Mod «Millennium Dawn: A Modern Day Mod» for Hearts of Iron 4 (v1.11.9 - 1.11.10)

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Millennium Dawn: A Modern Day Mod

With the dawn of a new millennium, a new chapter in human history is about to be written. Globalization continues to change the lives of countless billions, while rising extremism is showing signs of igniting the fires of conflict. New powers begin to emerge, and not all believe their place in the global order, or that of some competitors, is warranted. A struggle will soon begin, and it will likely change everything. Will you lead your Nation to prosperity and dominance in the decades ahead, or will your Nation fall victim to the defining moments of history?

Welcome to Millennium Dawn.

Millennium Dawn is a multi-mod project set in the year 2000 and carries forward to modern day. The mod itself boasts new and unique tech trees, focus trees, events, and decisions to immerse you in the intricacies of the modern era.

Further it offers a new and unique economic system, a new political system, national taxation and debt, custom internal political factions, international influence mechanics, custom 3D models, a custom soundtrack, and much more!

New additions

  • New and Unique Map (new provinces, real borders, states, resources, industry, and population)
  • New Countries (all with portraits, correct statistics, and military leaders)
  • New Economic System (development, debt, corruption, and budget-management)
  • New Tech Tree (extending from 1965-2035)
  • New Equipment and Unit types (all made from scratch to make combat a complete new experience)
  • All countries have highly detailed and accurate armies, navy, aircraft, and equipment based on real world statistics collected by the IISS’s The Military Balance 2016, SIPRI’s Trends in International Arms Transfers 2016, and FlightGlobal’s World Air Forces 2015.
  • Detailed Civil Wars (if it exists, it's here)
  • Modern 3D models
  • New Political System
  • Custom Internal Faction System
  • Custom Sphere of Influence Mechanics
  • Custom Missile System
  • Custom European Union System
  • All new modern sound effects

Focus Trees:

  • Afghanistan
  • Botswana
  • Brazil
  • Canada
  • China
  • Denmark
  • Ethiopia (Eritrea Puppet Shared)
  • Shared EU Focus (USoE & POTEF)
  • Finland
  • Greece
  • Gulf tree for BHR, KUW, OMA, QAT, SAU, UAE including shared GCC tree also available to EGY, IRQ, JOR, MOR, YEM
  • Italy
  • Japan
  • Korea (South & North as well as a shared tree.)
  • Nigeria
  • Norway
  • Poland
  • Russia
  • Sweden
  • Switzerland
  • Syria
  • Ukraine
  • United Kingdom
  • United States

We still have a long way ahead of us before we reach the end of our development so stick with us and keep up!

Graphical errors will occur with DirectX 11 or OpenGL. Use DirectX 9

  • Fixes

Version 10.04.22 for Hearts of Iron 4 (v1.11.9 - 1.11.10)

AI:

  • Baltics shouldn't leave NATO if neutral

Bugfixes:

  • Fixed GROM image for Poland focus tree
  • Brazilian 2017 Election Killswitch fixed
  • Liechtenstein state name is now correctly name
  • Fixed LEB being named "test"
  • Fixed vanilla custom icons not being present
  • "Assert Control" focus in North Korea will now correctly annex the Korean civil war nation
  • Declare Independence for Hong Kong should now end puppet status properly, also removes Basic Law, Lack of Universal Suffrage and One Country Two Systems national spirits
  • Fixed LIC, MNC, and ADO ability to have buildings
  • Fixed a hole in the Syrian Republican Guard template
  • Fixed Syrian debt negotiation exploit
  • Fixed BAE Aerospace icon
  • Insult event pictures fixed
  • Fixed integrate decision Yemen for Saudi Arabia
  • Fixed SCO event picture pathing
  • Updated Botswana national focus tree for NSB limitations
  • Updated EU scripted effects for NSB limitations
  • Updated Italy events for NSB limitations
  • Made it so the 'Ukrainian Revolution' mission will fire everytime you go over 15 Chance of Revolt not just once and altered the variables to better the pacing of random stability events
  • Fixed Syrian Civil War peace event firigng too early
  • Fixed TAI being unable to be puppeted as anyone other than CHI
  • BRA UNASUL focuses fixed™
  • Fixed TUR.Neutral_Social missing localization
  • Fixed some event pathing errors & overlaps (part 2 electric fixaloo)
  • Fixed some Greek event triggers and tokens
  • Fixed Poland not having the AA it needed
  • Serbia has internet once again
  • Romanian internet is fixed
  • Fixed a Nuking Container Issue
  • Fixed Negative Campaign Event not showing up properly
  • Switched out some Brazilian vehicle graphics
  • Fixed Brazilian stockpile lacking equipment or having erroneous equipment
  • Brazilian corporate tax and debt percentage to more accurately reflect real-life levels
  • Fixed some Brazilian issues, made focuses clearer
  • Fixed Ukrainian Event "Cooldown of 2001 Protests" now showing the correct text

Content:

  • Reworked Officer Corps for CZE, GRE, FRA, NKO, SWS, SOO, TAB, SYR, SOO, SWA, NKR, NIC, NCY, NAM, MRT, PAP, MOZ, MNC, PAL PRU, PAN, PAR, PHI, NEP, MNT, SUR, NGR, SLO, SRI and 6 releasable tags
  • GRE-CYP Enosis event chain allows for Akrotiri's return under correct conditions

Database

  • Added Nagmachon (IFV 1995) to Israel in 2000 bookmark
  • Updated Israel's population to match real life numbers
  • Patched remaining goals_shine.gfx errors
  • Switched loadup scenario to be 2000 vs 2017
  • Increased Greece's starting military spending level by 1
  • Changed Greece's starting convoys 150 -> 400
  • Futuristic Nuclear Reactors now has the proper historical year of 2015
  • Fixed Victory Points databasing (They should now be correctly sorted into their state files)
  • Minor nations now start with $3.0 Billion in treasury for balancing purposes
  • Increased Nigerian oil to better represent their oil reserves
  • Fixed double power ranking setting
  • Cleaned redundant variables from Canada
  • Corrected the name of a Swedish politician

Graphics:

  • New models for Mig21, Mig23, Su17, Su24, Mig29, Su27, Su33, Su57, and correction to the tu160 models
  • f111 aardvark model added for USA
  • F14 Model Replaced to match USA Tech Tree Icon (F15)
  • J15, Type 003 Aircraft Carrier, and ZBD-97 for China model added
  • Brazilian tank model added
  • APC and IFV models switched around to correctly match icons (APC Battalions previously showed as IFV models)
  • Optimized current in game models to have a lower and more light weight impact on game runtime
  • Custom city graphics for Austria, France, Germany, Netherlands, Italy, Monaco, Spain, and Switzerland
  • French focus Total SA now has an icon
  • Train Graphics
  • Updated general portraits for China, Germany and Russian
  • Updated some portrait from Swedish politician

Localization:

  • ALCM launch button trigger tooltip rework
  • Fixed Possessive in French focus Napoleon's Dream

Map:

  • New Outer Donbas state for Ukraine
  • Added additional maps
  • Fixed provincial issues in Sierre Leone

Modding:

  • added instructions for map changes to Millennium_Dawn\history\states\#readme.txt

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Version 21.03.22 for Hearts of Iron 4 (v1.11.9)

AI:

  • Removed minors from mockup missile defense AI (including HLS & SMA)
  • Improved project AI so they should now be more willing to put other buildings in project queues
  • Improved logging of AI Investment targets so Bird can make better AI (Bird fix AI)
  • Added a AI check for the AI to ignore taking debt if they fit well within targeted budgets
  • The AI will be more likely to keep their policies in line with their focus trees
  • AI will now use 'revert ideas' decisions for Poland
  • Fixed and added historical AI for the nordic countries
  • The Nigerian AI should no longer ping pong between Islamic and Christian religious paths
  • Ukrainian AI should no longer bum rush the Baltic-Black Sea Union every game
  • Sanity checks for Korea. They shouldn't take their wargoals for JAP or USA if they're currently at war with South Korea

Bugfixes:

  • Civilian Folder Horizontal Scrollbar patched
  • Fixed diplomatic actions UI issues for resolutions smaller than 1920x1080
  • Fixed policies UI for resolutions smaller than 1920x1080
  • Bosphorus strait fixes (map & missile launch triggers)
  • Strait icon not covered from missile buttons anymore
  • Updated Housing Crisis Effect for "Cool Down the Markets"
  • Fixed Somalia Civil War issues and converted cleanup events to an on_action
  • Fixed increasing tax rates giving their proper popularity changes
  • Fixed the missing leaders for San Marino
  • Fixed agencies being listed as the Iraqi Falcon Intelligence Cell
  • Fixed exploit adding additional nuclear warheads to ongoing production
  • Fixed Canadian Infrastructure sections
  • Removed Rail Guns from Frigates
  • Added ability to have ESM on newer (2005 and newer) Destroyers
  • Fixed Ukrainian spirit "Ukraine without Kuchma" not disappearing
  • Fixed Ukrainian Donbass Civil War Events Triggering improperly
  • Fixed Tsaryov not being NOV's leader on civil war
  • Fixed America's Great Recession event not properly ending.
  • Fixed Communist Cadres not showing up if communist
  • Fixed Brazilian election issue
  • Fixed Nigerian ideas not giving full benefit
  • Fixed Ukrainian Orthodox Church being takeable w/o the requisite focus
  • Fixed Ukrainian Strong Republic not getting the strong republic idea
  • Fixed La Resistance Portrait not showing up
  • Fixed resources strip showing incorrect icon when missing resources
  • Added ISR APC tech & 1985 MR tech
  • Deleted Aircraft tech from UAE (2017)
  • Fixed Lithuanian state name Siauliai
  • Fixed focus icons not displaying for communist path for Poland
  • Fixed Polish State Run Economy main cycle failing even if all requirements are fullfilled
  • Fixed localisation for Polish State Run Economy main cycle notification
  • Reduced monthly cycle for State Run Economy to 29 days (with mission re-enabling it should now be 30 days)
  • Fixed Polish focuses not constructing correct amount of refineries
  • Fixed MR & STK certification not working, MR & STK can now be used for ALCM
  • Added Japanese Core to Okinawa Base
  • Improved Ukrainian Novorossiya Trigger
  • Tweaked the decisions for Ukraine
  • Nigerian decisions tweaked
  • Fixed a Nigerian deadlock in the Boko Haram path
  • Fixed broken division template in LAR Triggers
  • Fixed Ethiopian missions always being active
  • Fixed portraits not displaying properly for LAR agents
  • Fixed American event paying yourself for demanding Sudan reparations
  • Can boost parties for non-Muslim nations if you have the salafist game rule enabled
  • Fixed Air & Missile Defense Auto Deploy not updating stats
  • Fixed Air & Missile Defense minus buttons add more missiles than deployed to inventory
  • Changed coup by influence math so anything above 1 GDP/C isn't immune to coups
  • Corrected russian state name Veliky Novgorod
  • Fixed MBT pictures for India
  • Fixed MIC, SML, SHA, ABK, and TAL not having starting tax rates causing them to go bankrupt early game
  • Nigerian Foreign Investments and Neighborly Expansion should no longer scope to Nigeria
  • Removed reference to a vanilla event from LAR
  • Patched economic cycle events. Negative events should now be much more likely to occur
  • Patched internal faction The Bazaar immediately plummeting to 0 when taking any kind of opinion option
  • Fixed nuclear doctrine triggers for fire button not working correctly
  • Fixed nuclear test not working correctly
  • Fixed satellite access adding wrong stats, when own sat system is higher

Content:

  • Added option to Stock Market Crash to "bailout" to give you a player option
  • More factions dislike when the Stock Market Crash
  • Added Ukrainian Event to cooldown the 2001 protests
  • Added German ship names
  • Rebalanced some Nigerian focuses
  • Syrian Civil War named threat is now 5 tension rather than 2 allowing for volunteers
  • Cut the PKK system (System for Turkey needs to be completely reworked)
  • Added an event for nuclear tests

Database:

  • Added AA Upgrade 3 to Russia
  • Removed minors from on start up SAM sites and SAM tech (including HLS & SMA)
  • Officer rework for MIC, MLC, MLD, MLT, MLW
  • Added Early Helicopter to Nigeria
  • Updated Israeli Aircraft Names
  • Updated Isreali starting Techs
  • Removed some UAE starting Techs

Focus Tree:

  • Revealed hidden North Korean tree branches
  • Reduced negative modifiers from Arduous March so you can actually research something (in 8000 days :kek:)

Graphics:

  • Updated Investment System Icons to new building icons

Localization:

  • Fixed a typo in alert button
  • Fixed a typo in Trajectory Tooltip
  • Updated localization for Investment System
  • Fixed grammar and spelling for the print money tooltip
  • Fixed type in Eau Claire, WI
  • Fixed typo in Turkish city

OOBs:

  • Fixed FREMM-FR class not having VLS

Performance:

  • Optimised Syria's events
  • Additional optimization to event runs

Military:

  • Removed Power Projection mechanic
  • Strike Fighter now are fighter cas tactical_bomber scout_plane
  • Multi Role Fighter now are fighter interceptor cas tactical_bomber scout_plane
  • CV Multi Role Fighter now are fighter interceptor cas tactical_bomber naval_bomber
  • Balance changes to CAS damage and survivability
  • Updated Defines to help balance Air-to-Ground stats
  • Increased Air-to-Air damage for Aircraft
  • Adjusted Terrain Penalties for CAS damage
  • Adjust Air Combat Damage scale to more closely align with Vanilla numbers
  • Adjusted Defines for Positional Values and Stacking values to penalize Death Stacking Navies

UI:

  • Replaced hoi_22typewriter font with hoi_18mbs for missiles UI
  • Fixed strategic priorities overlapping visuals
  • Added click options +10%, 50%, 100% to nuclear energy/nuclear material buttons
  • GDP and GDP/C is now viewable on diplomacy screen in treasury and income tooltips
  • Fixed overlap in strategic priorities screen
  • Nuclear warhead production +10/-10/+100/-100 click options added
  • QOL Update Missiles Launch Control Center: salvo & duration automatically set to 1 when selecting a missile
  • Fixed policies screen to view the policies on lower resolutions

Economy:

  • Capped max negative population growth from GDP/C to -100% from -115%
  • Taking control of the Panama Canal and the Suez Canal from their original owner will now give income
  • Changed Power Ranking calculation to prevent overflow making everyone a non-power

Map:

  • Fixed unit locations in Western Tibet

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Version 12.03.22 for Hearts of Iron 4 (v1.11.9)

AI:

  • Implemented Country Specific Civilian Industrial Targets for CHI, USA, ITA, FRA, UKR
  • Implemented a generic country industrial target for generic minor, regional, large, and major nations
  • AI is now willing to trade away 35% of their factories for resources
  • Expanded the AI for the naval powers {Any nations with navies now have targeted AI for vessel construction and breakdowns}
  • Removed the Afghan and Tajikistan AI to build dockyards. (yes this was a weird thing)
  • Tweaked the way the Ukrainian AI handles event options
  • Improved AI for economic budgeting
  • AI is now much more anti-debt than before
  • Taliban should no longer suicide on Afghanistan
  • America now should no longer abandon Kuwait Naval Base when at war with Iraq (hecking Bush)
  • North Korea/Korea should not invade the other if they are guaranteed by superpowers
  • Added investment AI for South Africa

Balance:

  • Balanced Refitting IC cost of modules
  • Balanced IC cost of many modules, especially ESMs
  • Added new module choices to many slots, especially ESMs
  • Various minor changes to mtg modules
  • Buff to carrier wings
  • Tweak to CHI Xi's part focuses
  • increased sub spotting
  • Buffed resource to factory ratio
  • Rebalanced the LAR Agency system
  • Increased factory requirements for research-related focuses in the generic tree
  • Increased Naval Attack and Targeting for Aircraft
  • Slightly nerfed AA stats on Naval Modules (needs testing)
  • Increased Air Attack stats on Aircraft
  • General balance to dockyards
  • Rebalanced Ethiopian railway decisions
  • Rebalanced China's STE decision to not give infinite Research Slots
  • Reduced MD's LAR operatives to 10 from 16
  • Shore bombardment is now capped at -100% vs -200%
  • Nerfed Close Air Support
  • Buffed Anti-Air
  • Buffed Naval Bombing from aircraft
  • When you financially collapse subjects are released
  • No longer can manually take debt when interest rate is greater than 20%
  • Engineer companies have greater entrenchment
  • Tension from puppeting is now reduced
  • Yearly tick down for tension increased from 1.2 to 1.8

Bugfixes:

  • Fixed some naval variant errors
  • Fixed the subideology scripted GUI spamming an error whenever selected/hovered
  • Fixed the musical compression to be 44.1KHz for Firewall, Memories Without Colour, and Lost on The Hill
  • Fixed Italian 2017 equipment not loading
  • Performance improvements to hourly checks for the EU Tree (should yield a large performance boost to many users)
  • Fixed Canadian events not triggering properly
  • Fixed a 3D Model spam
  • Fixed Carrier techs not having the general category of Carrier
  • Non MTG ships should now spawn properly
  • Tweaked some localization
  • Nationalist Bosnia will now correctly show up in event texts
  • Prerequisite tooltip for CHI focus "The Persian Link" now shows correct state names
  • Fixed several issues within the Brazilian Tree
  • Fixed missing technologies in some releasable tags
  • Fixed Carrier Event chain for China
  • Fixed some localization issues within the Election event chain
  • Fixed UK decision icons not showing up
  • Fixed stats changes for equipment variants overlapping in the upgrade window
  • Fixed/updated some SCO content
  • Fixed research start year for C5ISTAR Equipment
  • Fixed leader for Salafist Kurdistan
  • CAN Provincial Infrastructure decisions won't appear when infrastructure in the state is at max level
  • GRA Western conservative party now has a name
  • Fix some typo in localization and terrain name
  • Fixed Italian focus spamming you with 200+ "NATO Leaves"
  • Fixed Vilinus terrain image error
  • Fixed Dockyard being created in Copenhagen province (caused some issues with crashing)
  • Fixed missing LibyaNews.1.a localization
  • Fixed MTG VLS category
  • Fixed MTG modules localization
  • Fixed treasury change for The Retirement Reform focus for Denmark
  • Fixed the picture for King Frederik The 10th of Denmark
  • Fixed Ukraine focus Reduction of the State to decrease centralization instead of increasing it
  • Fixed Andorra localization for its political parties
  • Fixed the on actions for Canada OP Yellow Ribbon
  • Fixed GFX texture paths for air
  • Fixed generic focus tree naval base to add building slot
  • Fixed ideas for Brazil
  • Fixed a lot on the Brazil focus tree
  • Fixed saudi_royal.4 event
  • Fixed events for the Gulf and EU
  • Fixed focus four Gulf focuses that didn't add building slots and one that didn't change treasury after adding building
  • Fixed US Push The Ban Through event
  • Fixed the investment system so you can't invest for free using released countries
  • Fixed Pakistan Defence Companies that were available to Norway
  • Fixed UNASUL members to be the correct members and not the whole South America continent
  • Fixed Paracel Sea spelling
  • Fixed Poland missing research on the techtree for 2017
  • Fixed Kilkis to be capitalized
  • Fixed event texture paths
  • Fixed decision texture paths
  • Fixed goals texture paths
  • Fixed skills of Brazil commander Augusto Rademaker
  • Fixed non-MTG ships appearing when using MTG on India and Brazil
  • Added localization for Polish Lithuanian commonwealth
  • Fixed state category updating
  • Fixed Nigeria & Ukraine localization
  • Removed duplicate localization for EU, France, Japan, UK, Denmark, Greece, Canada, Brazil, USA, Italy, Germany
  • Fixed Botswana event localization
  • Fixed typo's, readability
  • Corrected grammar and spelling mistakes
  • Fixed China nuclear power localization
  • Fixed Chubu state localization
  • Fixed localization of Ukraine defense companies
  • Fixed Brazil.35, Brazil.19 and Brazil.21 event text
  • Fixed cartel.12 event text
  • Fixed the temporary tax cuts decision
  • Fixed USA.31 event text
  • Fixed influence coups math
  • Fixed LAR Operatives Linguist stuff not working correctly
  • Fixed Ukrainian militia decisions
  • Fixed the way Ethiopian railway decisions work
  • Fixed broken Ukrainian party icon
  • Fixed Naval Lists not have localization
  • Fixed Angolan Civil War Event that makes Afghanistan become Angola
  • Fixed clear portrait on default operatives
  • Fixed Zhirinovsky Monarchist Effect not properly gaining National Populist Support
  • Fixed missing portrait for Rosario Crocetta
  • Fixed Confederate States having non-MTG techs w/ MTG enabled
  • Fixed loosing research solts when forming the United States of Europe; gained Techs now don't popup anymore
  • Fixed German Legacy is now removed with focus Constitute the new European Nation
  • Fixed Operatives no longer generating properly

Content:

  • New Gamerule to control duration of influence mechanics cooldown
  • Made Cyber Warfare decisions for Non-LAR Players (will convert and add on to LAR systems)
  • Evergiven Blocking the Suez Event Chain
  • New idea "PLA Business Ventures" and "Decline of PLA Business Ventures" for End PLA Business
  • Leader term limits implemented for relevant countries
  • Jihadist border crossings restricted to countries that have the counter-terrorism mechanic
  • Jihadist border crossing event descriptions updated to show a bit more information
  • Added AI behavior for Italy in gamerules
  • Removed Rio Pact and Budapest Memorandum
  • Added a code to cancel all given and received guarantees when changing Outlooks
  • New Internal Faction events
  • New Economic Events
  • Complete Rewrite and expansion to Investment System and Economic System
  • Complete Rewrite and expansion to Internal Faction System
  • *insert trollface here* kek
  • New Missile System (Yeaaaa babyyyyy)
  • Changed how Ukrainian random events trigger
  • Limited the Generic Civilian Factories Focuses to be done at peace only
  • Added base equipment capture rate: 5%
  • Reworked officers and officers corps for MD
  • Starting Reactors are given to most nations who have them

Database:

  • Cleaned texticons.gfx of vanilla ideas
  • Archived unused decisions for greater load-up speed
  • Archived unused localization files

Focus Trees:

  • New Tree

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Version 04.02.21 for Hearts of Iron 4 (v1.10.1 - 1.10.4)

AI

  • Improved AI Strategies and on_actions to fire less
  • More improved AI logic for upgrading fleet design
  • Greece shouldn't leave NATO now
  • Added new Game rule for Potato PCs -- Expanded on the AI division limiter to be more limiting for PCs
  • Expanded AI rules for investments to make it more likely to occur
  • Tinkered with Debt AI to be more likely to take debt during war
  • Iran should now historically send volunteers later on in 2018
  • Improvements to Italian AI
  • Expanded AI strategies
  • Improved AI for moving up and down trade laws
  • More AI management of money
  • Improved AI unit production of ships
  • AI should now use dynamic brigade/division templates. Whos ready for Skynet?
  • Improvements to AI Production dynamics
  • Canadian AI improvements
  • Additional influence AI for NIG, SAF, RAJ, ARG
  • More improvements to money AI
  • America should no longer dump troops in Somalia for them to just die
  • Added an AI decision for influence to try and get keep domestic influence up
  • Toyed with the AIs likelihood to use the economic decisions
  • Created an AI Strategy Plan for Nigeria so their game rules function better
  • AI should be slightly more dynamic with trade agreements
  • Corrected an AI issue where they would try to puppet nations that are already puppeted

Units/tech

  • Increase fuel cost of Naval training
  • Replaced trickleback bonus from body armor with recovery rate bonus
  • Body armor buffs non-militia units a bit more now
  • Nerfed resource requirements of the utility vehicles
  • Reduced the speed of transport helicopters so the airborne units don't fucking ZOOM
  • Reduced speed for Recon Tanks
  • Aircraft nerfed
  • Aligned support companies HP to batallions HP
  • reduced IC cost increase from upgrades bought by XP for land units
  • new starting division templates for Italy
  • Nerfed gain from special forces tech/made them more expensive

Balance/Gameplay/Mechanics

  • Buffed ISIS again to ensure they last longer than a few months
  • Handful of Research Slot Balance to prevent the generic tree nations from having more than more industrialized nations
  • Economic decisions now has a bankruptcy explanation as well as debt section
  • New Game Rule to remove micronations
  • Russia is more likely to chose options beside going putin if playing Ahistorical
  • New War on Terror Stuff
  • Islamic State no longer starts at full scale conflict with Kurdistan
  • Nerfed Focus tree rewards for Brazil
  • Balance to Italian Ideas and Focuses, especially non-democratic paths
  • Balance to Mafia mechanics, moved basic decisions to events and added more
  • Slight reduction for infrastructur
  • Some math fixes are now redone
  • Upped the penalty for researching ahead of time
  • Reduced max tech sharing from bonus
  • Added a month timer to economic/military aid so you can't spam puppet
  • Balanced Canadian Subsidies
  • Capitulations no longer generate world tension
  • Some equipment now uses steel rather then aluminium.
  • Total rebalance to all modules
  • Buffed ships
  • New revised bankruptcy mechanic
  • Mexico should no longer fall apart 4 years into the game
  • Military Officer training laws now increase general/admirals skills along with their level
  • When treasury gets too negative now for both the player and AI it adds it back to debt and adds 25% more money to be in the positive again
  • New Strengthen Nations game rules

Database

  • Added 1965 utility vehicles to HUN in 2000
  • Cleaned up some background stuff

Politics/Influence

  • Rebalanced costs to influence decisions
  • Changed Charles Taylor to Right-Wing Populist from Neutral Autocracy
  • Added influence values for Liberian and Sierra Leonean rebels
  • Made Armed Forces Revolutionary council a puppet of Taylor's Liberia to fix some weirdness with the wars
  • The default subject level is now Satellite instead of Puppet (2nd highest autonomy level)
  • Disabled Collaboration Governments
  • The influence puppet action now makes the target an Associated State (highest autonomy level)
  • Puppeting a country now gives them elections or removes them depending on the overlord

Content

  • Added ceasefire for Ethiopian-Eritrean war to stop them fighting forever
  • New Game Rules to Randomize Outlooks/Religion/Internal Factions
  • New pictures and names for Italian vehicles
  • Added custom name lists for Italian divisions and ships
  • Syrian focus "Increase Exports" now raises your export law
  • Simplified Syrian "Depose the Hashemites" focus coup chance calculation
  • Syrian focuses for choosing between conscripted army and volunteer army now show correct effects
  • After relations between Syria and Rojava break down, their NAP is disabled
  • If Syria goes into civil war, it will get the Divided Syria idea and Lebanon will break free
  • You no longer get double elections in Russia in 2000, instead you get the election event on the date of the actual election
  • USA now needs to own Guantanamo Bay to setup the detention center
  • Bonn Agreement now sets the leader correctly for Afghanistan

Graphics

  • Updated Graphics for Coat of Arms
  • Fixed a few broken shines
  • Pictures for Italian events and custom logos for parties
  • Fixed broken Indonesian Divided Icon/India Divided Icon

Bugfixes

  • Fixed AI spamming Trade Agreement
  • Localization fixes in One Child Policy
  • Fixed released nations not being able to initialize custom political content
  • Fixed issue in Greek tree where the clamp_variable was not correctly assigned
  • Corrected Winnipeg's name
  • Fixed Light Striker Fighter carrier category name not showing up
  • Fixed a minor missing bracket in the Israeli tree
  • Fixed nukes not producing
  • Minor loc fixes in the Danish focus
  • Fixed one of the nuclear reactors having a fuel cost
  • Fixed Legacy Italian ship variants showing up for
  • Localized Missing Tech Share Name for Israel
  • More cleaning of the error log
  • Fixed icon for Greek modifier
  • Non-MTG variants should now only show up for non-MTG things
  • Military Aid button requirements corrected
  • Improved logic for manipulate politics so it actually removes 10% of the influence in the nation
  • Corrected the name of the Saskatchewan class Frigate
  • Fixed Nigerian Fleet crashing in 2000
  • Cleaned up experience errors in Naval OoBs
  • Fixed stuff being unable to convert in engine sections
  • Releasable should now have politics/ability to invest
  • Releasable now inherit the technology from releaser
  • Fixed exploit with the invest and cancel bug
  • Social Services tech gives a buff to rooting out resistance and entrenchment
  • Fixed UI positioning of the puppet view in diplomacy
  • Additional fixes to the MTG OoBs and tech balance
  • Fix to the Italian carrier being a carrier rather then a heli operator
  • Fixed AI Russia not following game rules
  • Russia should now only go Putin when playing Historical
  • The world will no longer randomly shift to preWW1 borders for no reason
  • fixed releasable politics not initializing
  • Corrected a handful of broken graphics
  • Non-MTG legacy techs should no longer be given so no legacy ships should be present
  • Greece should no longer go down other path if specified in the game rules
  • Fixed texticons for units
  • Fixed a handful of issues with influence actions
  • Bill from Brussels should now fire after the first year
  • POTEF election campaigning not disappearing fixed
  • Fixed EU military exercises
  • POTEF election campaigning re-enabling
  • Integrating Finland and Greenland no longer gives you cores on the Galapagos and Ecuador
  • Added tooltip to the Occupation of Lebanon idea
  • Added a bypass for Russia's Novorossiya focus if Ukraine is a puppet of Russia
  • Added missing anti-air attack from dual purpose light gun modules
  • Turkey's util vehicles Ejder Yalcin changed from Otokar to Nurol
  • Reworked money scripts so MP bug should now be fixed
  • Flag compression redone
  • all text icons in battles should now work as intended
  • Added back Andorra's name
  • Naval Defense Companies should now give buffs to Naval Units (The tooltips are going to be long. I am sorry)
  • Ships should now c

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Version 26.12.20 for Hearts of Iron 4 (v1.10.1 - 1.10.3)

AI

  • Tweaked AI ratio of mils to civs to prevent frequent conversion
  • Tweaked AI for Intelligence Agency
  • Add AI division limiter
  • Improved economic AI with tax rates
  • Improved Economic AI with peace time decisions
  • AI should now properly take and buy down debt
  • Baltic countries no longer leave NATO immediately
  • Overhaul of unit building AI
  • New AI strategies to get the AI to manage their budgets better if they need to
  • AI is now more likely to embargo other nations
  • Trade AI - AI likely to make trade agreement
  • Improved Influence/Investment AI for new nations
  • Functioning AI for MTG ships
  • Better AI for Fuel management
  • AI uses more planes now
  • better AI management to prevent influence spam
  • Better Unit AI
  • Improved combat AI to ensure proper wars
  • Improved Trade AI. AI should be more likely to import oil in peace and during war to ensure fuel and a reason to actually have oil
  • AI will now dynamically reject economic aid based on opinion and other factors
  • AI Ukraine will now build units in 2017 start date to defend itself against Russia.

Bugfixes

  • Fixed missing Algerian party icon
  • Fixed missing texticon error with subunits
  • Corrected Rwanda/Tanzania not having Commonwealth of Nations Ideas
  • Fixed missing Malawi party
  • Fix bailout event not updating interest rates
  • Some minor fixes to 3D models
  • Fix the Feedback Exploit to Tax Cost
  • Fix names of Guatemala's leaders not showing up
  • Fix Macedonia not having a core on its Eastern state
  • Fix being unable to take the highest level corruption
  • Fixed some general influence bugs
  • Fixed several backend UI bugs
  • Non-existent deleted weekly to improve performance of influence arrays as well to kill ghost influencers
  • Fixes to Counter Terror Advisors decisions
  • Texticons for various unit types should now show up properly
  • Fixed being able to invest in lands you control

Decisions

  • Fixed being able to sue Microsoft twice as USA
  • Created cheat decision to max internal faction opinion
  • Improved AI for Nigerian decisions
  • Finalized Vehicle Equipment Purchasing
  • Added additional checks to decisions
  • New Influence Decisions to combat 1-3 influencers as well as improvements to influence decision AI
  • Fixed support GCC membership decision showing up for a country that is already a member

Economy

  • Increased resources for all nations across the globe: Particular focus on global exporters
  • Economic decision to drop money on to spur growth
  • Leasing decisions to recieve mils and civs when needed
  • Rentier state and other resource driven economies now have more variability in income depending on exports
  • Various techs now impact expenditures
  • Additional factories for South America, Asia, and Africa. Particular focus around the regional powers.

Events

  • Fixed Turkey Kurdish politics event spam
  • Added Xinjiang rebellion event
  • Made GCC countries less likely to veto initiatives
  • In-Depth Italian Events

Focus Trees

  • Made Nigerian tree compatible with Counter-Terror systems
  • Fix Nigerian tree not properly deleting christian militias
  • Moved Brazilian focuses so they no longer overlap
  • United States of Europe Focus Tree
  • Reworked Ethiopian Industrial tree
  • Changed a handful of Ethiopian focus triggers
  • Added Xinjiang SAR focus
  • Fixed 'Alliance to Rival NATO' focus not creating a faction
  • New Italian Tree
  • New Canadian Tree
  • United States of Europe (USoE) focus tree
  • President of the European Federation (POTEF) focus tree
  • New Extension to Brazils Focus Tree
  • New Greece Tree
  • New Israeli Tree (NOT FINISHED, PLAYABLE)

Gameplay/Mechanics

  • Annexing Puppets Yields Cores on their core territory (prevents a uber aggressive nation conquering other countries and then annexing them to gain all cores on all their lands)
  • Annexing Puppets forces you to inherit their treasury, debt and international investments
  • Nukes are toggable now via the Game Rule
  • Generals now can take 24 units rather then 15
  • Max experience has been buffed to 1000 from 500
  • Nerfed Biofuel refineries to cost 25000 from 45000
  • European Council (Reworked Voting System, Voting Prediction)
  • European Parliament
  • European Union Budget
  • Breach of European values
  • Reworked EU Tutorial
  • Reworked Influence Mechanics - Better balance with more AI usefulness, new military aid option
  • Mexican Drug Cartels
  • New Scripted Diplomatic Action - Trade Agreement
  • New Mafia Mechanics
  • Forambles: Arab Republic, Baltic Union, Central America, Gran Colombia, Scandinavia, Iberia
  • New EU Council mechanics
  • EU Parliament
  • EU Budget
  • Breach of EU value system
  • POTEF election system
  • Reduced influence gain from investments to prevent spam

Graphics

  • Added missing Portuguese Portraits
  • City graphics for all of Africa, Russia, Japan, China, Australia, New Zealand
  • Graphics for some major landmarks like Mt Everest and Mt Kilimanjaro
  • Additional Focus Icon Graphics added
  • New Idea graphics
  • Fixed Swiss portraits
  • Fix to Spanish parties
  • Metric fuckton of flags for you flag dweebs
  • New Loading Screens

Localization

  • Updated localization for Election Events
  • Fixed typos in Game Rules
  • Various focus tree localization improvements
  • Updated Land Tech Doctrine Localization
  • Updated localization for influence
  • Various background loc improvements
  • Internal faction opinion changes should display unique names now whenever doing the effect

Map

  • New urban tiles and improvements to maps
  • A large number of new states and fixes to some other states/provinces
  • Fixed Botswana's Capital name
  • A number of new landmark/City Graphics
  • Fixes to some major cities not having Urban Terrain
  • New straits!
  • Fixes to Tunis' capital
  • St Helena & Canary Islands now are present in their respective states
  • Added Tags: SMA, MNC, LIC, CAS, CAL, TEX, ZAP, YUC, RGD, IOM, ETK, FGU, GAL, GRL, PAT, NAV, NEN, SAR, AND, SPL and SUL
  • Corrections to some supply areas in Europe

Music

  • Remastered Soldiers Without Guns, and Technology
  • New Songs: Lost on The Hill, We Remember

Politics

  • Dominican Party no longer shows up in Denmark
  • Fix for Ukrainian Leaders now having the proper names
  • East Timor is no longer radical Shiites
  • Reworked Politics for Togo, Guatemala, Algeria, Ghana, Switzerland, Zambia
  • Swiss Top 4 Parties now in coalition to more accurately represent the Swiss Federal Council

Tech Tree

  • Added Nuclear Reactor tech allowed by Game Rule
  • Added Construction, Fuel, Special Forces, Support Weapons trees to techs
  • Rebalanced tech costs
  • Improvements in tech tree localization
  • New MTG Tree
  • New Naval Doctrine

Units

  • Units have received a comprehensive speed rework
  • Costs are now more appropriate given new resource values
  • Nerfed Maritime Patrol Aircraft
  • Gave naval planes Scout Plane abilities
  • Removed Engineer Tanks
  • Fuel is now balanced according to new resources reworks
  • MTG Compatibility

DOWNLOAD


Version 20.07.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

Balance

  • Constructing Building Effects are now returned to vanilla levels
  • Increased likelihood of economic events
  • Removed all starting Factions
  • Only Great and Super Powers can create factions
  • Increased faction joining tension limit for other power ranks
  • Military Junta can now trigger civil war

Bugfixes

  • Fixed empty slot in Mozambique's 2000 OoB
  • Damascaus Spring no longer causes weird things to happen with duplicate ideologies and missing leaders
  • Puppeting a country now correctly sets leader traits and uses real life politicians if applicable
  • Corrupt Oligarchy removes in other branches aside from Putins in Russian Tree
  • Fixed several Taiwan, Tibet, China cores and claims

Decisions

  • Reworked the Flag System to be more clear while also expanding its abilities

Focus Tree

  • Reworked cosmetic tags in BRM, CHI, Gulf States, POL, SOV, SYR, FRA, LBA
  • Uniting Europe now gives cores on all united terrain

Game Rules

  • Created new game rule to allow edgy flags

Graphics

  • Assortment of new flags for many countries
  • Nordic City Terrain correctly scaled
  • Added a few more icons to Syrian tree
  • New 3D model for Italy
  • Changed Australias rifle to be correct on their model
  • Icons for most Autocratic/Monarchist Arab Parties
  • Icons for various socialists Sub-Saharan parties

Localization

  • Expanded tooltips in Market Boom event to clearly explain what they do
  • Egyptian Victory Points now correct

Map

  • Fix jagged naval path in Pacific
  • Fixes to the Weather Map
  • Fixes to the strategic regions
  • New state for Zanzibar
  • Added the straits of Messina, Kerch Strait, Kanmon Strait, Tsugaru Strait, Hainan Strait
  • Plethora of other generic map fixes to improve the height and terrain maps.
  • Rebalanced East African States

Politics

  • Namibia is now Emerging Radical Socialist
  • Angola is now Emerging Radical Socialist
  • Italian Ruling Party is now correct for the start

DOWNLOAD


Version 28.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

Events

  • Positive events should now correctly fire (Birb accidentally deleted them like a dingus)

Focus Tree

  • Stabilize Food Supply focus now correctly increases opinion for Ethiopia

Gameplay/Mechanics

  • Fixed remaining issues with GDP/c upgrades
  • Drifts should now correctly update on economic cycles
  • Drifts from low stability neighbors now should be checked weekly if stability is lower then 35%

Graphics

  • New event pictures
  • New focus icons
  • Fixes to tech tree icons. Mainly industrial/engineering
  • Reorganization of focus icons (backend update)
  • Corrected missing portraits for Lesotho and Trinidad
  • Fixed missing portraits for Uruguay

Map

  • Added Awdal and Khatumo states for Somalia

OoB

  • Changed Navy from Portuguese to Spanish

Tech

  • Gave Humanoid Robots an effect

DOWNLOAD


Version 21.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

Decision

  • Fixed USA Cabinet Member Decision

Focus Tree

  • Fix for Burmese focus prerequisites being bugged out if rebels are annexed
  • Fix for Russian Annexation of Crimea. They receive a core now

Gameplay/Mechanics

  • Subsidizing reintegration of child soldiers properly deducts money from treasury
  • GDP/C upgrades now function as before

Graphics

  • Tech icons fix so they no longer disappear

Operations

  • Steal tech operations now function properly referencing appropriate techs

Tech

  • Fix the ability to build equipment via research

DOWNLOAD


Version 20.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

AI

  • AI now should correctly create intelligence agencies
  • Peacetime AI will now research industrial/engineering tech
  • Additional AI strategies to make SWE aggressive/nationalist AI smarter
  • AI now should no longer take generic if they have a better/unique defense company
  • AI will be more likely to take their starting ideology path
  • AI for Air Doctrines so certain nations will prioritize their historic routes
  • CHI Red Dawn Strategy added a few more steps to ensure CHI has necessary opinion from Communist Cadres to take desired focuses
  • New SAU strategy that focuses on building up economy and unifying GCC before shifting to Global Jihad.
  • Added a AI weighting exceptions to the gdp checks for China so that CHI won't ignore most research options
  • Added AI weighting to pay attention to how far ahead of time techs are, so they won't waste years trying to get techs early
  • AI will now embargo countries dynamically
  • New AI strategy to prevent CSTO from joining Chechen War and spiking world tension
  • AI will now correctly budget and maintain dynamic laws based on ruling party
  • AI should no longer ratchet military spending to max
  • AI should be less likely to convert military factories
  • AI should produce the most up-to-date aircraft models now (some aircraft slightly more powerful as a result)

Stability

  • Slight tweaks to some EU events to optimize triggering
  • Optimization to load order

Decisions/Diplo Actions

  • Enabled politics decisions again
  • Removing elections now correctly not changes your leader
  • Created Embargo and Recall Intervention Forces
  • Afghan decisions fixed provinces trigger
  • Jihadist manpower decision to recruitment
  • Islamic State can no longer send ceasefire

Balance

  • Lower construction cost on Mils/Dockyards (Reduced to 65k from 90k)
  • Fixed manpower requirements on Carriers. More in line with historical figures
  • Added Transport and Attack heli 3 to USA at 2000 date
  • Distribution of training laws
  • Biofuel refineries now cost the same as CIC and produce fuel worth 5 oil
  • Fuel silos no longer require building slots
  • Mobile radio masts give local construction speed instead of research
  • Economic events happen less frequently now
  • Aircraft should now be more resilient against AA
  • Adjusted some techs values to give more varied modifiers
  • Buffed influence gain from Influence Things
  • Reduced cost for laws

Focus Tree

  • Poland, Saudi, USA and Nigerias dockyard focuses no longer give landlocked states Mils/Dockyards
  • Added Mil/Defense industry opinion buffs to German Bundeswehr reforms
  • Chinese and Gulf focus trees have tooltips to show the benefits gained from swapping an internal faction
  • Added a Salafist branch for Generic Muslim Nations

Gameplay/Mechanics

  • Expanded the Counter-Terror system to Sub-Saharan Africa and Central Asia
  • Air strike decision for states to target jihadists in their own territory at Severe Threat and higher
  • Terror threat now increases as a result of being puppeted by a non-Muslim nation rather than being in a state of war
  • Arab Spring System: over time tension will increase in Arab states as a result of economic troubles, corruption and a lack of social spending that will eventually boil over into mass demonstrations
  • ISIS will now emerge if Syria is embroiled in civil war and the Invasion of Iraq has occurred
  • Corruption now pertains to political power gain, and easier to influence
  • Help system on tabs to help players navigate systems better
  • Division names for Belgium
  • Improved unit traits to match better for a modern setting
  • Positive Economic Events (increased consumer confidence and stock market boom)
  • Improvements to the Public War Weariness system
  • New war event on declaration for flavor
  • New descriptions for Computing Technologies

Intelligence Agencies

  • Agencies reworked to fit modern context
  • New operation to raise corruption in a targeted country
  • Counter-Terror operations involving intel collection, air strikes and special forces raids that can be used against on-map jihadists

Bugfixes

  • New Zealand has elections again
  • Operatives won't gain media personality
  • defense companies should now work as intended
  • Fixed Early_APC not properly unlocking armor_Bat and armor_Comp unit types (there was a typo - armour instead of armor)
  • Fixed German Imperial Ambition Subtree seek non-aligned instead of nationalist
  • Fixed techs pointing to non-existent techs
  • Anti-Bully event target correction
  • Germany now correctly gets Drone Equipment
  • Typo in Equipment corrected
  • Korean Defence Companies now should have the right loc string
  • Iran will no longer lose cores on Khuzestan and Balochistan if uprisings spawn there
  • Fixed Shia uprising events in the Gulf repeating
  • Fixed American Recession Events
  • Fixed American Microsoft decision calling up an incorrect event
  • Lebanon and Libyas Fascist parties now correctly show up
  • Fixed some OOB inaccuracies
  • Fixed canceling investments didnt give you all your money back
  • Fixed you wouldn't lose influence when you cancel the investment
  • Fixed that you would only lose part of your int investment when you cancel

UI & Graphics

  • New soldier models for USA, UK, Canada, Australia, New Zealand, Japan, France, Germany
  • New flags for Nigeria (Boko Haram and Nationalist)
  • New flags for Republic of Arabia
  • New GCC graphics
  • Converted laws to use list view
  • Some unique operatives for CHI, SOV, and USA
  • Handful of Generic Operatives for nations. No blank portraits anymore
  • New graphics for agency upgrades
  • Focus filter icons for influence, insurgency, mafia
  • Integration of Tolis' submod and additional equipment GFX. New tech tree icons!!!
  • New Focus Graphics
  • Stateview now fits all buildings
  • Unique terrain pictures for major cities around the world

Map

  • Map fixes to the Caucasus and Ukraine

Politics

  • Reworked politics for Benin

Music

  • Added Israeli music

DOWNLOAD


Version 08.04.20 for Hearts of Iron 4 (v1.9.0 - 1.9.1)

Stability

  • Fixed crash caused by elections
  • Fixed CTD caused by Al-Qaeda HQ focus
  • Optimizations to Counter Terror Events

Decisions

  • Fixed American NATO decision so it doesn't give you 217 brigades of armor for free
  • Added GCC military exercises that increase GCC unity
  • Fixed an issue with ai_strategy not correctly being applied with an EU decision

Focus Trees

  • Fixed broken Saudi civil war
  • Reduced some GCC unity requirements, GCC unity decrease effects
  • Oil dependency is more harmful so getting rid of it is more urgent
  • Shia Dominance removes Birthplace of Wahhabism in GCC tree
  • Simplified some AI strategies code in GCC alliance stuff

Events

  • Added event to notify player when a prospective GCC member has been invited and informs them of the requirements for full membership

Localization

  • Fixed some missing/outdated tooltips

Operations

  • Added Fake Intel Units

GFX

  • New focus icons

Tech

  • Fixed Mimicking Operations Tactic not working
  • Renamed CV_L_Strike_fighterequipment to CV_L_Strike_fighter_equipment

Gameplay

  • Occupation laws no longer affect non-existent rubber/chromium
  • "Always Free" volunteers game rule now works

Music

  • Vanilla main theme is now available on the radio

DOWNLOAD


Version 05.04.20 for Hearts of Iron 4 (v1.9.0 - 1.9.1)

To be used only with 1.9.1

Events

  • Balances to some American Events
  • Tweaks to the Elections Events
  • Removed stability malus from Uighur protests

Focus Trees

  • Added Focus Filter Icons (plus new GFX!)
  • Gulf tree for BHR, KUW, OMA, QAT, SAU, UAE including shared GCC tree also available to EGY, IRQ, JOR, MOR, YEM
  • Finnish Conscription Focus now actually has a worthwhile choice
  • Fixed Finnish tree not giving equipment
  • Fixed an 1000 line error from an broken trigger in the American tree
  • Fixed a bunch of broken mutual exclusive errors
  • Switzerland now starts out with "Join the United Nations" completed in the 2017 start date
  • Syria uses the new Counter Terror and Radicalization

Gameplay/Mechanics

  • Counter Terror, Social Reform Systems for Middle East Countries
  • La Resistance Agency names for Brazil, Argentina, USA, Canada, United Kingdom, Russia, France, Germany, Italy, Sweden, Norway, Albania, Belgium, Netherlands, Romania, Yugoslavia, Spain, Poland, Portugal, Finland, Armenia, Azerbaijan, Pakistan, India, Afghanistan, Israel, Turkey, Iran, Saudi Arabia, Syria, Egypt, Iraq, Kurdistan, Rojava, Lebanon, Japan, China (PRC), Australia, Burma, Taiwan (ROC), Algeria, Ethiopia
  • Military bonuses and influence from having military bases in other countries
  • Tweaked Gamerules so now EU actually works

Politics

  • Added political parties and leaders to some Middle Eastern Countries
  • Libyan Civil War outlooks changed
  • Light improvements to the election system

Decisions

  • Ability to pressure countries into recognizing states
  • Rebalances and bug fixes to the PKK system for Turkey

Units

  • Improvements to Air Units
  • Balances and task assignment fixes to Aircraft

AI

  • AI builds newer planes now
  • Alt-History focuses/events less likely on historical AI focuses

GFX/User Interface

  • Custom Agency Logos for Canada, Russia, Pakistan, Germany
  • New Focus Filter icons
  • Tech folders are now easier viewed by people on smaller resolutions
  • Made better use of existing infantry weapon icons and prevented DLCs overriding MD icons

Map

  • Various Victory Point fixed across the world
  • Fixes to the Colombian-Ecuadorian coast borders and Bahamas

DOWNLOAD


Version 12.02.20 for Hearts of Iron 4 (v1.8.1 - 1.8.2)

DOWNLOAD

File info

Download links will be available via s

You can log in to your account or register on the site to download mods without waiting.

RSS
amir
20:21
+1

hi,this mod is useable for 1.8.0 version?

Aryan
11:06

yes i think you can also use it for 1.8 but you have to see older version not the new one 

Boris
14:43

can i play on 1.6.0

ddddd
01:30

me to i need 1.6.0

nanik
20:50

kanka heiio4 için 1.6 mod bulabildinmi

dario
18:22

you can pass me the link in version 1.8.3 because I can't find it

JeanTiagoPT
13:28

No.

Because 1.9 is La Resistance and La Resistance includes new features like the Intelligence Agencies. 

If you run with 1.8 the game will crash

bob
06:47

how to install this mod in hoi 4 ver, 1.9.3 ??

dollabills
13:47
-1

i tried but it crashes in the loading screen every time, 1.10.3 doesent work

lol
04:31

sabes en que version sirve? tengo la 1.9.3

dds
04:29

never works

daffa
04:51

bruh this is for version 1.11.9 to 1.11.10, not for 1.8.0

Chris
15:46

Good with 1.7.1 thanx

Aryan
17:28

i tested this mod on hearts of iron 4 version 1.9 but it dident work is it only my problem or you have same problem

aChickensz
19:34

Yeah, my game crashes when just when it finishes loading up. In other words, I don't even see the main screen (the one with the credits and SP or MP) before my game crashes. Any help would be appreciated.

Lustralxs
23:44

In the official page of the mod it says **The current version of the mod is designed to work with the 1.9.1 Beta — support will not be supported for the 1.9 update! Please update to the 1.9.1 Beta when playing the mod!**

Basically only works on 1.9.1 beta also, some people say it still crashes when you join the game and start playing in 2000 in november so I guess we'll have to wait

Aryan
20:42

Thanks man! 

me
18:50

this mod doesnt work. i have 1.9.1 beta. it crashes during loading page

majd
12:02

The mod works on v1.9.0, but when the time runs, all the armies of countries disappear and there is no manpower to train them. Is the problem maybe because my version is broken Please help

jack
20:41

mine loaded perfectly 

Adel
01:56

ver 1.2 "version 05.04.20" work only with HOI v1.9.1

Adel
10:27

thanks for those in charge of this site
can you upload version 1.2.1 - 08.04.20

thx

19:50

Could you update this mod to its latest version, please? They added a bugfix to some gamebreaking stuff.

Az542
23:32

Can you please update this mod to v1.2.1. Essential fixes are made in latest patch.

Adel
15:36

you are the best, my best wishes for success

Türk Yiğitleri Burada TYB
20:56

Modu oynarken ingilizce olması gerekiyo mu ?

ZAAXD
10:12

evet

ibrahim
03:43

i dont now how to download it into my game

Adel
21:39

1- download the archive from this site
2- extract to MOD folder
C:\Users\<username>\Documents\Paradox Interactive\Hearts of Iron IV\mod
p.s. be careful, when decompressing the archive, you should get a file <millennium_dawn.mod> and a folder <millennium_dawn>
3- in game dir, run «dowser.exe» to activat mod
4- run game & have fun
sorry for my english

what am i doing with my life
22:26

Where is the MOD folder?

epicchip
06:44

create by ur self at the launcher

:)

Menna
19:00

Hi 

I created a folder named mod 

Then decompressed the folder named 719416488_millenium_dawn_modern_day_mod and put it in thr mod folder

What to to next?? Nothing appears to change within the game

Tom
20:33

you need to activate it from paradox launcher, in my pc it named dowser.exe, located in the same folder of hoi4.exe

Mohammad DT
19:52

it doesnt unique focus tree for iran!

so bad :/

will it be added? :(

dashagh
12:58

dash chera vase 1.10.3 kar nemide ?

sdf
01:37

please put pictures of all political leaders (opposition leaders, 2nd, 3rd leaders, etc.) some of them are not appearing in the game.

carlos
11:11

i have 1.9.1 and still crashes not even finishes the loading to main screen it says something about the map, any help?

oniel
12:51

same

oniel
12:51

same

Platinum2035 YT
22:53

all of us :(

anonymous
09:47

can you please upload for the 1.7.1 version, like please… im begging you

JJ111
01:33

1.8.1 pls ?

09:46

1.8 - https://modsfire.com/7rH11V8OePvi1SZ

JJ111
13:05

hello 1.9.1 husky please ? 

JJ111
15:33

1.91 isnt worked but i try 1.8.1 thanks for ur help.

epicchip
06:00

can u give me for the 1.10.6 ? 

JJ111
13:55

thank you buddy but my games crashes in this mod or others what should i do vanilla crash too 

kosovo is serbia
19:13

1.9.3 allied armor please?!

Spacxa
15:07

can you add millenium dawn classic reupload ?

Gokhan
19:16

how can i install it? i copied it to mods folder but didint work. sorry for my english.

Hodul
21:26

please add millenium dawn classic 

Edi
16:31 (edited)
Aleksei
04:53

Is it work for v1.6.0?

Dovydas
16:52

theres no faction like NATO ,witch is the most important thing in the game.

Darks
15:34

1.6.1 versions

20:58

Cam you help me to work this mod plz?

i download from other website but it cant work

https://steamcommunity.com/sharedfiles/filedetails/?id=2105131273

udinx
04:46

Crash on HOI4 v1.9.1

Some error in the map

Philvap
11:24

Hello! Is it normal there is no airforces in the mod? Thanks 

Carl
13:31

Check the equipment stocks — the planes should be there.

xi_jinping
08:50

requesting a bump for 1.9.3 compatibility ty

Adel
12:31

hello
can you update Mod to version 20.06.20, thanks

Adel
13:20

the Mod updated to version 21.06.20
Is it possible to update?

Srbian
16:35

didn t work for 1.9.3

Platinum2035 YT
22:55

yes sadly

hoi4 player
23:20

when it is 'initializing game' when loading the game crashes with failed to load map. anyhelp? 1.9.3

pixis
23:28

have the same error

hoi4
09:52

same here. is it because of the cracked version used?

kazuhiro
16:54

does the mod work on cracked version? or is like old war blues anti pirateries

Moon zed
12:23

I want to ask if the mod is working for millennial down to version 1.9.3

Mohammad DT
22:50

have been changed any focus tree in some last versions of mod?

Ong jeng wei
15:48

can this mod use in 1.7.1

Alex
20:05

Update please :D 1.4.1.

reznov
01:39

please tell me dose this right now work with 1.9.0?

Stexa
21:25

I play on 1.9.0 and have some text and mod is strange

any help?

nathan
05:53

where the hell is the mod descriptor file?

11:48

any problems with 1.9.3 ?

Platinum2035 YT
22:56

it wont works :(

majd
17:21

i want it for husky 1.9.0 please

ColdMan58
19:23

Hi i have this game on steam i have latest version can i install this mod?

Hutrex
01:06

I have 1.9 version game and all DLCs available. (cracked game not original) No matter which country I choose it was start the 0 manpower and all units was distributed.

Cesar
02:40

1.9.0 Husky pls

adam
18:07

şey yeni cıkan sürümde oynaya biliyormuyuz 1.10.1

eziie
13:30

hello i need modern day for version 1.10.1

Verdia
13:01

Hacı abi bu mod hio4 1.10 ' a uyuyormu ?

don
01:54

1.10.1 version please 

adw
12:57

my version is 1.10.1

work?????

Kanaan
11:30

please upgrade to 1.10.1

Jayyy
02:32

Works but labels are pretty weird

Ww2Gamer
12:34

there is a lot of bugs in mod. Is there a problem in mod files. When i unpack zip file, it extract files.

Oniel
12:59

i need for v1.9.3 husky (a7a4) please, when i open the game, its become crash when loading

amine
19:08

nuke doesn't work 

saud
14:26
  1. did you find any soliton
Sorticer
22:31

This mod is best present day mod. Please add the west African conflicts.

bob
18:10

map erorr, how to instal and play this mod to v. 1.10.1 la resistance ??? 

12:12

Hello, I have version 1.10.1
all mods run finebut this MILLENNIUM DAWN always closes me with a message that the map is not loaded
SHOULD I DEACTIVATE ANY DLC or activate some specific ones?
is there any trick to get it going?

Rainer
13:44

Dude how do you download it if you dont own it on Steam and have the cracked Version?

kylie
06:48

i use 1.10.4 v but i keep getting this error. help?anyone? ''hearts of iron 4 some errors are present in the map definition''

Amirhosein
15:59

Can anyone send link to this mod for me?  For game version 1.10.4 

NiemieckiZyd
00:23

Please! 1.10.5 version 

Jhon
07:22

para cuando estaria la vesion 1.10.5?

Hitelack
19:39

We waiting 1.10.5 version. Please update mode.

dashagh
11:59

can you add 1.10.7 ??

hoi4 playa lmao
20:47

ok

arihant77
05:30

hey can i run this on 1.10.5?

Oualid
12:49

hi is it aviable for the 1.10.7?

sdasdas
20:55

no

Hitla
10:59

This one dosent but go on page 4 on this site and download millenium dawn more countries that one works

Bast
10:20

my curent version is 1.10.6, is that version able to use this mod?

epicchip
10:53

1.10.6 works?

Long John T Bag
22:04
  • It works well with 1.10.5 as well
yyeyy
11:17

can this also work for " Battle for the Bosporus " ?

majd
23:07

for v1.10.7 please

inanç
15:52

İyi günler, 1.10.8 için oynanabilir mi? Oynanamaz ise güncelleme tahmini ne zaman gelir? Cevaplarsanız sevinirim.

CEVAP
11:49

Is there a mod for v1.10.8 or is there a millennium dawn in this version, in which versions can I use this mod?

for all
20:12

this mod is useable for 1.10.7 version?

Tom
08:38

Is there is an update for 1.10.8? or can you update Novum Vexillum to 1.10.8 as a substitute for this mod

Alex
10:01

hello, I'm looking for version 1.10.8 of this mod, I think they didn't put it

dorris
15:31

Hey guys can I use this for Version 1.10.7

Sharfaraz
17:36

Can I use it with 1.10.8?

Pico
10:04

Tải về quá dễ chơi thôi!

1.14 please update
21:40

Update to 1.14

Gogo
15:35

Will there be version for no step back dlc

15:45

Hello, Can I Use This Mod For Version 1.11.1?

joseph stalin
13:28

millenium dawn version 1.11.5 please update version

n
21:02

man cant you update to v1.11.5?

dumdum
12:38

can ı play this with 1.11

medo
23:11

Does it work on Ver 1.11 No Step Back

Sa
12:46

when this mod update to version 1.11

dontcare
14:07

Will this mode be availble on 1.11.5?

rim
18:24

UPDATE PLS 1.11.1 !!!

Melih
13:06

update pls  1.11.8

13:55

The authors of the mod have not yet updated it for version 1.11. As soon as they do, we will add it to the site

Melih
14:02

ok thank you very much

09:15

This is link for update 1.6 version of this moda so please upload it:

steamcommunity.com/sharedfiles/filedetails/?id=2777392649

09:20
+1

Done

Hexson
09:50

Is this capatible for 1.11.4?

09:56

Unlikely. But try changing the support version parameter in the .mod file and run the game.

veol
22:39

do it will work with 1.11.7

smith
17:45

How to fix crash help

dowing
06:29

Can i run this in 1.11.7 since it tells me map error

ERFAN
22:24

If the creators of this mod read my comment, they should know that there is an insult in the name of General Soleimani in the Iranian army that makes Iranians very angry. Please correct it as soon as possible. Because Iranians are very sensitive about this and may lower the score of this material on various sites and Steam ...

General Eisenhower
22:49

Can admin upload the version for HOI4 1.11.1?

10:01

Pls update

10:36

It's done

GG
11:22

What are the new things in 23.3.22 update?

Murph
09:24

First of all, i love your mod. I hope you will keep updating the mod till it finishes. The problem is i cant play this mod long times like 2000 to 2020. I cant even play more than few years because of lag. Can you optimize it by making some insignificant country ai afk. Even more maybe an addon mod that deletes most of the counties at all. It would be also good to make it more compatible to join eu. I played few times as Turkey no matter how I try, cant make it through without stacking pp by cheat.

Winston Churchill
18:56

You shouldn't state your problems here but rather in the steam workshop page. This website is just a reuploader of mods for people with the cracked version of HOI4.

Murph
10:53

when will you update steam?

person69
18:28

hello, got a problem. Each time I try running it (i got 1.11.9 HOI4) It crashes in loading, this only happends for mill dawn. Any help/Suggestions?

10:34

Pls update

Tom
01:22

Why there is no special focus tree for Iran?!

08:58

1.7 Millennium dawn update is here, when will be released or updated here? 

Ramin
21:52

Can you PLEASE do something about IRAN (PERSIA) ?

after all of this updates, iran doesnt have any focustree, unit, lore,… And its very wierd because all of the neighbours have at least special focustree.:(

zhbr
07:12

скажите подойдет к 1.11.29?


19:08

im here again… im just asking the new MD has an update in april 11 adding new focuses and features.  "<a href=«steamcommunity.com/sharedfiles/filedetails/?id=2777392649&searchtext=modern+day» "="">https://steamcommunity.com/sharedfiles/filedetails...

if its on the way, i will wait then 

Richard
04:26

Is millenium dawn a legit hoi4 only mod or it works with cracked hoi4 aswell. Me personally didn't have any success with it on the right version.

Niraj
15:41

Hi, please add Focus tree for India.

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