Last update: 16.05.24.
Reason: Update mod to version: 21.04.24
Adds a new hostile faction, the federation peacekeeper corps.
They are twisted and corrupt remnants of the once-great interstellar state, the "Federation". Defeated in the civil war against the corrupt federation government, remaining survivors of the tyrannical Federation Peacekeeper Corps(FPC) fled to rimworlds, scattering away from persistent and ruthless pursuers. They try to plunder everything from resources to slaves throughout the planet before fleeing to another planet again.
The FPC is an extremely aggressive and brutal adversary. They never accept negotiations because they don't know when the ancient nemesis will come over them. They are very dangerous enemies because they preserve some of the ancient federation technologies.
Order, Peace, Unity
Without order, there is no peace.
Without peace, there is no unity.
Without unity, there is no order.
Once upon a time, located in the very core of the galaxy, there was a great and honorable interstellar empire, referred to only as “The Federation.” The Federation Peacekeeper Corps was the guardian of the people, and upholding justice was their modus operandi. However, during the long and grim Mechanoid war, things have changed. Freedom and fairness have been trampled in the name of security, and oppression and tyranny both were justified in the name of order.
And, as a result, the long war against The Federation itself began.
Unused to the turmoil that came from within, rather than the outside, The Federation has swiftly torn apart, its armies destroyed, and its government overturned. In a broad sense, its massive empire and its tyrannical peacekeeper corps is nothing but yet another historical footnote.
However, on the isolated rimworlds the long-forgotten name of The Federation and its merciless hounds mean a totally different thing...
The Rimsenal: Federation Faction Pack is designed to provide you with an unprecedented form of threat. New enemies are after your settlement. Although they are just the remnants of the broken interstellar empire, they still have a power that enough to crush your settlement. No fear and no mercy, elite soldiers and advanced weapons of The Federation are aiming at you. Could you survive from them?
The peacekeepers: The Federation Peacekeeper Corps (FPC) faction is not your ordinary pirate scums. They have a lot of tools to ruin your days such as Bion peacekeepers, numerous conscripted troops and suicide bombers, and ruthless “Federator” mech suits. You need to take a different approach to deal with these highly organized forces.
The burning sword: Weapons of Federation Peacekeeper Corps, Arms Dynamics crucible weapons fire high heat projectiles instead of conventional bullets. Because of the self-incineration device fitted to the Federation weapons, FPC weapons are can’t be salvaged in the usual way. Instead, you need to reproduce the FPC weapons with materials from butchering the remains of bions.
To slay the tyrants: FPC’s foerum armor plates are highly protective against common bullets, but are very vulnerable to blunt kinetic impact. You'd better remember this in order to deal with the powerful forces of the Peacekeeper Corps. There may be other means of dealing with them besides blunt melee weapons and explosives.
New Equipments
Arms Dynamics, the burning sword
Once the premier weapon manufacturer of The Federation, the Arms Dynamics still provides a variety of equipment to the cruel Federation Peacekeeper Corps. Their weapons adopt the unique “energy crucible” technology, converting matter to heat energy without significant energy loss.
Unlike ordinary firearms, crucible weapons cause heat damage to the target. When dealing with mechanoid treat, crucible weapons give a "crucible corrosion" effect on the target, which makes them vulnerable to heat damage.
New Enemies
Federation Bions
The core of The Federation Peacekeeper Corps is Bio-Drones, a.k.a. Bions. These weaponized xeno-humans were originally designed to fight against mechanoid invaders, but are now used to raiding small settlements of rimworlds. While their foerum exoskeleton is highly protective against conventional firearms, it is really vulnerable to explosive weapons and blunt attacks.
Version 09.11.23 for RimWorld (v1.0-1.4)
Version 08.10.22 for RimWorld (v1.0-1.4)
Version 17.12.21 for RimWorld (v1.2-1.3)
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