Mod «Millennium Dawn: A Modern Day Mod» for Hearts of Iron 4 (v1.14.1 - 1.14.3)

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Millennium Dawn: A Modern Day Mod

With the dawn of a new millennium, a new chapter in human history is about to be written. Globalization continues to change the lives of countless billions, while rising extremism is showing signs of igniting the fires of conflict. New powers begin to emerge, and not all believe their place in the global order, or that of some competitors, is warranted. A struggle will soon begin, and it will likely change everything. Will you lead your Nation to prosperity and dominance in the decades ahead, or will your Nation fall victim to the defining moments of history?

Welcome to Millennium Dawn.

Millennium Dawn is a multi-mod project set in the year 2000 and carries forward to modern day. The mod itself boasts new and unique tech trees, focus trees, events, and decisions to immerse you in the intricacies of the modern era.

Further it offers a new and unique economic system, a new political system, national taxation and debt, custom internal political factions, international influence mechanics, custom 3D models, a custom soundtrack, and much more!

New additions

  • New and Unique Map (new provinces, real borders, states, resources, industry, and population)
  • New Countries (all with portraits, correct statistics, and military leaders)
  • New Economic System (development, debt, corruption, and budget-management)
  • New Tech Tree (extending from 1965-2035)
  • New Equipment and Unit types (all made from scratch to make combat a complete new experience)
  • All countries have highly detailed and accurate armies, navy, aircraft, and equipment based on real world statistics collected by the IISS’s The Military Balance 2016, SIPRI’s Trends in International Arms Transfers 2016, and FlightGlobal’s World Air Forces 2015.
  • Detailed Civil Wars (if it exists, it's here)
  • Modern 3D models
  • New Political System
  • Custom Internal Faction System
  • Custom Sphere of Influence Mechanics
  • Custom Missile System
  • Custom European Union System
  • All new modern sound effects

Focus Trees:

  • Afghanistan
  • Botswana
  • Brazil
  • Canada
  • China
  • Denmark
  • Ethiopia (Eritrea Puppet Shared)
  • Shared EU Focus (USoE & POTEF)
  • Finland
  • Greece
  • Gulf tree for BHR, KUW, OMA, QAT, SAU, UAE including shared GCC tree also available to EGY, IRQ, JOR, MOR, YEM
  • Italy
  • Japan
  • Korea (South & North as well as a shared tree.)
  • Nigeria
  • Norway
  • Poland
  • Russia
  • Sweden
  • Switzerland
  • Syria
  • Ukraine
  • United Kingdom
  • United States

We still have a long way ahead of us before we reach the end of our development so stick with us and keep up!

Graphical errors will occur with DirectX 11 or OpenGL. Use DirectX 9

  • Update

Version 09.03.24 for Hearts of Iron 4 (v1.14.1 - 1.14.2)

  • Update

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Version 26.01.24 for Hearts of Iron 4 (v1.13.1 - 1.13.6)

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Version 22.12.23 for Hearts of Iron 4 (v1.13.1 - 1.13.6)

AI:

  • Fixed AI underflow from the International Market

Balance:

  • Increased the workforce reductions from the AI tree
  • Added additional research slots to help developing countries catch up
  • Rebalanced the Spanish agricultural section to actually give benefits to agriculture
  • Increased the buffs from the Autonomous Communities for Spain
  • All of the culture opinions for Spain now provide a productivity modifier
  • Added a productivity modifier to the generic idea Public Service Investment
  • Rebalanced the Danish clean energy initiatives to make it a bit stronger
  • Added productivity to the Education Spending
  • As you annex a nation you now gain their enrichment facilities
  • Removed the give Hezbollah factories decisions

Bugfixes:

  • Fixed the Japanese "Kikai-ka Ryodan" hole in the template
  • Fixed the Generic Focus "Economic Measures" taking away your 20% resource export income
  • Fixed the Danish idea Last Bastions of Corruption were not being removed
  • Fixed Comorosian idea for vanilla Export
  • Deleted empty Indian focus "Bharat Sarkar"
  • Fixed Indian idea for Local market trade
  • Fixed the Investment System remove from array error
  • Fixed the crashing issues relating to the market
  • Fixed Fire in Baku Iran focus not being valid
  • Fixed the Pahlavi tree in Iran having a bad prerequisite
  • Fixed Hezbollah raid issues
  • Fixed is_locked in Ukrainian focuses
  • Fixed the AKP tree in Turkey being unavailable

Content:

  • NEW FOCUS TREE: South Ossetia
  • Added a "Canarios Targeted Subsidies" decision to Spain
  • Adjusted conditions for Venezuela focuses
  • Added "Petro Dollar" idea back to America
  • Adjusted Turkey focus time lengths to be shorter

Database:

  • Adjusted the "End Game" victory screen to spawn in 2100 instead of 2070
  • Added renewable energy hotspots to Spain, Portugal, Morocco, Tunisia, Algeria and France in areas they hadn't already had one
  • Added a Renewable Energy hotspot map mode
  • Added hydroelectric power to Spain and Portugal

Localisation:

  • Removed the localization in Assume Debt referring to influence.
  • Added descriptions to the Danish political parties
  • Added a description to the Missile Button similar to the other top bar buttons
  • Fixed a number of typoes in the Spanish content
  • Fixed typoes in the Venezuela tree
  • Fixed typoes in some influence decisions and content
  • Fixed Indian localization issues
  • Added a tooltip extension to fuel to tell people to look at their energy screen for their fuel consumption.

UI:

  • Added a "Average Worker Fulfillment" to the Economic Preview screen

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Version 14.12.23 for Hearts of Iron 4 (v1.13.1 - 1.13.6)

AI:

  • Improved the AI navigation of the Generic tree to make it more optimal in padding its economic issues
  • Improved the Bulgarian AI's navigation through her economic tree
  • AI America and otherwise should not willingly accept corruption from Cartel Events
  • AI should be more likely to accept assume debt since it's not a penalty
  • AI Iran is more willing to fix it's economy
  • Assume Debt AI now includes the value of a nation's interest rate since they are being given free debt assistance
  • Improved the AI for the Internal Faction events so they're more intelligent of the choices
  • AI Belarus is more willing to fix it's economy
  • Adjusted some NATO joining AI
  • Fixed the Greek AI from leaving NATO on historical focus
  • AI now has the ability to invest fossil powerplants when the target country is negative energy balance, more likely the more negative it is
  • AI now has the ability to invest renewable powerplants when the target country is negative energy balance, more likely the more negative it is and will only invest in it over fossil plants when you have lots of renewable power generation bonuses
  • AI will dynmaically use the international market based on their economy size and if they are under threat of war or not
  • Old MD EP system AI has been removed

Balance:

  • Reduced money upkeep of helicopter equipment
  • Improved Tooltips for Germany to help explain mechanics better
  • Removed Turkic Council spirit being given without acceptance.
  • Rebalanced the German Renewable dynamic modifiers
  • Rebalanced the Spanish Renewable spirits to be better
  • Increased the worker requirement for China to offset their insane monthly pop growth
  • Added a receiving investment duration/cost to Public Service Investment
  • Booned the generic tree "Our Place" from 8% to 10% domestic independence
  • Increased Combat Foreign Influence decision to 4% domestic from 2%
  • Increased the energy boons from Bulgaria's economic sector spirit
  • Fixed stability in the "Dual Currency Period" in DPR and LPR
  • Reduced the war time mobilization by ~6% so it's a bit cheaper
  • Buffed air attack of long-range missiles weapon module for SPAA designer by 15%.
  • Increased the likelihood of positive economic growth events to help those nations in depression so people are aiming towards Stagnation as the main economic
  • Infrastructure Investiture project now provides Network Infrastructure construction bonus
  • Rebalanced cont focuses a little bit to be stronger
  • Rebalanced the GDP/C scaling on the modifier "Monthly Population" to make managing Unemployment easier (Max penalty should be at 60k and it softens the penalty on poorer nations)
  • Doubled the time of Military Aid influence action as to push out the influence gain more
  • Fascists and Salafi Jihadists can go to Total War without needing to demobilize
  • Increase the Ulema/Clergy/Priesthood Stability to 15% and their political power gain to 30% at max opinion
  • Removed the "Max factories in State" from the Farmers
  • Added Agriculture Productivity and Agriculture Tax Income to Farmers, having the faction gives you a flat 5% workers in agriculture
  • Internal factions across the board have been rebalanced including new modifiers from a variety of different areas
  • Increased the Unemployment Threshold modifier from Social Budget
  • Rebalanced the "Small Company Lists Shares on Exchange" to scale to 4% of GDP instead of 5 flat
  • Added starting productivity to Oceanic microstates
  • Fixed effects in the Aviation branch of Russia
  • Removed the national spirit in the weakened army in the Ukrainian branch
  • Significantly reduced the amount of Mafia events you get as Turkey
  • Rebalanced the Energy Sector section in the Generic Tree
  • Made some tweaks to the Indian tree to make it a big more balanced and utilize newer modifiers
  • Maoists rebels in India now reduce productivity in the state
  • Rebalanced a number of Greek ideas and focuses
  • Rebalanced Switzerland focus effects and ideas
  • The minimum bailout you can ask is no $1 billion instead of $0 billion
  • India's Petrol Refineries focus now gives Oil instead of Renewable Energy Infrastructure
  • Boosted the construction speed of Renewables within the first 15 years of the game
  • The "Intelligence Community" now provides benefits to those who have LAR
  • Made the Cartel Mechanics more difficult based no your difficulty
  • Decrease and rebalance expected spending somewhat
  • Added an option for queuing 3 Enrichment Facilities at a time to help the QOL
  • Removed the extra 90 day cooldown on building Enrichment Facility
  • Rebalanced American Foreign Influence Defense penalty so America doesn't give up it's entire economy to foreign powers
  • Reduced aircraft heavy naval weapons strength
  • Adjusted Sweden's starting plane designs
  • POL military focuses with tech effect now costs treasury. The more valuable effects, the higher cost (MBT > APC > Artillery etc.). Research boosts from military focuses are highly nerfed.

Bugfixes:

  • Fixed GEO going alt-history too much.
  • Replaced ARM, BUL, GEO ideas and fixed bugs related to them.
  • Added a "Do Not Cheat" message to people getting spammed by expired ideas on Germany. Stop cheating to overthrow the Republic!
  • Fixed the inability to gain Urban Assault Specialists by fighting in Supercities
  • Fixed "Governorates" in Russia Nationalist's tree
  • Fixed a bug that prevents the branch of the Oligarchs of Russia from becoming Westerners
  • Added stealth destroyers to MIO's with destroyers traits
  • Fixed Chinese/Indian border was getting "stuck"
  • Fixed German Bundeswehr Reform decisions not finishing if you got above 100% reform and not 100% exactly.
  • Fixed Frigates not being able to utilize Nuclear Reactors (damn it birb)
  • Fixed Renewable Energy Infrastructure being limited to 3
  • Focuses that increase military spending not won't push you into needing to immediately demobilizing
  • Fixed Salafist coup issues where you couldn't overthrow a country despite having 100% Salafist (haha pink typo)
  • Fixed unit leaders dying but remaining an advisor
  • Fixed Wagner Focuses in DPR and VTB
  • Fixed the Ottoman path for Turkey not being made available
  • Fixed the Turkish focus "Air Superiority Fighters" not giving a bonus to players with BBA
  • Fixed the Hindus and Christians Butt Heads flipped option issue
  • Fixed the Random Seed issue with the Maoist Indian decisions
  • Fixed the Attempted to Coup Us! gaining negative opinion
  • Fixed Turkish focus prerequisite where you couldn't go down the CHP path if you did "Maintain Headscarve Ban"
  • Fixed China Mars city building event chain.
  • Fixed the minimum days on missile production to always be 1
  • Fixed an AI check in the influence actions for influence
  • Fixed the Indian Join NATO to going to the faction leader if USA is not in NATO
  • After forming Scandinavia, Integrate Finland decision becomes visible immediately like for other countries (even though Finland is not part of Scandinavia >:| )
  • In order to start forming the North Sea Empire, you need to own the British Isles, not Finland
  • Replaced a number of is_puppet checks to is_subject check to fix DLC compatibility
  • Fixed the issues where Turkey/Iran/Ethiopia couldn't annex their puppets. Wow! That was fun!
  • Fixed bugs related to the Union State of Russia and Belarus
  • fixed one of the slots of medium aircraft not allowing medium GP hardpoints
  • fixed a bunch of countries starting with nonBBA technologies when playing with BBA
  • fixed a bunch of countries not having air forces at game start for non-BBA players
  • fixed Russia not having an air force at game start for BBA players
  • fixed initial aircraft carrier tech referencing an unavailable nonBBA tech while BBA loaded
  • Fixed being able to send all designed equipment for dirt cheap convoy costs
  • Fixed focus effect b

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Version 17.11.23 for Hearts of Iron 4 (v1.13.1 - 1.13.5)

  • Full Changelog Available on Discord. v1.9.0 is too big to post on here.

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Version 14.10.23 for Hearts of Iron 4 (v1.13.1 - 1.13.3)

  • Bug fix

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Version 10.10.23 for Hearts of Iron 4 (v1.13.1)

Bugfix:

  • 1.13 compatibility

Content:

  • Disabled Vanilla International Market
  • Converted MD's Defense Companies to MIOs

Database:

  • Removed an unusued Equipment Type "Engineering Equipment"
  • Removed an unusued Equipment Type "Land Drone Equipment"

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Version 28.07.23 for Hearts of Iron 4 (v1.12.1 - 1.12.14)

AI:
- AI should now try to have globalized export economy if it has mp optimization idea
- Improved AI focuses so the AI should research more effectively
- AI should now research Special Forces, Trains, Light Drones, and more
- Added more AI will do triggers to help keep the AI from researching 2045 shit in 2030
- AI should no longer research Naval Tech if they don't have dockyards
- AI on harder difficulties gets a research reduction now to assist in keeping them competitive

Balance:
- Rebalanced some of the focuses for Myanmar in the military tree
- MP optimization annexation decisions will no longer annex countries if they are controlled by players
- Rebalanced Speed of Tanks,APC,IFV and SP ART equipment to prevent extreme late game speed
- Rebalanced some designer companies bonuses to provide more adequate modifiers based on quipment type
- Rebalanced Armenian post-2008 economy tree.
- Removed pp requirement from diplomatic focuses.
- Tweak the requires of Democracy Focuses of China
- Reduced Desperate Defender's dig in speed
- Rebalanced the Manipulate Politics button
- Upped the weight on End of Cartels so the event fires sooner
- Buffed End of Cartels a little bit
- Tactic swap frequence increased from 36 to 24
- Land unit training xp gain increased from 0.0025 to 0.0035 - should be around 40% faster training
- Max AA damage reduction decreased from 0.95 to 0.90
- Removed railway gun bombardment from "elevated engineer corps" spirit, replaced with +10% max entrenchment
- All army spirits reducing xp gain reduced from -50% to -10%
- Increased bonuses provided by corruption events
- Decrease damage done to planes by strat bomber by 10 times
- Decrease overall damage of strat bombing from 45 to 20

Bugfix:
- Fixed localization errors in the Iranian revolutionary tree
- Fixed party icon not appearing for one of the Iranian parties
- Fixed invisible army XP icon for ukrainian decision to "Reform the army"
- Fixed still having British Special Treatment once you left EU
- Fixed missing shared slots for Myanmar's dockyards
- Fixed a focus in Myanmar's tree that didn't give you the naval bases
- Fixed the Lehman Brothers Event Doubling Up costs
- Fixed Reclaim Eritrea focus for Ethiopia requiring ERI to be a puppet
- Fixed typo in Early Cold War Assault Cannon
- Reducing taxes as France should in fact now reduce taxes
- Fixed Japanese faction bugs in the tree
- Fixed Kurdistan fighting NATO like One Punch Man
- Fixed Shepard's Party Icon for the USA
- Annex oceania decision now actually annexes whole oceania
- Creating and joining faction via mp decisions will now correctly remove you from NATO/CSTO
- Fixed Libya not getting annexed by mp decisions
- Fixed UK having non-nsb arty tech with NSB dlc
- Fixed UK not getting correct "Saxon"
- Fixed carrier wing bug related to overstacking
- Fixed Duplicate Italian leader on Padania secession
- Fixed 127mm gun IV bug that prevented module usage
- Fixed typo in an Italian utility vehicle name
- Fixed Georgian Communist tree focus requiring itself.
- Fixed S.A.Rs cannot use its current flag and name
- North Korea leader in 2017 is historic now
- Blue Water Expert and Green Water Expert are now earnable
- Desperate Defender can now be earned while defending
- Fixed the display for a focus effect in the French tree showing the wrong thing
- Redid the French space program income. It should no longer bug after ten launches
- Fixed division names from focus Flames in Baku!
- Fixed Donbass war still being active when Ukraine capitulates
- Fixed an exploit in the Investment System
- Fixed GCC focus "Regional Upheaval"
- Now brazilian focus "Anti Corruption Measures" will be bypassed if you already have very low corruption
- Fixed having NATO membership applications for USA if they are not NATO member, now any major country in NATO will have applications instead.
- Cartel decisions should now cancel when you get end of the cartel event so them pesky
- Fixed SOV units having invisible SP AA brigade
- Fixed gap in one of SOV unit templates
- Fixed Musandam Invasion requesting the non-MTG tech.
- Fixed Battlecruisers and Battleships being free

Content
- Revolutionary Iran will no longer start with IRGC generals, instead new generals will be given
- New Italian starting division templates, added 2 missing Italian brigades
- Added small decision to ask for Donbass reintegration in case Ukraine is Russian puppet
- Redid German division templates for more accurate representation
- Fixed name prefix for Chinese Navy.
- Expanded Namelist for New Zealand Navy and Mexican Navy.
- Added Names for Burma, Thailand, Indian, Portugal, Bosnia, Syria, Iceland, Romania, Poland, Norway, Latvia and Lithuania Navy Ships

Localisation:
- 38th Parallel Decision's title Localisation reworked
- Fixed typo in Spanish ideas for Deindustrialization
- Fixed typo in the Aux Electrical Engine tech and module
- Added a display for the Equipment Purchasing system for people to see the current procurement time
- Clarified how to cancel a auto influenced nation
- Fixed the loc for the Debt War to make more sense

UI:
- Added a shift click to the auto-influencing button to clear all currently influenced nations at once

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Version 02.07.23 for Hearts of Iron 4 (v1.12.1 - 1.12.14)

  • Bugfix:

    • Fixed the Auto-Influence only influencing the first one
    • Fixed the Auto-Influence not correctly applying spread_influence
    • Fixed Kim's Successor Focuses, which lead North Korea can change its leader normally after Daddy Kim's death
    • Fixed UNSC decision trigger of Unified Korea
    • Fixed Russian loc

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Version 30.06.23 for Hearts of Iron 4 (v1.12.1 - 1.12.14)

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Version 03.06.23 for Hearts of Iron 4 (v1.12.1 - 1.12.14)

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Version 28.05.23 for Hearts of Iron 4 (v1.12.1 - 1.12.14)

Achievements:

  • Removed ironman requirement based on poll
  • Added "A New Begonia Leaf" as China recover Outer Mongolia, Taiwan and South China Sea region.
  • Added "Full House of S.A.R" as China have all possible S.A.R at the same time.
  • Added "Project National Glory" as Republic of China restore the Mainland, Outer Mongolia, and South China Sea region and all other claimed state to our control.
  • Fixed Belgium being one of the potential nations to form Central America

AI:

  • AI should now dynamically consider Japan's focus tree alliances
  • AI should now no longer leave the faction from Japan immediately once they accept
  • AI Bosnia should no longer go to civil war in like two minutes

Balance:

  • Changed Bosnia's starting military spending and gave it additional stability to help

Bugfix:

  • Corrected localization error in trigger for achievements
  • Fixed "Farmers Push for Biofuel Investment" having a incorrect faction opinion change
  • Fixed auto influence being unable to be ended without pp
  • Fixed the FCA being able to be achieved
  • Fixed Jose Maria Anzar not having his traits
  • Fixed the Singaporean Trade focuses having a broken prerequisite
  • Fixed another T-62 variant having incorrect modules
  • Fixed peace conference crash (this was due to a overloading a flag strip)

Content:

  • NEW FOCUS TREES: Abkhazia, Bulgaria, Comoros, Chechnya, Russia, Iran
  • Added idea "Arms Exporter" to Singapore to buff the Arms Exporter focus
  • Reworked Auto-Influence to be the primary functionality for "Spread Influence"
  • Auto-Influence now costs -1.50 Political Power daily vs a lump sum at the end of the month
  • Influence Map Mode now shows who is being auto-influenced
  • Improved some formables to require all the nations be owned by the founding nation before integration begins
  • New focus tree for Iranian Political content, including a tree for Monarchy, Democracy, Nationalist & Leftists.
  • Additional content for Belarus
  • Reworked War In Donbas - now it is a series of border wars, not all-out war
  • Added new Russia related content to Ukraine
  • Added army reform mechanic for Ukraine
  • Ukraine will now spawn volunteer divisions should it come under war
  • Rebalanced few focuses in Ukrainian focus tree
  • Removed "Stability of the regime" mechanic
  • Ukraine will now not lack that much of basic equipment on game start
  • Additional content for Belarus and restructuring of the miltiary tree

Localization:

  • Improved the localization of click/right click with icons
  • Adds icons to all of the modifiers in MD
  • Fixed typo in Construction Process Reforms in Polish idea

Map:

  • NEW TAG: BRY, BSH, CRM, DAG, DPR, KBK, KLM, LPR, TAT, TUV, and YAK
  • Denmark map adjustments around Copenhagen
  • Reworked Yemen map for upcoming content
  • Several victory point fixes
  • River crossing fixes

Misc:

  • Added game rule for MP sessions to balance out countries via offmap factories
  • Added game rule to disable generals having a chance of getting killed in battle

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Version 15.05.23 for Hearts of Iron 4 (v1.12.1 - 1.12.13)

Achievements:

  • Achievements are now ironman required

AI:

  • Korea DPR AI Path "kim Jong-un" could get achievement normally

Balance:

  • Generals now can die in combat: 0.3% chance to die if battle is lost, 0.1% if battle is won
  • Reckless trait now makes general 20% more likely to die in combat
  • Cautious trait now makes general 20% less likely to die in combat
  • Officer training now influences how generals are likely to die in combat - from +40% more likely to -45% less likely - lower education means higher chance of dying
  • Rebalanced Ukranian oob, less modern arty, more guns and apcs
  • Rebalanced the idea "Personal Freedoms" to give Democratic Drift +0.05 from 0.01, 5% flat stability and 10% Political Power Gain

Bugfixes:

  • Fixed Mali getting relations as the clear East Asian nation it is from Indonesia
  • Fixed unvisible cheat decisions if you switched to another country via console command tag XXX
  • Fixed attacking, banning, boosting shiites (from now should be unavailable only if you are PER and you have Reformists or Principalists)
  • Fixed Gulf's support decisions, now you can't spam support. Also reduced cooldown from 60 to 50.
  • Fixed Heavy Engineer company giving 50% defense bonus in hills
  • Removed unused stats for AS fighters and STR bombers to not confuse players
  • Fixed cartels coming back with more cocaine after being defeated

Content:

  • Added some new cheat decisions (add 50, 100, 500 and 1000 billions in money, add 100000, 250000, 500000, 1000000 manpower)

Game Rules:

  • Temporarily removed the Hard Economic AI option, it needs some further tweaking. If you wish for a harder experience play on Elite for the time being

Graphics:

  • Added all available 3D models to the IFV designer
  • Added all available 3D models to the APC designer
  • Added all available 3D models to the MBT designer
  • Added all available 3D models to the SPARTY designer
  • Expanded the number of 2D icons available to the IFV/APC/MBT/SPARTY designers

Localization:

  • Fix the "Seek UN Security Council Seat" of Unified Korea
  • Improved a number of files localization grammatically

Modding Resources:

  • Added four new modifiers: Office Park Tax Modifier, Civilian Industry Tax Modifier, Military Industry Tax Modifier, and Naval Dockyard Tax Modifier

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Version 01.05.23 for Hearts of Iron 4 (v1.12.1 - 1.12.12)

Achievements:

  • Updated description for The Only Superpower to include China

AI:

  • AI should now be more likely to ratify new NATO members if they are a top three influencer
  • AI should now be more likely to ratify new NATO members if the ratifier has a high opinion of them
  • AI USA should now have some more available political power to help them do things

Balance:

  • Shortern time for some Bosnian focuses
  • Equipment purchasing weapon price rebalanced
  • Slight balancing to the Belarusian tree
  • Rebalanced "Pro-LGBT Stance" idea in Spain and Singapore
  • Reduced ratification of NATO aspirants to 25 from 50
  • Increased the IC cost of the Kamikaze Drones

Bugfixes:

  • Fixed Nepal chnaged orthodox with hindu
  • Fixed Bosnia focus national unity by added event effects into focus
  • Disabled event set for the United States that slipped into master by mistake
  • Fixed CIS/EU Decision for Georgia
  • North Korea Kim Jong Un game rule is now default
  • Fixed Indonesian tree referencing Austria instead of Australia
  • Fixed Indonesia having influence in Indonesia
  • Fixed fertilizer system for the Belarusian tree
  • Fixed opinion modifier reference for Singapore "Grand Prix" event
  • Fixed Research Bonus from Navy Power Project officer corp not applying research bonuses to carrier hulls
  • Fixed Event that says "Bosnia will be known as Bosnia focus tree" (Now cores should be given and tag as been placed in hidden effect)
  • Fixed Australasia with replacing country flag is_NZL with is_ANZ.
  • Fixed Air Incursions opinion modifier ticking negative forever
  • Fixed Broke Trade Agreement opinion modifier ticking negative forever
  • Fixed Nationalized Companies opinion modifier ticking negative forever
  • Fixed Nationalist Assets opinion modifier ticking negative forever
  • Fixed getting cores on UK via CANZUK decisions integration
  • Several fixes for decisions of formable nations (was wrong checking IDs states, kekw)

Content:

  • Added an event option to Singapore to repeal Migrant Actions

Localization:

  • Fixed the Missile Tooltip showing the incorrect action
  • Colorized some tooltips in the Missile UIs for clearer looks
  • Fixed tooltip in the EU decisions to correctly show 4% instead of 0.04% in raise Global Europe
  • Reworded a British event so its options make more sense
  • Fixed a missing localization key in Formables/Achievements
  • Fixed missing localization for Bosnian Civil War

Game Rules:

  • Added a game rule to make 9/11 happen on 9/11
  • AI restrictions allow you to earn achievements
  • Enable AI Division Limiter allow you to earn achievements

Graphics:

  • Added a number of APC/IFV for the designer for people to design what they want. If you want a Soviet APC model on your American design go for it.

UI:

  • Cleaned up some titles and formatting so the Recon/Utility Trucks section is not free floating weird

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Version 29.04.23 for Hearts of Iron 4 (v1.12.1 - 1.12.12)

Achievements:

  • A variety of new custom modded achievements (challenge runs) to take earn and play various gameplay styles
  • A variety of new ribbons for some short game ideas or general strategic goals for a nation
  • Added statistic support for Career Profile
  • Added achievement Rise of the Maltesers: "As Malta Unify the EU"
  • Added achievement Bosnian Artillery is Guided by God: "As Bosnia control or puppet the owner of the holy cities of Mecca & the Vatican."
  • Added achievement Sword of the Balkans: "As Srpska become a regional power and have more than 24 divisions"
  • Added achievement Twogoslavia: "As any of the former nations of Yugoslavia, unite all of them and form Yugoslavia"
  • Added achievement Salafist Sopranos: "Erik'ya ibn al-Marhosi is a Marxist kleptocratic Salafist Christian fundamentalist who now rules Armenia."
  • Added achievement Armenian Empire: "Armenia finally reached It's absolute borders, Tigranes the Great would've been proud."
  • Added achievement UNO Reverse Pashinyan: "Unlike the real counterpart, your Pashinyan unified Artsakh with Armenia and stood still on his patriotism."
  • Added achievement Demirchyan's Wet Dream: "Transcaucasia is finally unified under Soviet rule by Armenian Communists, truly, glory to red october!"
  • Added achievement Varazdat Armataptugh: "In the name of the Gods, the true way of living is restored in Armenia."
  • Added achievement Shadow of Sevres: "As Armenia reclaim the states of Van and Northeast Anatolia."
  • Added achievement Serbia je Kosovo: "As Kosovo, either own Central Serbia and Eastern Serbia or have Serbia as a subject."
  • Added achievement Gang is Back Together: "As Nationalist Germany be in faction with Japan and Italy with both of them being Nationalist."
  • Added achievement Ukraine Uno Reverse: "As Ukraine without being in a faction, capitulate Russia whilst at war."
  • Added achievement The Only Survivor: "As any nation that is not the United States, become a superpower and be the only superpower."
  • Added achievement Quite Literally the EU: "Every European nation is a member of the European Union."
  • Added achievement Who was in Paris?: "As Niger control Île-de France"
  • Added achievement Head of the Tigers: "As a Western-Aligned Singapore have Hong Kong, South Korea, and Taiwan as subjects before 2004."
  • Added achievement A New Singaporean Empire: "As a Military Junta in Singapore control Beijing, Delhi, Tokyo and Jakarta."
  • Added achievement Rise of Singapore: "As Singapore become a superpower."
  • Added achievement The Pirate King of Singapore: "As the Oligarchs own the states of Jamaica, Bahamas, Sud-Haiti, Jeju, and Bari."
  • Added achievement Democracy is Overrated: "As a Western Autocrat Spain bring the Fascists into your coalition after you have completed The New Elections."
  • Added achievement The Glory of the Spanish Empire: "As the monarchists in Spain own and control the states of Mexico, Cundinamarca, Miranada, Coastal Peru, Central Chile, Pampas, and Southern Luzon before 2010"
  • Added achievement Form Maphilindo: "Form the unified state of Maphilindo as Singapore, Indonesia, Brunei, Philippines, Malaysia, or Aceh."
  • Added achievement Form the United States of North America: "Form the United States of North America as Mexico, Canada or the United States."
  • Added achievement Form the Benelux: "Form Benelux as Netherlands, Luxembourg or Belgium."
  • Added achievement Form the West Indies Federation: "Form the West Indies Federation as Dominica, St. Kitts, St. Vincent, Grenada, Barbados, Trinidad & Tobago or Jamaica."
  • Added achievement Form the Maghreb Union: "Form the Maghreb Union as Algeria, Libya, Mauritania, Morocco, Sahrawi, or Tunisia."
  • Added achievement Reform the Austro-Hungarian Empire: "Form the Austro-Hungarian Empire as Austria, Hungary, Slovenia, Czechia, Slovakia, or Croatia."
  • Added achievement Form the Peru-Bolivian Confederation: "Form the Preuvian-Bolivian Confederation as either Peru or Bolivia."
  • Added achievement Form CANZUK: "Form CANZUK as Australia, Canada, New Zealand or the United Kingdom."
  • Added achievement Form Antillean Confederation: "Form the Antillean Confederation as the Dominican Republic, Haiti, Puerto Rico or Cuba."
  • Added achievement Form Rio de la Plata: "Form Rio de la Plata as Paraguay, Bolivia, Chile, Uruguay or Argentina."
  • Added achievement Form North Sea Empire: "Form the North Sea Empire as the United Kingdom, Sweden, Denmark or Norway."
  • Added achievement Form the Visegrad Union: "Form the Visegrad Group as Poland, Czechia, Slovakia or Hungary."
  • Added achievement Form the Andean Federation: "Form the Andean Federation as Colombia, Peru or Bolivia."
  • Added achievement Form Indochina: "Form Indochina as Vietnam, Cambodia, or Laos."
  • Added achievement Form the United Turkic Territories"Form the United Turkic Territories as Kazakhstan, Uzbekistan, Turkmenistan, Tajikistan or Kyrgyzstan."
  • Added achievement Form Union of South American Nations: "Form the Union of South American Nations as Brazil, Venezuela, Argentina, Peru, Ecuador, Guyana, Colombia, Chile, Trindad & Tobago or French Guyana."
  • Added achievement Form Australasia: "Form Australasia as Australia or New Zealand."
  • Added achievement Form Iberia: "Form Iberia as Spain or Portugal"
  • Added achievement Form Gran Colombia: "Form Gran Colombia as Colombia, Venezuela or Ecuador."
  • Added achievement Form Central America: "Form Central America as Belize, Guatemala, El Salvador, Honduras, Nicaragua, Costa Rica, or Panama."
  • Added achievement Form the Baltic States: "Form the Baltic States as Estonia, Latvia or Lithuania."
  • Added achievement Form Scandinavia: "Form Scandinavia as Sweden, Denmark, Norway or Finland."
  • Added ribbon A Modern Step: "Thanks for playing Millennium Dawn!"
  • Added ribbon Conquer Taiwan: "Conquer Taiwan as the People's Republic of China. The island will be ours once more."
  • Added ribbon Reclaim Ambazonia: "Reclaim Ambazonia from Cameroon. A post-colonial dispute that was never settled."
  • Added ribbon Seize Sahrawi: "Take back our breakaway state of Sahrawi."
  • Added ribbon Reclaim Western Sahara: "Take back Western Sahara from the Moroccans"
  • Added ribbon Return Abkhazia and South Ossetia: "The republic of Abkhazia should return to Georgia."
  • Added ribbon End the Angolan Civil War: "End the Angolan civil war as one of the factions."
  • Added ribbon End the Somali Civil War: "As either the Somali Federal Government or the Somali National Alliance end the Somali civil war."
  • Added ribbon Armenian Rule 34: "Order the Rule 34 as Kocharyan."
  • Added ribbon Another Statue of Christ: "Build the christ statue as Tsarukyan."
  • Added ribbon Polish-Hungarian Commonwealth of Armenia: "Bring the Polish-Hungarian pretender on Armenian throne."
  • Added ribbon Army of S.S.: "Conquer Azerbaijan as Serzh Sargsyan."
  • Added ribbon I hate the antichrist: "Play as truly neutral Armenia and annex Artsakh, Western Armenia and Azerbaijan."
  • Added ribbon Manifest Destiny: "From beyond the shining seas shows the shining light that is democracy and at its helm rest the watchful eagle standing proudly over its destiny."
  • Added ribbon Novel Campaigner: "From the rags of the political ring a new star rises."
  • Added ribbon Ahh Not Again...: "Took an extended Holiday and enjoyed the Pierogi and Kotlet that much, we're moving back in....again...."
  • Added ribbon Seize the Riau Islands: "Take the strategic Riau Islands from Indonesia."
  • Added ribbon Federation of Malaysia: "Malaysia is a subject of Singapore"
  • Added ribbon The Financial Center of Asia: "Have at least 15 Office Sector constructed in your nation."
  • Added ribbon End the Second Sudanese Civil War: "End the Second Sudanese Civil War as either Sudan or South Sudan."
  • Added ribbon End the Nepalese Civil War: "End the Nepalese Civil War as either Nepal or Maoist Nepal."

AI:

  • Changed how investment AI works: AI will now prefer to invest into allies and countries with good relations
  • AI will now adjust its investment targets more as the game progresses
  • China is greatly strengthened. Now, at the beginning of the game it will kill some garbage divisions. Also, now China’s priority is military factories and increased military spending. Don’t expect an easy stroll through China.
  • Russia is strengthened. There will be infantry. There will be tanks. There will be aviation. There will be an end game for someone
  • Production priorities have been completely redesigned. There will be no more distortions. AI seeks to fill the warehouses, first replenishing the equipment, further based on its future army
  • Economic AI (if included) seeks to rid the country of corruption and economic crisis. New mechanics will force the AI to save its political power and use taxes only when absolutely necessary.
  • Countries around the Caspian Sea no longer build shipyards. Exception - Iran
  • The damn transport helicopters should now leave the Al alone. Now AI seeks to build up to 800 transport helicopters.
  • UK AI focuses more on small ships (corvettes)
  • USA AI Wants More AS-Fighters
  • For all AI infantry divisions are given higher priority. They are better protected on difficult terrain
  • Reduced the percentage of AI making a puppet of another country (Earlier AI expected 89% impact on the country. Now 81%.)
  • Fix USA going Guerilla Warfare. They should now take Network Centric Warfare
  • Fixed Custom Naval AI nations producing the generic class vessels
  • Improved the AI's technologies picks
  • Fixed American AI not properly prioritizing the construction technologies
  • NATO should now grow more dynamically based on the AI conditions (2004 ascension should happen in late 2003 to early 2004, etc)
  • Serbia should befriend Russia as long as they're not Western and Russia is not western
  • AI should no longer overfill the carriers rendering them useless
  • AI should be more likely to up corporate tax rates now to help offset spinning treasury issues
  • AI will now remove excess equipment from stockpile
  • France should support CDI in the First Ivorian Civil War
  • Burkina Faso/Liberia should support FNC in the First Ivorian Civil War
  • Brazil should now be more protective over South America via befriending/support
  • Denmark now has sanity checks to not invade Sweden/Norway if they are in NATO/EU
  • Added office target for France
  • AI should no longer invest in areas that are not connected by land to the capital (sorry Hawaii jk)
  • AI should now invest in Network Infrastructure
  • Added states to be ignored from investment lists
  • AI will now remove excess equipment from stockpile to not get broke
  • Additional AI peace deal behaviours, should see less partitions nationally, with belligerents focusing on forming outlook puppets
  • When playing as CHE, SOV AI will not take your state but will instead puppet you
  • Added a (very) basic player led peace conferences game rule in order to not let AI do what they want during wars a player is a part of
  • Added custom path AI for Switzerland
  • Area default priorities no longer check if America has its capitol in Africa and other weird scenarios like that
  • North Korea won't war with Japan and the United States weirdly
  • AI now should design tanks, APCs, IFVs, SPARTs
  • Added a small AI strategy for Brazil to "rival" Argentina and vice versa for more interesting geopolitical content in SA
  • China should take their regional/global influence branches a bit later to make them focus on internal growth early game

Balance:

  • AI has a stronger bonus on harder difficulties for players who want stronger AI
  • Non State Actors research debuff decreased 50% -> 20%, resource gain debuff is now removed, but now has -5% tax gain modifier
  • Major Financial Institution Fails econ event now is a bit less punishing
  • Blood Diamond Trade idea: Switched -10% stability/+0.50 daily PP to +10% stability/-0.25 daily PP
  • Reduced stability drop from AIDS
  • Saudi Aid to Mosques idea now gives +5% stability
  • Child Soldiers give +5% war support
  • USAID idea now gives +5% stability
  • GUAM member idea now gives +5% stability
  • Police spending now also reduces required garrisons up to 40%
  • French idea "Free Market" increases trade law
  • DNA Fingerprinting reduces Police Cost by 10%
  • Customized difficulties now give economic bonuses to the strengthened nation (for masochists)
  • Rebalanced existing unit medals
  • New medals for: China, Germany, Iran, Russia
  • Increased resource cost for some tank modules
  • Increased upgrade impacts for light AT and light AA, rebalance upgrades for all equipment
  • Rebalanced GCC focus tree: reduced days cost for most focuses, some small changes in effects and also bug-fixes.
  • Air assault units (paradroppable and on helicopters) now will have base +5% breakthrough
  • SpecOps unit will now have buff for extra 5% of soft/hard attack and defense as well as 10% breakthrough bonus
  • Decrease completion time on some of China's focuses
  • Now China will deploy Varyag (Liaoning) in Dalian instead of getting production this carrier.
  • Block releasing ETK and TIB nations via Occupied Territories for China until specific focuses is completed.

Combat Balance Changes:

  • Batallions now provide different supression: militia has lowest, motorised and light tank provide highest
  • Increased training speed for air and land units
  • Different recon units now provide different amounts of 'recon' - heavier units provide more
  • Introduced new battle phase - recon - all land combat will start with it, both sides will deal decreased damage during it (eventually battle will progress into main phase)
  • Rebalanced terrain modifiers for all units
  • Increased river crossing penalties to make marines more viable
  • Decreased speed for 'foot' units - militia, infantry, specops - 8 -> 4 km/h
  • Increased impact of general's impact on recon skill 0.05 -> 0.5 per level
  • Units now have 10 levels (instead of 5)
  • Unit level bonus for land units decreased from 15% to 5% per level

Bugfixes:

  • Fixed the paradropping bug (changed minimum required planes from 50 to 25 thus allowing paradropping)
  • Added a faction creation to UNASUL for temp fix
  • Fixed the events firing for Albania firing on startup
  • Fixed some graphical artifacts for Weapon Market
  • Fixed Army icons (yes, should be finally fixed)
  • Fixed missing helicopter tech for Kenya
  • Added a call to clear the auto influencer array if -50 PP or more
  • Catalonia should no longer take Lisbon when declaring independence from Spain
  • Fixed Revoke Andalucian Citizenship decision
  • Fixed the Spanish Monarchs not coming to power properly
  • Fixed the Spanish tree's 70% or higher focuses from working incorrectly
  • Fixed the IMF Demands Taxes pushing your taxes outside of the 50% limit
  • Fixed the Environmental Imperialism Oceania calling the wrong continent
  • Corrected a TAG error for a remove_from_faction effect in the GULF tree
  • Fixed errors in the Brazilian Templates being larger than the UI
  • Removed a call to a non-existent event in the Japanese tree
  • Corrected a Formable Nations trigger using FRU instead of FGU
  • Fixed Heydar Aliyev coming back from the grave when his son get wooped
  • Changed United Koreas Economy effects to better reflect the focus name
  • Fixed the name lists of nations so the AI should use them
  • Fixed Blackwater pmc having incorrect equipment
  • Fixed land doctrine giving bonuses for non-existing units
  • Fixed land doctrine giving negative supply consumption
  • Korean units should no longer have invisible batallions in templates
  • Fixed missing localization for one of opinion modifiers for Cartels
  • Fixed Ukrainian orthodox church idea
  • Fixed some missing localization for Equipment Purchasing
  • Fix becoming a member of GCC if you are ISIS cunt
  • Fixed bug where you could place new orders from seller countries that no longer exist
  • Fixed some background issues with the ship designer UIs
  • Fixed the name of the United States of North America to North American Caliphate when salafist
  • Fixed the Ukrainian Education Reform icon being in other trees
  • Fixed electoral event for Armenia
  • Fixed Chinese missile technology not being functional
  • Fixed Wimax/LTE UI Error
  • Fixed missing party icon from Greens in Israel

Content:

  • NEW FOCUS TREES: Belarus, Bosnia, Georgia, Indonesia, Singapore, Iran
  • New equipment designers: APC, IFV, SPART
  • Reworked Public War Weariness triggering
  • Added new mechanic: Corruption opportunities: over the course of the game player (and AI) will get events - this events, if accepted, will give different positive(or mixed) timed effects but will have a chance to increase corruption further frequency of events depends on corruption level (greater corruption = events happen more often). Oligarchs interest group or having oligarchs in government will increase chance of receiving events, but will increase chance of increasing corruption from events as well.
  • Added a small new decision for Japan to revoke Article 9 if situation arises
  • Added Hermit Kingdom idea to North Korea to make them fall down the gutter not as fast
  • Political party additions for Uzbekistan, Turkmenistan, Tajikistan, Kazakhstan, Azerbaijan, Georgia, Mongolia, Vatican State, Liechtenstein, Switzerland, United States
  • Reworked Cartel system for all of SA and South East Asia
  • Added intelligence agencies to many nations across the globe
  • Reworked Libyan politicians, parties and starting laws
  • Reworked Singaporean politicians, parties and starting laws
  • Reworked Filipino politicians and parties
  • New traits for Cambodia's starting leader "Samdeck Akka Moha" and "Ex Khmer Rouge Soldier"
  • Added idea to Cambodia "Dominance of the CPP"
  • Added French idea "The Francosphere" to assist in projecting influence abroad
  • Debt Consolidation Continuous Focus: -1.50 Political Power Daily, -2.5% Interest Rate, -10% Foreign Influence Defense Modifier
  • Increased Tax Levies; -1.50 Political Power Daily, -0.10% Weekly Stability, 10% Tax Gain Multiplier Modifier
  • Deleted useless "End of Switzerland" focus
  • Added Network Infrastructure focus to generic tree
  • Added event chain to end the South Sudanese war in 2004-2006
  • Added Diplomacy tree for Unified Korea
  • Reworked Arudous March content for Korea DPR
  • Fixed the prerequisite of Korea's focus "Install the Yusin Dictatorship"
  • Re-enabled PMC content for players without NSB DLC
  • Add more tank cannon generations for late game
  • Removed all equipment production and licenses from game start
  • Rebalanced North Korean, South Korean and Unified tree
  • Added some starting relations for Georgia, Armenia, India, Abkhazia, South Ossetia, Azerbaijan
  • New leaders for Georgia, Singapore
  • Added 8 "Third Party" paths for the United States in the Reformed Republic tree: Libertarian, Reform, Constitutionalists, Nationalist Front, Greens, Progressives, Red Democracy/Robin Party, Shepard's Party
  • United States tree now dynamic loads to help performance in the larger tree
  • Rebalanced of the initial work of the United States content
  • Danish military mini-mechanic added
  • Canadian focus "A Nation of Diversity" now removes the "Large Far Right Movement" idea to help Canada be less nationalistic
  • Add one sub-branch for PRC Regional Influence to annexation of Mongolia or create Outer Mongolia SAR, and related Mongolia region development goal.
  • Add one path for PRC to end ROC after victory in civil war

Game Rules:

  • Added New AI path: Korea DPR, United States, Spain, Switzerland, Ukraine
  • Reorganized game rules around categories
  • Added options for chaos peace deals and player led peace conferences
  • Added game rules for better MP performance and scenario set-up

Database:

  • Reduced starting debt of Angola, DRC, Guinea-Bissau, Korea DPR & Liberia
  • Reduced starting military spending of Congo, Libya, North Korea, Pakistan & Yemen
  • Added unit/ship/plane namelist for Japan and Libya
  • Added Libyan starting influence to a bunch of African countries
  • Updated Belarusian equipment

Economy:

  • Increased cost of Internal Security Spending by 15%, increased stability gained per level by 40%
  • Replaced PP cost for high military spending at peace time with negative stability modifier that is removed during war-time
  • Replaced offensive/defensive war stability modifier from healthcare spending with a modifier for reducing war support loss from casualties
  • Increased income from Blood Diamond Trade idea from $0.020 -> $0.040. Also added income tooltip to idea
  • Adjusted Serbia's debt due to the starting debt spiral
  • Added a reinvest international investment feature

Graphics:

  • Reworked all tech icons
  • Added a unique icon for Combat Service Support company
  • Added a unique icon for Helicopter Combat Service Support company
  • Added a unique icon for Light Armor Battalion
  • Political party icons Abkhazia, Uzbekistan, Turkmenistan, Tajikistan, Kazakhstan, Azerbaijan, Georgia, Mongolia, Vatican State, Liechtenstein, Kyrgyzstan, Belarus, the Netherlands, Luxembourg, Albania
  • Added unique icons for the nations with unique intelligence agencies
  • Added House of Bernadotte icon
  • New flags for Belarus, Georgia, Armenia
  • Added 16 new loading screen
  • Missile graphics for the Swedish missile systems
  • Updated Swedish agency logo
  • Added a model for the Aero 29
  • Added a model for the Aero 39
  • Added a model for the Yak 130
  • Added a model for the Mig 29
  • Added a model for the Su-27
  • Added a model for the Yak 38
  • Added a model for the Yak 141
  • Added a model for the Harrier
  • Added a model for the M109
  • Added a model for the Su-17
  • Added a model for the Su-7
  • Added a model for the Su-24
  • Added a model for the Su-25/39
  • Added a model for the Mig 21
  • Added a model for the Mig 23
  • Added a model for the Mirage 2000
  • Added a model for the Mirage 5
  • Added a model for the F4 phantom
  • Added a model for the Gerald R Ford carrier
  • Added a model for the Indian Hal Tejas mr fighter
  • Added a model for the Qaher F-313
  • Added a model for the AN225
  • Added a model for the Type 052D destroyer
  • Added a model for the US b21 raider model
  • Added a model for the US f5 model
  • Added a model for the Chengdu j10
  • Added a model for the Chinese J-14
  • Added a model for the US zumwalt stealth destroyer
  • Added a model for the us seawolf and ohio class submarine models
  • Added a model for the US arleigh burke destroyer
  • Added a model for the US ticonderoga cruiser
  • Added a model for the US Ohio class missile submarine
  • Added a model for the Chinese Type 055 cruiser/stealth destroyer
  • Added a model for the Chinese Type 054 frigate
  • Added a model for the Iranian missile corvette model
  • Added a model for the F313
  • Added a model for the Shahed 136
  • Added a model for the H20
  • Added a model for the JH7
  • Added a model for the Type 055
  • Added a model for the littoral combat ship
  • Added a model for the oliver-hazard perry frigate
  • Added a model for the QBZ 191
  • Adjusted the models for J15, F18, US LCS model, J-31, J-20

Localization:

  • Improved localization in the Armenia, Nigerian & Korea DPR tree
  • Completed all of the localization for the Spanish tree
  • Localization improvements for internal factions
  • Localization for the formable nation decisions

Map:

  • NEW TAGS: Alaska (ASK), Adjara (ADJ), Silesia (SIL), Vitebsk (VTB), Hawaii (HWI), Lakota (LKT), New York (NYK), Puerto Rico (PTR), Union of Desert (UDT)
  • Add Delaware and Rhode Island state.
  • Revamp Ukraine as current administration
  • Revamp Belarus as current administration
  • Add Galicia as state for Austria-Hungary creation.
  • Add Liancourt Rocks as state.
  • Separate China manchuria state for Balhae creation.
  • Separate Hulunbuir from Inner Mongol
  • Adjust Afghanistan and Pakistan border to fit actuality status.
  • Adjust Norway and Russia border to fit actuality status.
  • Adjust Ukraine and Russia border to fit actuality status.
  • Adjust Yemen`s state border to fit actuality status.
  • Adjust Gilgit-Baltistan`s state border to fit actuality status.
  • Adjust Azad Kashmir`s state border to fit actuality status.
  • Adjust Aksai Chin`s state border to fit actuality status.
  • Adjust Chinese state Guangdong and Fujian border to fit actuality status.
  • Add Oki Isle.
  • Add Ulleung Isle.
  • Add Isle of Youth.
  • River cross fix.
  • VP & Railway position fix.
  • Revamp Gdansk region,add Gdynia and Sopot.
  • Change Berlin terrain.
  • All inland lake ownership removed.
  • Create Hulunbuir lakes.
  • Create Uvs lake.
  • Correct Zaysan lake position.
  • Fix Tioman Island invisible error.
  • Fix Cuba isle error.
  • Fix Marajo isle error.
  • Fix Gdansk three city position.
  • Adjustment of Ireland isle.
  • Adjustment of altai region state border
  • Add two province in Nepal.
  • Added 1 CIC in Tripoli
  • Reworked Libya's province and state layout
  • New state for New Cairo
  • New state in Georgia for Armenian autonomous region content

Modding Resources:

  • Added a "set_improved_trade_agreement" effect to set up trade agreement diplo actions
  • Added a flag to disable new investments for country content
  • Added a "change_permanent_investment_target" effect to allow you to add yourself to nations investment targets
  • Added one_anti_air, two_anti_air, one_random_network_infrastructure, two_random_network_infrastructure, one_fuel_reserve, two_fuel_reserve
  • Improved functionality of the modify_corporate_tax_rate_effect/modify_population_tax_rate_effect
  • MD Code Resource has more documented resources for Millennium Dawn team members and submodders (You're welcome)

Music

  • Added "Mopikel - Back from Hell, alive"
  • Added "Mopikel - Ambush"
  • Added "War in Ossetia"
  • Added "They are coming"
  • Added "The last one"
  • Added "Escape from Hell"
  • Added "Covert ops"
  • Added "Broken"

Performance

  • Reworked the Public War Weariness system to be less performance intensive
  • Optimized some AI area priorities. North Americans no longer check if their capital is in Africa. I know Karen's love toto but come on!
  • The mechanism for calculating the number of missiles and other things is checked on weekly (it was on daily)
  • Optimized EU focuses so they're not repeatedly calling multiple every_country calls

GUI

  • Small improvements in missiles GUI
  • Now you will see custom effects in some missiles techs
  • Improved the debt repay button to pay down debt from what you have available in the treasury

DOWNLOAD


Version 28.01.22 for Hearts of Iron 4 (v1.12.1 - 1.12.9)

Balance:

  • Now International Bankers are using new Foreign Modifiers (cost and duration)
  • Rebalanced some generic focuses
  • Ethiopian War ends with both ERI and ETH "demobilizing" (They go down to 2 and 3)
  • Added additional focus to assist Ethiopia in economic management

Bugfixes:

  • Fixed broken recruitment officers for some releasable nations like California, Texas, New England, CSA
  • Fixed broken army icons for Armenia
  • Auto-influence now correctly deletes a nation if it no longer exists
  • Fixed broken EU focuses
  • USoE should inheriting missile stocks, nuclear weapon stocks, satellites from member states
  • Fixed a bug in Ethiopian focus "Request International Loans"
  • Fixed a bug in the Influence Actions logging (?? vs ?)

Performance:

  • Eliminated unneeded checks in influence system to optimize calls

Content:

  • Ledger integration for players
  • Added agriculture mechanics for various African nations
  • Added literacy rate mechanic for all of Africa

Game Rules:

  • Allowed the disabling of the ledger for more competitive play

Localization:

  • Added Initial Investment Cost to all 15 investment projects
  • Added a ID note in the investment decision descriptions for better debugging
  • Added some Localisation for Spain

Performance:

  • Eliminated unneeded checks in influence system to optimize calls

DOWNLOAD


Version 08.01.22 for Hearts of Iron 4 (v1.12.1 - 1.12.7)

  • Fixes

DOWNLOAD


Version 03.11.22 for Hearts of Iron 4 (v1.12.1 - 1.12.5)

Balance:

  • Rebalanced several African nations starting positions to keep them from early game bankruptcy

Bugfixes:

  • Fixed tank upgrades without NSB dlc (hopefully)
  • Fixed bad localization call in Ivory Coast news event
  • Fixed New Turkish Submarines using the wrong hull type
  • Fixed display issue in the GDP/C dynamic research slot system
  • Fixed 5-year-plan decision effects for resource gain efficiency and offices
  • Fixed bad unit definitions in USA's
  • Fixed Wagner Tank PMC Purchase
  • Fixed decision visible for ZSR
  • Fixed tooltip for ZSR nationalization

Content:

  • Victor of the Ivory Coast Civil war should now become Ivory Coast again

Graphics:

  • Added 4 new generic portraits
  • Fixed Polish Portrait Errors

Localisation:

  • Better localisation for 5-year-plan decisions

Performance:

  • Removed unneeded dynamic calls in subideology window

Quality of Life (QoL):

  • Debt/International Investment Container in Budget Tab now support the same functionality as the top bar
  • New map modes: SCO (Shanghai Cooperation Organisation)

DOWNLOAD


Version 29.10.22 for Hearts of Iron 4 (v1.12.1 - 1.12.4)

AI:

  • Russia no longer attacks the countries of the former USSR if they are in NATO, until 2016
  • Russia no longer attacks the countries of the former USSR if they have guarantors from China, until 2012
  • Russia no longer attacks Azerbaijan if it has a guarantor from Turkey, until 2016
  • AI now knows how to properly distribute military plants for aviation production
  • AI received new army templates.
  • AI will now pay off the full amount of their debt should they have the money available
  • AI should now properly reject economic aid
  • AI will now send his tank armies to the mountains less often. And in general, AI will now not send troops to slaughter in an unsuitable area
  • A new game rule for economic AI, which removes restrictions on the adoption of economic laws

Balance:

  • Updated the popularity drift from operatives
  • Increased Defense for "No Turret" tank turret type: from 4 to 8
  • Decreased conversion cost of "No Turret" tank turret type from 2.25 to 0.75
  • Made tank hulls not producable by default (experimental change)
  • Reduced Manipulate Politics influence cost from 10% to 5% loss to make it more useful
  • Cost tweak to policies so they're slightly more expensive
  • Adjusted some nations starting tax rates
  • Balanced several italian modifiers, added a couple of recurring decisions

Bugfixes:

  • Fixed NATO sharing group if NATO disabled due game rules
  • Fixed Resource Exports disappearing if you lease factories
  • Fixed missing upgrade for Air Superiority Fighters
  • Fixed American Naval OOBs so they didn't get 2015 modules in 2000
  • Fixed a CV MR text icon error
  • Fixed missing localization for Production Cost Max modifiers
  • Fixed PMC's trying to spawn units with non-existing c&c equipment
  • Fixed wrong number of max planes in airwing menu (instead of 100 from vanilla now 50)
  • Fixed broken localisation for revolts in Spain
  • Fixed broken icon for focus Spread Right Wing Propaganda in Spanish Focus Tree
  • Fixed issues with the North Korean Focus Tree
  • Belize, Northern Cyprus, Cyprus, Bahrain, Hezbollah now have gifted income to avoid debt shit
  • Fixed strange effects tooltip in event IMF Demands Land Reform
  • Fixed missing technologies for Liechtenstein, Mexico and Germany
  • Fixed decision to reduce autonomy don't disappear if you lost puppet
  • Fixed prerequisites in decision Replace Saudi Arabia as Leader of the GCC
  • Kuwait now don't should have completed focuses in 2000
  • Fixed decision for China to reduce autonomy in Hong Kong
  • Fixed Korean Unified idea It wasn't modifying correctly due to bad variable names
  • Fixed Chinese Focus Zhejiang Megacity Project
  • Removed Uzbekistani divisions in Kyrgyzstan in 2000 scenario
  • Added bypass for British Focus Develop Infrastructure
  • Fixed GCC Focus Mass Deportation
  • Fixed Spanish communist everywhere decision (Commies needed to be in coalition to work)
  • Fixed weird tooltips with influence changes (was 2 same countries)
  • Fixed pending investment offer bug (You can no longer spam players with investments and they need to be accepted successively.)
  • Fixed graphically bug where limited invested buildings would give you the false hope of being buildable at 10 when there can only be 5
  • Fixed T-62 cannon and reloading type
  • Fixed AWACS graphics for all nations
  • Fixed the MBT7 for India
  • Fixed the error spam from the peace conference
  • Fixed an error spam due to a bad unicode character
  • Fixed a bunch of non-MTG errors in the OOBs
  • Fixed the 2017 SOV NSB file
  • Fixed duplicate triggers about SCO ideas for Officer International Training law
  • Fixed missing localisation for insult opinion modifier
  • Fixed decision Move our Embassy to Jerusalem
  • Fixed terror threat change for focus The Salafist Rise

Content:

  • Increased cost to drill oil for China
  • Increased cost to make anti DPP campaign
  • Chinese Tourism Restricted idea now also should add additional expenses
  • Buffed idea The Four Asian Tigers Legacy
  • Various changes for GCC focus tree and decisions
  • Various changes for Chinese focus tree, decisions and ideas
  • Rebalanced some effects for Chinese STE decisions
  • Modules and other minor techs now can have XP dumped on them for tech bonusesgi
  • Added new Naval Doctrines for Bluewater and Greenwater Navy
  • Rebalanced decisions to encourage/deport migrants for Gulf countries
  • Updated Jamaican political parties
  • New tags: CSM, FNC
  • Ivory Coast & Senegal event chains
  • New Political Party icons for most Arab Autocrats in Africa
  • New political parties for SHA, MAU, LIB, SIE, GUI, BFA, GUB
  • New starting political setups for AFG, AGL, BFA, CDI, GUB, GUI, LIB, LUR, MAU, NAM, SHA, and SIE
  • New Equipment Purchasing System to replace decision menu (button can be found in political menu)

Focus Tree:

  • Tweaks to the American Focus Tree
  • Added Libertarian Tree within the Reformed Republic added content teased in 1.7's release
  • Improved Generic Tree (Added new focuses and rebalanced some stuff)

Graphics:

  • Changed the Office Sector building to be a light blue so it's more obvious when it is available
  • Additional models for various countries and some bug fixes to them
  • Fixed poorly sized portraits
  • Added icons to ideas missing pictures

GUI:

  • Better position for things in topbar
  • Fixed the Ship Filters section in the naval production screen
  • Fixed interface in Naval Intel Ledger
  • Small interface tweaks in country view window

Localisation:

  • Improve localisation for Rentier state - include information on when it will be removed
  • Various improvements in EU focuses localisation
  • Adjusted localisation for SOV cannons
  • Some localisation fixes in User Interface

Modding:

  • Introduced four new custom modifiers for content purposes

Performance:

  • Optimized on_startup on action so the game should load in faster
  • Optimized the Investment System UI so it should run smoother in game

Quality of Life (QoL):

  • Added Project Count to International Investments Tooltip
  • When laws are blocked it now shows you the duration until you can change again
  • Added a scrollbar to technology description
  • Rewrote most of the tooltips for the Investment System so requirements are more clear

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Version 08.10.22 for Hearts of Iron 4 (v1.12.1 - 1.12.3)

AI:

  • Azerbaijani AI should no longer suicide into Iran
  • Armenia should be more chummy with Russia
  • Danish AI should be more chummy with Scandinavian nations
  • Improved French Francosphere AI
  • Ukrainian AI if it has a wargoal shouldn't suicide against Russia
  • Russian AI now must choose Putin with historical/United Russia path
  • Tweaked the Rejection AI for Economic Aid (Opinion matters)
  • AI should be less likely to go jihadist as the Gulf Nations
  • AI will no longer get submarine/ship defense companies if it has no dockyards
  • Economic Aid AI should now be more relative to opinions vs scripted hard triggers
  • Investment AI should now fall more on opinion and scripted some specific cases where they would be more likely to reject
  • Restructured Russian AI for initial election to make Putin the only choice (only can be changed via game rule if you are on historical focus AI)
  • AI will now use PMCs
  • Improved the North Korean focus AI to focus more on reducing the Arduous March
  • AI peace deals should result in annexation of cores and puppeting of the rest of the conquered land
  • AI peace deals should see war winners seek to keep puppets close to their border if possible
  • Custom AI peace deal behaviour for Roman Italy (ITA), Nationalist/Salafist Afghanistan (AFG) and IR Iran (PER)

Balance:

  • Removed Local PMC decisions, as global are enough even in MP
  • PMC decisions require 'No Step Back' dlc temporarily
  • Made tank engines a bit faster
  • Generic Defense companies buffed from giving 1% buff to around 6%
  • Decrease unit xp combat bonuses from 25% per level to 15%
  • Decrease air superiority effect on defense from 65% to 50%
  • Revanchism idea in Generic Tree gives you +1 Volunteer size

Bugfixes:

  • Fixed Spanish Carlists not coming to power properly when completing the decision "Install the Carlist Monarchy"
  • Fixed Russian tech categories not applying to MTG stuff
  • Fixed Scoping error in the Spanish Demand Andorra Events
  • Fixed flag for South Korea in Equipment Purchasing decisions
  • Better focus tree positions for Armenia, Greece and France to avoid some problems
  • Fixed effects from technology Machine Learning
  • Fixed increase by 0 terror threat in radicalization event
  • Fixed Revoke Citizenship decisions for Spain (The culture group core was wrong)
  • Fixed Cruiser Hull 2 (1985) having a bad tech year
  • Fixed Operation Yellow Ribbon showing up in 2000
  • Fixed Attacked influence opinion modifier, now should reduce by -10 opinion and should be 12 months
  • Fixed permission type Friend for Volga-Don Canal, now Russia can move ships from Caspian Sea
  • Now Russia should have Thermobaric Warhead from 2000 start date
  • Fixed icon for Fuel in lend-lease window
  • Fixed position for Artillery title in tech tree
  • Fixed spamming remove idea Army of Yes-Men
  • Fixed Foreign Data Kraken and Asylum Shopping ideas from game start if game rule disable EU is activated
  • Fixed events about Donbas (was missed Luhansk state in uprising and return Donbas in Ukraine)
  • Fixed revolt events for Spanish missions
  • Fixed missing GFX for Saudi Prince, Paramilitary, Azerbaijani Wester Drift Idea
  • Fixed carrier engineering blueprint
  • Fixed missing technologies for Netherlands and Ukraine
  • Karabakh now should have Non State Actor idea instead of Aspiring State
  • Fixed research slots not correctly costing anything
  • Fixed Ukraine leaving its own Baltic Black Sea faction
  • Fixed bad calls in the Harsh Path of the Culture conflict for Spain
  • Fixed all of the influence starting values so China can't instantly puppet Korea
  • Fixed requests 2 ruling parties in Danish focus Restrict Immigration
  • Fixed wrong data elections for Ukraine, Russia and Georgia
  • Fixed bad call for MBT_3 and MBT_2 in Spain's licenses
  • Fixed Russia and Iran having 2 recon companies in unit templates
  • Fixed wrong network technologies for some countries after game start
  • Fixed idea African Brain Drain, now this idea should be removed if country have 4k GDP per capita and at least higher education
  • PMC decisions now will spawn actual tanks instead of hulls
  • Fixed PMC available amount not updating when units are deleted
  • Fixed Iranian Focus Tree crash
  • Fixed check compliance and resistance for formable nations decisions and other small fixes for these decisions

Focus Trees:

  • Redid Korea Unified Tree to get rid of negative debugs
  • Rebalanced Japanese Tree so it's less painful to play
  • Added more wargoals to give accurate Spanish Empire Borders
  • Improved some availables in the Spanish Monarchist tree
  • Added a protest mechanic to prevent Italy sitting on 0% stability
  • Added a small reduction to reform expectance from some italian recurring decisions

Graphics:

  • ideological powers have all their WIP icons replaced with custom GFX
  • Updated the Spy portraits so now there are at least spies for every nation (need to add more generics)

GUI:

  • Improved positions for social buttons
  • Added MD version and release date in main menu
  • Added Subscription window from vanilla

Localisation:

  • Spanish localization improvements for the tree
  • Fixed spelling/grammar for USA, Azerbaijan and Italy focus tree
  • Fixed localisation for event Quebec Supports the Government
  • Fixed localisation for Battleship technology
  • Fixed missing title for module category about engines in naval designer
  • Fixed localisation for Economic Exploitation action
  • Updated Investment decision description to show active projects

Map:

  • Handful of new states in Germany for Hamburg and Berlin
  • Provincial fixes around the world per normal

Quality of Life (QoL):

  • Explained how the education cost from research slots is calculated and added a utility script into the decision so you can see exactly how much it will increase cost by one slot.
  • Re-Allowed Naval Engine Modules refitting, previously soft-blocked
  • Reshuffled and rebalanced admiral traits
  • Scrollbar for bookmarks, news events and focus descriptions, now you can have long text without any problems, also scrollbar should fix problem with long textes in other languages and invisible button in news events.
  • No slowdown mode now integrated in Millennium Dawn with small changes

Other things:

  • Game rule to disable formable nations

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Version 24.09.22 for Hearts of Iron 4 (v1.11.9 - 1.11.13)

AI:

  • Improved Generic Tree AI
  • Economic AI should now evaluate taxes and raise and lower as needed
  • AI will produce better units
  • AI will now invest in infrastructure
  • AI will invest until 6% interest rate and then stop to focus on debt maintenance
  • AI will now produce equipment more effectively to provide a more robust AI
  • AI in Africa and Western ENG should no longer support the Nigerian Caliphate
  • Nigeria has a couple additional AI strategies to be more dominant in the ECOAWS region
  • Nigeria's AI should be a bit more dynamic now
  • AI should be more aggressive at paying down debt
  • Russia should have better war declaration AI

Balance:

  • Econ Cycle Upgrade is now 7.50% of your current GDP
  • Healthcare/Social Spending are now more expensive for lower GDP/C nations
  • Rebalanced Cost and gain from certain Afghan focuses
  • Rebalanced Afghanistan Tribal Culture to not be too punishing now that other PP
  • Reduced influence from SCO decisions

Bugfixes:

  • AFG "Claim Pakistani Paschustani" reworked
  • Adjusted Special Forces Tree and NVG position
  • AFG Our Nation Recovered Bug Taliban Could Not Complete Focus
  • Generic Tree Infrastructure and Radar Station focuses can now be bypassed
  • Generic Tree Interventionism avaliable for Salafist Outlook
  • Reduced Riau Islands Starting Internet Station to 1
  • Corrected Southern Illinois Incident Typo
  • Demand the Return of the Crimea state corrected
  • Capital of Georgia is now correctly labeled as Tbilisi
  • Fixed land doctrines cost reduction in focus trees
  • Fixed incorrect tag lookup for Moldova in faction checks
  • Corrected a tech path retrieving a tech that doesn't exist
  • Corrected some empty enable_equipments in warheads.txt
  • Removed improper references in French localization to tags that do not exists
  • Fixed Syrian focus "Close PKK Border"'s broken available
  • Fixed Danish Neutral conservatism localization
  • Fixed AI researching 2035 Helicopters in 2015
  • Fixed Brazil and Vietnam non-MTG ships appearing in production
  • Fixed two corvettes missing class for Philippines
  • Fixed Saudi Panavia Tornado IDS to be the right aircraft
  • Fixed electronics tree missing 2025
  • Miscellaneous organisation
  • Chile now has also Small Arms 1975
  • Fixed duplicate localisation
  • Patched Turkish Socialism leader
  • Fixed manipulate politics as a non-aligned country giving salafist outlook
  • Fixed improper tooltip in military aid section
  • Fixed State will acquire it option in "A large foreign company buys domestic small business" event not having a cost
  • Fixed Iranian Quds focus not giving a faction opinion increase
  • Improved Serbia's starting position so there is no longer a debt war
  • Fixed Shia Resistance Effect Typo idea
  • Recall Volunteers no longer displays if Game Rule isn't enabled
  • Fixed Double Saudi Royal Family Check in Diversify the Economy focus
  • Fixed Investment Exploit where you find the cheapest state and then invest in other states with the lower cost
  • Fixed the triggering of a non-existant event in 2017
  • Corrected Exploit by Suspending Elections during Coalition Formation
  • Corrected incorrect tag reference in custom factions
  • Corrected incorrect tag reference in "The Military Takes Power" news event
  • Afghanistan now gets Middle Eastern Portraits
  • Attacking communists no longer makes them stronger. McCarty had my name on a list. DW I hated Animal Farm
  • Fixed several tags not having factions. No longer were the perepetually stronger than normal!
  • Religion for the Religion Law is now capitalized
  • Fixed Highlight State Triggers in numerous decisions
  • Fixed Investments not matching construction time
  • Fixed Investment "10" from displaying incorrect information
  • Fixed Satellite Screen from bricking MP games
  • Albania no longer gets spammed on startup with USA Events
  • Corrected Counter Terror events no longer showing the removal of values
  • Fixed Germany volkswagen focuses
  • Fixed scientific advances idea for generic tree
  • Fixed French Canadian Happiness in 2017 (now Canada should have only 1 idea with Happiness)
  • Some fixes for Greek content
  • Skilled Staffer requires 18 or more units now to gain experience rather than 24
  • Fixed missing icon for British Special Treatment
  • Fixed missing icon for Bureaucratic Drain
  • Fixed bad event picture in Britain Demands Special Treatment event
  • Fixed Delete Influencer Check not properly deleting duplicate influencers
  • Fixed missing tax rates for Somali National Alliance
  • Fixed Liechtenstein wrong election date in 2017
  • Polish focus trees now have normal position
  • Fixed Afghan focus Hude Equipment Production
  • Fixed problems with annexation of Osetia and Abkhazia
  • Code improve and spelling/grammar fixes for Brasilian content
  • Fixed Releasing Puppets having only 45% Domestic Influence
  • Fixed Liberating influence scoping errors
  • Fixed Puppeting during peace conference now gives influence to the actual overlord
  • Fixed Ukrainian event to join CSTO, now Ukraine will join to CSTO, not giving and getting guarantees
  • Fixed Steam link in game menu
  • Fixed overlapping w/ the Research with XP button in tech windows
  • No longer can you become NATO Aspirant as a subject
  • Fixed decision to integrate Portugal for Spain, now Spain will get cores on every Portugal territory, not only some
  • Fixed broken requests 30% influence in SCO in Chinese focus An Alliance to Rival NATO
  • Now player don't should see EU decisions if EU disabled due to the game rules
  • Fixed 0% influence in some countries
  • Fixed Abdelaziz Bouteflika death in 2004

Content:

  • New Tags: SPA, TLS
  • Majors are now at the top of the list of game rules
  • Nationalist Germany now can claim Liechtenstein
  • Added initial missile stockpile to ITA
  • Added initial missile stockpile to SPR
  • Rebalance and restyling of the italian Mafia system
  • Added new branches to the Italian focus tree: City of Rome, Church Relations, Media
  • Added Technocratic governments to Italy with unique mechanics
  • Complete rework of the Italian territorial claims, military and diplomatic branches of the focus tree
  • Rebalance of Italian officer corps (nerfed, but improvable through new military focuses)
  • Italian leaders no longer change upon losing elections, they can instead be replaced in a dedicated branch
  • Added several new italian parties unlockable with leaders change focuses
  • Rework of the italian policy system to be based on decisions that can be enacted and repealed infinitely
  • Given access to policies to non-democratic italian paths, added democratic senate path and reworked overall branch
  • Minor rework and additions to Italian Education, Debt, Administration and Industry branches
  • Added several new options for integrative restoration across the whole mediterranean
  • Updated romanization decisions with new states and added decisions for previously missing roman provinces
  • Added rewards for completing all integrative restoration and all romanization decisions
  • Rewrote calculations for italian reform expectance party drift and rebalanced various other effects
  • Updated starting stockpile for Italy
  • Restructured Brazil and Vietnam Navy
  • Improved Influence GUI Localization in tooltips
  • Tank Designer Compatibility
  • Full Naval System Redesign
  • Reworked cost of investments for Cyber Security Infrastructure, now it depends on the percentage of GDP
  • Minor changes in CSTO faction
  • Added Private Military Companies mechanic
  • Added tooltip for russian focus The 2000 Elections to avoid future questions
  • There are now unique Aces for various cultural groups
  • Added ideological powers to all political parties
  • 18 new formable nations, still without any country flags/names, but will be later
  • New game rules to weaken countries
  • Dynamic Research Slot System
  • Gave SHB's leader some traits

Focus Trees:

  • New/Improved Focus Trees: Spain, Armenia,

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Version 18.06.22 for Hearts of Iron 4 (v1.11.9 - 1.11.12)

v1.6.3 ROLLBACK

Graphics:

  • Model Compression has been reverted back. This should not change checksum.

v1.6.3 'Tac Strikes'

AI:

  • Investment AI will no longer offer you projects that exceed 730 days
  • Disabled Anti Bully Decisions for AI (They didn't use it anyways)
  • Armenian/Azerbaijan Hostile Relations added
  • Armenia will try and protect Artaskh
  • Tweaked the ability for the AI to build offices
  • Expanded their desire for industrial strength above all (Should build up longer)
  • Expanded some AI strategies for South Africa to be more domineering over the local African minors
  • Switzerland will protect and befriend it's Alpine Brothers
  • Eritrean AI will now be more cautious against Ethiopian in Ethiopian-Eritrean conflict
  • Fixed some issues with some AI frontlines for RAJ, UKR and CHI
  • Introduced AI Ship Limiter
  • Added "Tick" checks so the AI won't decrease and increase taxes in the same week
  • AI will strike back when nuked
  • On DoW AI will set its nuclear weapons on alert

Bugfixes:

  • Fixed Steam Link leading to outdated steam page
  • Fixed social buttons positioning for all resolutions
  • Fixed Brazilian idea "Crippled Currency" from not always being removed
  • Brazil should no longer support Ukraine via Employment Projects
  • Fixed Ukrainian event not properly displaying localization
  • Removed broken tooltip from IMF events
  • Fixed Carrier model shading
  • Fixed the 2015 UAV showing up as a tu22
  • Fixed issue w/ Operative Portraits coming up as blanks
  • Fixed Natural Orator spy trait giving useless effects
  • Game rules localisation fixes
  • Corporate Tax Cost localisation clarification
  • Fixed firing ground-launched missiles form foreign launch points
  • USoE integrate new members decision reseach slot bug fixed
  • Denmark can now get planes from SOV/USA aka, denmark.4001
  • Fixed nationalist limited support for POL giving too much of a bonus
  • Most of focuses for POL in 2017 will now bypass instead of completion to prevent unhistorical results
  • Fixed Hejaz not being cored by UAR after SAU is integrated
  • Fixed coalition partner drifts not being applied correctly
  • Fixed Outlooks having popularity but all of the subparties being at 0% popularity
  • Fixed change of laws in events "US Requests Help With Taliban" and "Joining the Invasion of Iraq?"
  • Fixed Russian focus "Federalise Union State"
  • Winston Peters no longer has duplicate traits.
  • You can no longer hold elections as a nation without elections via political decisions
  • Fixed GCC Permit Activism and End Censorship Fault Triggers
  • Syria can no longer invite you to their non-existent faction if you don't have the Jerusalem Defence Pact
  • Fixed North Korea never accepting the South Korean peace offer
  • Countries that reject Mercosur invitation won't get a second chance
  • Fixed Burmese Set Politics not working as intended
  • Xinjiang and Tibet now start with the correct political setup when released
  • Jihadist autonomy levels are now exclusive to Jihadists
  • Guarantees are now correctly cancelled when a country switches Outlooks, not just ruling party
  • Xinjiang is no longer called S.A.R if puppeted by someone else
  • Removed Schröder and Merkel from the German cloning program
  • Fixed some countries starting with 4 internal factions
  • Fixed Somali National Alliance not having basic laws
  • Network Infrastructure now properly decrease building time in for investments
  • Network Infrastructure no longer will immediately cancel
  • Network Infrastructure building description will now show you the amount per building level
  • Fixed Investment Decisions scoping to the wrong fuck off state
  • Spelling and localisation improvements in the Syrian focus tree
  • Fixed clipping in the tech research
  • Chaebols will properly display it's opinion
  • Event wot.25 will give results now
  • Gulf states will now unban Caliphate parties if they do Jihad
  • New England no longer broken
  • Libya's Airforce Chief should now give you air buffs
  • Fixed Sudanese and Congolese Templates being non-deletable
  • Even more event picture fixes (even more even more)
  • Clarification of Tighten/Federalize the Union State effects
  • Cleaned up Defense Spending tooltip. (No more broken tooltip! Yeah!)
  • Removed redundant/unused localization in MD_laws for Russian/English localization
  • FCA Has Flag
  • Fixed missing name in Yemen's Subideologies
  • Fixed Missing Event Image for GCC Arms Sales Event
  • Fixed inability to remove "IMF Debts" national spirit form Brazil
  • SOV will now be allowed to station troops in PMR & ABK without "exile" in 2000 start

Content:

  • USA, SOV, CHI, ENG, FRA, RAJ, JAP, ITA, SPR, PER, KOR, TAI, ISR, NKO, TUR, GER, UKR, BRA, PAK, EGY missile technology setup
  • All countries now start with reworked generals and advisors
  • Updated Turkish political parties, leaders and starting political setup in preparation for more Turkish content
  • Temporarily disabled Narco State/Mafia State content which is causing perpetual civil wars in South America
  • Minor additions + some quality of life changes to the Italian Tree
  • Rework of the Italian mafia system with new decisions, focuses, qol changes and rebalancing of existing stuff
  • Minor Eritrean-Ethiopian war content
  • Rebalanced Investment Stats so it should be a bit quicker and some of the smaller buildings are longer to construct
  • Reworked Counter Terror system
  • Reworked Influence System
  • Kicking out the Assad's as Syria replaced Shia conservatism/liberalism mechanic with the corresponding Sunni mechanic
  • Reorganised the Syrian focus tree to be a bit more compact
  • Syria's civil war chance after the Damascus Spring depends how much popularity various Assads have gained before the revolution
  • New/Reworked Focus Tree: Liechtenstein, Generic
  • New Music: 22/02/2022
  • Stability from budget laws has been reduced
  • Reintroduced starting factions and reworked faction mechanics
  • New Supported Language: French

Graphics:

  • New Russian Infantry Model
  • New Czech and Slovakian models
  • T-90, BTR-80, BMP-3, BMP-2 Russian models
  • Added planes to the deck of the Russian AC model
  • All generic nations now have plane models based off their equipment types
  • DirectX 11 Compatibility is now supported for all image types
  • Added missile gfx: CHI ALCM, NKO ICBM

Units:

  • Bosnian templates are no longer non-deletable
  • Replaced "Trucks" with "Utility Vehicles" in various supply tooltips

Economy:

  • Semi-Consumption Economy can no longer be taken by a "Rentier State"
  • Subjects can now ask for debt relief only from the IMF or their Overlord

Performance:

  • Optimised Party Popularity calculations
  • Optimized budget law creation
  • Optimised Textures so mod weight is significantly lower than before

Map:

  • Gave Mongolia it's rightful clay from China
  • Added Xinjiang core to Aksai Chin
  • Provincial rework to Northern Australia
  • Split Central Anatolian State in two for Turkey
  • Added new states in Armenia, Georgia, Azerbaijan, and Artaskh

Modding:

  • Special Purpose Payload now ready for modding

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Version 10.04.22 for Hearts of Iron 4 (v1.11.9 - 1.11.10)

  • Fixes

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Version 10.04.22 for Hearts of Iron 4 (v1.11.9 - 1.11.10)

AI:

  • Baltics shouldn't leave NATO if neutral

Bugfixes:

  • Fixed GROM image for Poland focus tree
  • Brazilian 2017 Election Killswitch fixed
  • Liechtenstein state name is now correctly name
  • Fixed LEB being named "test"
  • Fixed vanilla custom icons not being present
  • "Assert Control" focus in North Korea will now correctly annex the Korean civil war nation
  • Declare Independence for Hong Kong should now end puppet status properly, also removes Basic Law, Lack of Universal Suffrage and One Country Two Systems national spirits
  • Fixed LIC, MNC, and ADO ability to have buildings
  • Fixed a hole in the Syrian Republican Guard template
  • Fixed Syrian debt negotiation exploit
  • Fixed BAE Aerospace icon
  • Insult event pictures fixed
  • Fixed integrate decision Yemen for Saudi Arabia
  • Fixed SCO event picture pathing
  • Updated Botswana national focus tree for NSB limitations
  • Updated EU scripted effects for NSB limitations
  • Updated Italy events for NSB limitations
  • Made it so the 'Ukrainian Revolution' mission will fire everytime you go over 15 Chance of Revolt not just once and altered the variables to better the pacing of random stability events
  • Fixed Syrian Civil War peace event firigng too early
  • Fixed TAI being unable to be puppeted as anyone other than CHI
  • BRA UNASUL focuses fixed™
  • Fixed TUR.Neutral_Social missing localization
  • Fixed some event pathing errors & overlaps (part 2 electric fixaloo)
  • Fixed some Greek event triggers and tokens
  • Fixed Poland not having the AA it needed
  • Serbia has internet once again
  • Romanian internet is fixed
  • Fixed a Nuking Container Issue
  • Fixed Negative Campaign Event not showing up properly
  • Switched out some Brazilian vehicle graphics
  • Fixed Brazilian stockpile lacking equipment or having erroneous equipment
  • Brazilian corporate tax and debt percentage to more accurately reflect real-life levels
  • Fixed some Brazilian issues, made focuses clearer
  • Fixed Ukrainian Event "Cooldown of 2001 Protests" now showing the correct text

Content:

  • Reworked Officer Corps for CZE, GRE, FRA, NKO, SWS, SOO, TAB, SYR, SOO, SWA, NKR, NIC, NCY, NAM, MRT, PAP, MOZ, MNC, PAL PRU, PAN, PAR, PHI, NEP, MNT, SUR, NGR, SLO, SRI and 6 releasable tags
  • GRE-CYP Enosis event chain allows for Akrotiri's return under correct conditions

Database

  • Added Nagmachon (IFV 1995) to Israel in 2000 bookmark
  • Updated Israel's population to match real life numbers
  • Patched remaining goals_shine.gfx errors
  • Switched loadup scenario to be 2000 vs 2017
  • Increased Greece's starting military spending level by 1
  • Changed Greece's starting convoys 150 -> 400
  • Futuristic Nuclear Reactors now has the proper historical year of 2015
  • Fixed Victory Points databasing (They should now be correctly sorted into their state files)
  • Minor nations now start with $3.0 Billion in treasury for balancing purposes
  • Increased Nigerian oil to better represent their oil reserves
  • Fixed double power ranking setting
  • Cleaned redundant variables from Canada
  • Corrected the name of a Swedish politician

Graphics:

  • New models for Mig21, Mig23, Su17, Su24, Mig29, Su27, Su33, Su57, and correction to the tu160 models
  • f111 aardvark model added for USA
  • F14 Model Replaced to match USA Tech Tree Icon (F15)
  • J15, Type 003 Aircraft Carrier, and ZBD-97 for China model added
  • Brazilian tank model added
  • APC and IFV models switched around to correctly match icons (APC Battalions previously showed as IFV models)
  • Optimized current in game models to have a lower and more light weight impact on game runtime
  • Custom city graphics for Austria, France, Germany, Netherlands, Italy, Monaco, Spain, and Switzerland
  • French focus Total SA now has an icon
  • Train Graphics
  • Updated general portraits for China, Germany and Russian
  • Updated some portrait from Swedish politician

Localization:

  • ALCM launch button trigger tooltip rework
  • Fixed Possessive in French focus Napoleon's Dream

Map:

  • New Outer Donbas state for Ukraine
  • Added additional maps
  • Fixed provincial issues in Sierre Leone

Modding:

  • added instructions for map changes to Millennium_Dawn\history\states\#readme.txt

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Version 21.03.22 for Hearts of Iron 4 (v1.11.9)

AI:

  • Removed minors from mockup missile defense AI (including HLS & SMA)
  • Improved project AI so they should now be more willing to put other buildings in project queues
  • Improved logging of AI Investment targets so Bird can make better AI (Bird fix AI)
  • Added a AI check for the AI to ignore taking debt if they fit well within targeted budgets
  • The AI will be more likely to keep their policies in line with their focus trees
  • AI will now use 'revert ideas' decisions for Poland
  • Fixed and added historical AI for the nordic countries
  • The Nigerian AI should no longer ping pong between Islamic and Christian religious paths
  • Ukrainian AI should no longer bum rush the Baltic-Black Sea Union every game
  • Sanity checks for Korea. They shouldn't take their wargoals for JAP or USA if they're currently at war with South Korea

Bugfixes:

  • Civilian Folder Horizontal Scrollbar patched
  • Fixed diplomatic actions UI issues for resolutions smaller than 1920x1080
  • Fixed policies UI for resolutions smaller than 1920x1080
  • Bosphorus strait fixes (map & missile launch triggers)
  • Strait icon not covered from missile buttons anymore
  • Updated Housing Crisis Effect for "Cool Down the Markets"
  • Fixed Somalia Civil War issues and converted cleanup events to an on_action
  • Fixed increasing tax rates giving their proper popularity changes
  • Fixed the missing leaders for San Marino
  • Fixed agencies being listed as the Iraqi Falcon Intelligence Cell
  • Fixed exploit adding additional nuclear warheads to ongoing production
  • Fixed Canadian Infrastructure sections
  • Removed Rail Guns from Frigates
  • Added ability to have ESM on newer (2005 and newer) Destroyers
  • Fixed Ukrainian spirit "Ukraine without Kuchma" not disappearing
  • Fixed Ukrainian Donbass Civil War Events Triggering improperly
  • Fixed Tsaryov not being NOV's leader on civil war
  • Fixed America's Great Recession event not properly ending.
  • Fixed Communist Cadres not showing up if communist
  • Fixed Brazilian election issue
  • Fixed Nigerian ideas not giving full benefit
  • Fixed Ukrainian Orthodox Church being takeable w/o the requisite focus
  • Fixed Ukrainian Strong Republic not getting the strong republic idea
  • Fixed La Resistance Portrait not showing up
  • Fixed resources strip showing incorrect icon when missing resources
  • Added ISR APC tech & 1985 MR tech
  • Deleted Aircraft tech from UAE (2017)
  • Fixed Lithuanian state name Siauliai
  • Fixed focus icons not displaying for communist path for Poland
  • Fixed Polish State Run Economy main cycle failing even if all requirements are fullfilled
  • Fixed localisation for Polish State Run Economy main cycle notification
  • Reduced monthly cycle for State Run Economy to 29 days (with mission re-enabling it should now be 30 days)
  • Fixed Polish focuses not constructing correct amount of refineries
  • Fixed MR & STK certification not working, MR & STK can now be used for ALCM
  • Added Japanese Core to Okinawa Base
  • Improved Ukrainian Novorossiya Trigger
  • Tweaked the decisions for Ukraine
  • Nigerian decisions tweaked
  • Fixed a Nigerian deadlock in the Boko Haram path
  • Fixed broken division template in LAR Triggers
  • Fixed Ethiopian missions always being active
  • Fixed portraits not displaying properly for LAR agents
  • Fixed American event paying yourself for demanding Sudan reparations
  • Can boost parties for non-Muslim nations if you have the salafist game rule enabled
  • Fixed Air & Missile Defense Auto Deploy not updating stats
  • Fixed Air & Missile Defense minus buttons add more missiles than deployed to inventory
  • Changed coup by influence math so anything above 1 GDP/C isn't immune to coups
  • Corrected russian state name Veliky Novgorod
  • Fixed MBT pictures for India
  • Fixed MIC, SML, SHA, ABK, and TAL not having starting tax rates causing them to go bankrupt early game
  • Nigerian Foreign Investments and Neighborly Expansion should no longer scope to Nigeria
  • Removed reference to a vanilla event from LAR
  • Patched economic cycle events. Negative events should now be much more likely to occur
  • Patched internal faction The Bazaar immediately plummeting to 0 when taking any kind of opinion option
  • Fixed nuclear doctrine triggers for fire button not working correctly
  • Fixed nuclear test not working correctly
  • Fixed satellite access adding wrong stats, when own sat system is higher

Content:

  • Added option to Stock Market Crash to "bailout" to give you a player option
  • More factions dislike when the Stock Market Crash
  • Added Ukrainian Event to cooldown the 2001 protests
  • Added German ship names
  • Rebalanced some Nigerian focuses
  • Syrian Civil War named threat is now 5 tension rather than 2 allowing for volunteers
  • Cut the PKK system (System for Turkey needs to be completely reworked)
  • Added an event for nuclear tests

Database:

  • Added AA Upgrade 3 to Russia
  • Removed minors from on start up SAM sites and SAM tech (including HLS & SMA)
  • Officer rework for MIC, MLC, MLD, MLT, MLW
  • Added Early Helicopter to Nigeria
  • Updated Israeli Aircraft Names
  • Updated Isreali starting Techs
  • Removed some UAE starting Techs

Focus Tree:

  • Revealed hidden North Korean tree branches
  • Reduced negative modifiers from Arduous March so you can actually research something (in 8000 days :kek:)

Graphics:

  • Updated Investment System Icons to new building icons

Localization:

  • Fixed a typo in alert button
  • Fixed a typo in Trajectory Tooltip
  • Updated localization for Investment System
  • Fixed grammar and spelling for the print money tooltip
  • Fixed type in Eau Claire, WI
  • Fixed typo in Turkish city

OOBs:

  • Fixed FREMM-FR class not having VLS

Performance:

  • Optimised Syria's events
  • Additional optimization to event runs

Military:

  • Removed Power Projection mechanic
  • Strike Fighter now are fighter cas tactical_bomber scout_plane
  • Multi Role Fighter now are fighter interceptor cas tactical_bomber scout_plane
  • CV Multi Role Fighter now are fighter interceptor cas tactical_bomber naval_bomber
  • Balance changes to CAS damage and survivability
  • Updated Defines to help balance Air-to-Ground stats
  • Increased Air-to-Air damage for Aircraft
  • Adjusted Terrain Penalties for CAS damage
  • Adjust Air Combat Damage scale to more closely align with Vanilla numbers
  • Adjusted Defines for Positional Values and Stacking values to penalize Death Stacking Navies

UI:

  • Replaced hoi_22typewriter font with hoi_18mbs for missiles UI
  • Fixed strategic priorities overlapping visuals
  • Added click options +10%, 50%, 100% to nuclear energy/nuclear material buttons
  • GDP and GDP/C is now viewable on diplomacy screen in treasury and income tooltips
  • Fixed overlap in strategic priorities screen
  • Nuclear warhead production +10/-10/+100/-100 click options added
  • QOL Update Missiles Launch Control Center: salvo & duration automatically set to 1 when selecting a missile
  • Fixed policies screen to view the policies on lower resolutions

Economy:

  • Capped max negative population growth from GDP/C to -100% from -115%
  • Taking control of the Panama Canal and the Suez Canal from their original owner will now give income
  • Changed Power Ranking calculation to prevent overflow making everyone a non-power

Map:

  • Fixed unit locations in Western Tibet

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Version 12.03.22 for Hearts of Iron 4 (v1.11.9)

AI:

  • Implemented Country Specific Civilian Industrial Targets for CHI, USA, ITA, FRA, UKR
  • Implemented a generic country industrial target for generic minor, regional, large, and major nations
  • AI is now willing to trade away 35% of their factories for resources
  • Expanded the AI for the naval powers {Any nations with navies now have targeted AI for vessel construction and breakdowns}
  • Removed the Afghan and Tajikistan AI to build dockyards. (yes this was a weird thing)
  • Tweaked the way the Ukrainian AI handles event options
  • Improved AI for economic budgeting
  • AI is now much more anti-debt than before
  • Taliban should no longer suicide on Afghanistan
  • America now should no longer abandon Kuwait Naval Base when at war with Iraq (hecking Bush)
  • North Korea/Korea should not invade the other if they are guaranteed by superpowers
  • Added investment AI for South Africa

Balance:

  • Balanced Refitting IC cost of modules
  • Balanced IC cost of many modules, especially ESMs
  • Added new module choices to many slots, especially ESMs
  • Various minor changes to mtg modules
  • Buff to carrier wings
  • Tweak to CHI Xi's part focuses
  • increased sub spotting
  • Buffed resource to factory ratio
  • Rebalanced the LAR Agency system
  • Increased factory requirements for research-related focuses in the generic tree
  • Increased Naval Attack and Targeting for Aircraft
  • Slightly nerfed AA stats on Naval Modules (needs testing)
  • Increased Air Attack stats on Aircraft
  • General balance to dockyards
  • Rebalanced Ethiopian railway decisions
  • Rebalanced China's STE decision to not give infinite Research Slots
  • Reduced MD's LAR operatives to 10 from 16
  • Shore bombardment is now capped at -100% vs -200%
  • Nerfed Close Air Support
  • Buffed Anti-Air
  • Buffed Naval Bombing from aircraft
  • When you financially collapse subjects are released
  • No longer can manually take debt when interest rate is greater than 20%
  • Engineer companies have greater entrenchment
  • Tension from puppeting is now reduced
  • Yearly tick down for tension increased from 1.2 to 1.8

Bugfixes:

  • Fixed some naval variant errors
  • Fixed the subideology scripted GUI spamming an error whenever selected/hovered
  • Fixed the musical compression to be 44.1KHz for Firewall, Memories Without Colour, and Lost on The Hill
  • Fixed Italian 2017 equipment not loading
  • Performance improvements to hourly checks for the EU Tree (should yield a large performance boost to many users)
  • Fixed Canadian events not triggering properly
  • Fixed a 3D Model spam
  • Fixed Carrier techs not having the general category of Carrier
  • Non MTG ships should now spawn properly
  • Tweaked some localization
  • Nationalist Bosnia will now correctly show up in event texts
  • Prerequisite tooltip for CHI focus "The Persian Link" now shows correct state names
  • Fixed several issues within the Brazilian Tree
  • Fixed missing technologies in some releasable tags
  • Fixed Carrier Event chain for China
  • Fixed some localization issues within the Election event chain
  • Fixed UK decision icons not showing up
  • Fixed stats changes for equipment variants overlapping in the upgrade window
  • Fixed/updated some SCO content
  • Fixed research start year for C5ISTAR Equipment
  • Fixed leader for Salafist Kurdistan
  • CAN Provincial Infrastructure decisions won't appear when infrastructure in the state is at max level
  • GRA Western conservative party now has a name
  • Fix some typo in localization and terrain name
  • Fixed Italian focus spamming you with 200+ "NATO Leaves"
  • Fixed Vilinus terrain image error
  • Fixed Dockyard being created in Copenhagen province (caused some issues with crashing)
  • Fixed missing LibyaNews.1.a localization
  • Fixed MTG VLS category
  • Fixed MTG modules localization
  • Fixed treasury change for The Retirement Reform focus for Denmark
  • Fixed the picture for King Frederik The 10th of Denmark
  • Fixed Ukraine focus Reduction of the State to decrease centralization instead of increasing it
  • Fixed Andorra localization for its political parties
  • Fixed the on actions for Canada OP Yellow Ribbon
  • Fixed GFX texture paths for air
  • Fixed generic focus tree naval base to add building slot
  • Fixed ideas for Brazil
  • Fixed a lot on the Brazil focus tree
  • Fixed saudi_royal.4 event
  • Fixed events for the Gulf and EU
  • Fixed focus four Gulf focuses that didn't add building slots and one that didn't change treasury after adding building
  • Fixed US Push The Ban Through event
  • Fixed the investment system so you can't invest for free using released countries
  • Fixed Pakistan Defence Companies that were available to Norway
  • Fixed UNASUL members to be the correct members and not the whole South America continent
  • Fixed Paracel Sea spelling
  • Fixed Poland missing research on the techtree for 2017
  • Fixed Kilkis to be capitalized
  • Fixed event texture paths
  • Fixed decision texture paths
  • Fixed goals texture paths
  • Fixed skills of Brazil commander Augusto Rademaker
  • Fixed non-MTG ships appearing when using MTG on India and Brazil
  • Added localization for Polish Lithuanian commonwealth
  • Fixed state category updating
  • Fixed Nigeria & Ukraine localization
  • Removed duplicate localization for EU, France, Japan, UK, Denmark, Greece, Canada, Brazil, USA, Italy, Germany
  • Fixed Botswana event localization
  • Fixed typo's, readability
  • Corrected grammar and spelling mistakes
  • Fixed China nuclear power localization
  • Fixed Chubu state localization
  • Fixed localization of Ukraine defense companies
  • Fixed Brazil.35, Brazil.19 and Brazil.21 event text
  • Fixed cartel.12 event text
  • Fixed the temporary tax cuts decision
  • Fixed USA.31 event text
  • Fixed influence coups math
  • Fixed LAR Operatives Linguist stuff not working correctly
  • Fixed Ukrainian militia decisions
  • Fixed the way Ethiopian railway decisions work
  • Fixed broken Ukrainian party icon
  • Fixed Naval Lists not have localization
  • Fixed Angolan Civil War Event that makes Afghanistan become Angola
  • Fixed clear portrait on default operatives
  • Fixed Zhirinovsky Monarchist Effect not properly gaining National Populist Support
  • Fixed missing portrait for Rosario Crocetta
  • Fixed Confederate States having non-MTG techs w/ MTG enabled
  • Fixed loosing research solts when forming the United States of Europe; gained Techs now don't popup anymore
  • Fixed German Legacy is now removed with focus Constitute the new European Nation
  • Fixed Operatives no longer generating properly

Content:

  • New Gamerule to control duration of influence mechanics cooldown
  • Made Cyber Warfare decisions for Non-LAR Players (will convert and add on to LAR systems)
  • Evergiven Blocking the Suez Event Chain
  • New idea "PLA Business Ventures" and "Decline of PLA Business Ventures" for End PLA Business
  • Leader term limits implemented for relevant countries
  • Jihadist border crossings restricted to countries that have the counter-terrorism mechanic
  • Jihadist border crossing event descriptions updated to show a bit more information
  • Added AI behavior for Italy in gamerules
  • Removed Rio Pact and Budapest Memorandum
  • Added a code to cancel all given and received guarantees when changing Outlooks
  • New Internal Faction events
  • New Economic Events
  • Complete Rewrite and expansion to Investment System and Economic System
  • Complete Rewrite and expansion to Internal Faction System
  • *insert trollface here* kek
  • New Missile System (Yeaaaa babyyyyy)
  • Changed how Ukrainian random events trigger
  • Limited the Generic Civilian Factories Focuses to be done at peace only
  • Added base equipment capture rate: 5%
  • Reworked officers and officers corps for MD
  • Starting Reactors are given to most nations who have them

Database:

  • Cleaned texticons.gfx of vanilla ideas
  • Archived unused decisions for greater load-up speed
  • Archived unused localization files

Focus Trees:

  • New Tree

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Version 04.02.21 for Hearts of Iron 4 (v1.10.1 - 1.10.4)

AI

  • Improved AI Strategies and on_actions to fire less
  • More improved AI logic for upgrading fleet design
  • Greece shouldn't leave NATO now
  • Added new Game rule for Potato PCs -- Expanded on the AI division limiter to be more limiting for PCs
  • Expanded AI rules for investments to make it more likely to occur
  • Tinkered with Debt AI to be more likely to take debt during war
  • Iran should now historically send volunteers later on in 2018
  • Improvements to Italian AI
  • Expanded AI strategies
  • Improved AI for moving up and down trade laws
  • More AI management of money
  • Improved AI unit production of ships
  • AI should now use dynamic brigade/division templates. Whos ready for Skynet?
  • Improvements to AI Production dynamics
  • Canadian AI improvements
  • Additional influence AI for NIG, SAF, RAJ, ARG
  • More improvements to money AI
  • America should no longer dump troops in Somalia for them to just die
  • Added an AI decision for influence to try and get keep domestic influence up
  • Toyed with the AIs likelihood to use the economic decisions
  • Created an AI Strategy Plan for Nigeria so their game rules function better
  • AI should be slightly more dynamic with trade agreements
  • Corrected an AI issue where they would try to puppet nations that are already puppeted

Units/tech

  • Increase fuel cost of Naval training
  • Replaced trickleback bonus from body armor with recovery rate bonus
  • Body armor buffs non-militia units a bit more now
  • Nerfed resource requirements of the utility vehicles
  • Reduced the speed of transport helicopters so the airborne units don't fucking ZOOM
  • Reduced speed for Recon Tanks
  • Aircraft nerfed
  • Aligned support companies HP to batallions HP
  • reduced IC cost increase from upgrades bought by XP for land units
  • new starting division templates for Italy
  • Nerfed gain from special forces tech/made them more expensive

Balance/Gameplay/Mechanics

  • Buffed ISIS again to ensure they last longer than a few months
  • Handful of Research Slot Balance to prevent the generic tree nations from having more than more industrialized nations
  • Economic decisions now has a bankruptcy explanation as well as debt section
  • New Game Rule to remove micronations
  • Russia is more likely to chose options beside going putin if playing Ahistorical
  • New War on Terror Stuff
  • Islamic State no longer starts at full scale conflict with Kurdistan
  • Nerfed Focus tree rewards for Brazil
  • Balance to Italian Ideas and Focuses, especially non-democratic paths
  • Balance to Mafia mechanics, moved basic decisions to events and added more
  • Slight reduction for infrastructur
  • Some math fixes are now redone
  • Upped the penalty for researching ahead of time
  • Reduced max tech sharing from bonus
  • Added a month timer to economic/military aid so you can't spam puppet
  • Balanced Canadian Subsidies
  • Capitulations no longer generate world tension
  • Some equipment now uses steel rather then aluminium.
  • Total rebalance to all modules
  • Buffed ships
  • New revised bankruptcy mechanic
  • Mexico should no longer fall apart 4 years into the game
  • Military Officer training laws now increase general/admirals skills along with their level
  • When treasury gets too negative now for both the player and AI it adds it back to debt and adds 25% more money to be in the positive again
  • New Strengthen Nations game rules

Database

  • Added 1965 utility vehicles to HUN in 2000
  • Cleaned up some background stuff

Politics/Influence

  • Rebalanced costs to influence decisions
  • Changed Charles Taylor to Right-Wing Populist from Neutral Autocracy
  • Added influence values for Liberian and Sierra Leonean rebels
  • Made Armed Forces Revolutionary council a puppet of Taylor's Liberia to fix some weirdness with the wars
  • The default subject level is now Satellite instead of Puppet (2nd highest autonomy level)
  • Disabled Collaboration Governments
  • The influence puppet action now makes the target an Associated State (highest autonomy level)
  • Puppeting a country now gives them elections or removes them depending on the overlord

Content

  • Added ceasefire for Ethiopian-Eritrean war to stop them fighting forever
  • New Game Rules to Randomize Outlooks/Religion/Internal Factions
  • New pictures and names for Italian vehicles
  • Added custom name lists for Italian divisions and ships
  • Syrian focus "Increase Exports" now raises your export law
  • Simplified Syrian "Depose the Hashemites" focus coup chance calculation
  • Syrian focuses for choosing between conscripted army and volunteer army now show correct effects
  • After relations between Syria and Rojava break down, their NAP is disabled
  • If Syria goes into civil war, it will get the Divided Syria idea and Lebanon will break free
  • You no longer get double elections in Russia in 2000, instead you get the election event on the date of the actual election
  • USA now needs to own Guantanamo Bay to setup the detention center
  • Bonn Agreement now sets the leader correctly for Afghanistan

Graphics

  • Updated Graphics for Coat of Arms
  • Fixed a few broken shines
  • Pictures for Italian events and custom logos for parties
  • Fixed broken Indonesian Divided Icon/India Divided Icon

Bugfixes

  • Fixed AI spamming Trade Agreement
  • Localization fixes in One Child Policy
  • Fixed released nations not being able to initialize custom political content
  • Fixed issue in Greek tree where the clamp_variable was not correctly assigned
  • Corrected Winnipeg's name
  • Fixed Light Striker Fighter carrier category name not showing up
  • Fixed a minor missing bracket in the Israeli tree
  • Fixed nukes not producing
  • Minor loc fixes in the Danish focus
  • Fixed one of the nuclear reactors having a fuel cost
  • Fixed Legacy Italian ship variants showing up for
  • Localized Missing Tech Share Name for Israel
  • More cleaning of the error log
  • Fixed icon for Greek modifier
  • Non-MTG variants should now only show up for non-MTG things
  • Military Aid button requirements corrected
  • Improved logic for manipulate politics so it actually removes 10% of the influence in the nation
  • Corrected the name of the Saskatchewan class Frigate
  • Fixed Nigerian Fleet crashing in 2000
  • Cleaned up experience errors in Naval OoBs
  • Fixed stuff being unable to convert in engine sections
  • Releasable should now have politics/ability to invest
  • Releasable now inherit the technology from releaser
  • Fixed exploit with the invest and cancel bug
  • Social Services tech gives a buff to rooting out resistance and entrenchment
  • Fixed UI positioning of the puppet view in diplomacy
  • Additional fixes to the MTG OoBs and tech balance
  • Fix to the Italian carrier being a carrier rather then a heli operator
  • Fixed AI Russia not following game rules
  • Russia should now only go Putin when playing Historical
  • The world will no longer randomly shift to preWW1 borders for no reason
  • fixed releasable politics not initializing
  • Corrected a handful of broken graphics
  • Non-MTG legacy techs should no longer be given so no legacy ships should be present
  • Greece should no longer go down other path if specified in the game rules
  • Fixed texticons for units
  • Fixed a handful of issues with influence actions
  • Bill from Brussels should now fire after the first year
  • POTEF election campaigning not disappearing fixed
  • Fixed EU military exercises
  • POTEF election campaigning re-enabling
  • Integrating Finland and Greenland no longer gives you cores on the Galapagos and Ecuador
  • Added tooltip to the Occupation of Lebanon idea
  • Added a bypass for Russia's Novorossiya focus if Ukraine is a puppet of Russia
  • Added missing anti-air attack from dual purpose light gun modules
  • Turkey's util vehicles Ejder Yalcin changed from Otokar to Nurol
  • Reworked money scripts so MP bug should now be fixed
  • Flag compression redone
  • all text icons in battles should now work as intended
  • Added back Andorra's name
  • Naval Defense Companies should now give buffs to Naval Units (The tooltips are going to be long. I am sorry)
  • Ships should now c

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Version 26.12.20 for Hearts of Iron 4 (v1.10.1 - 1.10.3)

AI

  • Tweaked AI ratio of mils to civs to prevent frequent conversion
  • Tweaked AI for Intelligence Agency
  • Add AI division limiter
  • Improved economic AI with tax rates
  • Improved Economic AI with peace time decisions
  • AI should now properly take and buy down debt
  • Baltic countries no longer leave NATO immediately
  • Overhaul of unit building AI
  • New AI strategies to get the AI to manage their budgets better if they need to
  • AI is now more likely to embargo other nations
  • Trade AI - AI likely to make trade agreement
  • Improved Influence/Investment AI for new nations
  • Functioning AI for MTG ships
  • Better AI for Fuel management
  • AI uses more planes now
  • better AI management to prevent influence spam
  • Better Unit AI
  • Improved combat AI to ensure proper wars
  • Improved Trade AI. AI should be more likely to import oil in peace and during war to ensure fuel and a reason to actually have oil
  • AI will now dynamically reject economic aid based on opinion and other factors
  • AI Ukraine will now build units in 2017 start date to defend itself against Russia.

Bugfixes

  • Fixed missing Algerian party icon
  • Fixed missing texticon error with subunits
  • Corrected Rwanda/Tanzania not having Commonwealth of Nations Ideas
  • Fixed missing Malawi party
  • Fix bailout event not updating interest rates
  • Some minor fixes to 3D models
  • Fix the Feedback Exploit to Tax Cost
  • Fix names of Guatemala's leaders not showing up
  • Fix Macedonia not having a core on its Eastern state
  • Fix being unable to take the highest level corruption
  • Fixed some general influence bugs
  • Fixed several backend UI bugs
  • Non-existent deleted weekly to improve performance of influence arrays as well to kill ghost influencers
  • Fixes to Counter Terror Advisors decisions
  • Texticons for various unit types should now show up properly
  • Fixed being able to invest in lands you control

Decisions

  • Fixed being able to sue Microsoft twice as USA
  • Created cheat decision to max internal faction opinion
  • Improved AI for Nigerian decisions
  • Finalized Vehicle Equipment Purchasing
  • Added additional checks to decisions
  • New Influence Decisions to combat 1-3 influencers as well as improvements to influence decision AI
  • Fixed support GCC membership decision showing up for a country that is already a member

Economy

  • Increased resources for all nations across the globe: Particular focus on global exporters
  • Economic decision to drop money on to spur growth
  • Leasing decisions to recieve mils and civs when needed
  • Rentier state and other resource driven economies now have more variability in income depending on exports
  • Various techs now impact expenditures
  • Additional factories for South America, Asia, and Africa. Particular focus around the regional powers.

Events

  • Fixed Turkey Kurdish politics event spam
  • Added Xinjiang rebellion event
  • Made GCC countries less likely to veto initiatives
  • In-Depth Italian Events

Focus Trees

  • Made Nigerian tree compatible with Counter-Terror systems
  • Fix Nigerian tree not properly deleting christian militias
  • Moved Brazilian focuses so they no longer overlap
  • United States of Europe Focus Tree
  • Reworked Ethiopian Industrial tree
  • Changed a handful of Ethiopian focus triggers
  • Added Xinjiang SAR focus
  • Fixed 'Alliance to Rival NATO' focus not creating a faction
  • New Italian Tree
  • New Canadian Tree
  • United States of Europe (USoE) focus tree
  • President of the European Federation (POTEF) focus tree
  • New Extension to Brazils Focus Tree
  • New Greece Tree
  • New Israeli Tree (NOT FINISHED, PLAYABLE)

Gameplay/Mechanics

  • Annexing Puppets Yields Cores on their core territory (prevents a uber aggressive nation conquering other countries and then annexing them to gain all cores on all their lands)
  • Annexing Puppets forces you to inherit their treasury, debt and international investments
  • Nukes are toggable now via the Game Rule
  • Generals now can take 24 units rather then 15
  • Max experience has been buffed to 1000 from 500
  • Nerfed Biofuel refineries to cost 25000 from 45000
  • European Council (Reworked Voting System, Voting Prediction)
  • European Parliament
  • European Union Budget
  • Breach of European values
  • Reworked EU Tutorial
  • Reworked Influence Mechanics - Better balance with more AI usefulness, new military aid option
  • Mexican Drug Cartels
  • New Scripted Diplomatic Action - Trade Agreement
  • New Mafia Mechanics
  • Forambles: Arab Republic, Baltic Union, Central America, Gran Colombia, Scandinavia, Iberia
  • New EU Council mechanics
  • EU Parliament
  • EU Budget
  • Breach of EU value system
  • POTEF election system
  • Reduced influence gain from investments to prevent spam

Graphics

  • Added missing Portuguese Portraits
  • City graphics for all of Africa, Russia, Japan, China, Australia, New Zealand
  • Graphics for some major landmarks like Mt Everest and Mt Kilimanjaro
  • Additional Focus Icon Graphics added
  • New Idea graphics
  • Fixed Swiss portraits
  • Fix to Spanish parties
  • Metric fuckton of flags for you flag dweebs
  • New Loading Screens

Localization

  • Updated localization for Election Events
  • Fixed typos in Game Rules
  • Various focus tree localization improvements
  • Updated Land Tech Doctrine Localization
  • Updated localization for influence
  • Various background loc improvements
  • Internal faction opinion changes should display unique names now whenever doing the effect

Map

  • New urban tiles and improvements to maps
  • A large number of new states and fixes to some other states/provinces
  • Fixed Botswana's Capital name
  • A number of new landmark/City Graphics
  • Fixes to some major cities not having Urban Terrain
  • New straits!
  • Fixes to Tunis' capital
  • St Helena & Canary Islands now are present in their respective states
  • Added Tags: SMA, MNC, LIC, CAS, CAL, TEX, ZAP, YUC, RGD, IOM, ETK, FGU, GAL, GRL, PAT, NAV, NEN, SAR, AND, SPL and SUL
  • Corrections to some supply areas in Europe

Music

  • Remastered Soldiers Without Guns, and Technology
  • New Songs: Lost on The Hill, We Remember

Politics

  • Dominican Party no longer shows up in Denmark
  • Fix for Ukrainian Leaders now having the proper names
  • East Timor is no longer radical Shiites
  • Reworked Politics for Togo, Guatemala, Algeria, Ghana, Switzerland, Zambia
  • Swiss Top 4 Parties now in coalition to more accurately represent the Swiss Federal Council

Tech Tree

  • Added Nuclear Reactor tech allowed by Game Rule
  • Added Construction, Fuel, Special Forces, Support Weapons trees to techs
  • Rebalanced tech costs
  • Improvements in tech tree localization
  • New MTG Tree
  • New Naval Doctrine

Units

  • Units have received a comprehensive speed rework
  • Costs are now more appropriate given new resource values
  • Nerfed Maritime Patrol Aircraft
  • Gave naval planes Scout Plane abilities
  • Removed Engineer Tanks
  • Fuel is now balanced according to new resources reworks
  • MTG Compatibility

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Version 20.07.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

Balance

  • Constructing Building Effects are now returned to vanilla levels
  • Increased likelihood of economic events
  • Removed all starting Factions
  • Only Great and Super Powers can create factions
  • Increased faction joining tension limit for other power ranks
  • Military Junta can now trigger civil war

Bugfixes

  • Fixed empty slot in Mozambique's 2000 OoB
  • Damascaus Spring no longer causes weird things to happen with duplicate ideologies and missing leaders
  • Puppeting a country now correctly sets leader traits and uses real life politicians if applicable
  • Corrupt Oligarchy removes in other branches aside from Putins in Russian Tree
  • Fixed several Taiwan, Tibet, China cores and claims

Decisions

  • Reworked the Flag System to be more clear while also expanding its abilities

Focus Tree

  • Reworked cosmetic tags in BRM, CHI, Gulf States, POL, SOV, SYR, FRA, LBA
  • Uniting Europe now gives cores on all united terrain

Game Rules

  • Created new game rule to allow edgy flags

Graphics

  • Assortment of new flags for many countries
  • Nordic City Terrain correctly scaled
  • Added a few more icons to Syrian tree
  • New 3D model for Italy
  • Changed Australias rifle to be correct on their model
  • Icons for most Autocratic/Monarchist Arab Parties
  • Icons for various socialists Sub-Saharan parties

Localization

  • Expanded tooltips in Market Boom event to clearly explain what they do
  • Egyptian Victory Points now correct

Map

  • Fix jagged naval path in Pacific
  • Fixes to the Weather Map
  • Fixes to the strategic regions
  • New state for Zanzibar
  • Added the straits of Messina, Kerch Strait, Kanmon Strait, Tsugaru Strait, Hainan Strait
  • Plethora of other generic map fixes to improve the height and terrain maps.
  • Rebalanced East African States

Politics

  • Namibia is now Emerging Radical Socialist
  • Angola is now Emerging Radical Socialist
  • Italian Ruling Party is now correct for the start

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Version 28.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

Events

  • Positive events should now correctly fire (Birb accidentally deleted them like a dingus)

Focus Tree

  • Stabilize Food Supply focus now correctly increases opinion for Ethiopia

Gameplay/Mechanics

  • Fixed remaining issues with GDP/c upgrades
  • Drifts should now correctly update on economic cycles
  • Drifts from low stability neighbors now should be checked weekly if stability is lower then 35%

Graphics

  • New event pictures
  • New focus icons
  • Fixes to tech tree icons. Mainly industrial/engineering
  • Reorganization of focus icons (backend update)
  • Corrected missing portraits for Lesotho and Trinidad
  • Fixed missing portraits for Uruguay

Map

  • Added Awdal and Khatumo states for Somalia

OoB

  • Changed Navy from Portuguese to Spanish

Tech

  • Gave Humanoid Robots an effect

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Version 21.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

Decision

  • Fixed USA Cabinet Member Decision

Focus Tree

  • Fix for Burmese focus prerequisites being bugged out if rebels are annexed
  • Fix for Russian Annexation of Crimea. They receive a core now

Gameplay/Mechanics

  • Subsidizing reintegration of child soldiers properly deducts money from treasury
  • GDP/C upgrades now function as before

Graphics

  • Tech icons fix so they no longer disappear

Operations

  • Steal tech operations now function properly referencing appropriate techs

Tech

  • Fix the ability to build equipment via research

DOWNLOAD


Version 20.06.20 for Hearts of Iron 4 (v1.9.0 - 1.9.3)

AI

  • AI now should correctly create intelligence agencies
  • Peacetime AI will now research industrial/engineering tech
  • Additional AI strategies to make SWE aggressive/nationalist AI smarter
  • AI now should no longer take generic if they have a better/unique defense company
  • AI will be more likely to take their starting ideology path
  • AI for Air Doctrines so certain nations will prioritize their historic routes
  • CHI Red Dawn Strategy added a few more steps to ensure CHI has necessary opinion from Communist Cadres to take desired focuses
  • New SAU strategy that focuses on building up economy and unifying GCC before shifting to Global Jihad.
  • Added a AI weighting exceptions to the gdp checks for China so that CHI won't ignore most research options
  • Added AI weighting to pay attention to how far ahead of time techs are, so they won't waste years trying to get techs early
  • AI will now embargo countries dynamically
  • New AI strategy to prevent CSTO from joining Chechen War and spiking world tension
  • AI will now correctly budget and maintain dynamic laws based on ruling party
  • AI should no longer ratchet military spending to max
  • AI should be less likely to convert military factories
  • AI should produce the most up-to-date aircraft models now (some aircraft slightly more powerful as a result)

Stability

  • Slight tweaks to some EU events to optimize triggering
  • Optimization to load order

Decisions/Diplo Actions

  • Enabled politics decisions again
  • Removing elections now correctly not changes your leader
  • Created Embargo and Recall Intervention Forces
  • Afghan decisions fixed provinces trigger
  • Jihadist manpower decision to recruitment
  • Islamic State can no longer send ceasefire

Balance

  • Lower construction cost on Mils/Dockyards (Reduced to 65k from 90k)
  • Fixed manpower requirements on Carriers. More in line with historical figures
  • Added Transport and Attack heli 3 to USA at 2000 date
  • Distribution of training laws
  • Biofuel refineries now cost the same as CIC and produce fuel worth 5 oil
  • Fuel silos no longer require building slots
  • Mobile radio masts give local construction speed instead of research
  • Economic events happen less frequently now
  • Aircraft should now be more resilient against AA
  • Adjusted some techs values to give more varied modifiers
  • Buffed influence gain from Influence Things
  • Reduced cost for laws

Focus Tree

  • Poland, Saudi, USA and Nigerias dockyard focuses no longer give landlocked states Mils/Dockyards
  • Added Mil/Defense industry opinion buffs to German Bundeswehr reforms
  • Chinese and Gulf focus trees have tooltips to show the benefits gained from swapping an internal faction
  • Added a Salafist branch for Generic Muslim Nations

Gameplay/Mechanics

  • Expanded the Counter-Terror system to Sub-Saharan Africa and Central Asia
  • Air strike decision for states to target jihadists in their own territory at Severe Threat and higher
  • Terror threat now increases as a result of being puppeted by a non-Muslim nation rather than being in a state of war
  • Arab Spring System: over time tension will increase in Arab states as a result of economic troubles, corruption and a lack of social spending that will eventually boil over into mass demonstrations
  • ISIS will now emerge if Syria is embroiled in civil war and the Invasion of Iraq has occurred
  • Corruption now pertains to political power gain, and easier to influence
  • Help system on tabs to help players navigate systems better
  • Division names for Belgium
  • Improved unit traits to match better for a modern setting
  • Positive Economic Events (increased consumer confidence and stock market boom)
  • Improvements to the Public War Weariness system
  • New war event on declaration for flavor
  • New descriptions for Computing Technologies

Intelligence Agencies

  • Agencies reworked to fit modern context
  • New operation to raise corruption in a targeted country
  • Counter-Terror operations involving intel collection, air strikes and special forces raids that can be used against on-map jihadists

Bugfixes

  • New Zealand has elections again
  • Operatives won't gain media personality
  • defense companies should now work as intended
  • Fixed Early_APC not properly unlocking armor_Bat and armor_Comp unit types (there was a typo - armour instead of armor)
  • Fixed German Imperial Ambition Subtree seek non-aligned instead of nationalist
  • Fixed techs pointing to non-existent techs
  • Anti-Bully event target correction
  • Germany now correctly gets Drone Equipment
  • Typo in Equipment corrected
  • Korean Defence Companies now should have the right loc string
  • Iran will no longer lose cores on Khuzestan and Balochistan if uprisings spawn there
  • Fixed Shia uprising events in the Gulf repeating
  • Fixed American Recession Events
  • Fixed American Microsoft decision calling up an incorrect event
  • Lebanon and Libyas Fascist parties now correctly show up
  • Fixed some OOB inaccuracies
  • Fixed canceling investments didnt give you all your money back
  • Fixed you wouldn't lose influence when you cancel the investment
  • Fixed that you would only lose part of your int investment when you cancel

UI & Graphics

  • New soldier models for USA, UK, Canada, Australia, New Zealand, Japan, France, Germany
  • New flags for Nigeria (Boko Haram and Nationalist)
  • New flags for Republic of Arabia
  • New GCC graphics
  • Converted laws to use list view
  • Some unique operatives for CHI, SOV, and USA
  • Handful of Generic Operatives for nations. No blank portraits anymore
  • New graphics for agency upgrades
  • Focus filter icons for influence, insurgency, mafia
  • Integration of Tolis' submod and additional equipment GFX. New tech tree icons!!!
  • New Focus Graphics
  • Stateview now fits all buildings
  • Unique terrain pictures for major cities around the world

Map

  • Map fixes to the Caucasus and Ukraine

Politics

  • Reworked politics for Benin

Music

  • Added Israeli music

DOWNLOAD


Version 08.04.20 for Hearts of Iron 4 (v1.9.0 - 1.9.1)

Stability

  • Fixed crash caused by elections
  • Fixed CTD caused by Al-Qaeda HQ focus
  • Optimizations to Counter Terror Events

Decisions

  • Fixed American NATO decision so it doesn't give you 217 brigades of armor for free
  • Added GCC military exercises that increase GCC unity
  • Fixed an issue with ai_strategy not correctly being applied with an EU decision

Focus Trees

  • Fixed broken Saudi civil war
  • Reduced some GCC unity requirements, GCC unity decrease effects
  • Oil dependency is more harmful so getting rid of it is more urgent
  • Shia Dominance removes Birthplace of Wahhabism in GCC tree
  • Simplified some AI strategies code in GCC alliance stuff

Events

  • Added event to notify player when a prospective GCC member has been invited and informs them of the requirements for full membership

Localization

  • Fixed some missing/outdated tooltips

Operations

  • Added Fake Intel Units

GFX

  • New focus icons

Tech

  • Fixed Mimicking Operations Tactic not working
  • Renamed CV_L_Strike_fighterequipment to CV_L_Strike_fighter_equipment

Gameplay

  • Occupation laws no longer affect non-existent rubber/chromium
  • "Always Free" volunteers game rule now works

Music

  • Vanilla main theme is now available on the radio

DOWNLOAD


Version 05.04.20 for Hearts of Iron 4 (v1.9.0 - 1.9.1)

To be used only with 1.9.1

Events

  • Balances to some American Events
  • Tweaks to the Elections Events
  • Removed stability malus from Uighur protests

Focus Trees

  • Added Focus Filter Icons (plus new GFX!)
  • Gulf tree for BHR, KUW, OMA, QAT, SAU, UAE including shared GCC tree also available to EGY, IRQ, JOR, MOR, YEM
  • Finnish Conscription Focus now actually has a worthwhile choice
  • Fixed Finnish tree not giving equipment
  • Fixed an 1000 line error from an broken trigger in the American tree
  • Fixed a bunch of broken mutual exclusive errors
  • Switzerland now starts out with "Join the United Nations" completed in the 2017 start date
  • Syria uses the new Counter Terror and Radicalization

Gameplay/Mechanics

  • Counter Terror, Social Reform Systems for Middle East Countries
  • La Resistance Agency names for Brazil, Argentina, USA, Canada, United Kingdom, Russia, France, Germany, Italy, Sweden, Norway, Albania, Belgium, Netherlands, Romania, Yugoslavia, Spain, Poland, Portugal, Finland, Armenia, Azerbaijan, Pakistan, India, Afghanistan, Israel, Turkey, Iran, Saudi Arabia, Syria, Egypt, Iraq, Kurdistan, Rojava, Lebanon, Japan, China (PRC), Australia, Burma, Taiwan (ROC), Algeria, Ethiopia
  • Military bonuses and influence from having military bases in other countries
  • Tweaked Gamerules so now EU actually works

Politics

  • Added political parties and leaders to some Middle Eastern Countries
  • Libyan Civil War outlooks changed
  • Light improvements to the election system

Decisions

  • Ability to pressure countries into recognizing states
  • Rebalances and bug fixes to the PKK system for Turkey

Units

  • Improvements to Air Units
  • Balances and task assignment fixes to Aircraft

AI

  • AI builds newer planes now
  • Alt-History focuses/events less likely on historical AI focuses

GFX/User Interface

  • Custom Agency Logos for Canada, Russia, Pakistan, Germany
  • New Focus Filter icons
  • Tech folders are now easier viewed by people on smaller resolutions
  • Made better use of existing infantry weapon icons and prevented DLCs overriding MD icons

Map

  • Various Victory Point fixed across the world
  • Fixes to the Colombian-Ecuadorian coast borders and Bahamas

DOWNLOAD


Version 12.02.20 for Hearts of Iron 4 (v1.8.1 - 1.8.2)

DOWNLOAD

File info

Download links will be available via s

You can log in to your account or register on the site to download mods without waiting.

RSS
amir
20:21
+1

hi,this mod is useable for 1.8.0 version?

Aryan
11:06

yes i think you can also use it for 1.8 but you have to see older version not the new one 

Boris
14:43

can i play on 1.6.0

ddddd
01:30

me to i need 1.6.0

nanik
20:50

kanka heiio4 için 1.6 mod bulabildinmi

dario
18:22

you can pass me the link in version 1.8.3 because I can't find it

JeanTiagoPT
13:28

No.

Because 1.9 is La Resistance and La Resistance includes new features like the Intelligence Agencies. 

If you run with 1.8 the game will crash

bob
06:47

how to install this mod in hoi 4 ver, 1.9.3 ??

dollabills
13:47
-1

i tried but it crashes in the loading screen every time, 1.10.3 doesent work

lol
04:31

sabes en que version sirve? tengo la 1.9.3

dds
04:29

never works

daffa
04:51

bruh this is for version 1.11.9 to 1.11.10, not for 1.8.0

fs
14:03

1.11.11 olurmu

Top Mod
13:07

Hi AMir No Its Just For 1.12.1 or High Version

Not
23:50

Nop

Chris
15:46

Good with 1.7.1 thanx

Aryan
17:28

i tested this mod on hearts of iron 4 version 1.9 but it dident work is it only my problem or you have same problem

aChickensz
19:34
+1

Yeah, my game crashes when just when it finishes loading up. In other words, I don't even see the main screen (the one with the credits and SP or MP) before my game crashes. Any help would be appreciated.

Lustralxs
23:44
+1

In the official page of the mod it says **The current version of the mod is designed to work with the 1.9.1 Beta — support will not be supported for the 1.9 update! Please update to the 1.9.1 Beta when playing the mod!**

Basically only works on 1.9.1 beta also, some people say it still crashes when you join the game and start playing in 2000 in november so I guess we'll have to wait

Aryan
20:42
+1

Thanks man! 

me
18:50

this mod doesnt work. i have 1.9.1 beta. it crashes during loading page

majd
12:02

The mod works on v1.9.0, but when the time runs, all the armies of countries disappear and there is no manpower to train them. Is the problem maybe because my version is broken Please help

jack
20:41

mine loaded perfectly 

Adel
01:56

ver 1.2 "version 05.04.20" work only with HOI v1.9.1

Adel
10:27

thanks for those in charge of this site
can you upload version 1.2.1 - 08.04.20

thx

19:50

Could you update this mod to its latest version, please? They added a bugfix to some gamebreaking stuff.

Az542
23:32

Can you please update this mod to v1.2.1. Essential fixes are made in latest patch.

Adel
15:36

you are the best, my best wishes for success

Türk Yiğitleri Burada TYB
20:56

Modu oynarken ingilizce olması gerekiyo mu ?

ZAAXD
10:12

evet

ibrahim
03:43

i dont now how to download it into my game

Adel
21:39

1- download the archive from this site
2- extract to MOD folder
C:\Users\<username>\Documents\Paradox Interactive\Hearts of Iron IV\mod
p.s. be careful, when decompressing the archive, you should get a file <millennium_dawn.mod> and a folder <millennium_dawn>
3- in game dir, run «dowser.exe» to activat mod
4- run game & have fun
sorry for my english

what am i doing with my life
22:26

Where is the MOD folder?

epicchip
06:44

create by ur self at the launcher

:)

Menna
19:00

Hi 

I created a folder named mod 

Then decompressed the folder named 719416488_millenium_dawn_modern_day_mod and put it in thr mod folder

What to to next?? Nothing appears to change within the game

Tom
20:33

you need to activate it from paradox launcher, in my pc it named dowser.exe, located in the same folder of hoi4.exe

Mohammad DT
19:52

it doesnt unique focus tree for iran!

so bad :/

will it be added? :(

dashagh
12:58

dash chera vase 1.10.3 kar nemide ?

sdf
01:37

please put pictures of all political leaders (opposition leaders, 2nd, 3rd leaders, etc.) some of them are not appearing in the game.

carlos
11:11

i have 1.9.1 and still crashes not even finishes the loading to main screen it says something about the map, any help?

oniel
12:51

same

oniel
12:51

same

Platinum2035 YT
22:53

all of us :(

anonymous
09:47

can you please upload for the 1.7.1 version, like please… im begging you

JJ111
01:33

1.8.1 pls ?

09:46

1.8 - https://modsfire.com/7rH11V8OePvi1SZ

JJ111
13:05

hello 1.9.1 husky please ? 

JJ111
15:33

1.91 isnt worked but i try 1.8.1 thanks for ur help.

epicchip
06:00

can u give me for the 1.10.6 ? 

sOAPYMAN
00:19

can i have for 1.12.10??

JJ111
13:55

thank you buddy but my games crashes in this mod or others what should i do vanilla crash too 

kosovo is serbia
19:13

1.9.3 allied armor please?!

Spacxa
15:07

can you add millenium dawn classic reupload ?

Gokhan
19:16

how can i install it? i copied it to mods folder but didint work. sorry for my english.

Hodul
21:26

please add millenium dawn classic 

Edi
16:31 (edited)
Aleksei
04:53

Is it work for v1.6.0?

Dovydas
16:52

theres no faction like NATO ,witch is the most important thing in the game.

Darks
15:34

1.6.1 versions

20:58

Cam you help me to work this mod plz?

i download from other website but it cant work

https://steamcommunity.com/sharedfiles/filedetails/?id=2105131273

udinx
04:46

Crash on HOI4 v1.9.1

Some error in the map

Philvap
11:24

Hello! Is it normal there is no airforces in the mod? Thanks 

Carl
13:31

Check the equipment stocks — the planes should be there.

xi_jinping
08:50

requesting a bump for 1.9.3 compatibility ty

Adel
12:31

hello
can you update Mod to version 20.06.20, thanks

Adel
13:20

the Mod updated to version 21.06.20
Is it possible to update?

Srbian
16:35

didn t work for 1.9.3

Platinum2035 YT
22:55

yes sadly

hoi4 player
23:20

when it is 'initializing game' when loading the game crashes with failed to load map. anyhelp? 1.9.3

pixis
23:28

have the same error

hoi4
09:52

same here. is it because of the cracked version used?

kazuhiro
16:54

does the mod work on cracked version? or is like old war blues anti pirateries

Moon zed
12:23

I want to ask if the mod is working for millennial down to version 1.9.3

Mohammad DT
22:50

have been changed any focus tree in some last versions of mod?

Ong jeng wei
15:48

can this mod use in 1.7.1

Alex
20:05

Update please :D 1.4.1.

reznov
01:39

please tell me dose this right now work with 1.9.0?

Stexa
21:25

I play on 1.9.0 and have some text and mod is strange

any help?

nathan
05:53

where the hell is the mod descriptor file?

11:48

any problems with 1.9.3 ?

Platinum2035 YT
22:56

it wont works :(

majd
17:21

i want it for husky 1.9.0 please

ColdMan58
19:23

Hi i have this game on steam i have latest version can i install this mod?

Hutrex
01:06

I have 1.9 version game and all DLCs available. (cracked game not original) No matter which country I choose it was start the 0 manpower and all units was distributed.

Cesar
02:40

1.9.0 Husky pls

adam
18:07

şey yeni cıkan sürümde oynaya biliyormuyuz 1.10.1

eziie
13:30

hello i need modern day for version 1.10.1

Verdia
13:01

Hacı abi bu mod hio4 1.10 ' a uyuyormu ?

don
01:54

1.10.1 version please 

adw
12:57

my version is 1.10.1

work?????

Kanaan
11:30

please upgrade to 1.10.1

Jayyy
02:32

Works but labels are pretty weird

Ww2Gamer
12:34

there is a lot of bugs in mod. Is there a problem in mod files. When i unpack zip file, it extract files.

Oniel
12:59

i need for v1.9.3 husky (a7a4) please, when i open the game, its become crash when loading

amine
19:08

nuke doesn't work 

saud
14:26
  1. did you find any soliton
Sorticer
22:31

This mod is best present day mod. Please add the west African conflicts.

bob
18:10

map erorr, how to instal and play this mod to v. 1.10.1 la resistance ??? 

12:12

Hello, I have version 1.10.1
all mods run finebut this MILLENNIUM DAWN always closes me with a message that the map is not loaded
SHOULD I DEACTIVATE ANY DLC or activate some specific ones?
is there any trick to get it going?

Rainer
13:44

Dude how do you download it if you dont own it on Steam and have the cracked Version?

kylie
06:48

i use 1.10.4 v but i keep getting this error. help?anyone? ''hearts of iron 4 some errors are present in the map definition''

Amirhosein
15:59

Can anyone send link to this mod for me?  For game version 1.10.4 

NiemieckiZyd
00:23

Please! 1.10.5 version 

Jhon
07:22

para cuando estaria la vesion 1.10.5?

Hitelack
19:39

We waiting 1.10.5 version. Please update mode.

dashagh
11:59

can you add 1.10.7 ??

hoi4 playa lmao
20:47

ok

arihant77
05:30

hey can i run this on 1.10.5?

Oualid
12:49

hi is it aviable for the 1.10.7?

sdasdas
20:55

no

Hitla
10:59

This one dosent but go on page 4 on this site and download millenium dawn more countries that one works

Bast
10:20

my curent version is 1.10.6, is that version able to use this mod?

epicchip
10:53

1.10.6 works?

Long John T Bag
22:04
  • It works well with 1.10.5 as well
yyeyy
11:17

can this also work for " Battle for the Bosporus " ?

majd
23:07

for v1.10.7 please

inanç
15:52

İyi günler, 1.10.8 için oynanabilir mi? Oynanamaz ise güncelleme tahmini ne zaman gelir? Cevaplarsanız sevinirim.

CEVAP
11:49

Is there a mod for v1.10.8 or is there a millennium dawn in this version, in which versions can I use this mod?

for all
20:12

this mod is useable for 1.10.7 version?

Tom
08:38

Is there is an update for 1.10.8? or can you update Novum Vexillum to 1.10.8 as a substitute for this mod

Alex
10:01

hello, I'm looking for version 1.10.8 of this mod, I think they didn't put it

dorris
15:31

Hey guys can I use this for Version 1.10.7

Sharfaraz
17:36

Can I use it with 1.10.8?

Pico
10:04

Tải về quá dễ chơi thôi!

1.14 please update
21:40

Update to 1.14

Gogo
15:35

Will there be version for no step back dlc

15:45

Hello, Can I Use This Mod For Version 1.11.1?

joseph stalin
13:28

millenium dawn version 1.11.5 please update version

n
21:02

man cant you update to v1.11.5?

dumdum
12:38

can ı play this with 1.11

medo
23:11

Does it work on Ver 1.11 No Step Back

Sa
12:46

when this mod update to version 1.11

dontcare
14:07

Will this mode be availble on 1.11.5?

rim
18:24

UPDATE PLS 1.11.1 !!!

Melih
13:06

update pls  1.11.8

13:55

The authors of the mod have not yet updated it for version 1.11. As soon as they do, we will add it to the site

Melih
14:02

ok thank you very much

09:15

This is link for update 1.6 version of this moda so please upload it:

steamcommunity.com/sharedfiles/filedetails/?id=2777392649

09:20
+1

Done

Hexson
09:50

Is this capatible for 1.11.4?

09:56

Unlikely. But try changing the support version parameter in the .mod file and run the game.

veol
22:39

do it will work with 1.11.7

smith
17:45

How to fix crash help

dowing
06:29

Can i run this in 1.11.7 since it tells me map error

ERFAN
22:24

If the creators of this mod read my comment, they should know that there is an insult in the name of General Soleimani in the Iranian army that makes Iranians very angry. Please correct it as soon as possible. Because Iranians are very sensitive about this and may lower the score of this material on various sites and Steam ...

General Eisenhower
22:49

Can admin upload the version for HOI4 1.11.1?

10:01

Pls update

10:36

It's done

GG
11:22

What are the new things in 23.3.22 update?

Murph
09:24

First of all, i love your mod. I hope you will keep updating the mod till it finishes. The problem is i cant play this mod long times like 2000 to 2020. I cant even play more than few years because of lag. Can you optimize it by making some insignificant country ai afk. Even more maybe an addon mod that deletes most of the counties at all. It would be also good to make it more compatible to join eu. I played few times as Turkey no matter how I try, cant make it through without stacking pp by cheat.

Winston Churchill
18:56

You shouldn't state your problems here but rather in the steam workshop page. This website is just a reuploader of mods for people with the cracked version of HOI4.

Murph
10:53

when will you update steam?

person69
18:28

hello, got a problem. Each time I try running it (i got 1.11.9 HOI4) It crashes in loading, this only happends for mill dawn. Any help/Suggestions?

10:34

Pls update

Tom
01:22

Why there is no special focus tree for Iran?!

08:58

1.7 Millennium dawn update is here, when will be released or updated here? 

Ramin
21:52

Can you PLEASE do something about IRAN (PERSIA) ?

after all of this updates, iran doesnt have any focustree, unit, lore,… And its very wierd because all of the neighbours have at least special focustree.:(

zhbr
07:12

скажите подойдет к 1.11.29?


19:08

im here again… im just asking the new MD has an update in april 11 adding new focuses and features.  "<a href=«steamcommunity.com/sharedfiles/filedetails/?id=2777392649&searchtext=modern+day» "="">https://steamcommunity.com/sharedfiles/filedetails...

if its on the way, i will wait then 

Richard
04:26

Is millenium dawn a legit hoi4 only mod or it works with cracked hoi4 aswell. Me personally didn't have any success with it on the right version.

Niraj
15:41

Hi, please add Focus tree for India.

Abdo Hammia
16:20

Hi,

The mods is not working for me, even I have 1.11.9, please if someone can put the full with mod installed and send me the link.

Thanks.

Nothing
12:02

Can I Get Tutorial?

Nothing
12:31

Its Error

Ondi
18:53

how can i become president of the european central bank?

Dani
00:51

I instaled the version for 1.11.4 and when i start it it say that i have some problem with the loading of the map. And it also says that i may need to disable the mod or to clean the user directory from the launcher. BTW I HAVE THE GAME CRACKED WITH MULTIPLAYER!!! Can somebody help me get this think fixed.

thareq
06:00

can you make modsfire link to download this mod

Mohammed
10:38

Please update mode heart of fate for heart of iron

Emanuel
11:13

Falta el archivo DESCRIPTOR del mod.

Toprak
13:14

Hi, this mod is usable for 1.16. 1 version?

Random Guy
22:31

Does not work for me with v 1.11.12

Baraa
08:40

How can I run the mod on the game?


Is Easy
12:33

if you are cracked just create a mod then go to the directory of the created mod and put the files of the mod installed in the created mod, then activate the mod and play.

draedator
10:51

help me, while in loading screen, the game keep crash (1.11.12)

RE
11:53

Saime here

adri
03:11

failed to load the map error help me

666
15:50

Why important countries like Iran and Israel do not have a focus tree!!??

Trivan
12:51

hey
My version is 1.11.12.
Why is it crashing saying «you might want to disable your mods or test steam integrity files or etc».
Can I know how to add the mod exactly and how to launch it?

john
16:43

you should put mods files in C:\Users\(username)\Documents\Paradox Interactive\Hearts of Iron IV\mod

if you dont have a mod folder then make a mod folder just like this

right click and new folder name it «mod» and then put your mods files in it

Ali
18:20

please add Iran focus tree in next update 

Paco
22:54

Works in 1.11.1?

john
16:41

yes its work for 1.11.12 too

idkmyname
16:58

this works in 1.11.1?

yesman
17:14

why is descriptor missing 

ismail
13:57

hello i cant open the mod it says failed to load map

?
20:18

Hello how to download  version 1.11.10

Mad Heads
20:15

The next time this is updated can they put the united nation in it?

erni
23:01

is it compatible with 1.10.5 or do I need yes or yes the version 1.11.9 I have the problem that the game leaves me crashes from the middle of the loading bar of the beginning when you just start all the photos appear and dialogues below and the loading bar of the millenium but it reaches 40% and crashes out of nowhere solution please I don't know all the mods are working well except this one that is very good some solution

HMS
02:30

Same happens to me

13:04

bruh i cant download because its stuck at 0 kb

HMS
08:14

How do I install this? It's not working

gig
13:51

WTF is this.why is georgias capital not tbilisi? why is it telavi? Wtfffffffff older versions were better

Arthur
00:16

Does it works in 1.11.13?

Arthur2
22:43

i'ma test it to see if it works

Jj
16:02

No

Ramin .z
12:06

Top-mods ; 

Please update the mod. There is 1.7.1 version but you are still on 1.6.0 (missing 3 major update and 8 minor update )

Joza231
13:32

update

iranin
12:10

pls add focus three for iran

Ghanbar
14:16

is the mod updated to the latest (1.7) version ?

Ninja
14:54

Is the latest version :/

HMS
06:25

Is this mod dead? It's been a while since the last update

HMS
01:27

The mod's still not working, it crashes at loading

asdassd
17:40

Crashes at loading

HMS
21:33

OK, here's how to make it works, at least what I did:

1- Download the most recent HOI4 cracked game and this MD recent mod

2- Install the HOI4 game and start the game without any mod

3- Close the game, I'll do this just to create the content file (Documents/Paradox Interactive/Hearts of Iron IV)

4- Create two new file folders, one on the installed game area and other one on the content file mentioned above, both of them name as «mod», just like that

5- Extract the MD Iso file, copy and paste the Descriptor and file folder into both mod folders mentioned above

6- Install the dowser.exe, once there, go to playsets and click on «add more mods» button link on the right corner above, than check on installed mods area and check it is installed there, than go to Game Settings area and put on Directx9, otherwise the mod crashes. After that, close the dowser

7- Start the game, it the game doesn't crash at loading, it will works

sdadasdas
15:33

mod crashes at loading

HMS
07:44

Read my comment above, it tells how do make it work, at least it worked for me

cigos
03:08

2017 outdated for me why?

HMS
08:25

Maybe is when the mod's been released, the background story was different. Now has been added with new content

noc
09:12

donde se supone que debo colocar lo descargado ?tengo el juego descargado pirata 

Vlad
20:23

hi,this mod is useable for 1.12.5 version?

ND
00:27

why is 2017 scenario outdated?

pingvo
11:36

hello can i use this mod on 1.12.6??

Thales E.
23:31

Agora que finalmente eu consegui uma versão 1.11 compatível você lança uma atualização rsrsrssrsrsrrsrsrrs

Igual muito obrigado!

É um excelente trabalho!!

ADVANCEDstupid
18:33

True respect.  Thank you so much.

I don't get these modders that insist keeping mods behind exclusive applications like Steam or Bethesda.  Talk about the antithesis of modding....

Darass
00:11

Hey mate, how did you manage to get the mod working? when i install it it shows we a red icon in the dowser and says «the mod couldn't be encripted from the file» or something along those lines. could you help me?

ADVANCEDstupid
07:14

Probably too late to help but you gotta type the path into «path=» in the .mod file where you copied it over.

ASSHA
15:10

can  u play in v1.12.7?

Nikan
07:45

i,cant.use.this.mod.on.1.12.3.what.do.i.do?????????????

Cemre
03:35

Hello, can u update mod for 1.12.7?

mouh
21:06

please add focus tree for algeria

gig
02:01

please add for 1.12.7

gig
17:18

Please add Georgian Focus tree and make 1.12.7 Mod

gig
19:47

1.12.7 is buggy and contains many unhistoric facts! You guys say that Tbilisi is armenia?You are liars!new version is full of bugs and full of erors!very bad

Jack
22:37

Map load error. The game version is v1.12.1, does any have any ideas????

HMS
08:03

You need to download the newest version of the game

UP DATE
14:52

UP DATE

iilone
15:06

can i play on 1.12.8?

Carlao
15:23

o jogo não começa na versão 1.12.9

HMS
20:34

Cara, se olhar nos comentários anteriores, achará o meu que explica como instalar o mod na versão pirata

zaz
22:38

map defition error ?

20:03

how to solve map definition erorr

Some errors are present in the map definition and have been logged to error.logYou might want to disable your mods and try again.If that fails, check the integrity of game files inside steam.If that fails, try clearing your user directory from the launcher.

Kaze no Kami
03:58

you can try to delete the previous version mod files in the mod directory or just clean up your mod directory, then you can reextract it. that way works on me

20:06

Some errors are present in the map definition and have been logged to error.logYou might want to disable your mods and try again.If that fails, check the integrity of game files inside steam.If that fails, try clearing your user directory from the launcher.

amraa
16:10

i need 1.5.2 version please

E
16:38

can I play this in 1.12.10?

Cr3asovich
21:33

Can you update the mod version to 1.7.5 please?

Tyhjaa
15:32

The game crashes when I reach 2005.

Seleucus
18:53

Does this work with 1.12.10?

Lorex
17:06

The mod is great, but there are problems with the graphics with the latest updates. Main Battle Tank graphics are not showing I also tried directx 9 but the problem is not solved I hope you solve it as soon as possible and thanks for connecting us with such a nice mod

gig
22:22

UPDATE TO 1.12.10 !!!!!!!

Bug
08:09

Fix the game :| the money bar is on the pause and unpause menu/and when it's not there time freezes but everything is running/i have other mods but this last update is ruining the mod/add a hot fix for it tnx

cant be
03:25

Thats not the newest version of the mod.

Thank you for your time.

cofa
12:43

Hi Together when will v 1.13.1 come?

gig
18:48

add 1.12.10 !!!!!!!!!!!!!!!!!!

Parlonic
07:01

Update to 1.12.12 pls

Dj
16:21

Is it working on v1.12.11

srb
17:21

pls update for 1.12.11

03:36

i have a problem the text is bugged some states and countries have the name of STATE_RANDOMNUMBER and if you right click a country with that problem it doesnt have a name 

the news are buged it just says USA_NEWS and all the focus tree is with the same problem do anyone know how to fix it? 

mi game version is v.1.12.5

Guest12312
09:58

Please update to version 1.8 'The Tiger, The Rose, and the APCs'. Thank you.

Kurtikol
07:13

Is this mod compatible with the latest version of HOI4? ie 1.12.11

Igbo Kenneth
10:48

Please update to the latest released today. Thanks much appreciated in advance

almodatther
10:16

When I start the game, it says 

Some errors are present in the map definition and have been logged to error.logYou might want to disable your mods and try again.If that fails, check the integrity of game files inside steam. If that fails, try clearing your user directory from the launcher.

And log out 

draqer
22:24

may links are broken. i get file not found error after install

AmTX
03:18

Why Crash Game In 3:00 13 AG New Udate i DirectX 9

Horus
03:33

SAME

amar
05:11

I have v1.12.11 NON STEAM; IT CRASHED WHILE LOADING WHAT THE SOLUTION ?

Horus
03:25

when i make peace conference calculated the game crash and it happened multiple time, can anyone help me with it ?

tariq
01:45

guys, how to run the game after download it 

AmTX
12:59

why error game in russian 19 sep i directX 9? please help 

UmarFarooq
14:57

I give you link of DirectX latest version Download from hear Image: www.microsoft.com/en-us/download/confirmation.aspx?id=35

Nakonechnyi Andrey
07:12

Where can i get 1.9 version?

FastShadowP
16:28

idk if its just for me, but the mod just wont start when applied in the gameset

amir
09:13

Hello, I downloaded and installed the mod, but it gives me an error map, what should I do?

Axel
11:42

I dont know about contraption. how do i install the mods. 

Sm
15:47

so I have downloaded it but I have no Idea how to install it coz the type of file is different and there are many folders. Should I just simply paste folders on the installation path? coz that didn't work actually

Mustapha
12:59

hi guys!

version of my game is 1.12 and install this mod correctly but game start with non-mod!

why?!

Mustapha
19:21

even windows have not shown completely for example the window of launcher or sattlelites

Amir
23:10

hi can i play with v 1.12.1 ?

dick
04:35

error load map

Parsa
22:03

it is very interesting mod. Please if it possible add wide or quiet wide focus tree's and decisions for salafism play as a salafism group can be interesting. add exclusive contents for taliban for win in civil war and support or puppet tehrik taliban to take Pakistan. Or add exclusive contents for isis to defeat Syrian and Iraqi government or rise up salafism in countries have large sunni population or creating puppets like khurasan Maghreb andlus orobpa kordisran and other isis puppets. If you can you do it thanks 

( I'm do not favor terrorism ) 

Talimo
15:09

It doesnt seem to load the latest update on 3 of june, i added it all correctly in the playlist but it doesnt load

Parsa
19:08

It is so interesting mod. Please if is possible add quite wide focus tree's and decisions and exclusive contents for countries or groups follow salafism ( thing everyone called terrorism ). for example add exclusive focus tree's and decisions for Islamic state to defeat Syrian and Iraqi governments and establish puppet governments in East and west Africa and balkan and help to rise slafism in countries have large sunni popularity. Or add contents for taliban to win civil war and puppet tehrik taliban and help them to defeat Pakistan government  

I'm donot favor salafism or terrorism. I'm mean if they have exclusive contents. Play as them could be interesting 

Thanks

12:39

go to the modder page on steam for suggest, this site only upload for non-steam or pirate game that dont have acces to steamwork shop

Chernov
15:54

i think it's could be cool if you add a yugoslavian tree 

it's lack 

Javad
04:02

Hello, when I enter the game, I get this error (some errors are present in the map definition hoi4)

Adolf Hitler
11:00

work on 1.12.12??

Falxman
14:46

When we will have a national focus for Romania, because I am checking now for more than a year this mod and I really want to play it

Ali
19:56

how should I install it?

just copy paste it in «mod» file?

Faith
14:35

I'd like to know too, have you figured out how to do it?

lex
16:46

how to fix the failed to load map error, my hoi4 version is 1.12.14 and i dont know what to do

Kirby Mchowski
17:37

still asking for the kaiserredux update :(

japorto
01:11

Friend its an amazing mod. But i dont get it why you dont create decision trees for india and turkey? Meanwhile comoros gets one and im not really sure why i would even consider playing that little tiny nation?

12:34

This mode has a lot of nuclear missile systems, missile systems, and spaceship systems, but it is too difficult to play.

Faith
23:39

How do you install this mod? I don't have the original version of the game.

japorto100
21:04

Will this mod get updated anytime soon?

Rory USSR
18:22

guys use this STEAMUNLOCKED to play the hoi4(1.12.14)heat of iron 4 (1.12.14)

Stebe
23:55

My dudes, how do you actually install the mods? Never used mods for this game.

15:43

Well you gotta first download it and put it in inside  C:/Users/USER/Documents/Paradox Interactive/Hearts of Iron IV/mods and if it still doesn't load then you gotta edit the descripter file.

amirali
18:53

damn i finally found a comment related to my problem. i download the 1.13 version and i get 3 files in the rar file: a folder named «Millennium_Dawn_A_Modern_Day_Mod», a .mod file named the same, and another .mod file named descriptor. am i supposed to put it all 3 in the mod game or should i put one of them in the folder one i am really confused. i normally put them all in the mod, it appeared in the launcher but it does not load when i run the game. i had this same problem for previous DLC versions, but i fixed it editing the .mod files. but i really don't know what to edit this time to fix it. do you know the solution?

NZ
19:53

Add them to the mod folder inside your Rimworld folder

japorto100
15:45

My boys who dont know how to setup this mod up.

The mod folder in which you need to add the mod is usually somewhere like this:

C:\Users\User\OneDrive\Dokumente\Paradox Interactive\Hearts of Iron IV \mod
(So usually in the Dokument folder on the pc)
Then where youre hoi4 game folder is with the actual launcher you need to set it in the dowser. So you click on the dowser.exe, click on the playersets and activate the mod. I usally try to start the game from the dowser which often doesnt work. But anyway the next time you start the game from the normal launcher, the mod is active. You are welcome!

w
10:21

1.8.9 update?

M
15:02

Oh man just remove «behead the snake» for Persian Gulf countries in the new Update(1.8.8) … they make all of NATO attack Iran in every possible playthrough. even if Iran is Liberal and «Atom for peace» is activated they still think the ruling government of Iran is Islamic Republic..

22:19

can any one help  i dont know how to download the mod  i am playing the cracked hio4  1.13.1  from «steam unlocked»  and tried all the ways on youtube but none of them worked pls help

MK
21:31

My mods doesn't work until i added its descriptor files from download's descriptor files. If you added mod's descriptor files it must be work. (Sorry for my English)

magiaretto
15:23

is 1.13.4 compatible?

19:07

hi is the game updated also i cant use airforces for some reason

Giorgi
22:30

Update to 1.13.4

ismaliew123
11:41

game crash on 1.13.4 pls fix men

Sandu Ciroba
19:44

When I try to download this, it says Failed — Download error, what should I do?

magiaretto
13:28

Pls update to 1.13.5

AYIŞIĞI
00:22

1.13.5'e güncelleyin lütfen

panzer
06:18

update

jjjoooyyy
06:25

update for 1.90 update

10:05

please update

Miraç
13:25

Nasıl eklicez aga mod klasörü yok

Gimz
16:00

new version whenImage

23:51

how could i download and use this mod  tried many methods but nothing works   keep giving me the vanilla ver of the game

orbejht
23:21

Pls update 1.9.1

123
19:21

u need add it first at paradox app

JESUS ANDRADE
01:12

Amigos una pregunta por en algunos moda siempre que los instalo en el Hearts of iron me salen unos problemas en las letras y no se entiende en algunos anuncios en el juego omo cosas históricas o algo aveces solo son letras sin sentido quién me puede ayudar diciendo que tengo que hacer ?

...
14:20

please update to 1.9.1

Chapp
21:25

1:13:5 not worikng

Doctora
23:26

Am i the only have the problem with the installation?

şervan
20:17

1.9.0 sürümü ne zaman gelir lütfen modu güncelleyin

Discord sunucusunda mevcuttur demişsiniz ama sunucu linki bırakmamışsınız


HOI-man
06:20

Sadly is not working, Map error pop up always during launching

Xtropis
12:38

Pls update mod version to 1.9

FilyGames
19:42

Hi i installed the mod but if i start the game it suddently crash, how can i fix it?

I used the game version 1.13.6 and the last updated mod

...
08:43

Version 1.9.3 is up, pls update

average hoi4 player
12:52

thank u for consistently updating the mod

Mr.iran
19:19

Hi, please add a weapen market for this mod because has bad international market game. Like version 1.12 & 1.11

pablo
20:44

I also don't have market (gun and dollar icon)

average hoi4 player
10:27

update mod, they released a hotfix because iran was broken

Demi
09:38

It crash give me this [no_game_date][dlc.cpp:147]: incorrect checksum for DLC

f
20:05

Me too

me
03:44

pls update to ver 1.9.4 it was released same day as 1.9.3

Péricles
06:07

The texts have some problems. I don't know how to give an example, however, for example, “focus_tree_armory” appears and others don't even appear. Is this something normal with the mod? Does it have to do with Direct X? In my case, I think I use the game in Portuguese version, should I change it to English?

czebanyjarnuch
17:50

sory for bad england im russia but dis mod wery sexy 

younes
22:24

Crashes randomly with arms against tyranny. when I turn off the dlc it runs alright but there is no market. also, Iran's focus tree still remains as reformist or principalists even though you change the ruling party through teh civil war to anything else… thanks anyway its so fun. I hope the market thing (the bug within) resolves asap. it can be play a huge role in game. thanks

Ano
08:51

It real name is Millenmium Crash: Crash All Day Mod.

Tigerb
04:13

is this for 1.13.7?

MGHR
17:51

please update

11:36

update the mod pleas

RAMPAGE
02:09

PLEASE UPDATE TO THE LATEST VERSION, MARCH 8

LCH
06:29

update this mod

player1
10:28

pls update mod thank u

neew
16:26

Pls update 1.9.5

qwrqwasf
16:08

update to 1.9.5 pls

Stefam
12:06

Update it to 1.9.5 please!

amtx
14:40

please add millenium dawn for 1.14.1 hoi4

را

king43
00:11

please add Mod «Millennium Dawn: A Modern Day Mod» for Hearts of Iron 4( 1.14.1 )

THX

.King43

ali
11:14

please update this mod for hoi4 version 1.14.1

livegu
17:35

new update is available bruhhhhhhhh

Hoi4 gamer
14:27

Game doesn't load and quit from loading

18:53

please update 1.14.1

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