Mods "Weapon" for Rimworld

Simple sidearms Updated
The mod will give your colonists (and others) the ability to carry multiple weapons with them.
+25
00:12
21.59K
0
Power Creep Armory! Updated
Do you find the vanilla or other modded weapons in the workshop a bit lacking in the oomph department?Well I've got the solution for you!
+2
01:05
1.36K
0
Vanilla Weapons Expanded - Heavy Weapons Updated
What I think this game was missing from the usual combat encounters is a punch, a smell of freshly fired bolters, the heat of an autocannon barrel and
+7
22:57
6.40K
0
All weapons must be researched under the Stalingrad tabSoviet- F1 Grenade- RDG1 Smoke Grenade- Nagant Revolver- TT33 Pistol- PPSh41 SMG- PPS42 SMG- SV
+1
17:43
383
0
ModularWeapons Updated
Add modular weapons that you can replace parts.
+19
23:12
6.63K
0
Crimson - WW2 Mosin Nagant Arsenal Updated
Dive into the heart of World War II with Crimson Corps, a "balance" mod that introduces a diverse array of iconic Mosin-Nagant rifles in various authe
0
06:59
470
0
Eccentric Tech - Foxy's Armory 2.0 Updated
Foxy's Armory adds the advanced charge weaponry of The Eccentric's Angels to Rimworld!
+3
09:19
1.85K
0
[HRK] Gun Nut - M5 SPEAR, M250 & MG 338 Updated
This mod adds the weapons by SIG Sauer that won the US Army NGSW program.
0
22:50
2.35K
0
[HRK] Gun Nut - CORE Updated
This mod does almost nothing for the user but is required for other Gun Nut mods, eventually this mod will include stuff like the settings to disable
+11
22:09
6.04K
0
CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics.
+1
18:15
808
0
← Previous Next → 1 2 3 4 ... 16
Items 1-10 of 156