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Stellaris
Gameplay
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Mods "Gameplay" for Stellaris
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Mod «Gigastructural Engineering & More» for Stellaris (v3.5.*)
Do you like megastructures? I sure do!
-2
13.10.2022
18:47
4.12K
Lucifer
4
Updated
Mod «Real Space» for Stellaris (v3.4.*)
This mod does not fundamentally change the game mechanics, creating the scenery for Stellaris more diverse and atmospheric.
+1
02.10.2022
18:48
1.51K
TOP-Mods
0
Mod «Simple Traditions» for Stellaris (v3.4.*)
What does this mod do? This mod adds 5 additional tradition trees to the base game.
+1
11.09.2022
12:26
250
TOP-Mods
0
Mod «Nanite Expansion» for Stellaris (v3.4.*)
Ever felt like the Nanites in Stellaris were pretty useless? I did, and I made this mod to correct that.
+1
08.09.2022
11:20
645
TOP-Mods
0
Mod «Yet Another Galaxy Enhancement Mod» for Stellaris (v3.4.*)
This mod does several things for galaxy generation. Takes advantage of the new 'cluster' generation. It operates on the principle of least surprise.
0
07.09.2022
13:30
269
TOP-Mods
0
Mod «Destructive Bombardment: Death from the Heavens» for Stellaris (v3.4.*)
Have you ever felt like orbital bombardment was bland and flavorless?
0
07.09.2022
13:25
240
TOP-Mods
0
Updated
Mod «Cross Border Trade» for Stellaris (v3.4.*)
Commercial pacts too simple? Shouldn't smaller empires benefit more from trading with bigger empires? This mod aims to address both of these concerns.
0
04.09.2022
10:33
478
TOP-Mods
0
Mod «Ethics and Civics Classic» for Stellaris (v3.4.*)
At this point I don't have it in me to keep on maintaining this mod.
0
02.09.2022
12:40
291
TOP-Mods
0
Mod «Lunar Prospecting» for Stellaris (v3.4.*)
Have you ever looked out from the observation deck of your orbital habitat, at the vast mineral reserve orbiting tantalisingly out of reach on a nearb
0
28.07.2022
21:08
375
Den Martin
0
Mod «Long Realistic Wars» for Stellaris (v3.4.*)
A very simple mod to do more interesting the ground battles and invasions, this mod who add a x10 to Health and Moral to assault, defense, occupation
0
22.07.2022
18:41
298
Den Martin
0
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