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Rimworld mods
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Mod «Fortified Features Framework» for Rimworld (v1.5 - 1.6)
A mod library for integrated set of commonly used features.
+4
04.12.2025
14:40
4.80K
Den Martin
0
Updated
Mod «The Dead Man's Switch» for Rimworld (v1.4 - 1.6)
This is a large-scale mod that was created around the cyberpunk theme of the 1990s.
+13
04.12.2025
14:37
17.17K
Den Martin
2
Mod «Better Cargo Interface for Vehicle Framework» for Rimworld (v1.6)
Cargo Organizer Mod Tired of the cluttered cargo interface? So were we!Created in collaboration with Mr.
0
04.12.2025
14:34
42
Den Martin
0
Updated
Mod «Clean Research Sort» for Rimworld (v1.4 - 1.6)
A simple, lightweight mod to auto sort your research projects. It fixes overlapping layouts, so you can easily see what's that.
+1
04.12.2025
07:57
640
Luc
0
Mod «Multi-Threading Pawns» for Rimworld (v1.4 - 1.6)
[Multi-Threading Pawns] Improve tick time and FPS by safely offloading enemies/mechanoids to background sampling with main-thread application.
0
04.12.2025
07:48
88
Luc
0
Updated
Mod «[GMT] TicksPerSecond» for Rimworld (v1.2 - 1.6)
Add actual and target ticks per second to the information display above the pause/speed controls.
0
03.12.2025
22:57
1.50K
Luc
1
Updated
Mod «RocketMan - Performance Mod» for Rimworld (v1.2 - 1.6)
RocketMan is a mod that is designed to improve the performance of RimWorld.
+21
03.12.2025
18:34
60.72K
Luc
3
Updated
Mod «AI art & avatar» for Rimworld (v1.4 - 1.6)
This mod is a fork of the AI art mod that extends its functionality.
+7
03.12.2025
14:59
6.01K
Luc
3
Updated
Mod «Moonjelly Xenotype» for Rimworld (v1.4 - 1.6)
Adds the Moonjellies: A diminutive race of jellyfish-like beings.
+4
03.12.2025
14:47
1.57K
Luc
2
Updated
Mod «Plant genetics» for Rimworld (v1.4 - 1.6)
"Plant breeding: the science of maximizing plants' positive genetic traits to produce desirable effects.
+6
03.12.2025
06:50
2.06K
Den Martin
0
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