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Stellaris
Technologies
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Mods "Technologies" for Stellaris
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Version game Stellaris
3.3.0
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Mod «The Zenith of Fallen Empires: Secrets of the Fallen Empires» for Stellaris (v2.6.0 - 2.6.3)
The Zenith of Fallen Empires: Secrets of the Fallen Empires submod expands upon the Lost Technologies mechanic introduced in 'Automated Industries', b
0
10.05.2020
14:50
986
Roman
0
Mod «Additional Vanilla Components» for Stellaris (v2.6.0 - 2.6.3)
This mod adds 57 new components to extend the vanilla component tree, with the aim of doubling the number of components and technologies in a way that
+1
20.04.2020
14:10
759
TOP-Mods
0
Mod «Ancient Dreadnought and Improved Titan» for Stellaris (v2.6.0 - 2.6.2)
Yep, this is another mod that adds ability to research and build the Ancient Dreadnought.
0
29.03.2020
14:35
885
TOP-Mods
0
Mod «Extra Ship Components» for Stellaris (v2.6.0 - 2.6.2)
"Extra Ship Components" aims to provide an extended and expanded technology tree, adding advanced weapons, shields and armor.
0
28.03.2020
13:25
1.05K
TOP-Mods
0
Mod «Technology Ascendant» for Stellaris (v2.6.0 - 2.6.1)
Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others?
0
22.03.2020
13:45
757
TOP-Mods
0
Mod «Guilli's Technologies» for Stellaris (v2.6.0 - 2.6.1)
Mod Guilli's Technologies for Stellaris.
0
19.03.2020
17:30
729
TOP-Mods
0