Mod «Reel's Expanded Storage» for Rimworld (v1.5)

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Reel's Expanded Storage



Welcome to Reel's Expanded Storage!

Required mods:

Adaptive Storage Framework
Vanilla Furniture Expanded - Props and Decor

Yep, another storage mod. The goal behind this one is to give functionality to many of the already existing Vanilla Expanded Props, while also offering decent stack sizes, a wide variety of options and included functionality to existing linkables including Vanilla Expanded mods, all under the Adaptive Storage Framework!

One day, I decided to make a local patch of Phaneron's basic storage, with the intention of buffing the stack sizes and throwing in some structures from JangoD'Soul's Simple Storage.
Then I thought, "Hey, there's all these unused textures in VE Props, why don't I give them some storage capabilities while creating some new original storage buildings I could really use myself?" Then SirHumphreyAppleby approached me and offered to patch many of the existing linkable benches to be able to store items... And so we got to work, which has resulted in this mod!

If you're a fan of the faithful Vanilla Artstyle from Vanilla Expanded, or if you enjoyed high stack size storage mods like Simple Storage but wanted something a little toned down, or even wanted linkable functionality for structures like Dressers or Cabinets... This is the mod for you.

And who knows? I might even update this in the future with new structures. Personally, I'm waiting for OwlChemist to update his freezer mod. Until then, I hope you enjoy!


This mod currently adds 29 new storage buildings and 4 new tiers of research, that unlocks new storage options as you play through the game. With the Crashlanded start, you'll begin immediately with Medieval Storage unlocked.

The stack sizes may be generous at first, but it's built around vanilla stack sizes in mind. Of course, playing with higher stack mods like OgreStack will completely destroy the balance, whether you choose to do that is completely up to you.
Building cost and construction time is a factor when it comes to balance, I highly encourage you to build multiple storage structures to get the most out of the experience.


































Any mods that are incompatible with Adaptive Storage Framework, will be incompatible with this mod. Otherwise it should be compatible with most mods, if not then let me know.

Please check if any bugs you find happens without this mod installed. If it does, I won't be fixing it and you can report it to the original mod authors.

  • Combat Extended?
    CE is now compatible.

  • Integrated storage incompatible
    Both of our mods change how dressers & linkables work. It's an overlap that's bound to cause problems.

  • DeepStorage SHOULD work, haven't tested thoroughly.
    Notify either the author of DeepStorage or Adaptive Storage Framework if there's any problems. If it's related purely to my mod, then notify me.

  • Phaneron/ASF Neolithic compatible.
    There'll be a lot of overlap with the storage buildings and types, but they should work in general.


Feel free to upload any necessary patches.

  • Why not use LWM DeepStorage?
    Adaptive Storage Framework is more performance friendly when compared to DeepStorage & Vanilla Shelves, and is actively being supported by Bradson, the author of Performance Fish.

  • CE?
    Read compatibility section.

  • Safe to add/remove?
    I believe so. Always back up your saves before removing mods..

  • These stack sizes are ridiculously overpowered! Please limit the max stack to [example]
    Sorry you feel that way, but tbh I mostly made this mod for myself and others that would prefer storage mods with generous stack sizes.

    I may change certain stack sizes in the future, but it won't be as drastic as your suggestion. You're free to change the XML values or make a patch that significantly nerfs the mod.



Original art, GIFs & XML stuff done by me.

Thanks to SirHumphreyAppleby. for the Linkables XML & Vanilla Expanded-related patches. You're an absolute legend.
Download his mods here!

Special thanks to Oskar Potocki for granting me permission to edit textures from VFE Props, as well as continuing to carry the rimworld modding scene with Vanilla Expanded.
Check out Vanilla Expanded here!

Thanks to Bradson who created the Adaptive Storage Framework, this mod would not exist without it.

Credits to The Oracle of Thessia for the face textures used in the thumbnail.

Credits to Neronix17 for his HD Pawn Heads that I used in the thumbnails,

Thank you Tynan Sylvester and everyone at Ludeon Studios for this amazing game! (pls add multithreading)

Translation mods are allowed, as long as you credit & link back to the original mod.

Version 1.04 of Reel's Expaned Storage introduces a new Fridge structure, allowing you to freeze items as long as you have Simple Utilities: Fridges. You'll also be able to freeze items stored in Medical cabinets & Drug cabinets if you have it installed.

-Simple Utilities: Fridge support added. You will need this mod in order for the new fridge structure to show, as well as included functions for the changes below.

-New structure: Fridge (Industrial tier, 1x1, stores 6 stacks, Requires Simple Utilities: Fridge to appear).

-Medicine Cabinet now cools stored items and emits light. (Requires Simple Utilities: Fridge to function).

-Drug Cabinet from VFE: Production now cools stored items. (Requires Simple Utilities: Fridge to function).

-Bookshelves will now boost the speed of research benches by 5%, with a max of two connected for a 10% bonus.

-Cargo Container stack size increased from 112 to 128, cost reduced from 900 steel to 800.

-Large Wood Crates moved to Medieval Storage research

12.07.24 (1.5)

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