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Stellaris
Events
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Mods "Events" for Stellaris
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Version game Stellaris
3.3.*
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Mod «More Events Mod» for Stellaris (v3.7.*)
Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business?
+1
11.04.2023
15:41
2.96K
TOP-Mods
1
Mod «Ruler Level System» for Stellaris (v2.6.0 - 2.6.1)
Ruler Hobby is inspired by CK2's character focus. Feeling that make sense to me, I made a simply version into this mod as well.
+1
19.03.2020
11:40
1.29K
TOP-Mods
0
Mod «KDC Story Pack» for Stellaris (v3.4.*)
Add-on for The Nanites Revolution mod Requires: The Nanites Revolution DLC Stellaris: Distant Stars Story Pack
0
08.07.2022
19:00
667
Den Martin
0
Mod «Expanded Stellaris Traditions» for Stellaris (v3.7.*)
Features 44 new tradition trees added. Extensive use of tradition swapping. Playing a hive-mind, or an authoritarian dictatorship?
0
14.04.2023
13:47
1.02K
TOP-Mods
0
Mod «Precursor Story Pack» for Stellaris (v2.6.0 - 2.6.2)
There were ancient civilizations before us... these are their stories. This mod adds 3 precursor stories written by the community members.
0
25.03.2020
10:35
1.88K
TOP-Mods
0
Mod «Honor Leaders - New Mechanic» for Stellaris (v2.6.0 - 2.6.2)
Ever wonder what your leaders did during their tenure?
0
29.03.2020
14:05
1.23K
TOP-Mods
0
Mod «Real Space - New Frontiers» for Stellaris (v3.3.2)
The purpose of this mod is to diversify the planets and colonization, without affecting the classes of planets. This mod includes.
+1
13.03.2022
20:54
1.78K
TOP-Mods
0
Updated
Mod «Dynamic Political Events» for Stellaris (v3.8.*)
Stellaris lacks life.
+12
08.11.2024
14:22
4.66K
Den Martin
0
Mod «Real Space - Planetary Stations» for Stellaris (v3.3.2)
The main feature of this mod is the ability to colonize uninhabited worlds.
0
13.03.2022
21:06
1.85K
TOP-Mods
0
Mod «Capture Ships» for Stellaris (v3.4.*)
This mod adds a mechanic by which warships can be disabled in combat rather than destroyed.How does this work?
0
05.07.2022
12:25
731
Den Martin
0
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