Mod «The Road to 56» for Hearts of Iron 4 (v1.14.1 - 1.14.9)

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The Road to 56

Road to 56 is a frankenstein of mods that has been riveted together for your convenience and pleasure. Here are the lovely details:

New Focuses:

  • Argentina, Armenia, Austria, Belgium, Bhutan, Brazil, Bulgaria, Chile, China, Colombia, Congo, Croatia, Cuba, Czechoslovakia, Danzig, Denmark, Estonia, Ethiopia, Finland, France, Free France, Germany, Greece, Guatemala, Honduras, Indochina, Indonesia, Italy, Iran, Iraq, Ireland, Japan, Latvia, Luxembourg, Malaysia, Netherlands, Nicaragua, Norway, Philippines, Poland, Portugal, Russia, Ruthenia, Saudi Arabia, Serbia, Slovakia, Siam, South Africa, Spain, Sweden, Switzerland, Tibet, Turkey, Vietnam, United Kingdom, Uruguay, and the USA have all been overhauled with new events and shenanigans. *gasp*

Expanded Tech Tree:

  • Now your scientists will earn their pay and keep working until the end of the war.

Timeline Extension

  • The game runs to 1956. I mean, you were expecting that. Right?

Enhanced Non-Historical Outcomes

  • Road to 56 is all about alternate history and giving you lots of options to make a new world. If you want to run a purely historical game, this is not the mod for you.

...and More!

  • New units, troop experience system, expanded difficulty modifiers, new releasable nations, more lovely laws, and a whole bunch of other things that will make you more popular at parties.
  • Update

Version 07.07.24 for Hearts of Iron 4 (v1.14.1 - 1.14.7)

  • Update

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Version 15.06.24 for Hearts of Iron 4 (v1.14.6)

  • Update

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Version 08.06.24 for Hearts of Iron 4 (v1.14.5)

  • Update

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Version 07.05.24 for Hearts of Iron 4 (v1.14.5)

  • Update

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Version 07.04.24 for Hearts of Iron 4 (v1.14.1 - 1.14.4)

  • Update

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Version 10.03.24 for Hearts of Iron 4 (v1.14.2)

  • Update

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Version 07.01.24 for Hearts of Iron 4 (v1.13.6)

Highlights

  • Afghanistan has now been fully released with all intended content. Big thanks to all that have played and reported bugs!
  • Added Voice Acting for tons of nations, including Hebrew, Arabic, Hindi, Thai, Vietnamese, and more.

Additions

  • Added four new achievements.
  • Additional focuses and balancing for Andorra and Luxembourg.
  • Added an oil basin in Kazakhstan, a related decision and relevant focuses for Kazakhstan.
  • Finished and unlocked German trade influence focus.
  • Two starting commanders and two new advisors for communist Germany.
  • New decision category for RT56 Turkey, offering options to claim and core several Turkic territories outside of Anatolia itself.
  • [MTG] Added communist focuses for the UK that were in the non MtG communist branch.
  • [NSB] Added in four new cannon modules for tank players to use. (Advanced Medium Cannon, Modern Medium Cannon, Modern High Velocity Cannon and Modern Heavy Cannon).
  • [BBA] Added vanilla arms trade prohibition resolution related to Ethiopian war. LoN strikes again!
  • [AAT] Added more MIOs, traits for lots of them, unique upgrades for a couple of them.

Adjustments and Balance

  • Polished, finished and cut the unfinished stuff of R56 Lithuania.
  • Restructured the German foreign policy on the east so the monarchists can access it again.
  • Rebalanced a bunch of victory points in order to adhere to the new system.
  • Reduced Defence stat on Infantry Equipment from 1939 and forward.
  • Reduced Initiative on Paratroopers from 30% down to 8% as to not give 3 tech levels of value.
  • Shocktroopers - Given 10% Urban Defence, a stat they should have had.
  • Mech. Shock Troopers - Increased Training Time and Supply Consumption, Reduced breakthrough by 25%.
  • Altered the Nekrowombaticon Activation decision to activate even more of the easter egg chain, it doesn't require (secret condition) to trigger.
  • Penalties for failing MEFO bills will now cost more and last for longer.
  • Germany now starts with Konstantin von Neurath as the hired advisor.
  • Several modifications to the RT56 Turkish tree, primarily but not exclusively related to the new decisions.
  • [NSB] Rebalanced Medium Three Man Tank Turret, Heavy Three Man Tank Turret, Modern Tank Turret, Cast Amor and Welded Armor.
  • [NSB] Unit Elitism - Special Forces Cap reduced by 50%.
  • [BBA] Restricted CAS Anti-Tank cannons to Main Armament and Small Airframes as it was causing balancing issues and game issues with Medium Frames.
  • [AAT] Shocktrooper SF Doctrine - Reduced multiplier on Max HP and Organization.

Fixes

  • Ported vanilla fix so "A bloody mess certainly" event will now have a description and title.
  • Corrected Memel's victory point location to actually fall within the province and be coastal.
  • Fixed Molotov-Ribbentrop pact ahistorical option triggering the Soviet event to give land back to the Germans after taking unusually much of Poland.
  • Malenkow should no longer get stuck with the power struggle trait.
  • Disabled Wallonia and Flanders trees, which were mostly generic and caused crashes.
  • [WtT] Vanilla Germany tree can restore HRE again.
  • [WtT] Qing Dockyards focus no longer places dockyards inland.
  • [BftB] Changed Ottoman Sultanate's colour to a more appealing darker green.
  • [NSB] Fixed an issue where academy spirits for Ethiopia were unlocked from beginning.
  • [AAT] Fixed Norway state-targetting decisions not working in all their states.
  • [AAT] Fixed some scripted effects not working (such as the paratroopers and marines sabotages).
  • [AAT] Fixed Nordic Defense Council branch in the Swedish DLC tree, we hadn't ported some fixes/expansion vanilla made to it.
  • [AAT] German civil war sides no longer lose their MIOs.
  • [BBA] Fixed the Zero fighter only being granted upon researching the corresponding airframe
  • [AAT] Fixed the Soviet merge plants MIO upgrades (replacing decisions) not working

AI

  • Blocked R56 tree Denmark from joining Allies and creating a faction on historical.
  • [AAT] Finnish AI will do Lone Wolf slightly earlier, which should make it less likely that they join the Axis in the continuation war.
  • Asked the Metatron what the meaning of life was. It beeped seven times. (note to team: install voice modulator on Metatron)

Localisation

  • Removed unmaintained Spanish localization.
  • New descriptions and names for several RT56 Turkey focuses.

GFX/UI

  • Increased the range that victory points remain visible on the map.
  • New icons for Sudan, Cuba, Andorra and Luxembourg.

Credits

  • Please check out our 'Credits.txt' links and order of battles for more information about the people, mods and resources that helped develop this project.

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Version 16.12.23 for Hearts of Iron 4 (v1.13.6)

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Version 07.12.23 for Hearts of Iron 4 (v1.13.5)

  • [AAT] Many new and tweaked MIOs. Lots of MIO effects in focus trees (still WIP, there could be duplicated traits as generics have not been removed)
  • [MTG|NSB|BBA] AI is now able to design proper equipment.

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Version 09.11.23 for Hearts of Iron 4 (v1.13.5)

  • Fixed germany having no MIO.
  • Adding MIO to Austrialia, Brazil, Belgium.
  • Ask the squirrel.

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Version 12.10.23 for Hearts of Iron 4 (v1.13.3)

  • Fixed planes having a speed of 0.
  • Fixed economic laws and modifiers not setting the proper amount of consumer factories.
  • Norway's new characters (leaders/advisors/commanders etc.) merged with our old ones.
  • Fixed CTD after hovering over certain doctrines.
  • Icons for the Road to 56-exclusive shocktroop special forces doctrine specialization.
  • [BftB] Democrat Parti Turkey can no longer lock itself out of all foreign policy (including Ottomanist) paths.
  • [AAT] Finland's tree will allow you to do the neutrality path while democratic, BoP is still being overhauled.
  • A small mountain of other fixes!

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Version 10.10.23 for Hearts of Iron 4 (v1.13.1)

  • Rt56 and AAT are now "going steady". Flowers, dinner, and maybe coffee might be involved.
  • Complete revamp of the Israeli tree, with a revamped independence war and 10 different possible leaders.

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Version 07.09.23 for Hearts of Iron 4 (v1.12.14)

Highlights

  • Focus tree for Québec, which for now is only accessible when releasing it.
  • Reworked the Uruguayan focus tree.
  • Added CAS '30 , CV CAS '30 , Naval Bomber '30 and CV Naval Bomber '30 for non-BBA interwar counterparts.
  • Added new combat tactics.

Additions

  • Expansion to the Liechtenstein focus tree.
  • Netherlands-specific Benelux coring decisions.
  • Added a decision for warlords to join the United Front against Japan.
  • Added a new general and army chief to Carpathian Ukraine. Will this be the final bit of content for them?

Adjustments and Balance

  • Venezuelan 'Constitute women's rights' now changes the legal status of women to full equality.
  • Historical air orders of battle have been implemented in Bolivia, Brazil, Bulgaria, Canada, Colombia, the Czech Republic, Denmark, United Kingdom and France for both BBA and non-BBA players.

Fixes

  • Chilean AI should no longer let a civil war happen on historical.
  • Turkey now correctly starts with Etatism.
  • Fascist Monaco now has a flag.
  • Issues with Yoshisuke Aikawa and Naoki Hoshino advisors for Manchuria resolved.
  • Vienot Agreement now available for Communist France.
  • Republican Spain will no longer send their soldiers on voyage around Africa during the SCW.
  • Sinkiang and Tunganistan are prevented from joining United Front until they have dealt with each other.
  • Wanda and Wladyslaw will not leave Polish government after their faction is disbanded.
  • Fixed some of the generic portrait names, now they should reappear again.
  • Korean Independence Party name should be properly displayed.
  • [Non-MtG] Portugal no longer starts without ships.
  • [BBA] Selecting the R56 Swiss tree no longer means getting stuck with unhireable DLC army chiefs.

AI

  • Improved aircraft templates.

Localisation

  • Local names for Hazaristan.
  • Fixed typo in Dutch operation Stroopwafel.
  • Added Carlist and Anarchist operation names. The Carlist names are inspired by Spanish galleons from its golden century while the anarchist names are mostly written in Esperanto.

GFX/UI

  • Portrait for Muhammad Ibrahim Khan, leader of Hazaristan.

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Version 07.08.23 for Hearts of Iron 4 (v1.12.14)

  • Quickfix for some missing portraits.

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Version 07.07.23 for Hearts of Iron 4 (v1.12.14)

Highlights

  • For historical flavor, the Soviets will now attack Poland as in real life, with associated content for Poland, their faction leader and Germany.

Additions

  • New Democratic Japan Path.
  • Manchurian Investment Tree Overhauled.
  • New decisions and state modifier for partisans in occupied German land.
  • New Union Stabilization mechanic to improve Levantine Union gameplay.
  • Revamed Levantine Union democratic tree.
  • Revamped Israeli war tree and tweaked effects for some focuses.
  • Additional focuses and decisions for Liechtenstein, including their own gold trade!
  • New focus for Czechoslovakia and Poland for Liechtenstein-owned properties.
  • Added a new way to kill Hitler.
  • Added Kazakh characters.
  • Added communist focuses and some other improvements for the Norwegian focus tree.
  • Added Gyorgy Lukacs for communist Hungary.
  • [LaR] Added anarchist commanders.
  • [LaR] Reshuffled Portugal democratic path to make it more appealing.
  • [MtG] Added a news event if Trotsky takes control of Mexico. (featuring Frida Kahlo)

Adjustments and Balance

  • Changed RT56 Manchukuo tree to not break if you aren't a puppet.
  • Light Tank Recon can no longer get 300 soft attack.
  • Made it so Hungary's 'Liechtenstein Treaty' actually include Liechtenstein.
  • Changed Poland's monarchy from despotism to absolute monarchy.
  • The technologies increasing the range and building speed of supply hubs can now be identified under the name: "Supply Node Technologies" in some focus trees.
  • Improved communist canada slightly and changed incorrect traits of some of their chiefs of the Navy and other details.
  • Enver Hoxha for communist Albania now has a trait, making him more viable in the leader choice event.
  • [DoD] Romania getting German licenses will also come with a free military factory.

Fixes

  • Puppeted France/Britain can no longer leave your faction to create NATO.
  • Fix incorrect traits for advisors in Cuba.
  • Fix a problem about the number of research slots in Armenia.
  • [BFTB] Said-i Nursi will no longer fire himself, making him unselectable.
  • [BFTB] Added a bunch of bypasses in the Turkish focus tree.
  • [WTT] If the Netherlands is a puppet of Germany, they will not refuse to release the Kaiser.

AI

  • AI Majors should not be obesssed with planes.
  • Told the AI to use the added R56 technologies they were ignoring since the release of NSB.

GFX/UI

  • Added small versions of Central Asian portraits.
  • Added more unique capitulation pictures.
  • Fixed some badly written dynamic pictures.
  • Replaced some focus icons.
  • Replaced some Ukrainian portraits.
  • [Not NSB] Anna Anderson - Anastasia Romanov will not appear as a man in multiplayer for those without NSB
  • Fixed some starting plane variants using default pictures rather than interwar planes.
  • [BBA] Turkey will have Jet 2d icons.

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Version 08.06.23 for Hearts of Iron 4 (v1.12.14)

  • Bug fix

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Version 07.06.23 for Hearts of Iron 4 (v1.12.14)

Additions

  • Additional states in Burma, Israel and Jordan.
  • Minor content improvements and focus reshuffles for Israel.
  • Slightly adjusted pre-independence tree and added peaceful dissolution path for Mandate of Palestine.
  • Added AI preferences game rules for Mandate of Palestine and it's splinters.
  • Army tree for Burma.
  • Added several unique advisors for Burma and Liechtenstein so they are no longer generics.
  • Additional focuses and reshuffling for Liechtenstein, along with new flavour events.
  • Added some historical leaders to Italian releasable states.
  • New national spirit for Germany featuring the struggle against Soviet state on the Eastern Front.
  • Political tree for Nigeria. (it's mostly a copy of Mali with minor changes)
  • [NSB] Added small post unification trees for Idel-Ural, Transcaucasia and the Mountain Republic.
  • [BBA] Made some effects better suited to the new structure of the air research tree.
  • [LaR] Replaced generic end of mission warning with unique one for (almost) each spy mission.

Adjustments and Balance

  • The Philippines now starts as a protectorate rather than a puppet.
  • Improved some rt56 Canadian focuses by shortening them or adapting the effect to recent DLCs (NSB and BBA).
  • Changed the trait of some Canadian characters to make them more interesting choices.
  • Memel/Klaipeda is now demanded with better historical timings.
  • Slightly changed Anschluss requirements to match both (Road to 56 and Vanilla) focus trees.
  • Italo Balbo's friendly fire death now only happens if Libya has recently been target of strategic bombing instead of in any war with a major.
  • [LaR] Some minor improvements to Anarchist Spain

Fixes

  • Fixed the Vichy France tree.
  • Fixed a Belgian focus taking over a year to complete.
  • Fixed Israel not capitulating due to them holding a lake.
  • Disabled a political advisor for France that required a disabled focus.
  • Fixed some design problems in the Kazakh focus tree, added a pro khanate advisor (it's a guess, considering how many died under Stalin).
  • Fixed some wrongly attributed dynamic event images (the American fall of Berlin, the independence of Canada).
  • The Polish army can no longer blow up infrastructure in lands that Poland cedes.
  • Czech focus "Petition League of Nations" should have correct effects on the outcome of Munich Conference.
  • USSR will not suddenly re-emerge after the peace deal where multiple Russias were established.
  • Venice is no longer given Suez if released by gamerules.
  • Fixed the formation of the Baltic alliance in the R56 Lithuanian focus tree.
  • Fixed some Iranian military advisors in Iran.
  • Fixed some Manchu military advisors in R56 focus tree.
  • [DoD] Yugoslavia can no longer do the join Comintern if there is no communist faction available.
  • [NSB] "Form Scandinavia" should now correctly display for Estonia.
  • [BftB] Greece shouldn't continue to drift towards communism if its government is overthrown

AI

  • Finnish AI will be less likely to accept demands for Karelia if USSR has little army (on the border to them).
  • Severely decreased chance to obtain Sudetenland by peace as Germany. No warmongers are welcomed here.
  • German AI will be more inclined to ignore their Eupen-Malmedy claim.
  • The AI should dig for resources more if it has lots of military factories, this should help the US which tends to suffer from large resource deficits in the late game.
  • Made some underresearched techs more likely to be picked by the AI with actual tips on when to choose them.
  • AI will be more willing to pick national characters.

Localisation

  • Fixed the starting names of the Philippines, Australia and New Zealand.
  • Updated the names of many Liechtenstein focuses to make them less generic.
  • Iraqi tooltip about them not being able to join the war has now the correct localization.

GFX/UI

  • Focus icon rework for Iran.
  • Several new portraits for Burma.
  • New portrait for Josef Hoop, democratic leader of Liechtenstein.
  • Changed some overused national spirit icons in Australia, New Zealand.
  • Made the mod compatible with the Eastern Front Plane pack cosmetic DLC.
  • Added a Bulgarian Me 262.
  • Custom picture of Japan allies Britain.
  • [NSB] Fixed the order of the recommended tank icons in the tank designers.
  • [BBA] Improved the 2D/3D use of the plane designer.

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Version 08.05.23 for Hearts of Iron 4 (v1.12.12)

Highlights

  • Added Mandatory Palestine to the map, with multiple focus trees for the starting situation and possible dissolution.
  • Many new nations and victory points added, for all your accurate map needs.

Additions

  • Partial focus tree for Kazakhstan.
  • Added and restored some BBA air OOB's for countries that were missing them.
  • Added a starting submarine to Finland, 6 six destroyers to Bulgaria, two destroyers to the Dominican Republic, three light cruisers to Portugal and two destroyers to Belgium that were previously missing.
  • Added the nations of Sikkim, Brunei, Somaliland, Cape Verde, Comoros, and São Tomé and Príncipe onto the map as releasables.
  • Added additional victory points for Haiti, the Bahamas, Spain, France, Italy, Tibet, Indonesia, Manchuria, Japan, India, New Zealand, Australia, Papua New Guinea, Malaysia, Yemen, Libya, Somalia, Namibia, and South Africa.
  • Added partial branch hiding to Austria and Hungary.
  • Added two additional focuses to Belgium.
  • Additional focuses for Japan to develop Mengjiang and research nuclear power.
  • Added advisors to Manchuria that were previously missing.
  • Added a new focus to fascist USA to collaborate with the Mafia.
  • Added new focuses for fascist Guatemala.
  • Added the micronation of San Marino as a starting nation.
  • Added a couple of Ethiopian regional characters.
  • Added a couple of boosts/bonuses for the Italian East Africa.
  • Added British Indian Generals.
  • Added a decision for the human player to pay 105 PP to give 100 PP to a puppet government of his.
  • Gave the 'Compassionate Nationalist' trait to Sténio Vincent of Haiti.

Adjustments and Balance

  • Added the shared African Union tree to Sudan and South Sudan.
  • Shorted some Belgian focuses and removed some with similar effects.
  • The Tsar Vladimir is now an anti-communist.
  • Made an Italian medal more valuable (it's not DLC exclusives as you can give medals to units under some conditions).
  • Improved event triggers regarding the Polish falangist autarks and Polish-Lithuanian Wilno issues.
  • Removed some outdated opinion modifiers.
  • National ideas provide reduction of opposed ideology instead of boost to preferred one.
  • Colombia will no longer recruit fairy tale personalities for their jungle warfare facilities.
  • Removed some overpowered unique Colombian technologies.
  • Danish-sponsored communist sabotages should target only Germany during the war.
  • Fixed an issue where independence decision will not appear for Egypt during the 1936 conference.
  • Fixed a broken check for renunciation of "Destroyers for Bases" agreement.
  • Fixed an effect with Georgian tree which might cause crashes under very specific circumstances.
  • [BftB] Fixed a misspelled etatism check for "socialism" decision.
  • [BftB] Made it so the correct Turkish ideas display on the start screen instead of the non-BftB ones.
  • [BftB] Bulgarian AI should now correctly prioritize the destruction of Zveno if latter become a threat.
  • [BftB] Added missing variables to timely delays of Zveno's coup in suppression decision branch.
  • [BBA] Switzerland can't demand Austrian annexation while at war with them, or having been refused Vorarlberg but not being at war.
  • [BBA] The selection of traits gainable by new leaders has been slightly improved.
  • [DoD] The devolution path of Yugoslavia will now be easier to play.
  • [DoD] Improved communist Hungary.

Fixes

  • Fixed missing states for the Turkestan formable.
  • After 4 years, the R56 Swiss tree militia system works again.
  • Fixed it so Puyi actually takes power under a monarchy when going down the 'Assertiveness' branch.
  • Fixed the portrait of a Japanese political advisor.
  • Fixed glitched branch hiding for the USA.
  • Fascist Germany can no longer make factions during the 3-sided civil war to avoid interference/escalation.
  • R56 Greece communist civil war now spawns in the north instead of the south, which makes more historical sense, and you can no longer go down non-communist paths when playing it, also fixed several broken advisor icons when this tree is selected.
  • Fixed some effects not targeting the new Namibian states.
  • Fascist Poland won't be able to invite communist Hungary.
  • Fixed a couple of advisors who didn't have the correct traits.
  • Norway won't be able to magically attract in their faction, conditions for invitations similarly adjusted.
  • Malenkow will no longer duplicate himself under very specific circumstances if Stalin is on the deathbed.
  • Dmowski will now die on time for Poland.
  • Countries which are released mid-game should correctly follow the "join factions only through event" game rule.
  • Spawning of same-ideology civil war will not lead to instantaneous annexation of one of the sides.
  • [non-NSB] Improved alt-hist Soviet AI and hid unusable AI gamerule options.
  • [MtG] If you puppet Mexico it should lose opposite ideological influence, making the regime more stable.
  • [BftB] Some of the outdated Turkish decisions were removed.
  • [NSB] Puppeted Russia will no loger receive old Soviet focus tree and turn communist.
  • [BBA] Fixed the field citations not displaying correctly for promoted commanders.
  • [BBA] Less stuff should be broken if you decide to switch to the R56 Swiss tree.
  • [BBA] Fixed a problematic starting plane in Argentina.

AI

  • Fixed multiple problems related to AI focus paths in Canada, DoD Hungary and BftB Turkey.

Localisation

  • Bahrain is now a Sultanate, not a Kingdom.
  • Updated the focus names of some Belgian and Congo focuses to make them less generic.
  • Added some Belgian names.

GFX/UI

  • The League of Nations has now forbidden the cloning Hideki Tojo.
  • Updated the focus icons for some Belgian and Congo focuses.
  • Colombian Meteor Jet.
  • Added some African generic portraits.
  • Added a couple of event picture.
  • Unique focus icon for Britain's Special Operations Executive.
  • [BBA] Readded RT56 plane reskins and added some generic versions of BBA planes, made some BBA planes usable by the AI.
  • [BBA] added a missing icon if for promoted commanders with medals.
  • [BBA] Added unique icons for tier 2 and tier 3 jet engines.

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Version 13.04.23 for Hearts of Iron 4 (v1.12.11)

  • Fixed

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Version 08.04.23 for Hearts of Iron 4 (v1.12.11)

  • Fixed

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Version 07.04.23 for Hearts of Iron 4 (v1.12.11)

Highlights

  • Various improvements to historical game settings including reworked focuses, decisions, and events as well as balance changes!

Additions

  • Hiding of locked-out branches for the USA, Japan, and the vanilla Germany tree.
  • Added a decision for monarchist Britain to restore their old royal house name if they try to/do ally with Germany.
  • New focus for historical Britain to establish their wartime cabinet committee, granting minor buffs.
  • Added Wilhelm von Habsburg (aka Vasyl Vyshyvanyi), ex-colonel of the Ukrainian Sich as a claimant to the Ukrainian crown.
  • Added new focus sub-branch for Northern Lights Sweden.
  • Added decisions for Imperialist Sweden to integrate old territories into an empire.
  • Added decisions for Fascist Sweden to form Greater Sweden.
  • Sending volunteers now grants a slight buff to the supported nation while boosting your ideology popularity in there.
  • [BBA] Added late-game plane modules.
  • [LaR] The Franco-Spanish kingdom can now core the rest of Spain.


Adjustments and Balance

  • Reworked the Japanese focus "Strike the Philippines". Now it improves Taiwan's infrastructure and will give an additional war goal on the Philippines once the follow-up focus is complete.
  • Sweden's starting Navy has been adjusted along with the opening production queue.
  • "Swedish Hunter-Killers" focus now gives a set of Submarines for the country's production queue.
  • Revised support equipment and mechanized technologies that excluded certain unit types (i.e. shocktroops with their motorized/mechanized versions, camelry, and motorized rocket artillery) so that these units also benefit from these upgrades.
  • Minor rebalancing for some of Britain's army and industrial tree, to make them slightly more accurate.
  • Soviet ultimatums to Baltics are now issued as a single event to better represent the historical Soviet desire for temperate water ports.
  • Readded a missing branch for the British monarchy in exile for New Zealand.
  • No lion timer trait for a famous dictator if the lion won the war.
  • Generic industrial tree is made slightly more dynamic.
  • Poland will receive less overpowered generals in the interbellum period.
  • Disabled form the Kalmar Union for Sweden.
  • Disabled form the Nordic Council for Sweden.
  • Balance adjustments to the USA focus tree targeted at meta-gaming strategies
  • Balance adjustments to Asymmetrical Warfare. (overall nerf)
  • [MtG & NSB] The secession events will allow you to change sides to the CSA and the secessionist states of the Russian civil war.
  • [MtG] Nationalizing the oil will please communist Britain and the communist USA rather than make them furious.
  • [LaR] Countries with very limited volunteer forces will not be able to seize the Spanish gold during the civil war.
  • [LaR] The decisions to restore cores in Spain are now cheaper.

Fixes

  • Fixed an issue where communist Germany was unable to recruit democratic advisors after a civil war happened in another country. Geopolitics, what should one say?
  • Added missing states to Rome coring decisions, also re-enabled and updated the preview for required states.
  • Fixed an undesired result when Napoleon split Belgium with Hitler.
  • Pact of steel for Italy is now accessible if Ethiopia is in exile.
  • Fixed missing icons for two Algerian focuses.
  • Readded a missing trigger for non-cooperative USSR who doesn't like communist Germany.
  • Fixed a wrong trait for one of Basque high command leaders.
  • Fixed a Bolivian character portrait.
  • Fixed an exiled ideas removal under specific conditions after the war has ended.
  • Austrian monarchist Alps Defense Pact is no longer broken and reliant on Italian AI rushing foreign policy.
  • Improved condition checks for Golden Square's surrender offer to the UK.
  • Fixed an issue where pro-republican volunteers will not get supply in Spain.
  • Peter of Yugoslavia will no longer serve as a shadow character supporting himself.
  • Japan should no longer declare war on a released (by-event) Korea if this happens post-war.
  • Germany's renegotiating Versailles should no longer overlap with other focuses, it's now under join Allies to allow for more options.
  • [MtG] A few bugs around Dutch focuses on political alignment were resolved.
  • [BBA] Centralization BoP attack value for Ethiopia now has a correct value of 5% instead of 50%. Fight till the last person, warrior!

AI

  • AI is less aggressive with claims by 10%.
  • Historical and Rome Protocol Italy AI plans now properly cancel when their desired alliance partners become "unavailable".
  • Historical Yugoslavia should no longer do random stuff.
  • Japanese AI will not be very keen to attack China after losing a war.
  • Explained a bit better to the Ai that fighting Stalin's paranoia was important if their plot had to have any chances of success.
  • Germany loves Hungary a bit less, Horthy is less Hitlerite.
  • Italian AI is now slightly less reluctant to deny the Alps Defence Pact on historical settings.
  • [BftB] Bulgaria should prioritize the fight against Fatherland Front.
  • [BftB] Communist Bulgaria will no longer try and rebel against itself.

Localisation

  • Updated some of Britain's focus names to make them slightly less generic.

GFX/UI

  • New portrait for Louis II, Prince of Monaco.
  • [BBA] plane icons and models. (in progress)

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Version 09.03.23 for Hearts of Iron 4 (v1.12.11)

  • Update to game version 1.12.11

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Version 07.03.23 for Hearts of Iron 4 (v1.12.10)

Highlights

  • Focus trees for Liechtenstein and Monaco.
  • Additional R56 Germany focus tree focuses and general tree improvements.

Additions

  • Optional game rule to annex Liechtenstein, Andorra and Monaco if you cannot accept their glorious existence.
  • New focuses for Switzerland related to their relationship with Liechtenstein.
  • Additional army focuses for the RT56 German tree.
  • New focuses for democratic RT56 Germany to renegotiate Versailles in exchange for some powerful modifiers.
  • Additional focus for China to improve their weapon capture ratio.
  • Additional decision for the 'Purchase American Weaponry' category to purchase support equipment.
  • [TfV] Granted vanilla voice lines to many countries that you'd think that would have them.

Adjustments and Balance

  • R56 German Army tree rebalanced to account for new content.
  • R56 German communist branch has slightly less mutual exclusivity, with some focuses shortened and extra effects. (e.g. Rebalanced tension)
  • Transferred vanilla changes which should make Italy's balance of powerless volatile.
  • Slightly increased the amount of artillery the 'Purchase American Weaponry' decision gives.
  • Austria's 'Liechtenstein Treaty' now actually includes Liechtenstein as well.
  • Jacques Doriot now hates communism even more. (Not a lot of people have punched the leader of a communist party on the Red Square)
  • How Reichskommissariat function recoded. (Functionality is still buggy but less so now)
  • Rearranged the Soviet Union's defensive branch to make it a bit more sensible.
  • [LaR] There is now a DLC version for the Trotsky path Triumphant Revolutionary trait which has a spy agency buff instead of "Subversive Activities" which impacts non-DLC ideology boosting.
  • [LaR] Slightly boosted the Anarchists in order to core territories more easily.
  • [LaR] Improved Portugal's fascist path, they should have reduced chances of exploding in a civil war and be slightly more interesting to play.

Fixes

  • Fixed Egyptian focus 'Rashad Mission' requiring a democratic faction leader instead of a fascist.
  • Fixed a CTD when doing German economic focuses after losing certain advisors by civil war.
  • Fixed a CTD when Belgium was left with only Flanders.
  • Fixed a CTD when a bad leader ID reference was made by a non-original Malaysia tag when they tried to reference the ID after capitulation.
  • Fixed Indonesia breaking free if granted partial autonomy by any other overlord than the Netherlands.
  • Fixed broken bypass conditions for UK democratic Iraq/Iran invasion focuses.
  • Advanced Centimetric Radar and NSB Tank upgrade technology 1&2 (engine/armor) now have to match GUI position and year of availability.
  • Fixed a Venezuelan focus granting the invader trait to only land commanders instead of any commanders. (including spies)
  • Fixed Honduras coring only half of Cuba / Replaced the free core with decisions for increased difficulty and immersion.
  • Ukraine will no longer send Chile to the Allies / Fixed other details in their tree.
  • Fixed the 'Purchase American Weaponry' decisions not giving you American weaponry.
  • Fixed some dynamic revolt pictures.
  • Fixed some unused generic portraits.
  • Fixed a few oversights with new state additions throughout the mod.
  • Fixed a few oversights with NSB and R56 content interacting with R56's alt-history Russian tree.
  • Other various small fixes.
  • [NSB] Fixed duplicate unlock of the Improved Howitzer gun.

AI

  • More improvements to historical AI to make them more sensible.
  • Another round of Axis AI improvements.
  • [NSB/BBA] English and German AI Equipment designs have been changed to account for the AI’s poor ability to recognize resource shortages.

Localisation

  • Fixed Mediterranean being called an ocean.
  • Restored and improved Argentinian localization which had been partially removed by mistake.
  • Filled some localisation gaps within the Egyptian tree.
  • Replaced "Wip" in the French Indochina tree with blanks.
  • Other small localization improvements throughout the mod.

GFX/UI

  • Portrait for Hinrich Lohse of Reichskommissariat Ostland.
  • Some Icon GFXs throughout the mod have been swapped and/or replaced.
  • [BBA] Slightly better use of 2d plane icons. (in progress)

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Version 09.02.23 for Hearts of Iron 4 (v1.12.9)

  • Fixes for the February update

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Version 08.02.23 for Hearts of Iron 4 (v1.12.9)

Highlights

  • Revamped focus tree for Sudan.
  • Focus tree for Ukraine.
  • Several key map changes such as useable Caspian Sea, states, terrain changes in various countries, and additional victory points.
  • [BftB] Refurbished Turkish tree and increased its flexibility.
  • [BBA] Rewamp of Swiss focus tree for better clarity.

Additions

  • Added a balance of power mechanic for Afghanistan, between tribal mercenaries and professional forces.
  • Additional states for Afghanistan.
  • The Soviet Union now starts with a Caspian Sea navy.
  • Additional focuses for Egypt-Albania on Egypt's side.
  • One extra air focus for Japan.
  • [WtT] Tunganistan can form Turkestan. Sheng Shikai is unhappy.
  • [BftB] Few extra focuses for the Turkish Ottoman path.

Adjustments and Balance

  • Afghanistan's tribal militias have been swapped to irregulars.
  • Iran has had a full revision of terrain, cities, and victory points. Zoom in and explore!
  • Other select areas of the map have had their terrain changed to better represent real life.
  • Iona Yakir will now be purged as he was historically. An unfortunate fate for someone who showcased such loyalty to the cause.
  • Slightly nerfed the "Soldier King" leader trait for Italy.
  • Regno d'Albania and Regno del Montenegro now require 10% and 15% compliance to be released as puppet governments preventing some cheesy exploits.
  • Small boosts and adjustments for Armenia, they needed it.
  • [DoD] More air experience for a Hungarian focus.
  • [BftB] Turkish national spirit "Disorganized Armed Forces" was reorganized and now provides coherent bonuses throughout the tree.
  • [NSB] Democratic Russia can now join factions and send volunteers after the provisional government is solidified.
  • [BBA] Reenabled the historical Ethiopian path.
  • [BBA] Swiss DLC tree reshuffled and heavily adjusted.

Fixes

  • Shock troops are now benefiting from infantry bonuses, as they should be. Motorized shock troops are only boosted by bonuses affecting motorized infantry.
  • Fixed multiple crashes related to spawning units lacking templates.
  • Fixed the United Kingdom's decolonization focuses bypassing because they did not control Egypt.
  • Fixed a bug where Ghazi I wouldn't die.
  • Fixed a bug where the Anglo-Egyptian conference could end in favour of both sides, therefore blocking some paths.
  • Fixed Britain not owning Sudan's starting resources therefore not having the option to return them in the Anglo-Egyptian conference.
  • Belarussian revisionists shall no longer prosper: the country will no longer core/claim Polish lands around Białystok after Molotov-Ribbentrop comes into effect.
  • Readded the missing aluminum mill in Czechoslovakia which was earlier replaced by a synthetic refinery.
  • Tibet shall no longer receive a wargoal against itself if the ultimatum from China is declined.
  • USSR can now correctly cede Western Poland to Germany if the Hitler-Stalin pact is in effect.
  • Iraq shall not change into the King government, again after the Golden Square coup.
  • Germany cannot turn monarchist via the outdated decision peacefully.
  • Fixed Italian involvement in Anschluss if Austria got protected by them.
  • Readded missing core to Austria if Germany does vanilla Anschluss.
  • Some of the broken .oobs were fixed.
  • Hungary and Austria are now correctly invited into the Italian-guided Rome Protocols if they are independent and are not in faction. Prince Paul and mister H. tremble in anger.
  • There can't be two Victor Emmanuelle III and the true one shall receive correct leader traits from some expansionist focuses.
  • French Lebanon shall correctly lose its French allegiance if released by another country.
  • Fixed the starting German plane production which was duplicated/buggy depending on the DLC owned.
  • [LaR] No double OGMA designer in the Portuguese focus tree.

AI

  • Peru shall now correctly follow the historical path and will not provoke their unruly neighbours until historical dates.
  • Warlords AI will now not be annexed by KMT-ruled China during the historical formation of the United Front.

Localization

  • All-new ship name lists for Iran. The name lists include Provinces, Cities, Mountains, Animals, and more.
  • Changes/additions to Iran's division names.
  • Added descriptions for some German focuses.
  • More company names for New-Zealand.
  • New Japanese names for generic characters

GFX/UI

  • New focus icons for Albania.
  • New portrait of Afghanistan's Mohammad Zahir Shah.
  • New portrait for Chiang Kai-Shek.
  • New portrait for German Busch, the non-German Bolivian...
  • New portrait for Charles Edward, the Germano-British nazi prince.
  • New portraits for more Iranian Generals: Amanullah Jahanbani, Ahmad Amir-Ahmadi, Mahmoud Afshartous.
  • [NSB] Better use of 2d icons for the tank designer. (in progress)

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Version 08.01.23 for Hearts of Iron 4 (v1.12.7)

  • Fixes for the January update

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Version 08.01.23 for Hearts of Iron 4 (v1.12.7)

Highlights

  • Fancy new Peruvian focus tree for all your Llama needs.
  • Added industrial and army trees for India, as well as a liberal branch for the democratic path.
  • [WtT] Manchuria industrial branches and obedience path rework.
  • [Non-NSB] Restored late-game tank expansion discarded long ago in the No Step Back conversion process.

Additions

  • State rework for Brazil, with two demilitarized that can be removed in a respective focus.
  • Balance of Power system for India.
  • Added a focus to prevent communist Siam from causing a rebellion in its French ally.
  • Implemented some new historical Iraqi events. Iraq can now see the rise and fall of the Golden Square and subsequent invasion by the British, as well as occupation.
  • New Soviet generals for Left Opposition (4 total) + less ahistorical character purged from some Centre branch focuses. In-game Stalin's paranoia now correlates more with it's historical version.
  • Bahrain now has it's own state and country rather than entirely being a part of Qatar.
  • Seychelles is now on the map. The island is there, now the nation.
  • Various Middle Eastern monarchies now have a trait with their respective titles, providing a small buff to cater to their personality/rule.
  • New historical characters and parties for African and Middle Eastern countries. This area doesn't get enough love.
  • New USA focuses and corresponding Decisions “War Plan Blue.” Centred around homeland defence.
  • Many additional victory points throughout the Middle East, Africa, Soviet Union, China and Vietnam for all your nice-looking map needs.
  • Canals now link Leningrad and the White sea, they are too shallow for military ships though.
  • A script will convert AI armored cars into trucks every month because the current AI can't tell the difference between the two and needs trucks.

Adjustments and Balance

  • Transport planes were drastically reduced in cost and capacity to match BBAs changes, fixing it being overly costly to use paratroopers. reducing air supply's effectiveness and increasing its relative CP cost.
  • Aircraft carrier can now have a recon plane catapult.
  • Brazil will form the Defensul slightly later as the faction appeared a bit too early.
  • Some small adjustments to Iraqi victory points.
  • Small infrastructure nerf to all core Iraqi states. All three have 1 less.
  • Lithuanian and some North Korea monarchist generals nerfed.
  • Removed three filler events for Saudi Arabia.
  • Danziger core removal event moved to on action, the effect now includes possible claims too.
  • Converted an Easter egg country's characters.
  • Replaced some old .oob's with division spawn commands for Scotland and Croato-Italian legion.
  • Afghanistan no longer starts with a space marine division.
  • Integration of Princely States as India requires far less equipment.
  • Various balance adjustments to USA (Overall buff)
  • Mannerheim will no longer serve a communist Finland due to his bourgeois reactionary mindset.
  • [LaR] The AI Portuguese fascists should have a better chance of winning their civil war... which they previously lost every time making their path useless.
  • [BBA] Fixed effects granting free planes. (like the focuses for Finland)
  • [NSB] Static Warfare spirit won't be available if you research mobile warfare.

Fixes

  • Missiles should now work again.
  • [Non-BBA] British and French aircraft carriers now start with planes.
  • Countries puppeted in peace deals no longer leave the faction of their master because of any ideology change.
  • Puppeted Sweden can no longer form a faction by a focus.
  • Italian mission "Conquer Southern Ethiopia" now targets the right provinces.
  • Some anti-Stalin missions will remain hidden if Stalin is dead.
  • Fixed a wrong trait being required to select the "Hunt Down the Bear" focus.
  • Fixed some defined errors in AI templates for Germany in USSR.
  • Some of the commander traits for Canada, Italy, Mexico now apply correctly.
  • Ship names list updated with various errors in there being fixed.
  • Less generic pictures for some event pictures for Saudi Arabia, fixed a tooltip for Venezuelan advisor.
  • Very specific anti-communist PRC national spirit shall now apply properly.
  • Soviet spies now have a correct chance to receive Udmurtian nationality. A land of possibilities it truly is.
  • Uruguay is a proper member of League of Nations. Beware now, South American aggressor!
  • Fixed a mistaken decision effects in some Egyptian focuses featuring the fascist civil war.
  • British Viceroys staying after Indian independence fixed in a lot of cases.
  • Fixed bugs with Rt56’s Spain content.
  • When using a game rule to fragment the USSR, Soviet generals won't join other countries. (Zhukov always went to Ukraine for some reasons)
  • [BftB] It is no longer impossible to get Yugoslavia into the Balkan Pact.
  • [BBA] Fixed some effects granting you pre-BBA planes.

AI

  • Fixed some incorrect coding in AI strategy regarding the creation of the army. A dozen is fixed, a million more on the way.
  • The aforementioned monarchy traits come with AI strategies, so Middle Eastern countries should act more like they did with those respective leaders.
  • The AI of the British Raj now checks for sufficient support before voting on a bill.
  • Focus weights of the Indian focus tree reworked.
  • Fixes to make historical AI more historical.
  • England will now be more willing to defend Egypt during WW2

Localization

  • Consistency fixes for the localisation of Iran's victory points.
  • Small fix for Ethiopian victory points in the state of Sidamo.
  • Improve localization of one Quebec focus.
  • Fixed Siam's localization colour ‘leak’.
  • Other minor localization improvements across the mod.

GFX/UI

  • Crimean Tatars now use central asian portraits.
  • New portraits for Iranian leaders Mohammad Mosaddegh and Mohammad Ali Foroughi.
  • [Non-BBA] Fixed a strange bug where variants of the Bf 109 (fighter 1) appeared graphically as interwar fighter variants by forcing the use of the Bf 109 fighter. It may be a bug related with BBA icon selection, who knows. (**note to Leif, can be simplified for final release**)
  • [LaR] unlocked Ethiopian and Swiss agency icons added by the base game with the last DLC.
  • [NSB] Continued the integration of 2d (from the mod) and 3d (from cosmetic DLC's) elements into the tank designer.

Miscellaneous

  • All non-vanilla character traits are merged into a single file.

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Version 08.12.22 for Hearts of Iron 4 (v1.12.6)

Highlights

  • Experimental dynamic name change for some states based on the controller's tag.
  • Eliminated some broken decisions that caused considerable lag between each game day.

Additions

  • Operation "Hunt the Bear" allows the USSR to get rid of Stalin faster with the Centre branch. Who needs a ruthless dictator anyway?
  • Added two focuses featuring a potential power struggle after Stalin is taken care of.
  • Multiple small improvements for Albania and communist Austria.
  • A couple of new characters for Iran, including an admiral, a general, and a communist leader.

Adjustments and Balance

  • Altered tooltips for some economic laws. Globalists around the world now tremble in fear.
  • Decreased the tension removed after the end of the Soviet Civil War. However, the world will still remain somewhat strained.
  • The PRC can now justify their existence earlier if they are warmongering in the early game.
  • Improved effects from Chilean "Preemptive Intervention" focus.
  • Tweaked a few conditions and names regarding the Soviets demanding Karelia.
  • Sweden no longer benefits from an easy-to-hire air chief genius.
  • Removed North Korean cores. There can be only one!?
  • "The Between the Seas Concept" focus branch has been replaced with a decision category to influence other countries for a potential Miedzymorze alliance.
  • Adjustments to Iran's 1936 political party names and popularity levels.
  • Adjusted the traits and roles of Czechoslovak leaders to make more sense.
  • [non-MtG] Calles loyalist civil war size will properly scale with country's stability and no longer punish the player for following suggestions.
  • [NSB] Iceland is now in a personal union with Denmark. Previously this wasn't possible due to issues with its independence level.

Fixes

  • Fixed starting plane techs for most countries.
  • There can be only one Finland surrender offers to the Soviets!
  • Lubumbashi/Elisabethville is now properly located within its respective state.
  • Battling the alliteration as PRC will no longer cause doctrine cost to suddenly go higher.
  • After a long discussion with Chinese officials, it was decided that the capital shall be moved back to Nanjing.
  • Swedish influence in Mozambique has been heavily reduced, leading to locals abandoning Swedish state names.
  • Egypt shall no longer benefit from ending the conference both ways.
  • Fixed a tooltip for a shared Nordic unification branch regarding the armor manufacturers.
  • Fixed Litvinov getting wrongly purged.
  • Danzig will no longer be demilitarized upon completion of the Polish civil war.
  • Reduced the duration of some Polish focuses dealing with the expansion of non-Gdansk seaports.
  • Lowered rewards from anti-Danziger Polish focuses.
  • Fixed a missing African division commander portrait. (probably!)
  • Fixed missing 2d tank art.
  • Fixed Norway betraying you to form its own faction.
  • Granted Marine tech to Poland as they start with marines.
  • Fixed high command members that had chief of the army traits.
  • Fixed Czechoslovakia producing useless tank hulls at the start of the game.
  • Fixed USSR ceding one Manchurian state too few to Communist China, now also cedes Menjiang if owned.
  • [non-MtG] Mexican military staff is now also available for Calles fascist branch.
  • [non-BftB] Ottomans shall no longer have ambitions in both Egypt and Indonesia. This is not a Victoria game, you know?
  • [LaR] Fixed rebels in Portugal forgetting what a focus tree should even be.
  • [MtG] As non-aligned can get exiled governments too, removed a decision to purge anti-democrats if you are not democratic.
  • [MtG] Fixed a "bug" where the US should become fascist but didn't.
  • [non-BBA] Fixed Ethiopia lacking companies.

AI

  • Slightly decreased TNG and SIK’s willingness to want to join a faction during their war

Localization

  • Canadian focus to suppress the separatists now has correct localization.
  • A few of the Argentinian focuses have improved localization.
  • Unification of Platine Territories now features correct grammar.
  • Added a missing tooltip for Chilean focus about battling the Nacistas uprising.
  • [non-MtG] Clearer tooltip for anti-Calles civil war size.

GFX/UI

  • Fixed a messed up main menu for DLC subscription users.
  • Improved the use of 2D-3D tank assets. (mostly for NSB players)
  • Some new portraits for existing Iranian advisors.

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Version 26.11.22 for Hearts of Iron 4 (v1.12.6)

Highlights

  • Updated the mod to By Blood Alone.
  • Added Egypt on the starting map with a new shiny focus tree!
  • The old Mexican r56 tree has been heavily reworked, aiming to match the current standards.
  • The mod now has achievements of its own, they are under the playthrough overview menu.
  • Support for a Spanish translation. Experimental feature!

Additions

  • Added Liechtenstein to the map, though unreleased and with no focus tree yet.
  • Added Southern Schleswig as a state to better represent Denmark claiming it.
  • Added colonial focuses for Italian East Africa.
  • Added a focus for France, Britain and China to purchase American weaponry.
  • Added historical African leaders.
  • Added Argentine characters and some focuses.
  • Added some Australian focuses.
  • Added Yemeni characters.
  • Added shared Arab focuses related to irregular warfare.
  • Added new white Russians.
  • Added tungsten deposits in Rwanda-Urundi and British Columbia.
  • Added new state in Carpathian Ruthenia.
  • Added strait of Bab el Mandeb. Perhaps it's time for Yemen to shine?
  • Added game rule option to choose between BBA and r56 focus trees for Switzerland.
  • Added some Iraqi characters (to be continued).
  • Added decisions to grant medals to some special forces.
  • Added decision to launch military exercises across the country with generic/shared focus trees.
  • Added new air chief for Mexico.
  • Decision for Argentina to core the British islands in the area if they own them.
  • Impassable zones now represent the high mountains even the bravest of mountaineers would not be climbing up.
  • [Non-BBA] Added focuses and other improvements to the r56 Ethiopian tree.
  • [Non-BBA] Some focuses will grant divisions medals if you don't have the By Blood Alone dlc.
  • [DoD and NSB] Romania can unlock some army spirits for free by increasing the size of their reserve divisions or creating an armored division.

Adjustments and Balance

  • Merged many old Italian focuses (38 total) on top of already existing vanilla Italian Tree. More interactions, more expansions, more colonial development!
  • Player-lead peace option restored, AI gets disabled, **and*
  • the cost of every action is reduced to 0/1 now.
  • Slightly adjusted the positioning of the Kiel canal.
  • China shall no longer receive an overpowered buff if Manchukuo declares the return of the Qing.
  • Barbarossa's mission now has some negative effects if not fulfilled. Be fast, soldier!
  • Syria's authoritarian name and leader changed.
  • Israel's 'Zionist Consensus' national spirit has been buffed slightly to better prepare for a potentially hostile Egypt.
  • Added a missing nation that can be secured by democratic Canada if the latter is allied to the USA.
  • Several (60) City-fall events are moved in "on action" files, leading to improved performance (there are fewer events for the game to constantly check).
  • Cost of overly cheap Guderian theorist doubled.
  • Made a specific country leader available again for Greenland.
  • Lowered the cost of hiring one Dutch advisor.
  • Increased the manpower requirements for fascist Germany expansionist focuses.
  • We found the cure for aging, but with Stalin's constant paranoia it was impossible to give him one. Malenkov will surely take care of the matter.
  • Readjusted some of the triggers in events with the aim to improve the game's performance.
  • Hiring Katyusha for singing will only be possible if the corresponding focus is completed.
  • Additional victory points in Sudan, Kenya, and Mozambique.
  • Mexican r56 tree readjusted and improved.
  • Mao Zedong and other committed communists like Zhu De won't be available if you decide to "destroy the communists."
  • Removed poorly balanced designers from Mexican r56 tree.
  • Polish scientists now require strong industrial support to provide the country with 5th and 6th research slots.
  • Added Crimean mountains. It's not much, but you can now enjoy a nicer view on the Yalta Conference!
  • [Non-LaR] Added leader traits for Spanish rulers.
  • [Non-LaR] Portugal starts with 3 research slots and added an extra focus to gain a maximum of 6. Also slightly reduced the starting war support.
  • [Non-BBA] Added a small monarchist/democratic branch for Italy should the player decide to oppose the reign of Il Duce.
  • [MtG] Clearer conditions and requirements for Dutch political tree.
  • [MtG] Britain will no longer leave the Commonwealth Research Group should a single dominion break away.
  • [LaR] Player shall now have easier time fighting the "garrison influence" mechanics before the SCW - timer delay for them was heavily increased for the opposing AI.
  • [LaR] Increased the cost of a very strong Portugal air chief.
  • [LaR] Fixed the UK Cryptologic Bomb idea not applying properly.
  • [BfTB] Uncovered a few hidden effects in the Greek focus tree for a better game clarity.
  • [BfTB] Slightly buffed Metaxas as the leader.
  • [NSB] Monarchist path for Poland can now select a chief of army.

Fixes

  • Fixed monarchist Germany getting stuck if a focus was completed at exactly 40 or 60 percent support.
  • Some German politicians were mistaken for their friends in the government and Baldur has left for his own Universe.
  • Dismantling Maginot as France shall now correctly remove any possible protective modifiers.
  • Added small rewards to Albanian integration and Bhutanese army decisions.
  • Fixed wrong state targets being used in Armenian decisions revolving around interactions in Asia Minor.
  • Quebec Conscription Crisis shall be working properly in reducing the effective Canadian manpower.
  • Confiscating civilian trains can no longer give you armored ones.
  • Spirit of Saint Bernard no longer raises the dead.
  • Italo-Spanish alliance correctly works for non-aligned Spain too.
  • Fixed Tuvan focus names and resolved issues with focuses not being available for selection.
  • Fixed Genden not being displayed as purged in the Choibalsan tree branch.
  • Tweaked some broken general creation for Poland if Sanation government is in charge.
  • The focus "Indian Merchant Navy" now correctly constructs naval bases in the area of interest.
  • Danzig shall now more consistently be able to join Germany if both sides end up in a war against each other.
  • Camille Chautemps shall no longer meet his weaker twin.
  • Fixed a wrongly applied check for Mannerheim should he become a leader.

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Version 04.11.22 for Hearts of Iron 4 (v1.12.5)

  • Updating the beta version of the mod (https://steamcommunity.com/sharedfiles/filedetails/?id=1088963694)

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Version 26.09.22 for Hearts of Iron 4 (v1.11.13)

Highlights

  • Coloured subjects game rule!
  • Unique laws for capitulated/in exile countries.
  • Military-industrial focus branch for Ukraine.
  • Desert focused military branch for Arab countries with a generic tree.

Additions

  • A new game rule in the UI section allowing players to apply the overlord colour to the subject states/only low-level subject states. Nicer borders, is it all you wished for, right?
  • A unique conscription, trade, and economy law for capitulated countries! There is no shame in defeat so long as the spirit is unconquered!
  • Added a decision to Poland should they become closely aligned with Germany. A token of cooperation, so to say.
  • Game rules to add cossack and regional German cores, for those who really like map fragmentations.
  • Historical leaders/commanders for Sri Lanka.
  • Added an historical Guanxi aviation instructor.
  • New type of game rule to add/remove cores for some releasable countries.
  • Some pre-NSB advisors were finally restored for Germany, they were of low priority.
  • [NSB] AI Strategy plan for democratic USSR -> Russia. Now with the complete dissolution of the USSR.
  • [Bftb] Camelry-related focuses for Arab countries using their new branch as well was Saudi Arabia.

Adjustments and Balance

  • Selecting any language but English now changes the starting event into a warning that you should change language selection.
  • Asymmetrical Warfare Doctrine no longer provides 10% recruitable population. No human wave tactics from now on!
  • Decisions for communist Germany to make its civil war easier.
  • Germany shall no longer be able to ally UK and France and get "Triumphant Will" national spirit that easily in r56 tree.
  • Fifth research slot made more accessible for the USSR. Will it become a new scientist heaven? Only time and Gensek will see...
  • [BftB] Eleftherios Venizelos can now finally return from exile and lead Greece towards democracy.
  • [BftB] Some of the Greek commanders are now adjusted to their character roles.
  • [BftB] Slightly lowered the cost of Turkish financing decisions. The business will be booming in Asia Minor.
  • [NSB] Reshuffled positions of some of the Soviet tsarist pre-civil war focuses to be more usable. Now also more alternative parties support for the same price!
  • [NSB] Polish fascist paths are effectively gone with few DLC focuses transferred on top of to the r56 tree for NSB-DLC-players. Polish nationalists shall no longer eagerly cooperate with Germany.

Fixes

  • Himmler can't be advisor and leader if you manage to play as Germany with him in charge.
  • Beria will no longer require Khrushchev to be the proper head of the NKVD. Their temporary friendship is over.
  • Molotov Line will no longer stretch into German-occupied Poland, no matter how much the foreign minister might have liked that idea.
  • KMT economy is properly corrupted and players shall no longer be able to exploit it.
  • Communist Poland now can enjoy a very original faction name.
  • Greece can demand the Dodecanese from anyone who controls them.
  • Soviets can now properly select a focus to demand Aegean islands if Turkish lands are in their grip.
  • Czechoslovakia will be less troubled by Sudeten Germans should they lose control over those specific territories.
  • Polish Peasant Union shall no longer receive the wrong branch of the focus tree after the civil war completion.
  • Germany's "Defeat Western Communism" correctly provides war goals.
  • The Balkan diplomacy decisions are no longer unavailable if you do Invite Romania.
  • Monarchist Norway can now also ally r56 Germany. Is it really what you desired so much?
  • British diplomats have realized the mistakes of the past and were heavily sped up during the Imperial Conference negotiations. By a factor 24, if you are so curious.
  • Fixed a couple of bugs with the scripted occupation of Iran (most from vanilla but PDX ignores most of my bug reports hmph).
  • The queen of Madagascar announced in a surprising move that she wasn't transgender anymore and had adopted female pronouns.
  • [WtT] Fixed a bug where Inner Mongolia enjoyed some freedom after the democratic Japanese civil war event was fired.
  • [WtT] HRE and Roman Empire formables keep Road to 56 and new states in mind.
  • [WtT] Japan should be far less likely to peace out China when they shouldn't, like being a puppet or having no land to offer.
  • [NSB] Rebuilding one specific Sobor encourages a slight construction effort of the country after the civil war instead of the massive rebuilding program.
  • [NSB] Returning Democracy to the VKP(B) shall free the promised advisors.
  • [NSB] Fixed a Soviet focus tree branch featuring POUM-Rightist USSR cooperation.

AI

  • Fixed Mongolian AI strategy plan not working correctly. Moderate Amar will remain in power a bit more often now.
  • Swedish AI will not correctly follow the communist or fascist plans. Gösta Bagge will slow down on politics and examine economical issues now too.
  • [BftB] Major countries were additionally encouraged to invest in Turkey if the latter is behaving well.
  • [NSB] Fixed AI plans for non-Stalinist Russia. No postponed revolts when it is too late anyway and the world is on fire.

Localization

  • Fixed incorrect tooltip where Russia accepted itself into the CSTO. Only one Russia at a time!
  • Readded missing tooltips to some Fengtiang drilling decisions.
  • British-Japanese (non-aligned) alliance name added.

GFX/UI

  • A small number of cosmetic tags now apply properly. This includes Banana Empire, Russian Federation, Peru-Bolivian Confederation, and some other formables.
  • Two Indian ace portraits will also be used by Middle Eastern countries.
  • Added a Saudi medium plane which was not ready for the last patch.

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Version 08.09.22 for Hearts of Iron 4 (v1.11.13)

  • September update

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Version 08.08.22 for Hearts of Iron 4 (v1.11.12)

Highlights

  • Reworked focus tree for Sweden!
  • New states in Iran.

Additions

  • The most neutral country after the Switzerland has received more love and is made more dynamic and interesting!
  • More wargoal focuses for Dem./Com. Road to 56 Germany, monarchist branch improved, historical AI extended, Ostwall/Atlantikwall focuses ported.
  • Malaysian personalities are now converted to the character system!
  • Added an additional starting menu option to buff the Comintern. Prepare to battle elite versions of Tannu Tuva and Mongolia too!
  • Two new advisors for Mongolia.
  • Added two decisions to Ukraine to allow them to rename their cities to their Ukrainian versions.
  • Added a new industrial decision to China, PRC and warlords which now more coherently replaces the industrial debuffs.
  • [LaR] A little focus for POUM Spain to get extra stability needed to survive in the long run.

Adjustments and Balance

  • "GER/SOV/ENG Air/Tank Cooperation" focuses will provide more country-specific bonuses and be less about overpowered Austrian Wunderwaffe.
  • USA national spirit "Pentagon" was tweaked to apply its buff correctly. Now more space marines can be placed per square ~~kilometer~~ mile!
  • Replaced over 60+ randomly triggering events with decisions, follow-up events, missions, on_actions and more! Will it improve the game performance? Only time will show.
  • Czechoslovakian industrial focuses now construct buildings in the owned and controlled states, preventing the player or AI from boosting Germany if Sudetenland was occupied or assisting Hungary in case Slovakia was ceded.
  • Plaek Phibunsongkhram now loves artillery, but is a bit weaker on attack.
  • Few of the Chinese industrial and equipment concerns were tweaked and merged to prevent confusion.
  • Germany shall no longer be able to receive a seventh research slot. Well, at least not that easily.
  • Spawned Mongolian militia is now a locked template and cannot longer be used to obtain free manpower.
  • Limited amount of maximum achievable research slots by Manchuria to 6.
  • Nerfed some of the Lithuanian generals.
  • [BftB] Reworked/rebalanced various ideas which are applied to Turkey via the "Six Arrows" decision categories. Now with clear tooltips and consistent effects. Additional bonus: pursuing secularism makes Kemalist officers much more devoted to the Republic!

Fixes

  • Fixed one wrong digit giving halve the world too high level railways.
  • German civil war sides get starting tank/ship/plane designs, communist recruiting focus implemented.
  • Fixed the incorrect version of trait "Fierce Patriot" being applied to various leaders.
  • Fixed many of the wrongly displayed national ideas (Algeria, Belgium, Bulgaria, Czechoslovakia, France, Greece, PRC, USA, Venezuela etc).
  • "Fight Soldier Superstitions" decision tooltip now is correctly displayed. Did you knew one could fight them effectively?
  • Fixed a few invalid triggers, hopefully improving the border situation created by AI after the peace conferences.
  • Fixed many instances where the English leader name was checked instead of the character string, making a job for r56 translators a bit easier.
  • The general portrait of Gustavo Rojas Pinilla shall now be displayed correctly.
  • Constant reappearance of Popular Front mission for France shall be finally resolved.
  • Fixed and renamed various decisions for Mongolia.
  • Fixed on-map area showcasing required states to reform the Byzantine Empire for non-BftB owners. And yes, it requires ONLY THOSE states.
  • Fixed a few of the national spirits which were adding the incorrect value of weekly stability to the country (mostly Algeria and Mongolia).
  • Fixed a few broken triggers in the Colombian focus tree.
  • Colonial development focuses for Italy shall now also apply their bonuses if Italy decides to establish puppet regimes in the region.
  • Lowered the Greek compliance in Dodecanese for Italy, trying to match the historical resistance there and aiming to prevent the easy creation of collaboration government in the area.
  • Fixed a broken Icelandic doctrine boost from a focus.
  • Follow-up events from Mongolian focus "Delegation to Tuva" shall now work properly.
  • Fixed a bug where India can create a faction while being a subject.
  • Soviet "Purged officers" debuffs can now be removed in the Left/Right Opposition focus trees too.
  • Julián Gorkin has decided to abandon anarchism and join the narxist camp.
  • Mr. Demertzis tried to surpass Ataturk in a number of resurrections shall no longer cause issues for players using the r56 focus tree.
  • Readded some of the missing cores for the Baltic formable for Lithuania in r56 tree.
  • Roman Dmowski shall now use the correct portrait - even for those who don't own the DLC.
  • [DoD] Croatian insurrection no longer causes guaranteeing nations to join this war.
  • [BftB] Re-added various checks aimed to remove generic decisions from usage by Bulgaria and Turkey.
  • [WtT/MtG] EU Formable no longer requires east German and (post-war) Yugoslav states, matching preview.
  • [WtT] Chinese warlords who cooperated with PRC and capitulate during the Sino-Japanese war as a part of the United Front will now be annexed by PRC. Better make sure they work for you!

AI

  • AI game rule options for Venezuela.
  • Added AI-only idea so Iceland doesn't join Axis when attacked.
  • Siam shall be hardly inclined to join the GEACPS and not Axis on historical settings.
  • [WTT] Japan shall be more reluctant to leave the London Naval Treaty if pursuing any civil war path.

Localization

  • Expanded text and flavors for a few commonly seen news events.
  • If Netherlands unite the Lowlands via the decision, they will not reference themselves as Belgians anymore.

GFX/UI

  • New event picture for USSR/Russia should the Third Year Plan be disrupted.

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Version 08.07.22 for Hearts of Iron 4 (v1.11.12)

Highlights

  • Focus tree for Mongolia!
  • New map mode for showcasing claims and cores.
  • New states in Indonesia.
  • Highly customized 3-way civil war and other major changes in Germany's Road to 56 tree.

Additions

  • The little Soviet ally in the East now has a focus tree. Temuchin is not included.
  • New map mode to show clearly what are your claims and cores. (note: it only work on yourself and doesn't update by clicking on other countries)
  • News event if Danzig joins Germany on its own.
  • AI strategy plans and related game rules for Argentina, Brazil, Finland, Iran.
  • Added decisions to rename Königsberg for communist Germany, Poland, Stalinist and non-communist Russia, Lithuania.
  • Added a decision to shorten the name of Londonderry.
  • Communist Iraq will swim in the increased pool of political power from the focuses.
  • 5 new states in Indonesia. You know where it is going, don't you?
  • The monarchist Lithuania branch is there, it is however still a WIP.
  • Added unique traits to warlords in China trying to match their backgrounds and deeds.

Adjustments and Balance

  • Replaced a few events in the Congolese and Belgian focus trees with clearer decisions.
  • Removed and reworked many outdated events which slowed down the game. (r56 Mexico, Czechoslovakia and Belgium included)
  • Italian focus "Ultimatum to Albania" now targets the Albanian rebels as well.
  • France will now guarantee Belgium upon the game start.
  • Replaced one of the infantry specialists for Canada to prevent overstacking of specific bonuses.
  • Tweaked a few focuses in the Polish tree on historical branches - now less dynamic party names and less resigning of the generals.
  • Severely nerfed (almost 33%) the recruitable population of Latvia - one of their states was having an extra million population more then in reality.
  • Slightly reshuffled the Soviet "Comintern" branch.
  • Northern Ma Clique states have been reshaped following the historical borders.
  • Replaced the Front Morges leader to match the history.
  • Old Guard and Morale army advisors were buffed, similar to pre-NSB.
  • Tweaked a few advisor traits. Try to guess which ones!
  • Adding new batallion to your division will cost now 4 and not 5 army xp.
  • Generic focus "Isolated State" is now unavailable if the country is a subject or is at war.
  • "Developed Rural Region" now has 3 initial building slots instead of 5 to match the state status properly.
  • Expanded protesting possibilities for the Interventionist USA if various countries do aggressive focuses.
  • Slightly adjusted the positioning of various branches in Austrian focus tree.
  • Removed a bunch of older "flavour" events which slowed the game and didn't contribute much to gameplay.
  • [LaR] Slightly buffed reward from the Spanish focus "Ensure Loyalty".
  • [WtT] shortened duration and buffed some of the Manchurian focuses.
  • [WtT] Infiltration decision for PRC together Power Struggle and anti-infiltration campaigns including industrial evacuations for China were made more accessible and easier to navigate.
  • [Bftb] Allowed the DLC-less event to kill Ataturk to fire after everything else if you own Battle for the Bosporus in order to ensure that Ataturk doesn't become immortal.

Fixes

  • The British focus to conquer Ireland will bypass under a wider ranges of conditions, reducing the chances of softlock.
  • Fixed a South African company that was visible but required a focus in the DLC tree.
  • Fixed the bypass to the focus allowing Ireland to join the Axis.
  • Fixed the unification game rule which gave Central America a core in Germany.
  • Soviet national spirit "Military Advisors in Spain" will be correctly removed upon the Spanish Civil War completion.
  • Requirements for "Join the Axis" national focus in Albanian tree are now made less-reliant on Germany.
  • CSA shall now correctly raise troops "across the nation" from the respective focus.
  • Mecklenburg has lost its own Lübeck.
  • Fixed some of the Polish general staff not using command power upon hiring.
  • Fixed an absent starting leader for Greece if r56 tree is selected.
  • Fixed a misspelled advisor in the Indian focus tree.
  • Fixed a missing GFX for some Polish and Venezuelan ideas.
  • Getting naval bases through the Honduran focus tree was made less dynamic, but more rewarding. Same applies for "Halifax Shipyards" in Canadian tree.
  • Added missing technologies to Sweden and Belgium.
  • Fixed various advisors for Baltic countries being (un)available because the respective focus does not exist/is not shown.
  • Fixed a Czech event that could result in having two chiefs of the army at the same time, crashing the game for NSB owners. (this line was erroneously in last month patch notes)
  • Fixed a bypass condition for one of the Colombian expansionist focuses.
  • Name of "Generalgouvernement" now appears only if fascist Germany puppets or releases fascist Poland.
  • Fixed big amount of states not being displayed on the decision map. Includes rubber plantations, countering some rebels, resource prospection and much more!
  • Fixed French Indochina leaders not changing upon siding with Vichy France or Free France.
  • A previously unknown Easter Egg has been made operational. STOP.
  • Suspect M.A.D. will try to use it for nefarious purposes. STOP.
  • This message will self-destruct. STOP.
  • [BftB] Fixed a broken showcase regarding the formation of the Macedonian Empire.
  • [WtT] Fixed a tooltip in Manchurian focus tree not showcasing a relevant advisor in a pro-Japanese path.
  • [MtG] Fix various bugs regarding the starting navies in various countries, including the entire Spanish navy.
  • [NSB] Fixed multiple instance of pre NSB tanks still being loaded, added to stockpile (to be continued).
  • [NSB] Fixed exiled characters not getting back to the USSR (You don't know how lucky you are) if you are doing the "Coup d'Etat" or "Return Democracy to the Party" focuses.

AI

  • Added a couple of AI adjustments to the Iranian focus tree.
  • On historical focuses Norway will ignore joining a faction until Germany threatens them or invade.
  • Fixed some AI not following the "random" ai path priorities.

Localization

  • Corrected various event texts to showcase the right localization.
  • Fixed various missing/misspelled idea names.
  • Hungary now correctly demands Vojvodina instead of the Yugoslavia in an event text.
  • Fixed Romanian event text.

GFX/UI

  • Added Czechoslovakian interwar and heavy bombers textures
  • Portrait for the second Tibetan regent: Ngawang Sungrab Thutob (thanks to u/Mstae67)
  • Replaced a few event pictures for Czechoslovakia.

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Version 16.06.22 for Hearts of Iron 4 (v1.11.12)

  • Update to game version 1.11.12
  • Bugs fix

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Version 08.06.22 for Hearts of Iron 4 (v1.11.11)

Additions

  • New political paths for Italy.
  • More content for R56 Germany, including an overhaul of their historic focus plans.
  • Austrian, Honduran, Norwegian, and Saudi AI behavior game rules.
  • Expanded the DefenSul branch of the Brazilian focus tree.
  • Added a non-aligned leader for Kashubia, the Polish grandfather of the Queen of the Belgians.
  • Added a non-aligned leader for Mongolia, the last queen-consort from the days of the monarchy in addition to the pro-KMT potential leader.
  • Added Albanian decisions to core Kosovo and a bordering state.
  • Added various victory points for African nations to spice things up a little.
  • Added focuses to attack/ally Andorra in their surrounding nation's focus trees where relevant. Andorra will forever be in your mind.
  • Added an event for other countries to remove the "Dislike Germany" leader trait in case Germany changes government.
  • Added various Yugoslavian advisors, theorists, and high-command personnel, greatly expanding the amount of potential governmental figures.
  • Added some historical Finnish aces in their air focuses.
  • Added a decision for Danzig to join Prussia or Germany.
  • [MtG] Added an American communist focus about joining the Mexican communists.

Adjustments and Balance

  • Updated the list of countries considered "releasable". Those countries will gain a small bonus to compensate for their missing political power generation.
  • Improved the decision allowing Hispanoamerica to core the land ceded to the US in the 19th century.
  • Italy's 'Conquest of Ethiopia' mission has been reduced to 365 days.
  • Soviet national spirit "Military Advisors to Spain" will be removed upon SCW completion.
  • Brazilian political tree will no longer be locked if player manages to change ideology via decisions.
  • Few of the Polish army focuses are now shorter.
  • Stalin is a bit more paranoid and is more reluctant to invite random countries to the Comintern.
  • All German paths can re-militarize the Rhineland.
  • China can now go after Manchuria in case they have a huge army or secured the Central Plain.
  • Made Mexico care more about its stability in order to avoid MTG Mexico from suiciding itself by not knowing that attacking would cause a civil war.
  • [LaR] Readded the content of invasion of Central Africa for Free France.
  • [WTT] If USSR has a civil war, German democratic and monarchist focuses and corresponding events will target both (or the) communist part of the war.

Fixes

  • The Danzig focus allowing you to change to the generic focus tree will tell you that.
  • Ethiopia's 'Second Italo-Ethiopian War' national spirit now gets removed when no longer at war.
  • "Improve National Spirit" for Germany now requires either Germany or their subject to control London and Paris.
  • Argentinian head of intelligence now correctly requires an agency.
  • Ataturk shall no longer only live and die twice.
  • Kirill Vladimirovich has finally reached Moscow and is ready to perform his duties as the Tsar of Russia in r56 tree.
  • Rommel of the East now grants XP.
  • Germany will no longer prompt Austrian-formed AH in their faction for annexation.
  • Landing craft tech no longer looks weird.
  • Reintroduced a few of the Nigerian and Liberian characters who were not converted to NSB.
  • Disabled event featuring the death of one particular Tsar Unifier even though he died once already.
  • Removed a generic portrait that never existed, causing a graphical bug.
  • Reduced the frequency and adjusted the condition to receive immigrants.
  • Removed the random event for puppets to declare independence, bad idea.
  • Fixed a Czech event that could result in having two chiefs of the army at the same time, crashing the game for NSB owners.
  • Fixed some broken dynamic pictures. (African and Kurdish partisans)
  • Fixed Brazil founding the DefenSul and then trying to join other factions instead of inviting other countries to their faction.
  • Fixed some poor focus positioning on the Korean focus tree.
  • Fixed the Korean naval tree using the old doctrine research bonuses.
  • Fixed a constant event pop-up if Japan invites various countries to their faction.
  • Fixed "German Air Innovations" national spirit, which used to give outdated bonuses.
  • Fixed a bug where La Cagoule would be fighting themselves.
  • Fixed Dutch and Manchurian focus tree selection issues.
  • Fixed various checks and event names featuring some individuals called Joseph and Leon.
  • Fixed a portrait of the Oyster Conspiracy proper leader.
  • Fixed an event where Soviets would get a huge debuff to tank research if they deny Philippines new tanks models.
  • Fixed advisor issues for R56 Canada.
  • Fixed PRC focus "Mongolia Issue" using the wrong states and some bad English.
  • Fixed various missing prime ministers, advisors, army chiefs and high command personnel for Turkey [BftB and r56].
  • Fixed application of state modifiers which cannot be removed if r56 Spanish tree was selected.
  • Fixed various missing icons.
  • Fixed
    missing text for the event putting Marshal Mannerheim in power in Finland.
  • [LaR] Fixed the Porto-Brazilian monarchist civil war not firing correctly, once again.
  • [BftB] Turkish Prime Ministers are once again available within the DLC tree.
  • [BftB] Greek focuses to align with Central Powers shall now work correctly.

AI

  • AI with 'Neutral Foreign Policy' national spirit will now typically be more tactical by focusing on defending themselves and avoiding wars.
  • French AI shall now follow the selected priority plan.
  • Changed AI guidelines to try to improve it.
  • Changed some AI template guidelines.

GFX/UI

  • Added a couple focus icons.
  • Ensured that the late game infantry models will also be used by infantry level 6.
  • Improved the use of dynamic pictures.
  • Updated the portrait for the Egyptian fascist leader.
  • Updated the portraits of two Soviet generals.

Localization

  • Fixed a few typos.
  • Ceding Ljubljana or Prekmurje events are now localized.
  • [BftB] Expanded the tooltip on the "Election Day" focus so it is now even clearer on how to become Ottoman via the focus tree.

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Version 08.05.22 for Hearts of Iron 4 (v1.11.10)

Additions, Adjustments, and Balance

  • Optimized and updated the layout for the German 'Road to 56' focus tree. As a reminder, this tree is still available via the Game Rules.
  • Prime Minister Konoe is now the new fascist leader of Japan (although he was in office in 37-39 and 40-41).
  • Hitler can now die of multiple causes, thanks to new randomly selected plot events. (Note: that doesn't mean that he will die more often)
  • Forming the Celtic union now includes the Orkney Islands. (but doesn't demand them because your "allies" tend to annex those)
  • Fascist Ireland will be able to get claims on the Celtic world.
  • Turns out that the body armors of shock troops don't make them good paratroopers they also cost a tiny amount of support equipment.
  • Added Hans Luther as a collaborator for a French-dominated Germany.
  • Expanded the Brazilian Diplomatic Options.
  • Improved the construction of Brasilia.
  • Added news event for when Bonapartist France approaches Poland and Romania.
  • Added news events to show those new diplomatic options.
  • Improved the Iraqi tree.
  • Added a decision for Arab countries to core Arabistan if they already have Baghdad as their core and own Khuzestan.
  • Added Abul Hamid Khan Bhasani as "non aligned" leader for Bangladesh.
  • Added a highly requested feature: more Kalmyk characters.
  • Added the Equestria at War effects making the nuclear weapons more deadly. Thanks to them!
  • Added an event for the capture of Madrid. (after the Spanish civil war)
  • Nerfed various compliance gain traits for Soviet potential leaders according to vanilla.
  • Readded the missing Bulgarian decisions for the r56 tree.
  • A few of the European country leaders now have added/adjusted traits.
  • Added decisions for Chinese nations to demand/request/conquer/coup treaty ports, those including Quindao and Dailan. So stay vigilant, colonialist!
  • Tweaked Japanese-Chinese alliance and countries invited into it.
  • Soviet "Hot War" focus is now more dynamic, allowing you to liberate (conquer) various democratic powerhouses around the world.
  • [DoD] Added a news event when Romania forms the Bucharest Pact with Hungary.
  • [LaR] Made improved worker conditions and promises of peace invisible for the anarchists because ~~peace was never an option~~. (they are stuck at 0% stability anyway)

Fixes

  • Continued fixing inconsistencies and issues with characters for all nations.
  • Fixed a Saudi pro-Axis focus that was locked if you were already in the Axis.
  • Fixed the French worrying about the collapse of the Popular Front even after they were removed from power.
  • Demchungdondrub won't try to declare independence while declaring that his official policy was to stay in power under Japanese supervision.
  • Fixed the NSB text not appearing because the typists were busy sending invites to the coronation of Wojtek.
  • Fixed "WARLORD_anti_opposition_campaigns" missing text.
  • Fixed the portrait of a Colombian navy commander.
  • Fixed some portraits that were not properly implemented. (for example in Latvia, Lithuania, or with Falkenhausen who looked Chinese)
  • Germany will keep Memel when releasing Lithuania.
  • Killed the evil twin of Ruzi Nazar. Although as the real one was arguably evil. Not sure who was actually killed there....
  • Fixed the tech research groups limited to doctrine as the change towards XP cost rendered that useless.
  • Fixed the soviet metal production propaganda by correcting the bonuses that were connected to other resources instead of their respective ones. (the bonus in aluminium depended on the number of provinces producing steel, etc)
  • Fixed a bunch of badly attributed portraits.
  • Removed duplicated generals for the PRC.
  • Fixed Manchukuan focus tree selection.
  • Fixed a bug when Greek modifiers applied to Greek r56 tree while having BftB DLC on.
  • Removed outdated Trotsky death event which randomly triggered his death.
  • Fixed a wrongly defined airzone in West Bank.
  • Wanda Wasilewska portrait appearance now fixed.
  • Fixed a wrong event triggering Molotov-Ribbentrop pact instead of First Vienna Award for Germany in r56 tree.
  • [LaR] Fixed Anarchist Spain AI being able to suicide itself by picking the "Portuguese anarchism" focus too early.
  • [LaR] Fixed the Portuguese focus tree not granting the correct naval doctrine bonuses.
  • [NSB] Fixed multiple effects referencing non-DLC tank bonuses.
  • [NSB] Fixed the portrait of a spy so shady, that nobody knew what he looked like. (the picture n°4 will shock you)
  • [LaR] Fixed a bug of fascist civil war sponsored by Portugal in Brazil.
  • [LaR] Found a (generic) picture of the commandante Troncoso, agent of the Spanish nationalist forces.
  • [BftB] Fixed Turkey being able to do the golden square coup even if they are a puppet/an ally of Irak/Irak was already fascist.
  • [WTT] Fixed a bug with Manchuria not being able to get new autonomy level via the DLC tree.

AI

  • Egypt no longer has the random urge to attack France for Lebanon.

GFX/UI

  • More dynamic event pictures.
  • Added Kaiserreich generic portraits. Thanks to their generous authorization.
  • Portrait for Adlai Stevenson.

Localization

  • Fixed a few typos.
  • Fixed localization in a few (news) events.
  • Some technologies now have proper names.
  • Estonia shall now enjoy correct state names.

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Version 13.04.22 for Hearts of Iron 4 (v1.11.10)

Additions

  • Added focuses and changes for standard German industry, air and army trees.
  • Added a new game rule to annex Andorra into either France or Spain at the start of the game, if wanted.
  • [NSB] Added a news event if Wojtek becomes King of Poland.

Fixes

  • Fixed a CTD while trying to edit a certain template as Japan.
  • Fixed post-1945 non-NSB tanks being visible in the research tree.
  • Fixed numerous inconsistencies and details with several characters.
  • Fixed Mussolini reviving himself. Probably. Who knows what that man is capable of?
  • Fixed missing cores when forming the Roman Empire.
  • Fixed 'W imieniu Polski Podziemnej" Polish focus being misaligned.
  • Fixed the Celtic Union losing its name and color after doing the 'Push the Constitution' focus as Ireland.
  • Fixed the first Croat military focus not granting you troops. The troops will also spawn in your capital instead of exclusively in Zagreb.
  • Fixed abandoning Autarky as Germany not opening the economy a little bit.
  • Fixed the Netherlands being called Hitlerites by mistake because the NKVD under the rule of the false Mikhail Yezhov insisted on calling everyone a Nazi.
  • Told the Imperial Japanese Army and the Imperial Japanese Navy that instead of fighting each other they should try to understand the new doctrine system.
  • Arrested and shot with Walther P38 pistols the imposters who posed as Wilhelm II and Mikhail Yezhov.
  • Rescued missing Colombian generals after the secret base of the clones trying to kidnap world leaders has been discovered.
  • [NSB] Fixed Polish-Romanian Union focuses being inaccessible.

AI

  • Added AI paths for Andorra.
  • Added 'Random' option for Denmark AI Behavior.
  • French AI now takes the German threat and the naval strength of Britain into consideration when doing the "Strike at the Empire" focus.

GFX

  • Added some news event pictures, especially Michael of Romania looking cool in various circumstances.

Localization

  • More loading screen quotes!
  • Reworded the start-up event to be a bit more clear about Multiplayer Mode.

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Version 08.04.22 for Hearts of Iron 4 (v1.11.10)

Barbarossa and No Step Back

  • Now compatible with 1.11.10 "Barbarossa" and the No Step Back expansion.
  • Poland and the Soviets now have hybrid trees that use elements from both the DLC and 56.
  • Added focus tree toggles for Estonia, Latvia, and Lithuania.
  • New research tab "Mechanized Infantry" containing Mechanized, Armored Cars (LaR), and Trains. Also, some new techs!
  • Changed the color of the railway interface to make them more visible.
  • New menu screen for a new update!
  • [NSB] Improved and slightly expanded the army spirit system provided by the new DLC.

Map

  • Introducing Andorra! Now available on the starting map.
  • South Sudan is now releasable as its own country.
  • Two new state additions, Sørlandet and the Virgin Islands.
  • States required for a new formable are now highlighted in the decision tab for easier navigation.
  • Rescued Thinking_Waffle from a tribe of itinerant aliens that wanted to trade him for better pastries.

New and Updated Focus Trees

  • Denmark has received a complete rework.
  • New mini focus trees for Afghanistan, Andorra, Sudan, Venice, and Wales.
  • New custom military branch for Eurasian countries (Sapmi, Karelia, etc.) around the Arctic Circle.
  • New Celtic Unification branch for... the Celtic countries, duh!
  • New democratic path for the Soviets to dissolve themselves peacefully.
  • New Indian focuses to expand the railway network.
  • Expanded the army branch of Japan.
  • Content update for Norway with new focuses, decisions, and tons of improvements!
  • Minor content update for Finland mainly focused around The Winter War.
  • Added Trans-[formable country]-railways focus to some post-unification trees.
  • New China focuses like signing a truce with PRC if the civil war is going poorly and so to split China in two, and The Big Rear plan.
  • New focus search filters also added.
  • New custom military branch for Eurasian countries (Sapmi, Karelia, etc.) around the Arctic Circle.
  • [DoD/NSB] Some Romanian DoD focuses are now available if you unify Poland and Romania as Poland.
  • [MtG/WtT] Added two new focuses for Germany, one to improve its minelaying capabilities and another one to strengthen colonial troops.
  • [WtT] Resurrected a unique focus for Sinkiang and the Khotan Clique regarding the development of infrastructure.
  • [WtT] New communist path for the 'Standard' Germany tree.
  • [MtG] British 'State Visit to Germany' and 'Opposition to the National Government' are now only available for non-MtG owners.
  • Reseasoned Spicy Alfredo, then thought better of it because he's just so damned tasty already.

Additions, Adjustments, and Balance

  • Added the Game Rules reminder, a new decision to help you remember to use the darn Game Rules.
  • Added a new decision category "War of Resistance" which replaces multiple Chinese events triggered during the Sino-Japanese war with decisions.
  • Added a decision for China to build a supply hub in the provisional capital of Chongqing.
  • Added new decisions for Finland featuring the Winter War and possible peace options when at war with the Soviets.
  • Added plenty of new commanders, advisors, and, leaders to multiple countries.
  • Added ship names for the Ottoman Empire, West Germany, and East Germany and expanded many existing ones.
  • Added post-Yalta events that fix border gore and add Italian political stuff.
  • China can now obtain war goals via the two last focuses of their naval tree as well.
  • Break-off of Carpathian Ruthenia is now handled via a new mission and not the seemingly "random" event. Just accept the Munich conference and despair!
  • Tons of war goals and territorial focuses/events are now dynamic for several countries.
  • The "Revitalize the Railways" focus for Chile now upgrades the rail network instead of giving infrastructure. Similar focus upgrades apply in other trees too.
  • Replaced "War with Greece" with "Ally Greece" to expand diplomatic options in the region. Italy wouldn't be happy though.
  • Replaced some of the French events with missions and decisions.
  • Reduced the cost to form camelry units from 150 to 50 army XP.
  • Reduced cost of foreign influence decisions, allowing players to convert puppets to their master's ideology more easily.
  • Readjusted various tooltips for several countries to be more clear and consistent.
  • Buffed Chinese industrial focuses featuring regional investments.
  • "Commonwealth Ties" and British subject development is no longer solely bound to faction-checks.
  • Shortened the duration of a certain focus featuring anti-revolutionary activities from 350 to 35 days and replaced its effects with a decision chain for better flexibility.
  • Chinese events featuring territorial demands in Central Steppe and Indochina are made more dynamic and with clearer tooltips.
  • Limited the amount of potential Albanian war goals to its potential historical rivals.
  • Austrian-sponsored civil war in Italy now assures that Northern states remain with the king and that the capital is replaced with a strategic location.
  • Austrian demands to Italy about their former territories now include a bit more revisionism considering the Treaty of 1866.
  • The Khotan Clique is now included in Chinese event chains about annexing warlords.
  • Dynamic decisions to seek foreign investment as Pakistan.
  • Adjusted focus times for Pakistan.
  • Adjusted liberation of Bangladesh decisions.
  • Better bypasses for the Indian focus tree.
  • [TfV] Added focus tree selector to New Zealand, making all TfV trees playable within the mod.
  • [DoD] Yugoslavian focus "Enforce Neutrality" will now bypass if the country is at war or is in the faction. What sort of neutrality was it before?
  • [WtT] Monarchist Germany will generate less tension via their focuses.
  • [WtT] Germany can now invite the "Reformed Ottoman Empire" into the Central Powers. You either need BftB for the Turkish path or someone reforming the Ottomans. The choice is yours...
  • [WtT] Nerfed "Rebuild the Nation" national spirit after a civil war.
  • Gave free cookies to all the team members who lost their sanity while updating leaders in the game.

Fixes

  • Removed a misleading tooltip for Alps Defense Pact in the Austrian alternative fascist path.
  • Fixed bug where cascading effects from Norwegian focuses could instantly remove "Aftermath of the Great Depression" rather than in several steps as intended.
  • Fixed decisions to form countries, etc. that had outdated state targeting from earlier versions.
  • Fixed vanilla bugs involving access to the Turkish straits.
  • Fixed a bug where Tunganistan's decisions for "Army Reform" were not visible.
  • More advisor tooltips in line with base game functionality.
  • A more sensible event picture for the news event on revising the Treaty of Kiel.
  • "Fate of Yugoslavia" now correctly bypasses if Yugoslavia enters the Axis.
  • Added conditions in the new trees to avoid puppet faction switch. (among other problems)
  • "Endgame-Event" will now trigger in 1956.
  • Chinese Warlords sending in ultimatums to other warlords via the Chinese "Internal Security" branch should now properly interact with each other.
  • Generic "Infantry Equipment Manufacturer" is now available again for countries without a unique one.
  • Fought back against the el Generico invasion of Mexico.
  • Venezuela's "Empower Creole Anarcho-Capitalists" now promotes the correct leader.
  • [DoD] One of the options in the "Fate of Banat" Yugoslavian event will now give a respective core to Hungary and not Romania.
  • [DoD] Hungary can now only pick "Low Economic Mobilization" instead of the "Partial" one after completing "Secret Rearmament".
  • Fixed the bug in Mari that made him speak English. Marijn should now only speak Dutch as intended.

AI

  • Brand new labels for AI paths to indicate focus tree compatibility and historical paths.
  • Three new German AI paths.
  • Complete rewrite of the German historical AI for the Road to 56 focus tree.
  • More AI considerations for focuses.
  • At-large AI adjustments.
  • Linked Greatexperiment up to a hypersentient nanobot cloud. Somehow still left the stove on.

GFX/UI

  • Numerous focus tree positions adjusted for countries like Germany, Soviets, etc.
  • Added new icons, portraits, and much more to tons of different nations. There's a lot! All thanks to the amazing art team!
  • Several new portraits, advisor icons, and focus icons for Egypt. (All this could mean something for the future, you know.)
  • Added dynamic pictures to the most common generic news events such as faction creation and faction membership.
  • Built war armor for Abbus. It's very pretty.

Localization

  • Fixed and improved spelling, tag-targeters in the localization, word use, punctuation-/parenthesis use, and made more liberal use of the often superior to TAG.GetName, ROOT.GetName and FROM.GetName where sensible.
  • The Poland DLC requirement mentioned on start-up now only shows for players with the DLC disabled.
  • Updated the name of the main music theme to the correct song - and fixed the Allies Theme not having a proper name.
  • Enabled full ascension for Lord Alfie the Ever Furry, Destroyer of Kibble Treats. May he slumber comfortably amongst the stars eternal.

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Version 09.02.22 for Hearts of Iron 4 (v1.11.5)

  • This is the BETA version of the mod from the workshop - https://steamcommunity.com/sharedfiles/filedetails/?id=1088963694
  • Now compatible with version 1.11.5 and the No Step Back extension.

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Version 20.11.21 for Hearts of Iron 4 (v1.10.8)

Highlights

  • New PLPC-inspired game rule that gives the player control over peace conferences.
  • A more credible historical path for Austria. (although a true historical path would be way less straightforward)

Additions

  • Yokohama VP and some factories for Japan.
  • Decision to form the Empire of Mali.
  • The city of Gao, Mali.
  • Bonapartist focuses to Ally Imperial Brazil or Tsarist Russia.
  • Tahitian leaders. (it's less grandiose and impactful isn't it?)
  • [LaR] Creating a collaboration government in the Czech Republic/Czechoslovakia as Germany will grant you the Sudetenland.
  • [LaR] Cosmetic collaboration governments for Macau, Hong Kong, Goa, Pondichéry, and a hypothetic government of the Azores.

Balance & Adjustments

  • Decisions to influence AI behavior won't show for players.
  • Adjusted security laws.
  • The tags for Flanders, VLA has been replaced by FLA. Buryatia changes from BUR to BYA to avoid conflicts in 1.11.
  • Reshuffled a few Finnish focuses, hopefully improving the layout of the tree.
  • Improved visibility of a specific Venezuelan focus.
  • Nerfed some Iraqi fascist focuses.
  • Diminished some army bonuses of nationalist China.

Fixes

  • Repaired the Indonesian/Dutch East Indies focus tree.
  • Fixed an event for the Franco-German influence treaty which triggered at the beginning of the game for Germany.
  • Sent the Australian military theorist back to his homeland.
  • Operatives won't be "Promising" anymore.
  • Fixed one last version of Liang Hongzhi.
  • Fixed missing icons for Algeria.
  • The French event to obtain Marie-Pierre Koenig should now fire correctly.
  • A monarchist focus for Luxembourg should now be accessible.
  • Fixed some Japanese democratic alliance focuses.
  • Fixed some bugs in both Manchu trees.
  • Fixed the decision to recruit Austrian generals.
  • [DoD] Some improvements so a failed Cordeanu coup doesn't lead to issues.

AI

  • The AI should focus more on garrisons.
  • Told France to prioritize removing a disjointed government.
  • Finland shall now correctly do focus "German Military Aid" if 'historical' is on.
  • [BftB] Bulgaria shouldn't do 'Toppling Giants' when it'd be stupid to do so.

GFX

  • Planes for Australia, New Zealand, and Ethiopia.

Localisation

  • Fixed a typo in the word "Chekist", others.
  • [Bftb] Added a missing event text.

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Version 08.11.21 for Hearts of Iron 4 (v1.10.8)

Highlights

  • New focus branches and a starting national spirit for Israel.
  • Improved Bonapartist French focuses, with an extra options to split Europe with the mustache man.
  • [DoD] New Romanian focus branch where Corneliu Codreanu leads the Iron Guard against the monarchy.
  • [DoD] New Hungarian focus branch allowing Otto von Habsburg to become a blessed leader instead of a raging psychopath.
  • [WTT] New alliance focuses for democratic Japan and a slightly improved democratic civil war.

Additions

  • Improved Bonapartist France with extra focuses and a new advisor.
  • "Promising": a background trait that helps generals to reach level 3 more quickly.
  • Vilmos Roder as a Hungarian leader if Romania puppets the country.
  • A game rule to divide Romania.
  • Collaborating leaders for Romania (Horia Sima and a communist).
  • An extra general for Romania.
  • Events for the Italian Civil war.
  • Decision for the Szekelys to join Hungary.
  • A couple of Lithuania focuses, made available a previously blocked industry focuses, as well as various other additions.
  • Anti-air gun, line artillery and amphibious armor tech categories, reducing clutter in focus tree rewards.
  • Landing craft manufacturers for USA, CSA, UK, and Japan.
  • Can now reliably recruit Austrian generals after forming Austria-Hungary.
  • A military theorist for Australia.
  • A focus for Korea if they are a puppet of a country other than Japan.
  • A Turkish Cypriot leader if you puppet Cyprus as Turkey.
  • A leader and a flag for Turkish Cyprus.
  • An Estonian general.
  • Manufacturers for Indonesia.
  • [WTT] Extra focuses if you form the Majapahit.
  • [WTT] Added a leader trait to Xuantong.
  • [MtG] Amphibious tank tech boosts will take into account extra amphibious tank techs.
  • [LaR] Added a Secret British collaborator.
  • [LaR] Added a Spanish communist focus to get more spies, thanks to Chekist veterans.

Balance & Adjustments

  • "Range Focus" and "Agility Focus" now take only 35 days and unlocked manufacturers cost 75 instead of 150 pp.
  • Rebalanced some r56 additional laws to make anarchism a bit more logical.
  • Slightly adjusted the Argentinian focus tree.
  • Adjusted the conditions to trap the French fleet at Mers el Kebir.
  • Peace event with Japan will only fire once for China and once for Manchuria.
  • Added effects in the German, Soviet and Japanese trees to quickly unlock the "order above all" security law.
  • War goals focuses as Bonapartist France should require a large army, delaying the French road to ~~suicide~~ a little bit.
  • French Indochina will stay with Vichy France after the fall of France.
  • Narrowed focuses positions in Venezuelan focus tree.
  • USSR shall now enjoy more dynamic war goals.
  • Added dynamic war goals for democratic France, French Commune, Bonapartist France, and fascist Belgium.
  • Nerfed / buffed various Swiss generals.
  • [DoD] Adjusted the troop requirements for Balkans' Dominance for the AI.
  • [WTT] The Manchu plan to steal Japanese weapons will automatically activate if you declare independence.

Fixes

  • Fixed a bug where very late-game infantry equipment wouldn't replace older versions.
  • Fixed the States not being transferred when Siam causes revolutions in Indochina.
  • Made the British focus "Balkan Strategy" take into account more scenarios rather than just fascist Germany or fascist Italy.
  • Enlarged the number of general portraits for Romania.
  • Fixed Venezuelan "Under Soviet Dominion" firing the wrong event.
  • Fixed Brazil being able to declare war on its own puppets.
  • Moved the nuclear research technology down a bit so it's aligned with the year 1940.
  • Fixing some condition triggers has reactivated a few forgotten country-specific events. Try to find them all!
  • Austria's HRE branch will now give Czech resistance to Germany and not itself.
  • As Austria, owning Transylvania will block a white peace event with Romania originally intended for when the demand was unsuccessful.
  • Disabled the Brazilian event where Vargas commits suicide.
  • Fixed one specific bypass in a Swedish focus tree, again.
  • [not MtG] Fixed the ships that were broken in the last update.
  • [DoD] "Split Czechoslovakia" Romanian focus will work if Prussia exists instead of Germany.
  • [WTT] Hopefully fixed Manchuria and Japan spamming white peace if Manchuria is in a faction that is also at war with Japan.
  • [MtG] "Honor the Confederacy" and "Cult of Washington" decisions shall now correctly appear.
  • [LaR] Fixed a bunch of Spanish civil war bugs when playing in the fragmented mode.
  • [LaR] Fixed Anarchist Spain not getting its upgrades if some focuses bypass, breaking the chain of "idea swaps".
  • [LaR] Spanish fragmented mode will now remove autonomous states from the newly independent states, along with various other adjustments.
  • [LaR] "Intervention in West Africa" should now correctly transfer the ownership of Togo to Free France if done successfully.
  • [BftB] Adjusted some elements of the Turkish tree that were incorrectly different from the base game.
  • [BftB] Fixed the game rule for establishing the Ottoman Empire.
  • [BftB] Fixed a few errors in a Turkish army branch that could've led to an infrastructure/airbase bug.

AI

  • Told the communists that maybe supporting people who were vehemently anticommunists was not a very good idea.
  • Told the Bulgarian AI that if they want to enter the tripartite pact, maybe it would be a good idea to offer a drink to Mr. Hitler and Mr. Ribbentropp.
  • The British AI is now more likely to do the Mers el Kebir raid.
  • The AI will now research more advanced flying boats.
  • Adjusted the Japanese focus tree order to be a bit more efficient.
  • Fixed a Malaysian bauxite deposit that was mistakenly mined in Eastern Aragon.
  • [DoD] Told the AI to make more troops if Romania does the Balkans' Dominance focus.
  • [BftB] Bulgarian AI shall now properly improve relations and join the corresponding factions.

GFX

  • Updated portraits for Dai Li, Chiang Kai Shek (Army Commander), Chan Chak
    Erich Brandenberger, Ferdinand Schorner, Hernri Guisan, Marcos Perez Jimenez, Xu Xiangqian, Birger Eriksen, Birivoje Mirkovic, Jovan Naumovic and Milojko Jankovic.
  • Tons of new goal icons.
  • Revamp of ace pilot icons.
  • New material designer icons for the Netherlands for both DLC and non-DLC.
  • Philippino planes.
  • Missing anarchist planes.
  • Venezuelan idea icons.
  • Fixed the portrait of Liang Hongzhi not being used.
  • Fixed an icon of the Van den Bergen plan not appearing properly.
  • New icons for several Russian alternative history focuses.
  • Added an Estonian admiral.
  • [not LaR] Added generic portraits for two Portuguese generals that didn't have any.
  • [BftB] The Ottoman Empire will now use default Turkish planes instead of having light planes stuck with imported interwar Polish fighters.

Localisation

  • Added unique AI faction names for Romania and Byzantine.
  • Added a name for the Slovak non-aligned party.
  • Fixed some typo in a Moldavian event.
  • Fixed a few texts overlap for various events featuring country names.
  • Corrected typos in many German, Japanese, Italian, Irish focuses and events.
  • Fixed a typo in a vanilla ships stats description.
  • "Befriend Poland" in German r56 tree will no longer mention the "Danzig for Slovakia" deal.
  • More German aircraft carrier and light cruiser names.

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Version 08.10.21 for Hearts of Iron 4 (v1.10.8)

Highlights

  • Added experimental straits in the East Indies which may break the naval balance in the far east. ( Please give feedback on this feature. )
  • Added more naval technologies, [MtG] naval nuclear power tech unlocks the nuclear engine for heavy ships.
  • Added three new Venezuelan political branches.
  • Added a transport plane level II, for advanced paradropped operations.

Additions

  • Added the fall of Caracas, Leningrad, Stalingrad, Tehran, Sevastopol, Sydney, Gibraltar, and Baku.
  • Added a Polish focus about the 303 Kosciuszko squadron (even after all these years I can't spell his name from memory).
  • Game rule to start with an alternative universe where the American Civil War ended with a white peace.
  • Added a news event for the rise of the Third French Empire.
  • Added a French focus about buying weapons in the USA.
  • Added an option for fascist France to get Pétain instead of Doriot, that's for you, the gerontophiles of this community.
  • Puppeting Greece as a fascist will unlock historical collaborationist prime ministers.
  • Added some British puppet leaders in Greece/Denmark and Venezuela.
  • Fascist Germany puppeting Venezuela will now empower the local Nazi party.
  • Fortunate commanders will have an extra chance to cheat fate and escape wounds.
  • Added traits to many country leaders.
  • Increased the usefulness of the Indian Asian Anti Colonialism focus.
  • Expanded the Indian Foreign Investments decisions
  • Added two focuses for Turkestan, you would need to unify Central Asia first of course.
  • [Bftb] Unlocked an event to get Paul as a successor to George II of Greece in the late game for the Bftb players.
  • [LaR] Added a focus for the Spanish nationalists to ally the French, if they want to.
  • [WTT] Added Persian Imperial rebirth tree, you would need to conquer the Middle East first of course.
  • [M56] Thinking_Waffle "accidentally" unleashed hordes of screaming undead upon an unsuspecting world.

Balance & Adjustments

  • Colombia should not go fascist/communist as often in non-historical mode.
  • Venezuela is more reluctant to go communist on non-historical mode.
  • Made the German AI slightly smarter in its choice of advisor.
  • Made the Siamese fascist and communist leaders less likely to cooperate with their ideological opposites.
  • If Finland forms the Nordic Union via the focus tree, it will gain also cores on Iceland and Greenland.
  • Adjusted the starting French fortifications, making them a bit more historical by including the Sarre gap of the Maginot Line.
  • Rebalancing of several Indian focus times.
  • Made it harder for independent India to up its Conscription Laws.
  • Pakistan is now released more often when India goes independent.
  • Removed the maluses Japan suffers at the beginning of the war against China.
  • Moving the Soviet government to Sverdlovsk will increase that city's significance, making its capture almost mandatory.
  • Adjustments to some Persian focuses (ensuring that a Tehran focus builds factories there, adjusting manpower necessary to get some wargoals)
  • [MtG] Adjustment to the "honor the confederacy decisions" considering that you can now play the neo confederates by releasing them.
  • [BtfB] Improved Turkey's diplomatic section, guarantees now have events and alliances will be easier to get in alt-history scenarios.
  • [DoD] Added a steel industry tech boost to Romania as they have a steel industry focus.
  • [DoD] Increased the fascism bonus in the Hungarian tree.

Fixes

  • Fixed the Soviet AI not using its defense of the Motherland tools because its AI guidelines was badly written.
  • Fixed an unselectable advisor for Venezuela.
  • Fixed 'lift the oil curse' not removing Venezuelan oil spirit.
  • Fixed many bad event pictures.
  • Fixed some Venezuelan manufacturers.
  • Attempted to fix the big head general in Venezuela, he's too powerful.
  • Fixed a typo in a Greek event in which, to insult the Turks, they spelled Constantinople Istanbul.
  • Fixed Argentina doing a focus to claim Chile and hate it even if it's in a faction with Chile.
  • Fixed an Irish manufacturer which had the wrong research boost.
  • Fixed the Baltic unification focus.
  • Granted generic portraits to two Scottish and Brazilian leaders.
  • Fixed a bug in the Polish focus to invite Romania.
  • Fixed Ma Bufang being recruited into NRA with wrong stats and no picture.
  • Fixed an event for Nicaraguan elections not triggering for Guatemala. Yes, it is important.
  • Fixed the Zog vs Zog civil war in Albania. You know the true one won against his even evil.
  • Fixed an event popup for fascist PRC if it pressures Korea.
  • Fixed a bug where Quebec infantry wouldn't spawn after completing a specific focus.
  • Fix for a "Great Purge" bypass condition being improperly defined.
  • Metaxas shall now be properly dead after his death.
  • Fixed a Romanian focus where a detail targeted Greece instead of Germany because of the two inverted letters.
  • Fixed a Swedish focus communist bypassing when you are not communist.
  • Fixed some Polish content confusing Danzig and Gdynia.
  • Fixed some R56 Greek focuses lacking proper conditions, creating frustrating paradoxes.
  • Fixed the focus to sabotage the Anschluss which was not working under some conditions.
  • Removed Herobrine.
  • Invited Skeltal.
  • [DoD] Fixed Yugoslav peasant rebellions decisions
  • [DoD] Made the Hungarian transition towards fascism or democracy a bit easier.
  • [MtG] Fixed a small bug with the government in exile decisions.

AI

  • Made the German AI slightly smarter at picking advisors and not pick the wunderwaffe focus too early.
  • Told Italy that no if you are fighting France or Germany you should probably not attack Greece.
  • Told base game tree Germany not to take "War with the Soviets" while bordering an uncapitulated enemy by land.
  • Manchuria won't ask the USA for independence support if the USA has a communist or fascist advisor.
  • Added more conditions to make the AI a bit smarter when researching naval techs, lots of potentials for improvements there.
  • If Germany is not fascist, the Japanese Kodoha faction will try to join another country, especially if that country is at war with the USSR.
  • [LaR] Made the Spanish nationalist AI more aware that yes fusing the parties require to handle the Carlists if you want to avoid the Carlist uprising.
  • [M56] Not even the minions of hell itself can resist the sweet taste of Susan's Famous Pumpkin Pie©. Mmm. Delicious.

GFX

  • Added news event pictures.
  • Added new focus icons.
  • Added a generic Italian portrait.
  • Added Catalan leaders/commanders.
  • Added a generic middle eastern portrait.
  • Added a new icon for Liberian "Supernatural Warfare".
  • Added Albanian pro-Italian fascist leader portrait.
  • Confederate infantry, because why not?
  • Replace Walter Dauge's portrait.
  • Operative events now indicate that they are secret before self-destructing.

Localisation

  • Added and edited historical division name list.
  • Fixed events localization for a few Manchurian events.
  • Edited localization for some rare Chilean events.
  • Localization fixes for Belgian and Dutch events.
  • A couple of the most obvious Lithuania missing strings added.
  • Changed the name of the wife of Stauffenberg if the communists abolish the nobility titles.
  • Added German capital ship names, primarily carriers, as well as battleships.

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Version 08.09.21 for Hearts of Iron 4 (v1.10.8)

Highlights

  • The Gods have demanded a hotfix, so it shall be.

Additions

  • Added the CSA to please the neo confederates and allow others to split the USA, in a silly twist and an ironic nod to the Daughters of the Confederacy they were granted lots of feminine advisors. The CSA also has a unique industrial branch but can't remove the Jim Crow laws.
  • [MtG] Added an American spy who was active in Rome and played a role in its capture.

Balance & Adjustments

  • Added a base game French news event to the French Focus tree and granted it a more unique event picture.
  • In the Austrian trees ideas with no effects to mark wars have been replaced by flags.

Fixes

  • Restored the American Focus tree that was removed for something like an hour.
  • Fix Austrian weird wargoal against Romania (at least I hope)
  • Fixed some problematic elements of the R56 Greek Focus tree (like the focus to demand Eastern Thrace only granting claims).
  • Locked an American chief of the air force who was supposed to be locked, added a tooltip to explain the situation.
  • Hid some focuses requiring DLC-specific actions by some countries to avoid frustrating those playing with a different tree.
  • Fixed an identical typo in two events

AI

  • Made the British AI able to use the R56 fascist path on its own rather than pick the first focus and do nothing with it.

GFX

  • Better use of city fall event pictures in some base game events.
  • Fixed a South American event picture because two letters were in the wrong order, the devil is in the details.

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Version 09.08.21 for Hearts of Iron 4 (v1.10.8)

  • Deactivated the decision for Danzig to Join Germany as the condition is not behaving correctly.
  • Changed some focus icons in the PRC tree.

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Version 08.08.21 for Hearts of Iron 4 (v1.10.8)

Highlights

  • Focus tree for Venezuela.
  • Added fascist branch for Cuba.

Additions

  • Added a game rule to remove starting factions.
  • Added leaders for Kosovo.
  • Added a historical communist leader for Angola.
  • Added commanders for China and Guangxi Clique.
  • Added the traits Vigorous and Fortunate. (added that trait to Zhukov considering the number of times he escaped serious wounds if not worse)
  • Added 1 oil and a decision to drill oil in Cuba, increasing the game carbon footprint and accelerating global warming.
  • Added decisions to get Aluminium all over the world, mainly in the late game and in the Caribbean.
  • Moved aluminium in Italy (and a little bit in Yugoslavia) to fit the actual geological situation.
  • Replaced aluminium with Aluminium Plants in Norway, Japan and partially Italy and Switzerland.
  • Added a decision for Danzig to join Germany, solving some weird peace conferences.
  • Added a focus for Germany to invite Venezuela to their faction.
  • Added Historical mountain range and states for Manchuria.
  • Added a South African metallurgy focus for the countries able to form the Monomotapa.
  • Added a focus for Ethiopia to ally Japan.
  • [partially WTT] Added more unification trees for Arabia, the Caribbeans, and La Plata.
  • [DoD] Added a Hungarian focus about their 1941-44 historical mining plan in North Transylvania.
  • [LaR] added Ivan Agayants as a Soviet operative.

Balance & Adjustments

  • Changed mining focus for Tibet.
  • Replaced Hanns Benda with Rolf Carls for Germany as he actually commanded ships.
  • Unlocked the Caribbean unification decision for more countries. You can now try to spread Rastafarianism as Greater Jamaica I guess...
  • Norway (and other countries) will produce its aluminium through factories and not through mining as they imported Bauxite the output was the finished product.
  • Reduced the amount of time for the commonwealth development focuses.
  • Reduced the effect of Brazil's Constructing Contracting national spirit.
  • Reduced the range of flying boats as they filled the North Atlantic gap too easily.
  • Improvements for Lithuania. (some branches are still locked though)
  • Eisenhower and McArthur won't be able to lead the army and be president.
  • Improvements of China and warlords starting OOB(aka starting unit/templates).
  • Made the monetary reforms to fix Hyperinflation as Nationalist China a bit easier to do.
  • All Chinese warlords except PRC receive weak NRA army debuffs.
  • Militia required the same manpower as infantry but lesser training time, equipment and supplies.
  • Tweaked events outcomes for getting The General Who Did Not Resist in PRC focus tree.
  • Moved "Join the Comintern" in the Uruguayan tree.
  • The Abruzzo state now start with Napolitan cores
  • Generic focus "industrial boost" will no longer cancel if you are suddenly below the industrial threshold.
  • [WTT] Boosted the trait "winter expert" in order to offer refreshment considering the theme of this update.
  • [WTT] All Imperial Autonomy levels will give fewer factories to the overlord.
  • [BftB] Adolfos died in the Aegean sea. The true Basileus is not a Komnenoi but a direct descendent of the Palaiologoi, taking the regnal name of Tiberios IV.
  • [BftB] Restructured Turkey's Ottoman branch further.

Fixes

  • Unlocked the base game event 'The Fall of Singapore' if Japan or one of its allies take Singapore from Britain or British Malaya.
  • Removed South Carolina from the Colombian FT.
  • Fixed some bonuses of continuous focuses being stackable for Senate level unlimited power.
  • Fixed missing Turkish armour icons.
  • Fix base game bug blocking war propaganda decisions when war was ended too quickly.
  • Fix a problem with the communist revolutionary for Czechoslovakia.
  • Removed Korea's ability to get 7 research slots.
  • [DoD] Fixing communist uprising decisions and a civil war decision for Bulgaria triggering an uprising in Turkey for communist Yugoslavia.
  • [WTT] Disabled the spammy and broken 'Communist Threat Defeated' event for China.

AI

  • [MTG] told the AI to use some advanced naval traits, why the game locked part of its own content remains a design mystery.

GFX

  • Kurdish planes.
  • East German planes.
  • Portrait of Abdallah I of Jordan.
  • Improve portraits of multiple Chinese commanders.
  • Portrait of U Nu of Burma.
  • New focus icons for Honduras.

Localisation

  • New Venezuelan Focus Tree comes up with localization.
  • Added descriptions in the Korean Focus Tree.
  • All levels of Japanese subject Manchuria will be named as "Empire of Manchuria".

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Version 08.07.21 for Hearts of Iron 4 (v1.10.7)

Highlights

  • New countries: Swaziland and Lesotho.
  • New generals and advisors for Venezuela.
  • Alliance focus filter.
  • More post-unification mini-trees.
  • Three German admirals.
  • Turkmenistan now has historical oil and can achieve the American dream: more oil.
  • Advisors and commanders for Israel.
  • Revamped the PRC focus tree, making it easier to understand and follow the desired path.
  • Decommunisation will now affect even more Russian cities and regions.
  • Historical communist for Madagascar (maybe it was 14 in 1936).
  • Added fuel silos in Palestine and Lebanon to represent the two ends of the Kirkuk - Haifa and the Kirkuk - Tripoli pipelines.
  • Added free building slots in Palestine in order to allow the presence of the fuel silo.
  • Other historical fuel silos in Japan, USA, Germany (some unlocked through focuses).
  • More late-game American election events.
  • [LaR] Yet more Soviet and Italian historical spies.

Balance & Adjustments

  • "American Caesar" Douglas Mac Arthur, son of a Union civil war veteran, will not be able to honor the confederacy and move the government to Richmond for no reason whatsoever.
  • Generic industrial focuses are tweaked to give factories in core states.
  • Added a new decision to "Settle the Question of the Capital" for PRC.
  • Nerfed and buffed several national spirits and ideas of PRC.
  • USSR will now gain cores on Eastern Poland should Poland complete "Accept Border Realignment".
  • Removed the naval/paradrop invasion alert due to the difficulty to trigger an event for the previous controller of a state.

AI

  • United Front shall now form more often.

GFX

  • Planes for South Africa.
  • Adding pics for some Canadian events.

Fixes

  • Fixed the small bug introduced by the last patch.
  • Fixed a bug where Luxembourg would try to join a non-existent faction.
  • USA Nato focuses no longer require LaR focus thus being available for everybody. Freedom for everyone!
  • Venezuelan fascist leader now has the correct portrait.
  • Fixed bad conditions for some extraction decisions.
  • Non-communist Russia should not suffer from the anti-Comintern pact.
  • Mengjiang will not do a collaboration government in Mongolia as that would create Mongolian Mongolia and they should core the region instead.
  • Algerian focus to join the Axis will bypass if you are in a faction with Germany, crazy right?
  • Fix a weird theorist of the Guanxi Clique.
  • Updated the effect in Chile that has a small chance to cause a problem.
  • Fixed few Chinese designers being unavailable for warlords and vice versa.
  • Iceland shall no longer be a "Disloyal Subject" if it is already independent.
  • "Victors of the Great War" for France will no longer be removed via the civil war.
  • Added missing core for Polish-Lithuanian Commonwealth.
  • Fixed formable Greater Syria not getting its cores.
  • Fixed a bug caused by a confusion between a tech name and the unit it unlocks.
  • [not MtG] moved USA continuous focus box that was blocking the new Nato focuses.

Localisation

  • Fixed typos and other bad event option texts.
  • Expanded the lore of some vanilla events.
  • Fix some Turkish events lacking text.

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Version 08.06.21 for Hearts of Iron 4 (v1.10.7)

Highlights

  • Now supports 1.10.7!
  • New NATO focuses for the USA.
  • Several new focuses for multiple countries! Details down below.
  • New AI Behavior options for China and one for Italy!
  • New generic decision to use scraps to reduce the penalty for lacking resources.
  • East and West African Unions as formable countries.
  • New focus tree filters.
  • Lord Debug now becomes a political dancer as he leads every ideology of that strange unknown named "somewhere abroad".

Additions

  • New political focuses for Lithuania
  • New focus on gold mining in Korea
  • Two new focuses for Slovakia
  • Five new focuses for fascist Sweden for extra interactions with your allies
  • Soviet focus branch about the death of Stalin to clarify the transition
  • Extra focuses and adjustments for the Soviet "Iron Curtain" path
  • One extra starting research slot for Liberia. Enjoy your new African scientist heaven
  • Mengkukuo can now choose to remain under Chinese protection
  • [DoD] Focus choices for Yugoslavia between the Balkan Worker's Congress and another European power.
  • [LaR] Two new names for generic intelligence agencies. Shoutouts to the brother of the Waffle!

Balance & Adjustments

  • Added missing cores to formable nations. Also adjusted descriptions so that the list is fully visible for 1366x768 desktop resolutions
  • Better (more historical) selection of advisors for the Netherlands
  • Netherlands tree slightly adjusted for better visibility and buffed some industrial focuses
  • Danzig is now extremely reliant on its militia
  • Reduced the cost of two Argentine focuses
  • Adjusted requirements and effects for a few focuses involving Gran Colombia
  • Developing the colonies for France now requires to own said territories or have them as puppets
  • Austrian territorial demands now have higher chances to succeed
  • Finland will now cede all states claimed by the Soviets instead of just Karelia
  • Iran receiving weapons from the Soviets will make Iran like the Soviets more
  • Adjusted positions of Belgian political branches for better visibility. Also adjusted air and equipped navy focuses with few extra dockyards
  • Democratic Soviets will now remove claims on Baltics, Poland, and Finland if MR is signed and said countries are invited into Soviet new faction
  • Slightly less war support for democratic France

AI

  • Romania should be more willing to build infrastructure in oil-rich regions
  • AI should protest less about other countries attachés, spending PP on more useful things

GFX

  • Planes for the united baltic state, some planes for Estonia and Latvia
  • Planes for the Polish-Lithuanian commonwealth
  • Planes for Mongolia
  • Planes for Iran
  • Portrait for Li Shouxin
  • Better use of decision GFX
  • [LaR] Effect to create an intelligence agency will now be yellow to be in line with the rest of the game

Fixes

  • Fixed the contribution of one of the team members to Battle for the Bosporus
  • Fixed the French focus "Go with Britain"
  • Fixed Brazil's diplomatic alliances, adding faction fusion for a rare case where they would try to ally with Portugal
  • Fixed Turkey forming a faction then trying to invite faction leader Italy
  • Fixed locking chance from Trotsky's tree
  • Fixed Trotsky's USSR not having the glorious red of communism
  • Fixed some Czech focuses which had effects displayed but had no actual effects
  • Fixed an Albanian general with inconsistent stats
  • Fixed conditions and requirements for several Soviet anti-fascist political focuses
  • Fixed "Demand Slovenia" and "Fate of Yugoslavia" event chain to prevent border gore if Yugoslavia starts releasing puppets
  • Fixed Austria being granted a war goal against itself and territories ceded by Yugoslavia via an event
  • Fixed effects and tooltips for Austrian industrial focuses
  • Fixed focuses involving the Italian-Ethiopian war. They will be bypassed for Ethiopia if countries sign a premature peace
  • Fixed "German Guns" event for Ethiopia so it will fire correctly
  • Fixed "German Pressure towards BeNeLux" event so it will now fire accordingly
  • Fixed Congolese "Plea for Autonomy" will so it will no longer feature Canadian patriation
  • Fixed "Invite Foreign Investors" so it will no longer feature Hungary for various countries
  • Fixed it so Iraq will no longer join the Allies in 1939 on historical settings
  • Fixed Romania properly turning fascist-like they historically did
  • Fixed "Marco Polo" event chain so it highlights correct transferred states and involves Mengkukuo too
  • Fixed "Escalate War with China" so it is no longer bypassed automatically - no more operation Ichi Go in 1939
  • Fixed Ernst Thälmann being no longer opposed to communism
  • Fixed British decolonization focuses regarding India so they will be properly canceled if Britain becomes a puppet
  • [WTT] Fixed "Demand Indochina" as Pacific Guardian Japan
  • [WTT] Fixed the states missing to form the Roman Empire and gain its cores

Localisation

  • Capitalization tweaks for the Italian content
  • Improved descriptions for Belgium involving Benelux and military scientific cooperation with major factions
  • Expanded event options for more lore in Colombian events
  • More description flavor for Soviet Iron Curtain events and focuses
  • Drastically expanded focus descriptions for Bhutan tree. As if someone would read those anyways...
  • Improved news report for Albanian occupation: Not only Zog will now submit to Italy
  • Better descriptions featuring lore behind the London Conference
  • Improved news event for the creation of non-aligned factions
  • Three new "tips" for those reading while the game is loading

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Version 08.05.21 for Hearts of Iron 4 (v1.10.5)

Additions

  • Focus tree for Algeria.
  • Focus tree for Azad Hind if you launch of Indian fascist revolt.
  • Some Italian diplomatic focuses have been reduced to 35 days.
  • Added extra focuses for Kodoha Japan in order to ally Poland or a potential Baltic league such as the Romanian Cordon Sanitaire if it's at war with the USSR.
  • Added events serving as alerts in case of a naval or air invasion on your territory, because somebody has to tell you that you suddenly lost control of 3 of your most important cities.
  • Added the fall of Dublin for non-British forces, enjoy your Argentine occupation!
  • More Dutch and Polish names.
  • Decision for Morocco to core Mauritania and Western Sahara.
  • Decision to drill a small oil field in eastern Slovakia.
  • Countries like Yemen and Afghanistan will gain the Great war tanks they had. The quest continues.
  • Russian counter-coup is available up to 1939 because the ai had problems with it.
  • Events to warn the player when he reaches maximum army navy and air XP.
  • Added historical oil production in Bahrain (Qatar) and on Ceram island (Moluccas) + decision to increase oil production on Sumatra.
  • Added tooltips to most of the Czechoslovakian focuses so now you see what you will get after their completion.
  • Made some minor improvements to the Philippine tree.
  • Historical Nigerian leaders.
  • [DoD] Communist Yugoslavia can send volunteers to support the communist uprisings in the Balkan countries and then form the Balkan Federation.
  • [DoD] Boosted some Romanian military focuses and added a new one.
  • [LaR] National Resistance reaching an average of 45% will grant an extra operative to the occupied country if its government exists.
  • [MtG] One extra naval focus for Colombia.
  • [WTT] Focus for communist Japan to restart the Chinese civil war if its allied with the Chinese communists.

FIX

  • Improved Austrian events regarding annexing Transylvania.
  • The focus to spread communism in South America for Brazil won't affect countries at war with Brazil.
  • The USSR will not be so obsessed with rocket focus until 1942.
  • The Fall of Rio event now has a picture of Rio instead of Athens.
  • Wilhelm Pieck will now despise democracy and fascism and will not be marked as "exiled".
  • Fixed the spelling of "Gyumri".
  • Vichy France will not be created if Occitania exists.
  • Improved some city fall events.
  • Improved Russian counter-coup and Colombian events.
  • The Blum-Violette Agreement now requires to control Algeria.
  • The full name of the Islands of St-Pierre & Miquelon will now be displayed fully.
  • Communist France will be able to deploy more volunteers.
  • Fixed some bugs in Argentina, like the military missions being always refused.
  • Arab countries will start with desert infantry researched.
  • Updated "Secure Interests in Africa" event for South Africa to give only that British colonies which are fully controlled by Britain.
  • Fixed an event for Warlords which forced them to join the United Front against Japan.
  • "Reaffirm Albanian Protectorate" for Italy will now fire properly.
  • Fixed the fall of Bogota and the fall of Dublin having mistakes that would make a dynamic name invisible.
  • The Canadian focus to form an alliance with America will now free Canada instead of Australia.
  • [MtG]American fascist expansionist focuses will not be possible if you are a puppet.

GFX

  • Added pictures to Austrian events without pictures.
  • Added a portrait for Tunisia.
  • Planes for Honduras, Chile, Colombia, Mexico, Slovakia, Finland, Lithuania, Poland-Lithuania. Fighter and medium bomber for Mongolia, Jet for communist China, Heavy bombers for Scandinavian countries.
  • Geared up the commonwealth with extra generic commanders.
  • Honduras will use Polish tanks.
  • Romanian heavy tank 1 will now use the French B1 model as it's fitting a 1936 tank.
  • [LaR] Fixed a detail with the use of Spanish tanks.
  • [not Bftb] if you don't have Bftb and play in multiplayer, the Ottoman Sultan will be represented by Messali Hajj, Venizelos will have a portrait.

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Version 08.04.21 for Hearts of Iron 4 (v1.10.4)

Highlights

  • Fixed the position of various VPs on the map, especially Memel and Kirkenes as they appeared to be on the neighboring tile.
  • Game rules to define AI FT paths for the Soviet Union.
  • Changed how Yalta Conference effects fire.

Additions

  • Added decisions if you have Yugoslavia and Yugoslavian sub countries as puppets, allowing you to fix border gore without commands.
  • Added Belgian fascist diplomatic focuses, giving you the option to join other rising fascist powers.
  • Added Swedish fascist focuses.
  • Added white Russians who can become generals or lead non-communist Russia(s).
  • Added more victory points for Algeria, Tunisia, Morocco, and the Western Sahara.
  • Added a second decision for Germany to get another paratrooper general.
  • Added another generic European portrait.
  • Added theorists for Finland and focus to integrate Iceland into Nordic Union.
  • Added Advisor for Albania.
  • USA given new start date national spirit.
  • [MtG]Added potential leaders for CSA and Unaligned States of America
  • [not WTT] Added a focus for SWE, DEN, and NOR to form Scandinavia
  • [LaR] Added a British officer who was serving Japan as a spy

Balance

  • Rt56 infantry techs nerfed .
  • Nerfed some China idea and focus rewards.
  • Etax tech 'Small Arms' and 'Heavy Firepower' no longer give max planning.
  • Grand Battle Plan land doctrine buffed slightly.
  • Mass Assault land doctrine buffed slightly.
  • Asymmetrical Warfare land doctrine nerfed.
  • Maintenance, Logistics, Field Hospitals, and Military police support companies upgrades have been given slight buffs.
  • Radio Direction Finding Techs now give small suppression bonuses to Military Police and a Unit type on research.
  • Motorized Shock Troops gain stats in land doctrines techs when motorized do, though much less.
  • Climate Infantry given 5% more attack bonus on their preferred terrain type.
  • Militia Infantry buffed.
  • Al Andalus game rule will now grant 2 extra factories to Andalusia.
  • Increased the efficiency of Swedish industrial focuses.
  • Adjusted a communist Chilean idea.
  • Added effects offering the Carlists the opportunity to create the Holy Alliance, potentially allying with catholic monarchs and finally crush the anti-papists or something.
  • Game rules to define AI FT paths for the Soviet Union.
  • Some USA focus times have been halved.
  • China no longer starts with a ton of free guns.
  • Slight Soviet Nerfs in various areas.
  • Adjust Restrictions on Albanian Diplomatic Focus tree.

Adjustments and Bug Fixes

  • Germany's 'Volkssturm' focus removed, given an 'Endsieg' event that triggers automatically instead.
  • Changed how Yalta Conference effects fire (More Yalta, less border gore).
  • Fix a base game bug where fascist Indonesia winning a civil war would be automatically become a puppet of Australia.
  • Fix some focuses for Al-Andalus.
  • Turkey releasing Syria should keep Alexandretta.
  • Beria can't serve under himself anymore.
  • Fix country names for Kurdistan and Occitania.
  • Fix an Andalusian decision granting cores on Algeria instead of Tunisia.
  • Repaired revolts.
  • Adding text of hidden game rule ideas adding operatives as their names can appear in the interface.
  • Fix decisions to recruit German generals as Austria after forming the HRE. Added checks to not get SS generals.
  • Fix some Swedish focuses that would break without a certain DLC or if the country is occupied.
  • Fix misplaced victory points.
  • Fix a Branch of NZ tree where you would lose the ideology of your master, slowly making your democratic independent NZ less democratic, with no possible recovery.
  • Fix the mobilize reserve ability as I realized that I confused two effects.
  • Improved Iraq/China tree focus positions for better visibility.
  • Improved End of the occupation focus of Vichy France.
  • Improved South Africa demanding British colonies.
  • The Banana empire hired an artist to find the perfect yellow to make very sought after Banana monochromes.
  • [Bftb]Fix some details for Bulgaria.
  • [Bftb]Fix some details for Turkey.
  • [DoD] Added effects to unlock the Hungarian communist focuses if they become a communist puppet.

AI

  • Germany AI will send more troops to defend core German states instead of conquered territory when losing against the Soviets.
  • Germany AI should now send some troops to Africa to help the Italians in some cases.
  • Made the Italian AI more efficient in Africa in some cases.
  • Italian AI will delay joining Germany in wars in some cases (Allows them to better prepare fronts such as Africa).
  • Soviet AI will be able to do the counter-coup correctly.
  • Added AI logic to Germany that makes them less likely to invite South American counties to the Axis before they've asked nicely.
  • AI Italy will be less inclined to invite Venezuela to the Axis after Germany has capitulated.
  • Adjustments to how England AI views early WW2 fronts.
  • AI Siam should again want to ally Japan over Germany in most cases.
  • Small Historical AI focuses adjustments for USA and Soviets.
  • Soviet AI will now stockpile infantry equipment after 1939 (previously ran itself into large deficits for no good reason).

GFX

  • Reworked A-H generals.
  • Swiss jets GFX.
  • [Not BftB] if you play BftB Bulgaria in MP, its head will serve as a portrait for the regency council.
  • Added some Russian focus icons.
  • Added an Afghanistan general portrait.

Localisation

  • Added Localization for Soviet Focuses and National Spirits.
  • Added Localization for Iran, Iraq, Latvia, South Africa.
  • Better Localization for the Generic Focus Tree.

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Version 08.03.21 for Hearts of Iron 4 (v1.10.4)

Highlights

  • The Azad Hind now have a repurposed tree of their own.

Additions

  • Added niche glider manufacturers to boost your paratroopers for the para dropping enthusiasts playing Italy or Sweden.
  • Generic city fall events for Oslo and Stockholm.
  • Communist Colombian leader is now marked as anti-fascist so he will be less likely to join the Axis.
  • Unique name for the Argentine intelligence agency.
  • Changed the Estonian fascist leader to Artur Sirk, the other guy Hjalmar Mae can appear if the country is a puppet of Germany.
  • Added historical spies for Japan, Germany, Afghanistan.
  • Extra naval and air focuses for France.
  • Reworked diplomatic focuses for Brazil.
  • Decision for Azad Hind to stage an uprising in Bombay.
  • If Azad Hind wins Nepal and Bhutan will gain freedom.
  • [MtG] Added the Littorio class as a pair of partially built battleships in the starting Italian building list.

Balance

  • Reduced the cost of the decision to influence your AI allies from 25 to 10 command points.
  • Restored Cruiser subs for Japan.
  • Country revolts will now spawn militia divisions rather than standard infantry divisions] on hold for now.
  • Early game construction debuff for India.

Adjustments and Fixes

  • Fixed wrong ideology being affected by the Defense of Canada regulations.
  • Fixed Bhutanese focus granting claims to Turkey.
  • Fixed the decision for Memel to become Lithuania demanding control of the Croat states.
  • Fixed a bugged icon and name of an Iraqi focus.
  • Fixed Egyptian decision to get cores on Sudan as it's impossible to occupy impassable desert.
  • Fixed the Kingdom of Honduras still pretending to be a republic just to get American funding.
  • Fixed Austria being able to create a puppet Serbia which would have no cores on its own territory.
  • Fixed some missing localization in Britain.
  • Fixed missing description for the trait submarine captain. It now enables you to show how much your naval commander is a salty sea dog who has seen worse storms than this one.
  • Fixed the starting Austrian production that was trying to start the incorrect type of equipment. Thanks to the person who suggested adding a starting production for Austria.
  • Fixed the name of a focus in Peru that was missing.
  • Fixed a Canadian focus that had a tendency to automatically bypass.
  • Fixed a tech boost in Czechoslovakia that could unlock 2 doctrines at once.
  • Fixed a Chinese focus to create a faction with Japan that wasn't working because Japan formed its own faction anyway.
  • Fixed the stupidly low production cost of medium AA tanks.
  • Fixed a detail in a Greek event.
  • Fixed a bug regarding the name of Québec.
  • The British Raj can now reliably recore the Azad Hind states if they win.
  • India will no longer be stuck with strikes indefinitly.
  • India won't be locked out of their focus tree after the election if they gained independence.
  • India will always switch government after the election now.
  • General improvements to the Indian Focus Tree.
  • Germany receiving the Marshall plan demands requires peace with the USA.
  • Made some shared focuses forbidden for some countries invisible for said countries.
  • [BftB] Fixed the decision to jail Georges II of Greece not appearing, I swear everything is working this time.
  • [Not Bftb] Reactivated the Turkish FT that was deactivated while fixing another bug.
  • [Not MtG] Fix British communist trees blocking some fascist ones.
  • [Not MtG and LaR] Fix floating spying focuses.

AI

  • The USA should join the allies only in late 1941 if it's not attacked earlier.

GFX

  • Izzy-wizzy, improved the portrait of the one and only: Sooty!
  • Byzantine jets and fighters.
  • New Focus and Idea GFX across the mod.
  • Added extra operative portrait.
  • Improved some decision and command ability icons.
  • Changed an icon in the CZE tree.
  • Added someone who could have been a Spanish general as a generic leader for Spain/South America instead because I felt that there were enough Spanish nationalists already.
  • Added a generic African portrait as a country/army leader.
  • Converted a generic European portrait into an operative.
  • Realized we had a portrait for Erich Koch which has never been installed so you can see the face of this Nazi piece of shit if you form its Reichkommissariat.
  • Sri Lanka now use Indian portraits instead of generic Asian ones.
  • Changed the portrait of Pierre Ryckmans the Governor-General of the Congo.
  • [Not DoD] Fix bad fighter model making the game buggy when forming Austria Hungary.
  • [DoD] Removed the Hungarian AH fighter and replaced him with a Bf-109 due because it wasn't compatible with non DoD owners.

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Version 16.02.21 for Hearts of Iron 4 (v1.10.4)

Highlights

  • Tons of Indian content fixes and adjustments
  • The KPD will no longer cosplay as the CPI
  • Authoritarian World Leaders no longer get kidnapped and replaced by Indian ones
  • Lithuania Naval branch added
  • Germany Danzig or War branch adjusted

Additions

  • Lithuania Naval Branch added
  • Lithuania given start date navy OOB and Naval Commander
  • Post Independence Indian Leaders now all have Traits
  • Burma now has a starting army when released by event

Adjustments

  • Germany Danzig or War branch adjusted
  • Some Naval traits now require only 300 XP to earn
  • India cannot declare Independence while capitulated
  • Custom Tooltip for the Declare Independence Decision for India
  • Hyderabad Tag now more likely to spawn
  • The 'informal' British Empire will no longer stay with an Edwardarin England
  • India, Bhutan, and Nepal now leave the Allies with the Asian Decolonization Game Rule
  • Added Free India Generals for India released by Asian Decolonization Game Rule
  • Better Tooltips for the Liberation of South Asia
  • India can now consistently reintegrate Northern Pakistan
  • More descriptive Focus Descriptions for India
  • Foreign support in the Bengal famine will now consistently arrive
  • Indian Strikes Decision now permanently increases Influence
  • Rebalanced Agrarian Economy Ideas
  • Netherlands events involving fascist adultery rebalanced
  • Two Candian focuses have had their times reduced to 35 days

Fixes

  • The KPD will no longer cosplay as the CPI
  • Authoritarian World Leaders no longer get kidnapped and replaced by Indian ones
  • Kurdistan should no longer breakaway 10 tens before learning their lesson
  • Fixed positioning of Rt56 British alt paths
  • Greece can imprison the King again (BftB)
  • Unit and Equipment Stat inconstancies fixed
  • Fixed Dominion of India for non-TfV owners
  • Corrected Princely States idea tooltip
  • Bhutan war goal focus and decision bugs fixed
  • Fixed Continuity Errors with some country names and flags
  • GFX error in the Infantry tech page fixed
  • Soviet fixes to cold war focuses
  • Minor Canadian fixes
  • Other minor fixes not noted

AI

  • Indian given Historical AI logic
  • Minor Improvements to Peace AI in some cases
  • Minor Improvements to some AI strategy scripts

GFX

  • Pedro Cerda given new Portrait

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Version 08.02.21 for Hearts of Iron 4 (v1.10.4)

Highlights

  • Complete Overhaul of the Indian Focus Tree with multiple unique game mechanics (non-TfV!)
  • Complete Overhaul for the Canadian focus tree (non-TfV!)
  • New Soviet Post War Focuses for the Stalin path
  • British Communist focus tree branch for non-MtG owners

Additions

  • More Decisions for Pakistan to influence the Bangladeshi Liberation War
  • After approximately two years Bangladesh will have lost its will to fight
  • Unique State Modifier to represent the Colony of Burma
  • New non-TfV Companies for India
  • Swaths of new Indian Ministers
  • Loads of new Victory Points all over the Indian subcontinent
  • Added a unique flag and name for Bangladesh as a Pakistani puppet
  • Death of Trotsky and the establishment of Leonid Serebryakov as his successor
  • Islamic Marxist focus for Al Andalus in order to allow Revolutionary Jihad
  • British exile focuses for commonwealth countries and Britain goes communist
  • Unique air force focuses for Lithuania
  • Added some new focuses to Bhutan tree
  • Added some new focuses to Korea tree

Balance

  • Adjusted Focus and Decision Times for Pakistan
  • Communist countries will search for a non-Soviet faction instead of forming their own faction all the time
  • Nerf research times and stats of some Rt56 Infantry tech
  • Law Enforcement National characters PP cost increased to better-reflected the value of the stats given

Adjustments and Fixes

  • Fixed fall of Paris event triggering if Vichy France took the city
  • Fixed an issue with Austria being promised 300 tankettes from the Italians and not receiving any
  • Fixed Bug where Bangladeshi Liberation Interface would keep popping up after being dealt with
  • Fixed incorrect claims for Armenia
  • Fixed a land fort in Mexico being put in the wrong province
  • Fixed Hungarian Motorization advisor who had no effect
  • Fixed Greek focus trees for everybody
  • Fixed Italian admiral who had the wrong skill level compared to his abilities
  • Fixed the Imperial conference
  • Fixed broken gfx in Pakistan tree
  • Removed some problematic sea crossing in the Aegean Sea and between Okinawa and Kyushu
  • Renamed some R56 technologies
  • Fixed bad bypass in the Honduras focus tree
  • Various localization fixes
  • [BftB] Fix some Turkish Advisors
  • [DoD] Removed mutual exclusivity between Handle the King and King Michael's coup in Romania

AI

  • Siam in a faction with Japan and at war with China will no longer send its entire army to fight in China
  • Siam and Japan handle the Burma front better when at war with the Allies
  • Great Britain will no longer send so many troops to fight in Burma before 1942
  • Historical AI adjustments to USA and Soviets
  • The Soviet AI will treat Poland a little nicer before 1940

GFX

  • New Focus and Idea GFX across the mod
  • Portrait for Infante Jaime, claimant to the Throne of Spain and France (also available for Nicaragua)
  • Moe Breg has been given a spy portrait. Batter up!
  • New Company Icons for India

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Version 18.01.21 for Hearts of Iron 4 (v1.10.3)

Additions

  • Added a Russian American Nazi as a potential collaborator.
  • Added focuses for Poland and Romania to invite Ukraine under some conditions.
  • Minor localization additions.
  • Other minor additions not noted.

Balance

  • German focuses 'Volksgemeinschaft', 'Befriend Sweden', and 'Befriend Finland' are now 35 days. Down from 70.
  • 'Decided Planner' General personality trait adjusted.
  • Communist China's 'Partisan beyond enemy lines' ideas nerfed.
  • Generic Ideologly influence ideas drift now 0.03.

GFX

  • Planes for Ukraine.
  • Stahlhelm infantry for Argentina.
  • Ukraine will use 2d Soviet equipment rather than Czech ones.

AI

  • German Historical Focus list made more Historical. (Will go to war with Soviets in the summer of 1941 if not acted upon)
  • Soviet Historical Focus list made more Historical. (Will take purge 35 to 70 days later than before)

Bug Fixes

  • Fixed soft-lock in Rt56 Greece content for those without BftB DLC.
  • Fixed events and content that involved new states. Most notably Vietnam post-independence war event.
  • Fixed not being able to remove 'Jim Crow' state modifier from Louisiana.
  • Fixed Generic Army tree branch being locked behind WIP Chinese Warlord content.
  • Fixed some broken GFX file references within the mod.
  • Fixed a plane having 10 times less range than expected.
  • Fixed a Kiwi advisor who was not unlockable before.
  • Fixed Trotsky's death being announced (by fake news media) while he is clearly alive and well.
  • Other minor fixes not noted.

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Version 08.01.21 for Hearts of Iron 4 (v1.10.3)

Additions

  • New Mongol names, made by somebody who actually knows the Mongol language.
  • Releasing a puppet enables the overlord to keep cores (or add them in some cases).
  • Small oil field in Syria.
  • Reshaped Bohuslän's provinces to a more historical, sleek shape.
  • Added coring effects to Norwegian focuses.
  • Added new effects to the "At Any Cost" focus in the Norwegian focus tree.
  • New focuses for Communist Chile in order to increase the chance that their Communist neighbours will join them.
  • Added non-aligned leaders and flags for Czechoslovakia.
  • Puppeting Iran may cause the Shah to abdicate.
  • Added a focus for Spain to unite the country if played in fragmented world.
  • Expanded Chilean Communist diplomatic options.
  • More Nazi spies so you can waste them while still playing historically.
  • New country: Grand Duchy of Baden (fragmentation game rules only).
  • New focuses and advisors for Japan.
  • Decisions to guide the AI of your allies.
  • Cosmetic tag for Lithuania to become Memel if it's stuck in that city.
  • Cosmetic tag for Portugal to become the Azores if it's stuck in that archipelago.
  • Cosmetic tag for China to become Macau or Hong Kong.
  • New States for Mongolia, Cambodia, Laos, Vietnam, Korea, Xinjang, and Mexico.
  • Italy can be reformed by its many breakaways.
  • [LaR] Focuses to increase the efficiency of the propaganda mission in some focus trees.
  • [MtG, LaR] Communist Britain gets small improvements.
  • [MtG] Communist Britain will get more spies to actually do something, maybe.
  • [TfV] New focuses for India.
  • [WTT] Inflexible strategist or brilliant strategists with high skills may unlock some abilities normally locked behind certain traits.
  • [WTT] Added new leader abilities: "reserve transfer" and "extra fuel reserves".

Tweaks

  • German Submarine high commander actually boosts submarines rather than boosting hunting submarines.
  • City fall events for a lot cities and the Panama canal.
  • Norwegian faction choosing event for Monarchists now loopable, in case you missed the faction name you wanted.
  • Fly Swatter trait made may easier to unlock for admirals.
  • Norwegian AI on advisors improved, so AI Norway will be a bit more sensible in this regard from now on.
  • Puppets having a resistance rebellion will become free if the overlord has capitulated.
  • Ensured that Trotsky will get a spying agency.
  • "Ban Communism" generic decision will remove the Brazilian Communist influence national spirit.
  • A few Norwegian idea tweaks.
  • The Norwegian Army starter focus now gives some old equipment rather than command power, as that wasn't too useful in the early game.
  • Moved Continuous Focuses and certain focus icons in the Norwegian focus tree for easier accessibility and a nicer visual.
  • Add 3rd research slot to Carpatho Ukraine.
  • More tweaks to country names, and cosmetic names as well.
  • Removed excessive research slots for Manchuria.
  • [LaR] Expanded departments will grant 2 spy slots instead of 1 and be slightly cheaper
  • [LaR] Increased the efficiency of ideology boost spying missions.
  • [DoD] Improved the Hungarian decision to integrate puppet Czechoslovakia when forming Austria-Hungary.

GFX

  • Portraits for US admirals.
  • Less blank portraits for players without DLC in MP.
  • Celtic planes.
  • Some extra event pics.
  • Post civil war nationalist Spanish fighter.
  • Even more flag fixes, changes and additions.
  • [MtG] CSA planes will happear if you "honor the confederacy".
  • [MtG] generic portrait for head of intelligence.

Fixes

  • Latvian Naval tree will now work as designed.
  • Corrected building graphics, airport placements and rocketsite placements, for Jamtland, Norrland, Bohuslän and Västergötland.
  • Fixed to which provinces should belong to Jamtland, and which should belong to Norrland.
  • Fixed Alemannia formable not taking a R56 German state into account.
  • Fixed the Imperial Conference in the British tree.
  • Fixed légitimiste France not being able to remove disjointed under specific circumstances.
  • Fixed various typos.
  • Fixed Guatemala being able to make a faction that goes to war against itself.
  • Fixed multiple potential paradoxes caused by the Austrian focus tree, such as making an agreement with an non-existing country.
  • Fixed Russia being Russia.
  • [LaR] Spain will not become Anarcho Monarchist anymore.
  • [DoD] Fix Hungary being able to get a core on Malaya.
  • [Bftb] Kemalist Turkey will use other plane models than Polish interwar fighters.
  • [WTT, BftB] Fix lots of inconsistent cores in formable decisions (like Arabia not getting Qatar).
  • [Not MtG] Fix rare crash when Nepal create motorized units for non Man the Guns owners.
  • [Not WTT] Moved Japanese continuous focus so the non WTT players can enjoy the latest additions.
  • [Not DoD] Fix bad plane model for Austria after forming Austria Hungary.
  • [Not LaR] Fix légitimiste France not being able to support the Spanish nationalists.

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Version 08.12.20 for Hearts of Iron 4 (v1.10.3)

Highlights

  • Political branch and other content for Al-Andalus. (accessible via game rule)
  • More diplomatic focuses for the "Support the Kodoha faction" branch.
  • Japanese focuses regarding the Free Indian Army.
  • Generic city fall events for Berlin, London, Ottawa, Buenos Aires, Mexico, Rio and Delhi.
  • Jim Crow laws across the USA and decisions to fight segregation.
  • Historical Tuvan advisors.
  • [LaR] British/Allies spying operation in order to convince Roosevelt that Hitler wants to rule the world, by creating a false map of South America under Nazi dominance.

Content Additions

  • Decisions for Wallonia Quebec and Palestine in order to move their capital.
  • Diplomatic options for Carlist Spain. (in both trees)
  • Minor shale oil resources exploited during the war.
  • Generic Chief of the Navy for Mengukuo.
  • Focus for British tank variants.
  • New Zealand tree improvements, with extra research slots, focuses, and effects for existing focuses.
  • The Oster Conspiracy will put the General Beck in power. Non-communist ways to fight the Nazis will bring back Werner von Fritch and Werner von Blomberg.
  • Decision for Serbia to gain cores on Montenegro.
  • [DoD] Improved splitting Czechoslovakia and dismantling Yugoslavia as Romania with extra decisions and events.
  • [LaR] Extra historical collaborators.
  • [LaR] Spanish operatives.
  • [LaR] Bonus! Christopher Lee?!
  • [LaR] A Mongol operative serving the Japanese.
  • [LaR] Peter Tennant, head of the SOE in Scandinavia as a historical British operative.

GFX

  • More Indian portraits.
  • An extra admiral portrait for Europe and South America.
  • Free French (British) planes and Vichy French fighters.
  • Planes from the Spanish civil war.
  • Non fascist planes for Italy.
  • New Scandinavian planes. At least we told them they were new.
  • Some handsome Scottish Admirals.
  • [LaR] Used some generic commanders as operative portraits.
  • [BftB] BftB interwar Greek planes only show when relevant.

Balance/Tweaks/Improvements

  • Renaming Berlin to Germania will increase its VP value.
  • Decisions to unite the Levant will rename Jerusalem to "Al-Quds".
  • Added an opinion boost between Hyderabad and the Ottoman Empire due to a dynastic marriage between the daughter of the Sultan and a relative of the Nasir.
  • Reduced the losses done by the resistance to occupying garrisons.
  • Tweaked the way the AI handles occupation, leading to a better control of resistance.
  • Göring is now a famous aviator. He flies a tiny plane.
  • Germany should not attack CZE if already at war.
  • Fascist Iran gets a compliance bonus with other ethnic Iranian states.
  • Added historical Turkish divisions and gave them some some iphones.
  • Poland will get access to bicycle units.
  • Various improvements in Estonia: Historical operatives, leader traits, fixed a focus not working properly, improved a military focus.
  • The resistance revolt news event will now mention who is revolting and offer fashion advice.
  • Improved various elements of the Norwegian focus tree.
  • Releasing Croatia along the Dalmatian coast will release Dalmatia instead.
  • [DoD] Increased AI willingness to accept licenses. Also, you can now fence stolen goods.
  • [DoD] Hungary will get access to bicycle units through its focus tree.
  • [LaR] Added effects creating intelligence agencies in some trees where relevant.
  • [LaR] Mongol spies will tend to share with other Mongol tags.
  • [MTG] Added more naval module tech boosts in trees without them.
  • [WTT] Maghreb countries (and Al Andalus if you don't have LaR) can now form Arabia.
  • [BftB] Improved Balkan entente path in the Turkish tree.

Map

  • Fixed the course of a river in Romania.
  • Added 2 states in Sweden, made Orkney island into a state.
  • Added Victory Points in the United States.
  • Added list of tourist traps and souvenier shops worth visiting during your invasion.

Fixes

  • Fixed bugs in multiple Bftb greek events and decisions.
  • Fixed some generic portraits not showing in China.
  • Khrutchev shouldn't come back to life anymore, unless you unlock the Occult DLC.
  • [DoD] Fixed a bug where communist Yugoslavia would not get a national spirit.
  • [DoD] Fixed giving dividing CZE between Germany and Hungary now grants Czechia to Germany.
  • [Tfv] Fixed the model of the New Zealand "Big Bob" tank not appearing. "Bigger Jim" and "Biggest Fred" are still in development.

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Version 13.11.20 for Hearts of Iron 4 (v1.10.2)

  • Update to 1.10.2.

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Version 11.11.20 for Hearts of Iron 4 (v1.10.1)

  • Fixed Peter of Yugoslavia not becoming an adult.
  • Fixed the r56 Bulgaria tree game rule not working.
  • Fixed the r56 Spanish focus tree not working correctly.
  • Replaced portrait of the Iraqi fascist leader.
  • (not LaR) Fixed bad Spanish portrait.
  • Fixed the looting decision being available on foreign territory.
  • Fixed German Ai sending volunteers to the invasion of Ethiopia rather than only during a civil war.
  • (Bftb) Fixed some Turkish companies being available at the start, bypassing the debt council.
  • Fixed release Kurdistan game rule lacking a state.
  • Japan should handle Indochina a bit better.
  • Luxembourg should pick slightly more varied political focuses.
  • (Bftb) Added Spanish civil war filters in the Bulgarian tree.
  • Fixed Serbian autonomy focus as Austria won't grant some states to Serbia (or other potential owner such as Bulgaria, Albania or Macedonia).
  • Fixed effects related to the state of Hattay not working and in some case crashing the game.
  • Added a decision so that Mexican civil war states can be recognized by the US.
  • Changed some icons through the vanilla German focus tree and added two operatives unlockable by the focus to influence Spain.
  • Fixed the r56 Greek tree not working because the Prime Minister would not die, making politics simple and boring.

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Version 08.11.20 for Hearts of Iron 4 (v1.10.1)

Highlights

  • Mod updated to 1.10.1.
  • Integration of Battle for the Bosporus DLC. (with bespoke improvements!)
  • New Austrian Communist branch.
  • Post-unification focuses for Scandinavian and Austro-Hungarian countries.
  • Unique Industry and Army branches for Peru.
  • New GFX sprinkled throughout the world.

Content Additions

  • New British naval focus.
  • New Japanese focus about an evil secret society working with the secret service, making them doubly secret.
  • New Soviet non-aligned leader, Victor Baydalakov.
  • New Soviet focus to reduce the cost of infantry equipment in the late game.
  • New Soviet focus about shocktroops.
  • New Venetian decision to core a new state.
  • New USA Focus 'Three Dimensional Assault Force'.
  • New traits to all Venetian leaders, because we can.
  • New Yugoslavian Admirals.
  • New oil field in Ukraine.
  • New advisers for Hungary.
  • New options for improving your breakfast experience.
  • LaR: New Iranian specialist operative for Britain.
  • LaR: New historical collaborators to some governments.
  • LaR: New mysteriously mysterious operative?
  • LaR: If Brazil is Monarchist you can form an alliance instead of revolting against yourself.
  • BftB: New Focus tree swap-game rule for Greece, Bulgaria, and Turkey.
  • BftB: New decision to unlock camels for all tags, if you have a genie.

Improvements

  • Integrated many 1.10.2 BETA softcoding improvements.
  • Content improvements for Nicaragua, Greenland.
  • Greece and Paraguay have been given crisis missions.
  • Monarchist France will try to join the Cordon Sanitaire before forming the anti-German front alone.
  • Reworked naval and air branches for Yugoslavia, Serbia, Croatia.
  • Improved icons for many decisions.
  • Adjusted a PRC focus so Japan won't be compelled to invade China every time.
  • Forming Austria-Hungary grants core on the whole of Slovenia. (but not the Italian Slovene territory)
  • Liaison conference now grants +1 coordination to naval commanders.
  • Tooltip improvements to the Spanish Civil War.
  • Soviet focus 'Claim the Straits' may grant a claim and war goals against Istanbul's controller.
  • Removed partial mobilization from Portugal's start.
  • Causing a civil war after deleting your army will create generic units on both sides.
  • Extra training for Special Forces focuses.
  • Germany should now avoid declaring war on Denmark if it's not in a position to crush them.
  • Improved the text regarding American pilots landing in Asia.
  • Better use of focus filters, new filters for espionage and resources.
  • Some extra love for Monarchist Brazil.
  • Expanded 'missed-connections' section for lonely world leaders.
  • Added missing A-H cores for some states.
  • LaR: Fixed Trotsky traits.
  • BftB: Added extra conditions to a lot focuses, mostly to avoid your ally suddenly leaving to create their own faction.
  • BftB + LaR: Moved operatives to more logical places.
  • DoD: Romanian focus 'Secure the Bosporus' now grants a claim and war goals against Istanbul's controller.

GFX

  • New GFX around the world!
  • New monument for Hecuba. Helen is so last millennia.
  • Italy, Russia, Republican Spain, Austria-Hungary, and Scandinavia should have more fitting plane models.

Map

  • New Super Amazing and Utterly Fantastically Useful Adjacencies.

Fixes

  • Fixed the name of an Uyghur warlord instead of calling him by his Chinese nickname.
  • Russian and Indian fragmentation game rules will now divide troops among the tags.
  • Several billion other fixes not listed here. Blood and sweat edition.
  • Juan I now no longer elects himself to president in the Republic of Honduras.
  • Fixed missing tech when doing the attack officers operation.
  • LaR: 'Expand Departments' agency upgrade now unlocks under the correct conditions.
  • LaR, DoD, BftB: Added more DLC acronyms for patch notes.
  • LaR: Fixed the gender of a British operative who cross-dressed a bit too much to the point that it would threaten his cover.

AI

  • AI guideline for Germany to send volunteers to Italy if Mussolini is contested.
  • AI England told to chill a little on kicking AI Italy's ass in Africa.
  • AI weights added to prevent the Soviets from going to war with the Allies over Eastern Poland
  • AI peace adjustments.
  • AI now knows how to develop feelings, experience heartbreak. The apocalypse is nigh.
  • Communist France won't declare war on Britain and Germany at the same time.

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Version 08.10.20 for Hearts of Iron 4 (v1.9.3)

Patch Highlights

  • New USA Focuses.
  • More Intelligence Agency upgrades.
  • Improvements to Nicaragua.
  • New awesome Focus and Portrait GFX!
  • Added four new releases for the Soviet Union; Karelia, Tatarstan, Buriat-Mongolia, Green Ukraine.
  • AI option for 'Old School' behavior.
  • Recipe for turning Ramen into bread.
  • Hungarian democratic and communist paths.

Content Additions

  • Leaders that will only appear if there are collaboration governments in some countries.
  • Lots of Swedish - Hungarian Bernadotte effects.
  • Level 7 radar and boosted late-game radar techs.
  • More extraction decisions around the world.
  • Possibility to 'worship' Washington instead of recreating the Confederate States of America.
  • An event to warn the player when a spying mission has been completed.
  • Harold Harmsworth, founder of the Daily Heil ...mmh the Daily Mail, as a British advisor.
  • News event in case of a resistance rebellion.
  • Resistance rebellion will boost resistance in all core states of the same country that are not already rebelling.
  • Mission for operatives: Attack officers.
  • Conditions with the Uruguayan focus to join the Allies.
  • Decision to decline tungsten mining in Malaya crisis.
  • An event to warn that an operation has been completed without incident.
  • Japanese Focuses to take into account efforts to convince the people of East Asia that they were "freed".
  • Japanese Focus about the Kempetai for those who didn't agree with the above.
  • Conditions to Hideki Tojo so he wouldn't fight himself.
  • A Japanese communist as chief of the army to ensure that there is someone to appoint after the revolution.
  • Cycling variant for majors and Poland.
  • National spirit for Peru and Bolivia.
  • Hispanoamérica as a formable for Latin America.
  • A new general for Vietnam.
  • Small award honoring Frank Welker for his work voicing Dr. Claw in 'Journey to the Center of the Earth'.
  • Various name and flag changes.

GFX

  • Jet Skins for GRE, IRE, ITA, MEX, POL, ROM, YUG, HOL, NOR, BEL, BRA, SWE, FRA, TUR.
  • Chinese medium plane skin.
  • Gold-related national spirits will show gold ingots icon.
  • Some leader portraits of poor quality have been replaced with better ones.
  • Increased number of Rogue Panda's stripes.
  • New South American ace portrait.

Adjustments

  • Better event pic for the Rome Protocols.
  • More dynamic Soviet-Russian names and adjectives in a few events.
  • Some improvements in the Czech tree.
  • Tweaked election events for Costa Rica and Panama.
  • Replaced old portraits of Central America.
  • Added extra agency upgrades: Such as one that unlocks an extra operative slot.
  • Some countries will be able to fuse their factions if they have exactly the same idea.
  • Improved Greek fascist focuses.
  • Picked a better picture for a Finnish news event so it's not implying that Finns are Chinese.
  • Improved the mining companies in the game with more unique effects.
  • Traits for French leaders so they will be less likely to cooperate with fascists.
  • Ukraine will get resistance in case of a Russian civil war.
  • Bypass for an Australian focus to conquer New Zealand if you already have New Zealand.
  • +1 cat to apartment.
  • Improved the intervention mandate system of the USA so it can create a warning if Germany attacks the Dutch or the British early on.
  • Added a unique flag for the rebels in the USA's fascist civil war.

Balance

  • Revolt level lowered from 90 to 85%.
  • Soviet Focus 'Social Welfare' now takes 70 days.
  • Killing an ace will remove 1 manpower.
  • Achieved anime villain balance. (world peace via the end of all things)
  • Oswald Mosley will be less likely to guarantee Eastern European countries.

Fixes

  • Fixed issues regarding Peru-Bolivia.
  • Molotov Ribbentrop pact issues.
  • Norway leaving the Northern Lights because of a minor reform.
  • A bug in Bhutan.
  • Clones in Spain.
  • Mexico losing its historical fascist leader when General Cedillo revolts.
  • Some events where the title was printed over the first line of the description.
  • Azerbaijan not owning its own territory when released through a decision.
  • USA being able to form a faction while being a puppet.
  • Honduras being able to join the Allies while being a puppet.
  • Missing global flag to tell the game that there is a second American Civil War.
  • Fascist Laos generic portrait.
  • Bug in Greenland history file.
  • Effect of a faulty Austrian focus to demand Slovakia.
  • Lev Prchala not being appointable to the Czech high command.
  • Improved some text for Latvia.
  • Honduras not being able to get an extra research slot.
  • National spirit for Peru and Bolivia.
  • Waffle and Gxp added more exclamation points to their dating profiles.
  • Confederate cosmetic tag only available if you do the 'Honor the Confederacy focus'.

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Version 14.08.20 for Hearts of Iron 4 (v1.9.3)

  • Various fixes

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Version 10.08.20 for Hearts of Iron 4 (v1.9.3)

  • Repaired broken MTG action file.
  • VP value visible again.
  • Fixed 2 Belgian generals lacking portraits.
  • Fixed effects for Montenegrine agents when defining the nationalities of operatives.
  • Added better AI guidelines for the USA.
  • Added a focus for the USA to abandon free trade if it's consuming too many resources.
  • Fixed Ethiopian effects not working in decolonized mode.
  • Added missing core of the Celtic Union in Ireland.
  • Bulgarian plane skins.
  • French heavy bomber is now a Lancaster.
  • Told the AI to not pick paratrooper advisors as they don't use them anyway
  • Fix a typo in Brazil.

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Version 08.08.20 for Hearts of Iron 4 (v1.9.3)

Patch Highlights

  • Chile Improvements.
  • French Indochina adjustments.
  • Unit VO's Lines given to more tags. (TfV DLC Owners only)
  • New leader GFX throughout the world.
  • Vanilla USA adjustments and flavor additions.

Content Additions

  • Spanish focus to befriend portugal instead of invading them.
  • More Turkish manufacturers, traits for Ataturk, generals.
  • More unique codenames to always stay in shadows.
  • Leaders for Al-Andalus.
  • Spies will have a small chance to get secondary nationality.
  • A couple of unique names for intelligence agencies.
  • Plausible leaders in Naples, Sicily, Venice.
  • Anarchist operatives, fear their guitars.
  • Laotian fascists?!
  • Decision to form Greater Syria.
  • Focuses for Celtic countries.
  • Decisions to core Zara and Trieste as Venice.
  • Late game oil field in the contested region between Bulgaria and Romania.
  • Boosted Syria if you start in fragmented mode.
  • Game rule to start as united Celtic union under Scotland.
  • Decision for Egypt to core Sudan.
  • Decision for Greece to core Cyprus.
  • Trait for Augustus Mussollini when forming the Roman Empire.
  • Decision to create Greater Syria.
  • 2 extraction decisions in Syria.

Balance/Tweaks

  • Improved Chile to make changing ideologies in the early game easier.
  • Gave a level to Friedrich Paulus.
  • Improved marines focus for the USA, changed some icons.
  • Focus to improve the mines for R56 spanish tree changed to excavation tech boost.
  • Improved wargoals focus of the R56 spanish tree on the nationalist side.
  • Reduced the number of female operatives to reflect the historical ratio a bit better.
  • Removed stability bonus of the 'Lure Them In' chinese national spirit.
  • Greek focus granting the king direct control over the army.
  • Nerfed the starting army for Poland, Belgium, the Netherlands, Czechoslovakia.
  • Changed recruitable population bonus of Austrian Front 5%->2%
  • Made some manufacturers available for other countries if they form the celtic union.=
  • Additional instructions for Romania so it can appoint a government at a more opportune moment.
  • More instructions for Germany so it won't pursue wargoal focuses if some enemies are not beaten.

Graphical/UI

  • Neo-Confederate plane skins.
  • Korean plane skins.
  • Siamese plane skins (1941-1945 versions).
  • Norwegian plane skins.
  • Venitian plane skins.
  • Iraq plane skins.
  • TfV owners will get a more historical Swedish interwar plane.
  • Some countries will now use the generic version of the French fighter.
  • Advisors for Austria.
  • Images for some decision categories.

AI

  • Removed the Paratrooper trait as an unlockable for the AI.
  • Japan will more likely escalate the war in China.

Fixes

  • Fixed a bug where a Free France news event would trigger as a regular event and vice versa.
  • Fixed Chilean ideas that are invalid when not fascist.
  • Fixed broken tooltips for 2 latvian focuses.
  • Fixed Korea being released with buggy territory control.
  • Fixed demand Slovenia in the German tree.
  • Fixed mistakes in Senegalese and Russian country names/adjectives.
  • Fixed expansionist Hungarian focuses being locked behind fascism.
  • Fixed Israel lacking even generic advisors.
  • Fixed a bug when Hungary demands overlordship over Slovakia.
  • Fixed a clone of Chiang Kai-shek who was probably Fantomas.
  • Fixed a South African Abwehr agent cloning device.
  • Fixed an incorrect leader appearing with a Spanish game rule.
  • Fixed bugs in two China-related focuses in the Indian tree.
  • Fixed demanding Wallonia not granting Eupen.
  • Fixed Austrian focus to establish a Serbian puppet.
  • Fixed Italy inviting Austria to the Rome protocols even if they are at war with them.
  • Fixed electing a democratic king in Hungary not changing the political regime.
  • Fixed some problems with the Armenian and Georgian committee in exile.
  • Fixed Greece joining factions while being a puppet.
  • Fixed strange cores on territories claimed by the PRC.
  • Fixed a focus allowing Guatemala to switch factions.
  • Fixed bad portraits for the admiral in Brittany.
  • Fixed a bug where Czechoslovakia could get 2 doctrines.
  • Fixed demand wallonia not granting Eupen to France.
  • Fixed the dissolution of Belgium not granting some troops to the remnant country.
  • Fixed Germany producing too much AA and not enough AT.
  • Fixed cavalry animation bug.

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Version 08.07.20 for Hearts of Iron 4 (v1.9.3)

  • Chile Focus Tree Over'h'aul.
  • Fascist Honduras has been given 'a' Democratic ANCAP alternative.
  • New Leader and Ge'n'eral portraits sprinkled all over the world. What a mess.
  • Added more minin'g' decisions.
  • New Tag Szeklerland: SZK.
  • Latin American Content g'i'ven QoL adjustments.
  • New Regio'n'al News Events. Mostly in Latin America
  • Significant AI improvemen't's.
  • Add Eupen-Malmedy and North Sc'h'leswig stat'e's fo'r' Kaiser border lov'e'rs.

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Version 07.06.20 for Hearts of Iron 4 (v1.9.3)

Patch Highlights

  • Compatibility for 1.9.3 "Husky".
  • New focus tree for Pakistan.
  • New political tree for Luxembourg.
  • New political tree for Turkey.
  • New army tree for Saudi Arabia.
  • New game rule toggle for Germany enabling the Vanilla focus tree.
  • New states, including Germany along the Rhine, Yugoslavia, and more.
  • New water crossings.
  • New releasable country: Kosovo.
  • MP Fuel desync fixed.
  • A standing mixer might seem excessive, but there should be no compromise when it comes to delicious food.

Content Additions

  • More spies and better generic agency names.
  • Game rule to increase the number of spies granted by intelligence agencies.
  • Game rule to decide which countries will start with intelligence agencies.
  • Mini 'preview' tree to Spain.
  • 'Revolt of the Arrow Crosses' focus for Hungary.
  • USA alternate history flavor with a couple new advisors, a non-aligned leader, two new generals, and one army high command leader.
  • Commanders and the regency in Iraq.
  • Advisors and commanders for Palestine and reduced compliance to the British.
  • Historical advisors for Argentina and Uruguay.
  • Decisions for unions to recruit generals of reattached countries.
  • Mobile warfare theorist variant of De Gaulle.
  • Mining decisions to replace the scrapped Austrian mining focuses.
  • Prospecting mine decision in northern France.
  • Greater Hungary, Greater Bulgaria, Greater Croatia, Greater Serbia and Kosovo releasable.
  • Complex textures can be created by mixing different types of flour and integrating them loosely. This is how we end up with delicious flavor islands within the culinary continent.

Map

  • States in Germany so the natural borders of France can be achieved.
  • States in Yugoslavia, so everybody can get their share of the Balkans.
  • Northern Chile given a new state to better reflect Bolivia's claims.
  • Water crossings added to make combat less frustrating in certain areas.
  • Don't pack in your dry ingredients when measuring. Scoop into the scoop.

Balance & Tweaks

  • The non-LaR Spanish Civil War will fire in July or if the focus 'Strike First' is completed.
  • Hungarian claims will grant cores in southern Slovakia and Northern Transylvania.
  • Better use of operative portraits.
  • Enriched some name lists.
  • The Austrian tree has been rebalanced significantly in certain areas to be less frustrating.
  • Heavy tanks can no longer be converted from their Great War ancestors.
  • Yugoslavia should be a bit more rational in its choice between the Axis and Allies.
  • Some countries can trigger RSI when puppeting Italy.
  • Fascist Argentina will no longer cause as much world tension.
  • Don't be afraid to make your own syrup. If you have barrels of sugar, or have a giant oak tree in the backyard, why not go for it?

Graphical

  • Various planes for Sweden, Finland, Austria, Turkey, Lithuanian, and Croatia.
  • Reforming Austria-Hungary as Austria grants Hungarian infantry models.
  • Many Graphics and Portraits replaced with better assets.
  • Even a small amount of presentation goes a long way. A light storm of pepper, oregano, or ancestral blood across the top of any dish can do just that.

AI

  • Behavior paths for Germany which adapt to whatever focus tree you have selected.
  • Behavior paths for Turkey.
  • The Directorate of Ukraine will not be formed by the AI anymore.
  • Italy will be slightly less pushed towards attacking some countries.
  • Greece will be less inclined to attack its neighbors if it's already at war.
  • Fascist non-historical AI Germany will, on average, not die as quickly.
  • Fascist Honduras AI will act more logically.
  • Fascist Bolivian AI will be more active.
  • Paraguayan civil war is more likely to happen in ahistorical.
  • Bananas are not in-fact a good substitute for eggs. Trust us. It was horrifying.

UI

  • Streamlined some elemtents of spying.
  • Removed buttons related to the discontinued 1939 scenario.
  • Milk chocolate is overrated. For a bold flavor, go dark.

Fixes

  • MP Fuel desync fixed.
  • Scout planes won't cost absurd CP amounts.
  • Fixed research boost that fascist Japan gets when it loses in China.
  • Fixed military decisions for Ethiopia.
  • Fixed some issues with civil wars in Portugal.
  • Always be sure to chill your cookies ~30 minutes before baking. This is the true test of a true chef - resisting temptation to rush while on the path toward true flavor.
  • Fixed wrong Mexican tree loading at the end of a civil war if the rebels won.
  • Fixed the Raj revolt in some cases.
  • Fixed Mengukuo ending at war with Japan if two specific events occured on the same day.
  • Fixed missing event chain related to the "Form the Benelux" focus and decision.
  • USA fascist demagogue and communist revolutionaries will now be mutually exclusive.
  • HAVE YOU HEARD ABOUT THE 1942 WORLD CUP?
  • Other minor tweaks and fixes not listed.

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Version 08.05.20 for Hearts of Iron 4 (v1.9.2)

Patch Highlights

  • Many LaR integration issues resolved
  • Attempted solutions to a majority of the Multiplayer Desynces*
  • Update to 1.9.2

Content Additions

  • New Estonia Political branch
  • New Victory Points in North America
  • Polish Communist Path made more clear
  • New Leader Traits Added 'Liberal Grandee' 'Fierce Patriot' 'Nationalistic Tendencies'
  • Minor Paraguay flavor
  • Better use of 3d models (tanks and planes)
  • New characters related to Palestine and Iraq
  • Non-aligned leaders got traits reducing their affinity with other ideologies
  • A country alone in its faction will get a mission to get allies or be faced with its dissolution

Balance & Tweaks

  • Soviet national idea debuffs have had values increased
  • France and Poland have lost one civilian factory
  • Minor Bulgaria adjustments
  • 'Sniper Team' tech nerfed
  • 'Camo' techs buffed
  • Made intervention in countries focuses of the UK more restrictive
  • Fix preorder song blocking the music for those without it

Graphics

  • New Portraits for Argentina generals, admirals, and start date leader
  • New Portraits for some generals
  • New unique variants of the Polish interwar plane model
  • Better use of heavy tank models
  • Changed focus icons in LaR Spanish and Portuguese trees

AI

  • Fixed Italian AI not defending its border vs France
  • Italy should be less inclined to Militarize Rome Protocols on non-historical
  • Peace AI is less puppet, liberation, and border gore happy
  • UK AI is less inclined to invite countries that are in Soviets sphere of influence to the allies if they are at war with a major

Fixes

  • Many LaR integration issues resolved
  • Attempted solutions to a majority of the Multiplayer Desynces
  • Fuel desync is still at large but we're looking for a solution and will hotfix it when we do
  • Armor tech tree is no longer a mess if you decided to play at a resolution below 1920x1080p
  • LaR Spanish Generals fixed
  • Localisation fixes
  • Fixed many national icons that failed to show up
  • Fixed some cases were some generals appeared twice
  • Fixed Venezuela not having advisors
  • Fixed the Polish Romanian alliance being able without Poland
  • Fixed Tito leading Yugoslavia and Croatia all at once
  • Fixed Australian portraits not appearing
  • Fixed some diplomatic focuses requesting to join 2 alliances at the same time
  • Fixed Free France and Vichy having the wrong trees

Hotfix Notes

  • Fixed Support Tech
  • Fixed tech-related desyncs in MP
  • Fixed Armoured Tree Layout
  • Asymmetrical Warfare Doctrine Buff
  • Field Anti Tank tech Nerfed
  • Fixes missing French idea localization
  • Fixes available checks in French Focuses
  • Fixes for some localization errors
  • Fixes for German Fate of Czechoslovakia focus
  • Fixes regarding Yugoslavia Slovene Nationalism bug when going down the communist branch
  • Fixes bad national spirit during Japanese democratic civil war
  • Added AI decision to declare independence when they are at the max of their autonomy level
  • British Dominions won't turn into fascist satellites if they turn fascist and are puppets of democratic Britain
  • USSR: Some improvements to the Trotskyist branch of the tree to avoid focuses doing nothing
  • USSR: Fixes bad NKVD icon
  • USSR: Fixes event trigger that could lead to Yezhov plotting against himself
  • Australia: Fixed bad leader portraits
  • Fixed some game rules missing texts and bad tags
  • Venice: Found the flag which was forgotten in a warehouse, they are now flying over the Piazza San Marco
  • UK: Added restriction to the intervention focuses so Britain won't do them while at war with the targets
  • Adjusted AI chance to research radio and Soviet chance to get rocket artillery
  • Added some more interwar planes variations (Turkey, Greece, Romania, Hungary)
  • Added heavy and modern tank variations (mainly based on the Pershing tank)
  • Added content and effects related to the Spanish and Italian fragmentation game rules
  • Added naval modules tech boosts in a number of focuses
  • Added leaders and commanders for Korea
  • Fixed Chiang Kai Shek having a civil war against himself
  • Mexican civil wars will put the capital back in Mexico

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Version 08.04.20 for Hearts of Iron 4 (v1.9.1)

Patch Highlights

  • Compatibility for game version 1.9.1 and the La Résistance expansion
  • The mod now requires the free DLC "Poland United and Ready"
  • Focus tree for New Zealand
  • Fully overhauled French monarchist path
  • Focus tree toggle for Spain (Defaults to La Résistance for DLC owners)
  • Focus tree toggle for Portugal (Defaults to La Résistance for DLC owners)
  • Improvements for Ireland
  • Reorganization of the technologies
  • New land doctrine "Asymetrical Warfare"

Additions

  • Radola Gajda is no longer a Cardinal with wild hair
  • Historical spies in a number of countries (LaR only)
  • New Generals for the Soviet Union
  • Asymmetrical Warfare has been added
  • Game rules to break Germany into kingdoms and dismantle Italy

Balance & Tweaks

  • French Communist and Democratic paths no longer provide an additional research slot
  • Fragmentation rules will now more effectively break forces between members

Artificial Intelligence

  • USA will enact a plan for rubber independence around 1942
  • Countries will build a bit more infrastructure in the late game (prioritizing resource rich areas)
  • AI is now more likely to put logistics companies in their divisions

Graphical

  • Additional variations of existing plane models (requires the Polish dlc)

Fixes

  • Corrected multiple bad portraits
  • Fixing 4th International invisible divisions for France
  • Removed duplicate Austrian focus against Hungary in the communist branch
  • Fixed bug where Austria would change its focus tree after annexing
  • Fixed bug where Czechoslovakia would change its Focus tree after annexing
  • Smashed multiple bugs related to Chen Duxiu and the Chinese Trotskyist path

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Version 08.02.20 for Hearts of Iron 4 (v1.8.0 - 1.8.2)

Patch Highlights:

  • National Focus: New tree for Australia.
  • National Focus: New branch for Independent India Politics.
  • National Focus: New branch for Soviet tanks with related manufacturers.
  • Addition: Joining a faction is now ideologically restricted, except for non-aligned governments or through events.
  • Fixed: The Italian Stresa Front focuses and events.
  • AI: Your AI opponents are now far more logical.

Additions:

  • The ghost of SpicyAlfredo is haunting the patch notes, but who is really behind it all?
  • Australia is now even more nationally focused.
  • Added a few good Indian gentleman.
  • Countries are even fancier with DLC models.
  • Germany Japan, Hungary and the UK will get even wetter via additional focuses.
  • Generally added a generous number of generals to Germany.
  • The Soviets are even better with tanks now.
  • The Soviet Union doesn't rhyme, so we'll just say they have more generals.
  • Switzerland wants to trade its newly discovered Steel resource for one sheep and two wood.
  • Australian Papua gains 1 rubber, while the Dutch East Indies mocks them for such elastic productivity.
  • Added one more general to Hungary, because he's all you'll ever need and more. ;)
  • Snuck in a general to Carpatho Ukraine who is most definitely not a vampire. 60% sure.
  • The Generic Tree now much closer with MTG.
  • Added the Hyderabad tag to our local brick wall.
  • Japan and the USSR started some amphibious tank manufacturers.
  • Game Rule: Ability to agonize over the choice between the Rt56 Australia Tree and the TfV Australia Tree.
  • Game Rule: Focus path selection for Belgium and Chile, the two spiciest places for new rules.
  • Game Rule: Choose your level of bondage over faction restrictions.
  • Chile: Created some new unicorns with venture capital, a focus and altered some focus effects.
  • Thinking_Waffle attempted an exorcism in order to clear the patch notes of haunting spirits.
  • If there's no Democracy in the USA, we have a plan for that.
  • You now have more ways to get factonal in your focus trees.
  • Ireland will be called the 'Free State of Ireland' until it decides to get even more political.
  • Scotland raided its pubs and found even more Air Chiefs.
  • Siberia is now full of werewolves.

Balance & Tweaks:

  • Reworked the Stresa Front focus branch for Italy, for a price.
  • Greatexperiment appeared and turned out to be the Necromancer secretly controlling everything.
  • Removed the name Confederation of the Rhine when France bro hugs Germany.
  • Prvented a paradox via a temporal bypass in the Austrian focuses regarding Slovenia if you already own yourself.
  • Changed color of France to make it both pleasant and unique. Sure, why not?
  • German U-boat focus is now good for discount snorkles.
  • Improved AI priorities for Quebec. Will now no longer eat the last slice of pizza unless the Fascists are in power.
  • If you free Scotland and Wales, a puppeted UK will turn into England and elect a man with terrible hair.
  • Added a couple of increased excavation priorities if you control either certain states or a Stargate.
  • If the Anschluss happens Austria will become democratic and load the generic tree so they won't do wild things when released.
  • Made the Turks far more technical.
  • Increased requirements for British-Scandinavian adventures.
  • The Croatian Steel focus will add a bonus to steel technology. Crazy stuff.
  • The Communist Indian revolt will have a chance to be lead by either Shandra Bose, or a sentient statue of Ron Swanson.
  • Germany's Anti-Comintern Pact focus has been moved to a safer location.
  • Focuses leading to the post-capitulation focus in the Belgian tree are now properly built, stacked, and massaged.
  • Some German ideas have been censored.
  • Focuses in the Soviet Union are now 0.000045% more rewarding and 17% more delightful.
    Manchukuo bandit raids now work as they do in Waking the Tiger, but only if you had cash on hand for the DLC.
  • Indonesia has massively expanded its research capabilities by a staggering one slot.
  • Featherus, Darkneon, and the Pordy tried to flee, but Alfie passed out.
  • Made some AI plans available under historical conditions to make the AI more reactive under some game rules, and to stop slacking off about its studies.
  • Democratic President MacArthur has army connections.

Fixes:

  • Cuba has now fixed its focus on diplomacy.
  • Uruguay now thinks twice about inviting Canada out to club Axis.
  • Germany can't resurrect Hungary in southern Slovakia, hums loudly and tries really hard.
  • Refurbished a French Focus trying to convince communist Spain to join the axis.
  • Synthetic refineries are up to OSHA standards and now produce more fuel, but don't produce residual oil.
  • Fixed some old focus trees still being marked as part of the masses and therefore being able to appear.
  • Fix an embarrassing Korean name.
  • Handsome Abbus has an idea for a powerful spell, and TheHistoria sacrifices himself to stop the spirits.
  • Germany will not do the Reichkommissariat dance without warming up a bit first.
  • The Czech Communist boost is now all in your mind.
  • Fix a bug where AI Ireland would not enact an important decision regarding lowering the deductible on its car insurance.
  • Reduce infrastructure necessary to get the rubber out of the Amazon, because it's such an unstable and bouncy situation.
  • Rebel communist India from TfV tree will not stay in the Allies and will instead go on a personal journey of life discovery.
  • The Indian government in Exile will generate Indian exile generals instead of British generals even though it was kind of cool.
  • IndyClone77 completes the spell, and the patch notes are safe once again. Everyone goes out for ice cream afterward, ghosts and necromancers included.
  • Fix: Bug with fascism on the rise decisions.
  • Fix: Restrictions on changing regime restrictions being too restrictive sometimes.
  • Fix: Civil war names for some countries with frequent civil wars.
  • Fix: Missing Bavarian adjective.
  • Fix: Manufacturer icon in Luxembourg.
  • Fix: USA strategy plan to avoid fascists to go communist and vice versa.
  • Fix: A bug in an Indochinese OOB file.
  • Fix: Pétain not appearing when Vichy France is formed.
  • Fix: Bad text of a Dutch event.
  • Fix: A French focus that tried to invite Republican France to a reactionary faction.
  • Fix: Manchukuo focus tree not giving the divisions it is supposed to give.
  • Fix: Manchukuo generals not having portraits.
  • Fix: Montreux Convention faction name.
  • Fix: French Popular Front collapsing when it shouldn't.
  • Fix: French Vienot Agreement focus branch not correctly releasing nations.
  • Fix: Brazil duplicate ship name.
  • Fix: Interface bug for tech boosts in the land doctrine interface.
  • Fix: A Dutch event referencing Belgium.
  • Fix: A Belgian event with a bad news image.
  • Fix: A generated flying witch ace having a bad trait.
  • Fix: Portrait of Metaxas not appearing.

Graphical:

  • GFX: Removed all unused gfx file.
  • GFX: Replaced some gfx and portraits from our talented artists.
  • GFX: Reformatted all portraits with approximately half the size.
  • ...but then laughter is heard as thunder rolls across the sky.

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Version 08.12.19 for Hearts of Iron 4 (v1.8.0 - 1.8.1)

Patch Highlights

  • Further compatibility for game version 1.8/1.8.1 Fork.
  • Ideologies: A majority of governments now have a new very small unique stat bonus to each.
  • Map: The Great Lakes is now naval territory, with appropriate canals.
  • National Characters: Number of balance adjustments applied.
  • British Raj: Starts with the state of Aden in Southern Yemen.
  • Oman: Starts as a puppet of the United Kingdom.
  • Poland: Updated content to the latest version of the Historical Poland mod.
  • Germany: Added communists, neutral and democratic advisors.
  • Albania: The "Albania's Pact of Defence" focus will now send events asking for guarantees.
  • United Kingdom: The alternate fascist tree, opened by the focus "State visit to Germany" is now part of the regular tree.

Additions

  • Further compatibility for game version 1.8/1.8.1 Fork.
  • Map Edit: Added Great Lakes as Naval Territory.
  • Map Edit: You can now walk from Detroit USA to Windsor Canada.
  • Map Edit: Added the Dardanelles to fit the Australian FT, added the Ketch strait as a teaser for the Crimean FT.
  • GFX: Added several new icons, portraits and more created by our talented artist team.
  • Decisions: Two new decisions to temporarily decrease the cost of variants.
  • Decisions: Added reformation of Belgium. Gains some penalties once reformed.
  • Decisions: More oil extraction in Romania Hungary.
  • Decisions: Added some "silly objectives" decisions for a certain path of a certain country.
  • General: Added several oil refining concerns for several countries.
  • Canada: Added a historical focus to build ships on the great lakes in Toronto (TfV only)
  • Colombia: Removed fake companies and added actual historical ones.
  • Bosnia: Added some companies names.
  • Hungary: Added some new focuses and buffed the already existing ones.
  • Oman: Starts as a puppet of the United Kingdom.
  • British Raj: Starts with the state of Aden (southern Yemen).
  • Costa Rica: Will get an election event in 1936.
  • Panama: Will get an election event in 1936.
  • Austria: Added a path for monarchist Austria to attack Czechoslovakia.
  • Poland: Updated content to the latest version of the Historical Poland mod.
  • Soviet Union: Added new general Vasily Gordov.
  • Sweden: Made Scania a tank manufacturer and made them use Czech tankettes models in the early game. (DoD only)
  • USA: Added manufacturer.
  • USA: Added more victory points.
  • Britain: Added manufacturer.
  • Romania: Added manufacturers.
  • 3D: African artillerist that was forgotten months ago.
  • 3D: The commonwealth interwar fighter is now a biplane. (TfV dlc only)
  • 3D: Australia's Woomera will appear as a model for heavy fighters. (TfV dlc only)
  • 3D: Mexico multiple engines bombers will not be represented by a biplane, interwar fighter will use said biplane. (MtG dlc only)
  • Belgium: AI taught to build tank destroyers and Jagers.
  • Finland: AI taught to build Jagers.
  • Sweden: AI taught to build Jagers.
  • Yugoslavia: Added communists, fascist and neutral/democratic advisors.
  • British Raj: Starts of with the correct country leader.

Balance & Tweaks

  • GFX: Updated and replaced several icons, portraits and more across the mod.
  • Techs: Added winter clothing tech bonus to focuses for Croatia and Sweden.
  • Armenia: Adjusted prerequisites of several focuses.
  • Albania : The "Albania's Pact of Defence" focus will now send events asking for guarantees.
  • Japan: Buffed the effects of many focuses in the communist tree.
  • China: Small buffs for the focus tree.
  • Colombia: Tweaked the communist and fascist paths and changed the democratic one.
  • Congo: Adjusted layout and prerequisites of several focuses.
  • Northern Ireland: Changed 1 Civilian Factory to 1 Military Factory on the Antrim Torpedo Factory focus.
  • USA: Now starts with M1 Garand Kit infantry equipment.
  • Spain: Partially changed starting ideologies popularity.
  • Finland: Partially changed starting ideologies popularity.
  • USA: Added 2 Dockyards and 1 Steel Mill. Removed 1 Civilian Factory.
  • Soviet: Number Adjustments to World Revolution Branch Rewards.
  • National Characters: Number of balance Adjustments to various Characters.
  • Ideologies: Various government types were given a new very small unique stat bonuses to each.
  • Manufacturers: Boosted glider manufacturers to increase the impact of paratroopers further.
  • South Africa: "Organize Our Party" now directly gives you Abram Fischer, the communist revolutionary.

Fixes

  • Bulgaria: Fixed Macedonian infiltration decisions.
  • China: Fixed the 'New Life Movement pro-Japan' focus path being unavailable if you were a puppet of Japan.
  • Croatia: Fixed tech bonus on the 'Small Arms' focus.
  • Chile: Focus to support fascism in Argentina will now bring a bonus limited in duration.
  • Germany: Fixed Wilhelm II not deciding to show up when you picked him for the civil war.
  • Japan: Fixed the Pacific Guardian decision about Indochina.
  • Iraq: Fixed several demand events and focuses that change popularities and foreign opinion.
  • Manchukuo: Fixed 'Restore The Empire' focus not giving cores on several necessary states.
  • Philippines: Fixed issues with the popularity focus.
  • USA: Fixed some minor event issues involving ideologies.
  • Russia: Fix badly written imperial focus to get Bessarabia.
  • Malta: Fascist name will no longer be called "10th crusade" because war is not a state.
  • Vietnam: Fixed the event about winning the Independence War.

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Version 14.11.19 for Hearts of Iron 4 (v1.8.0 - 1.8.1)

  • The mod should no longer be "outdated" in the launcher.
  • You might need to restart the launcher once or twice to get this to show.
  • If it doesn't, it's most likely an issue with the launcher, which means we can't really do anything about it.

For the mod in 1.8: It should continue working like normal and save games shouldn't be affected to our knowledge. There are a few fixes/improvements that can be done but they will most likely arrive with the next mod patch.

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Version 09.11.19 for Hearts of Iron 4 (v1.7.0 - 1.7.1)

Last month was huge! The team won a beauty contest in Germany and someone gave us flowers! We also had an awesome Halloween party planned, but it was spoiled by Iran showing up early. Oh, and we announced that our team is working on [something].

What's next? We turn 3 next month! To celebrate we will probably be renting cabins in Moosonee, right along the majestic Moose River. If those are booked, then we'll go to the lodge on nearby scenic Moose Factory Island. It'll be long days of budget oriented thrills and even longer nights of staring into our drinks and asking what the meaning of is is.

While we understand most of you aren't likely to join us in northern Canada anytime soon, we'll still have some cool things planned and probably even more loot boxes. You like those, right? YOU DO.

500K Milestone

  • Removed Milestone Cake and loot box decisions.

Additions

  • Focus Tree: Iran (Properly introduced, this time.)
  • Focus Tree: Saudi Arabia (Economy and Political paths) by BlueFoxy.
  • Focus Tree: Northern Ireland (Army, Air, Industrial and Naval paths) by Thinking_Waffle.
  • Focus Tree: China (Democratic and Non-Aligned paths have been rearranged) and have had their rewards redone.
  • Map: Added 1 new state in Albania.
  • Map: Added 5 new states in Malaysia.
  • General: Added Steel manufacturers mostly for majors boosting steel mill construction and naval armor/guns (the naval bonus only works with Man the Guns.)
  • General: Added Kurdish "generals" based on soldiers who helped the Brits during World War II.
  • Art: New focus icons for multiple countries.
  • Misc: More loading screen quotes added.

Tweaks

  • General: Adjusted generic tree. Overall buffed.
  • General: Adjusted the focus tree layouts for Bulgaria, Honduras, Indonesia, Nicaragua, Portugal and South Africa.
  • General: Number of National Characters have been adjusted. Gender category no longer deals with consumer good stat, but instead factory output %.
  • Equipment: Changed the variants of land and air equipment. Most significant change: upgrading reliability increase the cost of the weapons.
  • Resources: Increased the base aluminium production of Aluminium mills from 2 to 4.
  • Decisions: Naval combat reports now boosts some Man the Guns naval techs.
  • Afghanistan: Nerfed Graveyard of Empires idea.
  • Bhutan: Changed the bonuses of the fascist focuses of Bhutan to make the regime change take a bit longer.
  • Bulgaria: Added a tiny bit of steel.
  • Canada: Added winter clothing boost to one focus.
  • Croatia: Changed a focus granting a military factory to an offmap one if they control no states to avoid granting no rewards.
  • Danzig: The fascist leader now really loves Germany.
  • Free France: Improved the quality of generals granted later during the war to make them useful.
  • Germany: Changed Germany's name under non-fascist ideologies to their English counterpart.
  • Germany: Changed the states controlled by both sides in case of an anti-fascist civil war.
  • Iceland: Changed fascist flag and fixed the colors for the flags of all ideologies.
  • Italy: Now has concessions over the Albanian resources.
  • Japan: Added summer or winter clothing boost depending on which Strike Doctrines you choose.
  • Japan: The Army Expansion focus now allow you to fill your high command more easily rather than unlocking a not very interesting advisor.
  • Japan: The democratic civil war will now oppose the civilian government and the army lead by Tojo rather than Hirohito. The Balance will also tip in favor in the army for the Rebels.
  • Japan: Added a small opinion boost regarding the USSR due to the North Sakhalin oil deliveries.
  • Manchukuo: The "Contact Qing Restorationists" branch now has actual national spirits and buffs.
  • PRC: If the player accepts to cooperate with the Kuomintang, Zhang Xueliang will now always accept the proposal.
  • PRC: "Government Reshuffle" and "Boost the Morale" are now mutually exclusive.
  • Soviet: The focuses unlocked after taking the "Counter Coup" focus in the Soviet Tree are now part of that same tree rather than part of a separate tree.
  • Soviet: The advisors required to unlock the "Counter Coup" focus are now indicated in the focus prerequisites.

AI

  • General: Made the AI pick a doctrine specific advisor only after they researched the first level of that doctrine, they will no longer recruit theorists of the wrong doctrine.
  • General: Reduced the chances of puppets with the generic tree to choose a different ideology path.
  • General: The AI should do more extraction decisions.
  • Japan: Should modernise its' naval bombers and fighters more.
  • Norway: Reorganized the historical focus order.
  • PRC: If the player accepts to collaborate with the Kuomintang when contacting Zhang Xueliang, he will always accept.
  • Portugal: asking and getting Ceylon won't give you a core on it.
  • Romania: Changed the chance that Romania pick an ideological advisor to 0 so that they won't have weird regime changes.
  • Siam: Should be more inclined to join Japan's faction and not Germany's faction when Fascist.
  • Soviet: Should build more tanks and planes, modernise infantry equipment earlier and not research paratroopers that it can't use anyway.
  • Soviet: Should be less likely to go to war with Allies and or Japan when they are at war with a communist country that doesn't border the Soviets and is an AI. Preventing WWIII from happening less often while WWII is still going on.
  • UK: Will no longer do the McDonald proposal if they are at war with Ireland of if Eire doesn't exist, avoiding the famous "reverse Ireland" bug.
  • UK: Should modernise its tanks and planes more.
  • USA: Should be more reactive against Japan and produce more ships (Man the Guns only), modernise its' tanks and planes more.
  • USA: Fixed a Man the Guns bug where the AI would focus on convoys, not knowing what ships to build.

Fixes

  • General: Fixed/re-added party names for multiple countries.
  • Techs: Fixed a bug where mechanized would gain hardness through variants rather than armour, leading to units with over 100% hardness.
  • Techs: Fixed missing text for a tech category.
  • China: Fixed "End the People's Tutelage" not requiring to take the "National Reform" focus first.

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Version 12.10.19 for Hearts of Iron 4 (v1.7.0 - 1.7.1)

If you'd like to read a little something about how the mod was made and in celebration of our 500k milestone, head over and read the full patch notes here.

500k Milestone:

  • Added optional Milestone Cake. Will be removed in the November Patch. Enjoy they delicious benefits while they last!
  • Added microtransactions and bribe-to-win.

Additions:

  • New Country: Crimea.
  • Focus Tree: Spain by BlueFoxy.
  • Focus Tree: Army, Air, Industrial and Naval paths for Scotland by Thinking_Waffle.
  • Focus Tree: Mexico's Man the Guns tree is now turned on by default if Man the Guns is enabled.
  • Game Rules: Focus Tree selection options for Mexico.
  • Game Rules: Added Mexican AI Behavior options.
  • Game Rules: Added Strengthen sliders for a majority of releasable nations. More to come!
  • Governments In Exile: Are now available. Hooray!
  • GFX: Tons of new focus icons, portraits, ideas and more by our talented artists.
  • Resources: Added tons of new prospecting decisions for several countries. Several late game decisions are invisible until Construction IV is unlocked.
  • Argentina: New VPs.
  • Azerbaijan: Added a bunch of historical advisors/leaders.
  • Bolivia: New VPs.
  • British Somaliland: New VP.
  • Cameroon: Added rubber.
  • China: Added several new advisors.
  • Dominican Republic: Added new communist leader.
  • Egypt: Added new leaders.
  • France: Added new Popular Front Victory event.
  • Germany: Repurposed unused air commanders of the base game as generic land portraits.
  • Guatemala: Added two new generals.
  • Latvia: Added new focus called 'Militarize The Aizsargi' along with one new general.
  • Scotland: Added two new leaders.
  • Soviet: Added a decision to prospect the Volga-Ural basin if Azerbaijan is lost.
  • Tadjikstan: Added a bunch of historical advisors/leaders.
  • Turkmenistan: Added a bunch of historical advisors/leaders.
  • Ukraine: Added a decision to be sure that its claim on Western are transformed into cores.
  • USA: Added five new 'Act' decisions.
  • USA: Added some more admirals.
  • USA: Repurposed unused air commanders of the base game as generic land portraits.
  • USSR, Ukraine: Added naval manufacturers for the Crimean peninsula.
  • Uzbekistan: Added a bunch of historical advisors/leaders.

Tweaks:

  • Game Rules: Galicia is now released when Spain is fragmented.
  • Game Rules: Crimea is now released when the USSR is fragmented.
  • Techs: Increased the importance of acclimatization in uniform techs.
  • Resources: Rebalanced resource distribution across the map to be closer to historical values.
  • Bulgaria: Can now only join Axis through focus if at peace.
  • Byzantium: Locked coring as originally intended.
  • China: If China is puppeted by neutral Japan, they will still get Wang as a leader.
  • Egypt: Changed Muhammad Naguib to Farouk I and updated the portrait and sub-ideology.
  • France: Most war declaration focuses now give warnings to the justified nations.
  • Germany: Göring now leads the civil war against the Monarchists.
  • Germany: Buffed Germany's democratic national spirits.
  • Guatemala: Updated name, portrait, trait and sub-ideology for Jorge Ubico Castañeda.
  • Scotland: Added missing core on Shetland.
  • Spain: Republican Spain is now Democratic instead of Communist.
  • Spain: Manuel Portela Valladares is now the starting leader.
  • Slovakia: Added refining tech bonus to the focus about the oil refinery.
  • Norway: Britain should be democratic and a faction leader before they can ask to join their faction.

AI:

  • Overall: Several countries have higher chance of picking alternate paths.
  • Brazil: Should now utilize the political paths a little bit more.
  • Bulgaria: Will no longer join Axis through focus until 1941.
  • French Indochina: Fixed Vietnam popping up in historical games.
  • Germany: Should now utilize the political paths a little bit more.
  • Hungary: Will no longer join Axis through its focus until 1941.
  • Hungary: Fixed some problems in historical mode.
  • Nicaragua: No longer prioritizes every other focus except political focuses.
  • Portugal: Now takes the correct path in historical mode.
  • South Africa: No longer prioritizes political focuses over everything else.
  • USA: Is now more proactive when FRA/UK go down ahistorical paths and it stays Democratic.

Fixes:

  • Decisions: Updated targeted decisions to greatly improve performance!
  • Argentina: Fixed the country lacking its navy.
  • Belgian Congo: Fixed white background on one of the national spirits.
  • Bulgaria: Fixed losing its puppet status when joining the Axis.
  • Botswana: Fixed faceless leader.
  • France: Fixed a tiny detail regarding the Fourth International decision.
  • Germany: Fixed 'Reassert Eastern Claims' focus blocking progression under certain conditions.
  • Germany: Fixed not being able to go to war with the Soviet Union under certain conditions.
  • Germany: Fixed declaring war on Poland blocking progression under certain conditions.
  • Germany: France will now get a warning message when Germany does the 'War with France' focus.
  • Germany: Fixed ressurecting Hungary by giving them Southern Slovakia when dismantling Czechoslovakia.
  • Greece: Fixed a majority of the navy starting with barely anything in 1936.
  • Greece: Fixed demanding Constantinople working every time.
  • Italy: Fixed Italy's bypass about factions.
  • Malaysia: Fixed several civil war issues.
  • Norway: Fixed a few portraits.
  • Poland: Fixed some details for the Stocznia Gdańska naval manufacturer.
  • Poland: Ensure how Vilnius is ceded to the USSR with the rest of Eastern Poland.
  • Spain: Fixed a vanilla bug that allowed to prevent the Spanish Civil War.
  • UK: Fixed a civil war bug involving Cocos and Christmas Islands.
  • UK: Fixed broken focus tree icons.
  • UK: Updated focus tree with various vanilla bug fixes and sanity checks.
  • USA: Fixed an admiral having the land career officer trait rather than the naval one.
  • Many other minor fixes not mentioned.

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Version 08.09.19 for Hearts of Iron 4 (v1.7.0 - 1.7.1)

We've come around to that fabled period yet again - patch day! The 56 Team has arranged an amazing platter of content, tweaks, and tiny sandwiches for your enjoyment.

Unfortunately the mood around the Team 56 Office has been grim lately. We've all been looking on in horror as our subscriber count creeps closer to 500,000 and a single question looms ever larger in our minds:

Which one of us is the most handsome?

This led to small debate, that then led to a pitched battle using office chairs and several old CRT monitors, and then someone tried to launch themselves out of a cannon to prove a point. It wasn't until Thinking_Waffle told us about his fatal pastry allergy that we all made peace and realized that nothing in life makes any sense.

That being the case, we're glad that you're along for the ride. Thanks for being wonderful and spending your chill evenings with us - making the world a better place one mod at a time.

Additions:

  • Focus Tree: Malaya by Skip
  • Focus Tree: Nicaragua by Jrburton001
  • Focus Tree: Guatemala by Sven
  • Focus Tree: Partial revamp of Greece
  • Focus Tree: Updated France by BlueFoxy
  • Focus Tree: Updated Poland by Darkneon312
  • Focus Tree: Updated Norway by Darkneon312
  • Game Rules: Added new alternate AI behavior paths for France and Italy
  • GFX: Tons of countries have new GFX by Scarecroww, FacundoSim and Jrburton001
  • GFX: New portraits for Ernst Toller, Stanley Baldwin and De Oliveira Salazar by Jrburton001, theHistoria94 and Abbus
  • 3D Models: Added for Iranian, Egyptian and Iraqi infantry by McNaughton
  • Resources: Added shale oil in Scotland and Australia
  • Decisions: Added more prospecting decisions
  • Ideas: Reorganized and added some manufacturers in Britain, Canada, Luxembourg and Quebec
  • Ideas: Historical advisers for Puerto Rico
  • Map: Added Kashgar and Khotan as victory points, made the Taklamakan desert impassable
  • Bangladesh: Added new leaders
  • Pakistan: Added new leaders
  • Paraguay: Added correct starting leader to Paraguay and the event where he is deposed
  • China: Added a decision for China to get rid of its army incompetence instead of through events
  • Misc: Numerous countries have received unique leaders and portraits for their alternate ideologies

Balance & Tweaks:

  • Game Rules: Updated several French AI behavior paths to work with the new focus tree.
  • Resources: South Sakhalin oil moved to Soviet territory with Japanese resource rights, added oil fields in the North of Honshu.
  • Resources: Removed Chinese oil at the Tibetan border due to the absence of historical sources confirming its existence.
  • Resources: Increased the amount of oil produced in Burma.
  • Decisions: Prospecting decisions now come in two versions depending on whether you have Waking the Tiger.
  • Decisions: Enabled throwing of mistletoe at smug bastards. There might be consequences.
  • Decisions: Prospecting decisions are now more evenly spread through the game and partially gated by technology
  • Map: Reduced some infrastructure in China and Indochina.
  • Belgium: Taking half of the country and puppeting the rest will result in a puppet Flanders or Wallonia.
  • Belgium: Redid multiple Belgian national spirits icons.
  • Britain: Burma is now freed if Britain decolonizes.
  • Britain: Established depots for those fleeing west from the Great Winter.
  • Croatia: Added an additional starting research slot.
  • Estonia and Latvia: Unifying the Baltic countries will grant a core on Vilnius.
  • Indochina: Now dismantled if the Asian Decolonization game rule is used, split Rubber through different regions.
  • Vietnam: Added an idea to prevent them from joining a faction like the Comintern while fighting their independence war.
  • Italy: Minorly changed historical AI path.
  • Italy: Tweaked the AI's priorities in the focus tree.
  • Manchukuo: Removed the war requirement for the "An Alternative" focus.
  • Slovenia: Changed some advisers.
  • China: Lowered the debuffs for China's incompetent industry and incompetent army.
  • Mexico: Redid Mexico's companies icons.
  • Spain: Added José María Gil-Robles y Quiñones as leader for Spain if Nationalist Spain becomes democratic.
  • Austria: Austria will now refuse the Anschluss if in a faction with Italy.
  • Misc: Redid nearly all Czech national spirit icons.
  • Misc: Saw two wolves eating the sun and moon, all while the stars vanished and the world fell into a great darkness.
  • Misc: Multiple focus icons have been redone for the Netherlands and Indonesia

Fixes:

  • Game Rules: Removed a lot of options that didn't do anything.
  • Portraits: Fixed generic Asian portraits appearing in Europe.
  • Indonesia: Fixed a bug where an event supposed to free the country didn't, fixed bad idea paths.
  • Italy: Fixed several issues with the historical AI.
  • Italy: The Stresa Front events should trigger sooner.
  • Italy: "Cooperation with Germany" is now bypassed if the latter is already in a faction with Germany.
  • South Africa: Fixed a few decisions.
  • Yggdrasil: Put up a small warning sign near the roots regarding the eternal soul-devouring dragon.
  • Spain: Applied a Paradox fix in the OOB of the Spanish Civil War.
  • Serbia: Readded focus tree.
  • Austria: Fixed "Undermine" Mussolini being unavailable if guaranteed by Italy.
  • United States: Removed the bad portrait for Alf Landon, readded the Vanilla one.
  • Misc: Added missing Patreon portrait to the USA.
  • Misc: Challenged Garm at the gate and fought the beast for 27 days. Didn't win, but I did get this cool t-shirt.
  • Misc: Tons of unlisted bugs and other minor issues fixed.

DOWNLOAD

File info

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RSS
zaid sultan
16:19

DOES THE MOD WORK WITH HOI41.90

15:41
hio 4 player
20:45

this mod dont working

NewCore2solo
13:22

no

MarkGaMeS
02:00

when will the mod be updated to  vesion 1.9.0-1.9.1 

mufasa
03:42

What kind of question is that?

Le Isa
20:39

it dont work  my game looking strange text in game it look like this  Fe_Startgame and Modified_Army and the time in game stop  

FilyGames
13:11

Try to download another mod compatible version, check on the page section: Previous version and try to install the mod 

Lustralxs
22:11

does the mod work on 1.9?

MatyyK
04:16

Yo, just wondering is it possible for the mod to work properly with disabled La Resitance dlc? 'cause i don't like that dlc too much. And btw i played with yours mod on many versions before and i absolutly love it. Keep it up, cheers from Poland

Joksa
00:20

Does the 1.9.1 mod work for 1.9?

kan
20:09

where could i find 1.9.1 patch

Diogo Vicente
02:34

So I installed the mod on my HOI 4 (Husky 1.9), and as soon as it finishes loading, I can see that instead of having the «New Game» tab, I had «new_savegame_tab» tab.It is the same situation throughout the entire game (GER_DESC instead of the German description before choosing a country), this was just an example. Then, the Soviet Union was renamed to «Russia» and the U.S. to «America», which is beyond me really, so stupid and distasteful, it´s like calling the U.K. «England».

Any fixes whatsoever?

FilyGames
13:13

try to install a previous version of the mod, make shure you have download a correct mod version compatible with your game version (sorry for my bad english XD)

Makarov
05:06

Please update to last version of the mod, may update.

Abdurrasyinov
08:41

June patch when? 

minecraft
00:25

does this work for 1.9.0?

lucyver
19:37

mine just crashed after it complete to load on loading screen, any solution?

K
23:07
+1

Please update it to the latest version for 1.10.1

evill222
19:59

No Ecuador, Peru, Bolivia national focus Tree :(  bad

jimmy
02:17

I get an error when loading the game. The error concerns the map mode. 1.9.3 husky is the game version

sanana
13:38

me to

kty
13:48

DOES THE MOD WORK WITH HOİ 4 1.10.1

sanana
13:50

acil cevap map yüklenemiyor hatası veriyor

mehmet
17:59

oyunu 1.10.1 için halledermisiniz

gjjgjgjg
12:58

ne zaman 1.10.3 çıkıcak

Arges
11:42

this mod work 1.10.3

arda
10:10

Hello please release road to 56 rp 

arka
15:55

can i play armenia in this mod?

Sterling16
12:06

Compatible with 1.10.2 ?

Ravanson
15:43

did u try it my friend. Is it works on 1.10.2 ?

Abhijeet
10:12

Please update the mod to 8th June version

A Player
16:46

Mod can give 1.10.1 for this mod

Abhijeet
17:52

Update This to the hotfix

epicchip
06:34

can u upload for 1.10.6 ??

N
20:38

Update?

FrankE
22:25

Please could you upload a mod for voice lines to the countries that dont have any

N
20:46

New update please, thank you!!

19:11

Can you please upload this mod for 1.9.0?

Sinasis
20:09

doesnt appear on the launcher

kaan
18:14

Does it work with battle for bosphorus?

Abhijeet
20:29

Upload wall of steel mod

Abhijeet
20:30

Upload major marches mod

kaan
21:42

when can you post for version 1.11.1?

MarxistStoner__
02:42

Hello,

I'd like you to understand that «Road to 56» is a massive overhaul mod to Hearts of Iron 4.

While patch 1.11, alongside the DLC brings massive changes to the game, both in research and focuses, 

both of which will have to be 

checked, 

balanced 

and adjusted

to make Road to 56 even work with the current patch, 

Please have patience because such things take time...

Quite a bit of it...

Hope you understand, 

All the best to ya lad 

a
14:51

beta just realise pls update

18:11

finally i waited for v1.11.5 update like for a month

hasan32
11:05

does work for 1.11.4?

The Argentinian
19:33

Excelent job!!! The investigation of Argentinian technology and everything else!

Nothing to do with the original game with those ridiculous faces of Argentinian generals.

Many thanks. I wait for the next updates.

Rex
08:00

Update official version please,thank you!

satyr
10:08

any version for 1.11.9?

13:46

Update

jayfuner
01:36

Does it work with no step back 11.9 

hio 4 player
20:43

this mod dont work fix pls

11:23

update

random hoi4 player
13:48

Wont let me download when i tried to download it said «Dont have permission to go to this website» or «Forbidden»

Satg
11:20

June update?

Horiz
20:03

Please upload the «Road to 56 RP» mod

Aaaaaa
10:59

Please update to the 8th of July version! Thank you!

Cazzofisi
17:51

For a future update, it would be nice to expand the «Focus Tree Selection» option, and for there to be more countries like France, that is, to be able to choose the «Standard Focus Tree» or the «Road to 56 Focus Tree». Since in the update we are in HoI, France is reworked in vanilla mode.

Nachapol
14:40

No 1.11.7?

Gego
21:16

1.12.1 update

Gego
21:17

1.12.1 update?

HMS
01:15
+1

Need update for 1.12.2

The Argentinian
03:24
+1

Excelent work Greatexperiment!!! Many thanks.

Will this last version work with By Blood Alone version 1.12?

15:04

pls update 1.12

Russia one and indivisible
04:19

pls update to latest version

11:21

Image

Image

i have put the mod's files in the right paths, but the launcher still refuses to load it

Elessar
03:17

I have the same issue, it doesn't make sense at all

fwenix
19:05

the game gives an error, then throws it out of the game

19:46

update

Russia one and indivisible
06:22

pls update

SkyJT
16:22

Update to 27.11.22 pls

ErickZ
18:39

Pls update to last version

04:16

So i installed the mod with 1.12.5 and it was so good , but when I played with Egypt  i figured out that therse some decisions and focuses (in entire mod not just my country)  that breaking the game. 

Castlexx
19:02

update new version please

Russia one and indivisible
10:15

pls update to the newest beta

Apostata
03:26

Where is half tree Manchuria?

16:14

Please update this mod to game version 1.12.8

bigmac
18:48

update please to 1.12.11

wnmzx
16:28

12.11 update

13:33

New update crashing

Angel
22:32

Me crasheaba el juego a mediados de 1936 :(

ja
09:57

1.12.12 update when

younes
17:43

It crashes on 19 aug 1936. i tried enable/disable autosave. not resolved 

Casian
16:14

Game crashes on launch

Nathan
22:31

Downloaded the update and now the game always crashes in June/July 1936.

Fix?

Migradant
14:51

DLC must be off

シロト
20:32

the japanese ai doesnt do marco polo bridge 

13:50

i just want my family back

justsomeguy
01:03

Do you guys do something called «playtesting» by any chance? You should, because then you'd realize that this version DOESN'T WORK. Considering the amount of time you spent with modding the game this is incredibly pathetic.

Mibhar97
04:47

September the 15th, not working....

CoolMan222
06:38

Yo can you update to September version please? thanks.

CoolMan222
08:43

Does not appear in mods in paradox launcher but old version did

mamrez
11:14

Hello, change the name or add a character to the beginning of the folder name
The mod file is the same, modify the path inside the mod file

example : r820260968 

mamrez
14:18

Update: Delete the first three lines in the mod file

This is how it should be

version=«1.12.9»

...

remote_file_id=«820260968»

CoolMan222
12:25

Yo Operation Gunnerside!/October Update/Arms against tyranny update when?

OvcaTV
20:58

maybe add today's update

hoi4
12:49

it has fucking cats on researce

Kaan
15:56

Please update it to 1.13.4 

Kavics
19:52

Its crashes at 1936 nov 10 24:00

01:05

There is a problem with the download link

01:07

There is a problem with the download linkThere is a problem with the download link

D
20:27

Latvia and Estonia there but NO LITHUANIA ☹️

CoolMan222
13:39

Has this been update to the new December 8 2023 version?

CoolMan222
14:12

Is this updated to the new december 12 hotfix?

BBNB
21:55

Bro, why isn't the v1.13.2 version uploaded but the one for v1.13.1 and v1.13.3 are?! The one for game version v1.13.2 Is the one I need lol

hello
19:50

this works for pirate hoi4?

no
21:52

this does not work when i want to research something there is a cat in a admiral suit stoping me

mohammad
09:29

When will this mods update to version 1.14.1 ?

TANK
05:40

please update. thx.

CoolMan222
20:26
+1

When will the March 2024 update come out here? Theres a march 2024 update on steam but it's not here yet. Can you guys update to march 2024?

DatNoobHack
17:03

didnt expect to get rickrolled after downloaded this

Angel Tuero
09:26

Hello. I am working on translating the mod into Spanish. I would like
you to add my contribution to your mod to improve the experience of Spanish-speaking players.

09:28

Hello. I am working on translating the mod into Spanish. I would like
you to add my contribution to your mod to improve the experience of Spanish-speaking players.

07:47

update please

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