Mods for Rimworld version 1.4

Mod title
Mod author
Version game Rimworld
Publication date
from to
The Dead Man's Switch Updated
This is a large-scale mod that was created around the cyberpunk theme of the 1990s.
+13
14:37
17.19K
2
Clean Research Sort Updated
A simple, lightweight mod to auto sort your research projects. It fixes overlapping layouts, so you can easily see what's that.
+1
07:57
646
Luc
0
[Multi-Threading Pawns] Improve tick time and FPS by safely offloading enemies/mechanoids to background sampling with main-thread application.
0
07:48
101
Luc
0
[GMT] TicksPerSecond Updated
Add actual and target ticks per second to the information display above the pause/speed controls.
0
22:57
1.51K
Luc
1
RocketMan - Performance Mod Updated
RocketMan is a mod that is designed to improve the performance of RimWorld.
+22
18:34
60.74K
Luc
3
AI art & avatar Updated
This mod is a fork of the AI art mod that extends its functionality.
+7
14:59
6.02K
Luc
3
Moonjelly Xenotype Updated
Adds the Moonjellies: A diminutive race of jellyfish-like beings.
+4
14:47
1.57K
Luc
2
Plant genetics Updated
"Plant breeding: the science of maximizing plants' positive genetic traits to produce desirable effects.
+6
06:50
2.06K
0
A Dog Said... Animal Prosthetics 2 Updated
This is a continuation/full rework of the iconic A Dog Said... Animal Prosthetics mod.
+2
06:42
3.96K
0
Turret Collection (Unofficial) Updated
Adds more turrets.------------------PRE-CHARGED MINI-TURRET- pre-charged, one-time use automatic turret.
+8
06:33
12.37K
0
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