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Mods
Rimworld
Gameplay
1
Mods "Gameplay" for Rimworld
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Mod «Apparel Tainted Only When Corpse Rots» for Rimworld (v1.2 - 1.5)
Bring your colonists' squeamishness a bit closer to reality!
0
19.03.2024
00:48
40
Den Martin
0
Mod «Metal Don't Burn» for Rimworld (v1.1 - 1.5)
Metals don't burn. So, stop it! Bad Rimworld.
0
19.03.2024
00:45
36
Den Martin
0
Mod «Titan Vehicles» for Rimworld (v1.4)
This mod adds 3 new Large Military Vehicles to the research tree. Requires: Vehicle Framework Harmony
0
17.03.2024
00:14
249
Den Martin
0
Updated
Mod «A Dog Said... Animal Prosthetics» for Rimworld (v1.0 - 1.5)
Adds prosthetics/bionics and surgeries for VANILLA animals.MODDED animals only supported if a patch for said mod is available.
+1
16.03.2024
17:40
2.64K
Den Martin
0
Updated
Mod «Ragdoll Physics» for Rimworld (v1.4)
Adds physics around explosions to toss Pawns and Things!
0
15.03.2024
16:20
253
Den Martin
0
Updated
Mod «Animals Logic» for Rimworld (v1.0 - 1.5)
Adds animal-related quality-of-life enhanсements.
+4
15.03.2024
00:22
4.29K
Den Martin
0
Updated
Mod «Toddlers» for Rimworld (v1.4)
NOTE: This mod is NEW, please back up your saves.
+29
12.03.2024
15:55
3.99K
Den Martin
0
Updated
Mod «Superhero Genes - Base» for Rimworld (v1.4)
Note about requirements: If, for whatever reason, you cannot or do not want to have one of the listed requirements, this mod will still work.
+6
10.03.2024
23:58
3.94K
Den Martin
0
Mod «Alpha Vehicles - Age of Sail» for Rimworld (v1.4)
- Adds 9 sailing ships in three different tiers. Junk, Cog and Longship for Tier 0 (no research, no ship parts).
+1
10.03.2024
23:49
277
Den Martin
0
Updated
Mod «Medieval Overhaul Tweaks» for Rimworld (v1.3 - 1.4)
Small tweaks to Medieval Overhaul and related mods A set of opinionated patches powered by Vanilla Expanded Framework tailored for a medieva
+1
09.03.2024
08:13
1.11K
AtmosCry
0
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