Log in
Registration
HoI 4
Alternative History
Balance
Gameplay
Graphics
Map
National Focuses
Events
Sound
Ravenfield
Weapons
Vehicles
Maps
Skins
Mutators
Rimworld
Animals
Clothing & Armor
Weapon
Sound
Gameplay
Graphics
Characters
Factions
Items
Building
Other
People Playground
Cars
Weapons
Clothing
Items
Military vehicle
Buildings
Gameplay
NPC
Melon Playground
Weapons
Cars
Military vehicle
NPC
Buildings
Items
Packs
Cities: Skylines 2
Other games
Stellaris
Balance
Buildings
Diplomacy
Economy
Events
Gameplay
Graphics
Sound
Spaceships
Species
Technologies
Others
ETS 2
Maps
Trucks
Trailers
Cars
Buses
Parts & tuning
Interiors
Traffic
Skins
Weather mods
Sounds
Others
Simple Car Crash
Action Sandbox
Weapons
Vehicle
Building
NPC
Item
Others
Teardown
Maps
Weapons
Vehicles
Gameplay
Others
Bus Simulator Indonesia
Project Zomboid
Weapon
Car
Armor
Interface
Item
Gameplay
Other
Victoria 3
Alternative History
Balance
Gameplay
Graphics
Map
Historical
Events
New Nations
Sound
Barotrauma
Mods
Stellaris
Technologies
0
Mods "Technologies" for Stellaris
Newest
TOP Downloaded
TOP Rated
TOP Commented
Show filter
Close
Mod title
Mod author
Version game Stellaris
3.3.*
3.4.*
3.5.*
3.6.*
3.7.*
3.8.*
Publication date
from
to
Apply
Mod «Extra Ship Components» for Stellaris (v2.6.0 - 2.6.2)
"Extra Ship Components" aims to provide an extended and expanded technology tree, adding advanced weapons, shields and armor.
0
28.03.2020
13:25
2.27K
TOP-Mods
0
Mod «The Zenith of Fallen Empires: Secrets of the Fallen Empires» for Stellaris (v2.6.0 - 2.6.3)
The Zenith of Fallen Empires: Secrets of the Fallen Empires submod expands upon the Lost Technologies mechanic introduced in 'Automated Industries', b
0
10.05.2020
14:50
1.88K
Roman
0
Mod «Additional Vanilla Components» for Stellaris (v2.6.0 - 2.6.3)
This mod adds 57 new components to extend the vanilla component tree, with the aim of doubling the number of components and technologies in a way that
+1
20.04.2020
14:10
1.87K
TOP-Mods
0
Updated
Mod «Technology Ascendant» for Stellaris (v3.4.*)
Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others?
0
05.07.2022
12:11
1.81K
Den Martin
0
Mod «Ancient Dreadnought and Improved Titan» for Stellaris (v2.6.0 - 2.6.2)
Yep, this is another mod that adds ability to research and build the Ancient Dreadnought.
0
29.03.2020
14:35
1.75K
TOP-Mods
0
Mod «Guilli's Technologies» for Stellaris (v2.6.0 - 2.6.1)
Mod Guilli's Technologies for Stellaris.
+1
19.03.2020
17:30
1.75K
TOP-Mods
0
Mod «Ultimate Technologies» for Stellaris (v3.7.*)
The mod presents a new era in which players can acquire powerful technologies, edicts, and weapons, as well as access to a brand new colony type calle
0
12.04.2023
10:20
1.34K
TOP-Mods
0
Mod «Ad Astra Technology Mod» for Stellaris (v3.4.*)
“Per Aspera Ad Astra”“Through adversity to the stars.
0
04.09.2022
11:29
948
TOP-Mods
0