
Improve tick time and FPS by safely offloading enemies/mechanoids to background sampling with main-thread application. Designed to keep gameplay behavior identical while smoothing spikes. Can be used alongside other performance mods (e.g., RocketMan).
Gains depend on CPU cores, colony size, workload, and other mods. Parallelization has overhead; not all scenarios see big improvements.
Typically after most content mods. If conflicting with deep AI/Job mods, follow their guidance or choose one.
The mod requires: Harmony.