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1
Mod «Scrollable Genelist» for Rimworld (v1.4 - 1.5)
When using the xenotype editor, the window showing the selected genes does not have a scroll-bar for some reason.
+1
03.04.2025
16:25
155
Den Martin
0
Updated
Mod «Prisoners Should Fear Turrets» for Rimworld (v1.1 - 1.5)
Escaping prisoners will now get fired upon by turrets. In 1.3 rebelling slaves will also be shot, selectable in the options.
+1
10.03.2025
10:37
3.93K
Den Martin
2
Updated
Mod «Reinforced Mechanoid 2 (Continued)» for Rimworld (v1.4 - 1.5)
“Reinforced Mechanoids 2” , formerly known as "HALO: Rimworld Heretic Mechanoids", is an expansion on "Reinforced Mechanoid
+3
03.03.2025
00:23
5.02K
Den Martin
0
Mod «No vanilla apparel» for Rimworld (v1.1 - 1.5)
Tries to remove all vanilla apparel from the game.
+2
12.02.2025
23:22
368
Den Martin
0
Updated
Mod «Colony Leadership (Continued)» for Rimworld (v1.0 - 1.5)
Colony Leadership Mod! Elect specialized leaders with increased stats and capacity to teach others. Doesn't require a new save game.
0
09.02.2025
17:22
1.69K
Den Martin
0
Mod «Nanosuit (Continued)» for Rimworld (v1.2 - 1.5)
Introducing the Crysis Nanosuit. Inspired by the Crysis series, the Nanosuit is brought into the Rimworld universe.
+1
27.01.2025
17:02
753
Den Martin
0
Mod «Colonists' Deco (Continued)» for Rimworld (v1.2 - 1.5)
- Colonists will decorate their bedroom with all kinds of decorations. Doing this levels up their construction skill.
+2
20.01.2025
14:32
632
Den Martin
2
Updated
Mod «Ask Before Enter» for Rimworld (v1.3 - 1.5)
Sometimes that trader caravan enters just at the wrong time, triggering the dormant mech cluster leading to the premature destruction of your base.
+1
09.01.2025
23:05
1.63K
Den Martin
0
Updated
Mod «Cut plants before building» for Rimworld (v1.0 - 1.5)
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, Description The MOD will designate t
+2
09.01.2025
22:56
1.91K
Den Martin
0
Mod «[RF] Tribal Pawn Names (Continued)» for Rimworld (v1.0 - 1.5)
This mod overhauls tribal pawn naming. Why? Well, the tribal names in the game have always felt a bit... "off" to me.
0
06.01.2025
00:08
286
Den Martin
0
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