Last update: 15.02.25.
Reason: Update mod to version: 11.02.25
This is a large-scale mod that was created around the cyberpunk theme of the 1990s. It has a lot of content, including heavy metallic weapons, industrial-tactical robots, and bio-mech bionic, so I don’t intend to teach you how to play it. You experience the story you want to play with the new choices! I believe you will find the joy you want.
A new Scenario
A standalone technology tree
An Ideology style pack
A well-prepared interstellar colonization company
A royalty Title system based on military organization
A cargo load of heavy weapons and more than 20 types of military-industrial-style killing machines.
Mechanoids that have customizable weapons.
Cheap but costly bionic
lots of new clothes
CE compatibility
Try it for yourself, I guarantee it's worth a try.
Requires:
04.02.25 (1.4-1.5)
- Added content for genetically producing natural wetware (WIP)
- Fixed an issue where Lady's inventory was not displayed correctly in CE.
- Fixed an issue with automatroid not working after awakening.
- Added assault shotgun style to OKB.BM
- Fixed an issue with the Automatroids triggering a missing return after entering a vehicle.
- Automatroids can no longer be attached to fire.
06.12.24 (1.4-1.5)
- fix out issue where support size in heavy weapon causes null reference exception.
- fix out issue where corpse of humanoid mech cause rendering fail.
04.12.24 (1.4-1.5)
02.12.24 (1.4-1.5)
01.09.24 (1.4-1.5)
15.07.24 (1.4-1.5)
27.06.24 (1.4-1.5)
25.06.24 (1.4-1.5)
03.06.24 (1.4-1.5)
10.05.24 (1.4-1.5)
03.01.24 (1.4)
File info
update to 01.18.2024 pls