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48
Mods for Rimworld version 1.4
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0
Updated
Mod «Vanilla Factions Expanded - Classical» for Rimworld (v1.4 - 1.6)
Unite the broken Republics against the common enemy.
+4
11.09.2025
18:48
21.37K
Yukan
1
Mod «Loot Boxes (Continued)» for Rimworld (v1.0 - 1.6)
Add loot boxes and Pandoras box to the game and gamble for the ultimate treasure and challenges!
0
11.09.2025
14:47
175
Luc
0
Updated
Mod «Rimsenal Faction Pack - Federation» for Rimworld (v1.0 - 1.6)
Adds a new hostile faction, the federation peacekeeper corps.
0
11.09.2025
12:28
6.79K
Den Martin
0
Updated
Mod «Moosesian race» for Rimworld (v1.1 - 1.6)
Current Contents 1 Race 1 Faction 14 Weapons 27 Apparels 1 Building 11 Research projects Race Tall and timid, just as they are strong and sluggish.
+7
10.09.2025
16:32
10.85K
Luc
1
Updated
Mod «Expanded Incidents (Continued)» for Rimworld (v1.0 - 1.6)
This mod increases the variety of incidents your colony faces.
0
10.09.2025
16:04
3.15K
Den Martin
0
Updated
Mod «Big and Small - Framework» for Rimworld (v1.4 - 1.6)
A framework mostly for handling pawns of different sizes, and well as a variety of gene-behaviour, such as transformations.
+10
10.09.2025
15:58
12.36K
Den Martin
1
Mod «World Pawn Cleaner» for Rimworld (v1.4 - 1.6)
Clean up world pawns. It's kinda like the "Remove World Pawn" function in RuntimeGC. I added some more checks to prevent cleaning important pawn.
0
10.09.2025
12:40
147
Luc
0
Updated
Mod «Faster Game Loading» for Rimworld (v1.2 - 1.6)
This mod cuts the load wait to several times. Another useful mod for RimWorld from Taranchuk.
+3
10.09.2025
12:28
1.03K
Luc
0
Mod «[XND] Targeting Modes (Continued)» for Rimworld (v1.0 - 1.6)
Targeting Modes sort of brings V.A.T.
0
10.09.2025
12:15
172
Luc
0
Updated
Mod «Vanilla Expanded Framework» for Rimworld (v1.0 - 1.6)
Technical mod, necessary for some mods of the author Oskar Potocki. For example, Vanilla Factions Expanded - Settlers and others.
+228
09.09.2025
15:22
260.93K
Luc
16
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