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Rimworld mods
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Mod «Vanilla Plants Expanded - Mushrooms» for Rimworld (v1.4 - 1.5)
Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms.
+17
30.04.2025
19:04
4.23K
Den Martin
0
Updated
Mod «Vanilla Factions Expanded - Empire» for Rimworld (v1.4 - 1.5)
One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC.
+43
30.04.2025
18:59
35.68K
Den Martin
0
Updated
Mod «Vanilla Factions Expanded - Medieval 2» for Rimworld (v1.5)
A worthy successor to our beloved Vanilla Factions Expanded - Medieval and Vanilla Factions Expanded - Vikings, VFE-Medieval 2 builds upon everything
+2
30.04.2025
18:56
3.01K
Den Martin
1
Updated
Mod «Vanilla Races Expanded - Hussar» for Rimworld (v1.4 - 1.5)
Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to i
+11
30.04.2025
18:49
8.64K
Den Martin
0
Updated
Mod «Argonians of Blackmarsh (Continued)» for Rimworld (v1.0 - 1.5)
Argonians (in their native tongue of Jel they call themselves the Saxhleel, or People of the Root) are the reptilian natives of Black Marsh, a vast sw
+1
30.04.2025
18:35
1.01K
Den Martin
0
Updated
Mod «EGI: Holograms and Projectors» for Rimworld (v1.4 - 1.5)
Do you like to play high-tech colonies?Do you enjoy the variety of the Ideology styles, but find them a tad limiting?
+9
30.04.2025
18:29
3.50K
Den Martin
0
Mod «Better Beggars (Continued)» for Rimworld (v1.3 - 1.5)
Better Beggars enhances the beggars added in the Ideology DLC. Features Change how much beggars will ask for (vanilla is a 0.
+1
30.04.2025
18:25
448
Den Martin
0
Updated
Mod «The Corporation - Mort's Factions» for Rimworld (v1.4 - 1.5)
Towering above the Urbworld megacities are the Executive Spires - lavish office superstructures where the rich and powerful of the corporate world whe
+11
26.04.2025
12:57
6.85K
Den Martin
2
Updated
Mod «Big and Small - Genes & More» for Rimworld (v1.4 - 1.5)
This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work.
+14
11.04.2025
12:19
7.54K
Den Martin
0
Updated
Mod «Big and Small - Framework» for Rimworld (v1.4 - 1.5)
A framework mostly for handling pawns of different sizes, and well as a variety of gene-behaviour, such as transformations.
+7
11.04.2025
12:12
8.47K
Den Martin
0
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