Last update: 08.11.24.
Reason: Update mod to version: 16.09.24
Stellaris lacks life. There are only fleeting moments when one gets a sense of actually leading a stellar empire with real citizens whose opinions matter. Imagine if we (us Humans) suddenly weren’t the only species on our planet – how we get on with the others would soon be one of the big topics. Or if machines produced half our output suddenly, one could imagine it might be difficult to adjust.
In Stellaris, this is simply expressed by numbers, if at all. And eventually, Stellaris simply becomes an exercise in blobbing, with your populace becoming more or less irrelevant. This mod seeks to change this by adding a large and growing number of event chains that will bring the politics of your empire to life. Some are positive, many are negative (I find Stellaris to be in need of more challenge), others are more ambiguous. They will make you make decisions, not all of which will be obvious. Storylines include:
Compatibility:
Languages:
Version 10.05.24 for Stellaris (v3.8.*)
Version 07.05.24 for Stellaris (v3.8.*)
Version 21.11.23 for Stellaris (v3.8.*)
Version 15.09.23 for Stellaris (v3.8.*)
Version 18.05.23 for Stellaris (v3.8.*)
Version 03.04.23 for Stellaris (v3.7.*)
Version 17.03.20 for Stellaris (v3.0.*)
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