Stellaris mods

Mod title
Mod author
Version game Stellaris
Publication date
from to
Includes 2 complete sets of Gnolam ships (covering all ship classes) and all stages and stations of the starbase except for megastructures.
+3
17:07
805
0
This mod adds 62 new weapons to extend the vanilla weapon tree, with the aim of doubling the number of weapons and technologies in a way that is vanil
+2
14:25
1.44K
0
+1
16:46
1.05K
0
The purpose of this mod is to diversify the planets and colonization, without affecting the classes of planets. This mod includes.
+1
20:54
1.44K
0
This mod adds 100 new buildings to extend the vanilla building tree, with the aim of doubling the number of buildings and technologies in a way that i
+1
14:20
1.50K
0
+1
11:00
1.73K
0
Better Arcologies is a re-imagining of my old mod Better Ecumenopoli, and is a complete re-work of the base game Ecumenopolis and Relic Worlds.
+1
16:45
715
0
"That guy in Mission Control, he really has a cozy job!
+1
09:43
801
0
This mod adds 57 new components to extend the vanilla component tree, with the aim of doubling the number of components and technologies in a way that
+1
14:10
1.57K
0
It improves the graphics of almost EVERY weapon in the game- adding lots of new custom effects (while staying true to vannilla intentions), improved s
+1
10:55
3.37K
0
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