Last update: 03.08.24.
Reason: Update mod to version: 03.08.24
Adds suppression mechanics and it is bad.
Causes pawns to become suppressed if they take too much heavy fire. Pawns will make themselves a smaller target, causing them to move slower, aim worse and aim slower. Pawns recover from suppression over time, greater when they are not taking much fire.
Intent is to slow down fights a bit so you don't have to micromanage every colonist (if they are in lots of danger, they will tend to duck, reducing her chance to be hit). Also allows for concentrating fire to slow targets, such as charging melee swarms. And it gives a bit of a reason to spread defenses out a bit more.
Requires:
11.07.22 (1.0-1.3)