Stellaris mods

Mod title
Mod author
Version game Stellaris
Publication date
from to
Now YOU can become the Senate Features:- a new federation law that merges all other nations in the federation with the president's nation.
0
15:50
1.03K
1
The Zenith of Fallen Empires returns with its long-awaited third iteration of the popular mod series.
0
14:35
2.70K
1
Removes limits for amount of megastructures that can be built at once by an empire.
0
11:00
1.58K
0
This mod adds 62 new weapons to extend the vanilla weapon tree, with the aim of doubling the number of weapons and technologies in a way that is vanil
+2
14:25
1.44K
0
+1
16:46
1.05K
0
The purpose of this mod is to diversify the planets and colonization, without affecting the classes of planets. This mod includes.
+1
20:54
1.44K
0
This mod adds 100 new buildings to extend the vanilla building tree, with the aim of doubling the number of buildings and technologies in a way that i
+1
14:20
1.50K
0
I just deleted the food consumption of the clone vats construction, and then the AI can build it.
0
10:23
789
0
Added some new resolutions that allow the Emperor to collect taxes from the entire Galactic Empire.
0
10:15
725
0
Allow you to purge when you have any point in following ethics Militarist, Authoritarian and Materialst.
0
19:46
858
0
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