Mod «Eight Years' War of Resistance» for Hearts of Iron 4 (v1.13.1 - 1.13.7)

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Eight Years' War of Resistance

Eight Years' War of Resistance started off as a mod that aims to slightly adjust the Asian Theater of World War II, but eventually grown into an overhaul mod that focus on the region of East Asia and South East Asia. This is a renewed release of the project. The mod aims to create an in-depth, historical, polished and fun experience for you to enjoy.

New historical nations are added in the Asia along with unique skins, events, focus trees, decisions, unique tech and dynamic news interface. Asian majors, namely China and Japan, have been reworked extensively. More extensive and historical focus trees are added along with new advisors, events, and decisions. A great amount of new graphics are added, and efforts are made to ensure the icons have a quality and style similar to the vanilla ones.

Playability

Current Nations w/ National Focuses:

  • Japan, China, Communist China, Sinkiang, Indochina, Mongolia, Manchukuo, East Hebei A.C. (Will be Collaborationist China later)

Current Nations w/o completely unique National Focuses but are playable and have flavors:

  • East Chahar, Pailingmiao Council, Northeastern Army, Burma, the Warlords (WTT only).

Note:

  • If you want to play as Reorganized Nationalist China, play as the East Hebei Autonomous Council to form it.
  • If you want to play as Mengjiang, play as East Chahar autonomous region. Prince Demchugdongrub will defect to you later.
  • If you want to play as a Suiyuan warlord, play as the Pailingmiao Council. You get to choose to either defect or stay loyal to Nanking in an event. Choose stay for the warlord.

Known issues:

  • There are a couple unfixable broken tooltips. Does not affect gameplay.
  • A few unguarded provinces might switch control when a puppet state is created by Japan. Affects minimal gameplay.

Unique Skins & Tech Variants

For most warlords and Japanese client states, new custom skins and tech are added, adding more flavor to the game. Most of these are even available without Waking the Tiger DLC!

Ideology

This mod adds a new ideology Socialism. The ideology has its own political advisers and political decisions. In addition, ideology "non-aligned" is now renamed "reactionary". World tension thresholds for it are reduced and some other limitations are removed.

Supply Condition and Inflation

This mod add in a new mechanic Supply Condition to represent war exhaustion. Your infrastructure, divisions, occupation, factories and stability will all affect your supply condition. And it will affect your war support and several army stats. Along with supply condition, there's also a Inflation mechanic for all countries. Inflation occurs when stability is too low for your trade law.

Partisans

As communist china, a new Partisan mechanic is introduced. You can unlock it after completing the Partisan Offensive focus. It is represented with the yellow bands in the screenshots, and you can do various operations in those regions!

  • Update

Version 04.11.23 for Hearts of Iron 4 (v1.13.1 - 1.13.5)

  • Update

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Version 25.10.23 for Hearts of Iron 4 (v1.13.1 - 1.13.4)

  • added cores for Hebei–Chahar Political Council in all Chahar and Hebei states

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Version 16.10.23 for Hearts of Iron 4 (v1.13.1 - 1.13.3)

  • Added a national spirit for the ROC to help it fights against the warlords when the army debuff is activating
  • Added new flags for PLM and NEA when they are Bandit Suppression Headquarters
  • Added missing portraits for some leaders
  • Fixed some bugs for the ROC focus tree
  • Fixed some localization issues
  • Changed the unify focuses for the ROC
  • AI Japan should focus less on the southern front line in China
  • Nerfed AI ROC a bit

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Version 10.06.23 for Hearts of Iron 4 (v1.12.13 - 1.12.14)

  • Bugfixes

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Version 14.05.23 for Hearts of Iron 4 (v1.12.13)

  • Bugfixes

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Version 29.04.23 for Hearts of Iron 4 (v1.12.12)

  • Bugfixes
  • Map Adjustments

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Version 23.04.23 for Hearts of Iron 4 (v1.12.12)

  • Add new tag for Hunan clique.
  • Historical units name for Tibetan army.
  • Delete NRA unit template from puppets.
  • Chinese arsenals and companies rework.
  • Focus and Decisions to build the railway for China.
  • Add some generals and update portraits for warlords, puppets,
  • Mongolia and Tibet.
  • Some other small fixes and typo correction......

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Version 11.02.23 for Hearts of Iron 4 (v1.12.5 - 1.12.10)

  • AI Japan is now stronger when the ROC is controlled by player

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Version 19.01.23 for Hearts of Iron 4 (v1.12.5 - 1.12.8)

  • Bugfixes

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Version 05.11.22 for Hearts of Iron 4 (v1.12.5)

  • Update to game version 1.12.5

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Version 24.09.22 for Hearts of Iron 4 (v1.11.1 - 1.11.13)

  • New content
  • bugfix

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Version 12.09.22 for Hearts of Iron 4 (v1.11.1 - 1.11.13)

  • bugfix

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Version 10.09.22 for Hearts of Iron 4 (v1.11.1 - 1.11.13)

  • Fixed a lot of bugs
  • Pailingmiao Council is now more playable (Fu Zuoyi path)
  • AI improvement
  • Added Invasion of Iran
  • Added more news events
  • Added more generals for different tags
  • (kind of) Overhauled the Chinese Civil War
  • Some changes to the focus trees, mostly bugfixes or improvement
  • Added new mechanic for the communist partisans
  • KMT can secure a part of northern lands post-war if they've taken a decision called
  • "Seek help from the Collaborationist"
  • Added starting air forces for Guangxi
  • Added Kashgar warlord as a part of Kashgar Rebellion
  • Added general recruiting decisions for China and Japan
  • Changes to some advisors
  • Added starting events about AI units limit
  • Changes to the Ili Rebellion
  • small bugfix

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Version 09.08.22 for Hearts of Iron 4 (v1.11.1 - 1.11.12)

  • Portraits Improvement

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Version 07.08.22 for Hearts of Iron 4 (v1.11.1 - 1.11.12)

  • fixed some portraits.
  • fixed some ai strategy.
  • add on Sichuan corps commander.
  • update some state & province name.

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Version 05.07.22 for Hearts of Iron 4 (v1.11.1 - 1.11.12)

  • Update to game version 1.11.*
  • New page on steam

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Version 11.11.21 for Hearts of Iron 4 (v1.10.8)

  • A large number of fixes and improvements.

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Version 16.10.21 for Hearts of Iron 4 (v1.10.8)

  • A large number of fixes and improvements.

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Version 24.06.21 for Hearts of Iron 4 (v1.10.1 - 1.10.7)

  • reduce frequency of protest when doing religious seminars
  • Fixed bug that made the strikes in Manchuria more erratic than it should
  • Expanded Japanese military tree
  • Fixed bug when baseball games would halt on its own
  • Fixed bug where invite to faction as socialist wouldn't work properly
  • Tokko now lowers resistance growth instead of indeological drift defence
  • Fixed bug with communist Japan's events are popping up
  • Slightly boosted the support you get working with the strikers in Manchuria
  • You can now liberate southeast asia as socialist
  • Fixed a minor text error

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Version 03.06.21 for Hearts of Iron 4 (v1.10.1 - 1.10.7)

  • Fixed the National Spirit interface
  • Fixed Flying Tiger focus for China
  • Fixed Supply Condition occupation ratio
  • Fixed PRC communist uprising description
  • Fixed Chinese power struggle going to wild
  • Added a way for player as PRC to usurp KMT if Political Consultative Assembly reaches a consensus
  • Fixed vandalism not working
  • Fixed France going communist
  • Added list view for economic ideas
  • Fixed color text
  • Fixed some other major bugs
  • Adjusted game balance
  • Added support for LaR and BOTB
  • Added Historical tooltip Guide
  • Added Northwest Bandit Suppression General HQ
  • Adjusted Mongolian Borders and Added Gansu to Northwest Bandit Suppression General HQ
  • Fully integrated to 1.10
  • Added flavor to late game Korea and Japan (USAMGIK, People's Committee of NK, Allied Occupation of Jap.)

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Version 20.09.19 for Hearts of Iron 4 (v1.7.0 - 1.7.1)

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Abhijeet
19:28

You haven't updated

Abhijeet
19:57

Upload the failed revolution mod 

Pretty poggers

amongus
16:10

update it dude

X
23:44

Please update! Thanks

amongus
21:06

update pls

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