Mods "Items" for Rimworld

Our communication station received a signal from a distant galaxy, and we learned from the other party that the galaxy has been occupied by undead inf
0
00:10
218
0
This mod adds implants which increase a mechanitor's command range, by 5 per implant, up to a maximum of 55.
0
23:17
190
0
This mod adds 6 new craftable recreation/luxury food, and introduces a berry sorting recipe to split mixed berries into blueberries and strawberries.
0
16:09
222
0
Gas Traps And Shells Updated
Adds gas traps and gas shells for mortars.
+6
17:59
4.31K
0
The modification adds new wall lamps to the game. Now your rooms will look more aesthetically pleasing.
+98
20:39
44.08K
3
Potions! and more. Updated
This mod adds customizable potions, stimpacks and a few ingredients to add more variety. Basically combat focused cocktails.
+1
08:59
1.19K
0
More Archotech Garbage Updated
-Archotech Fragments - The main resource used to build and/or craft archotech devices.
+2
21:53
3.71K
1
Toggleable Shields Updated
A mini-mod which allows shield belts to be turned off, thereby allowing ranged weapons to work.
+1
21:41
3.13K
0
Misc. Robots Updated
This mod adds some robots to buy from traders:- HaulingbotA small drone to help you hauling stuff around- CleaningbotA small robot to help keeping you
+6
14:16
14.74K
0
[FSF] Advanced Bionics Expansion Updated
This mod includes my other mod Vanilla Bionics Expansion which fills in all the missing vanilla prosthetics, bionics and archotech so it's not require
+8
13:23
4.02K
0
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