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Version game Stellaris
3.3.*
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Mod «Additional Vanilla Weapons» for Stellaris (v2.6.0 - 2.6.3)
This mod adds 62 new weapons to extend the vanilla weapon tree, with the aim of doubling the number of weapons and technologies in a way that is vanil
+2
20.04.2020
14:25
1.66K
TOP-Mods
0
Mod «Star Wars Rebel Ships» for Stellaris (v3.4.*)
The mod adds rebel ships from Star Wars.
0
15.07.2022
11:52
1.65K
Den Martin
0
Mod «Animated Saurian Portraits» for Stellaris (v3.4.*)
Dinosaurs! This mod adds animated Saurian portraits and a few flag icons. Still quite WIP, I'm just getting started getting my head around modding.
+3
08.07.2022
19:34
1.64K
Den Martin
0
Mod «Spacedock: Adaptive AI Ship Design» for Stellaris (v2.6.0 - 2.6.2)
"Spacedock" improves the ship designs the AI creates.
0
28.03.2020
11:10
1.62K
TOP-Mods
0
Updated
Mod «Trait Diversity» for Stellaris (v3.7.*)
This mod adds 220 new species traits to the game: 169 Biological Traits 113 common traits 46 non-lithoids only 10 lithoids only 51 Robotic Traits 33 c
0
14.04.2023
14:01
1.60K
TOP-Mods
1
Mod «Lots of Traditions - 80 Slots» for Stellaris (v3.6.*)
This mod adds more Tradition and Ascension Perk slots.
+1
25.04.2023
17:15
1.58K
TOP-Mods
0
Mod «Spaceshiba» for Stellaris (v2.7.2)
This mod for Stellaris adds a new dog race to the game - Spaceshiva.
0
07.06.2020
08:15
1.54K
Roman
0
Updated
Mod «Expanded Gestalts: Forgotten Queens» for Stellaris (v3.7.*)
Hive Expansion Pack New Mainscreen 4 New Rooms 2 New Origins 8 New Civics 2 New Planet types 6 New Ascension Perks 4 New Personalities 4 New Portrait
0
12.04.2023
15:28
1.49K
TOP-Mods
0
Mod «Nanite Expansion» for Stellaris (v3.4.*)
Ever felt like the Nanites in Stellaris were pretty useless? I did, and I made this mod to correct that.
+2
08.09.2022
11:20
1.48K
TOP-Mods
0
Mod «Modifiers fix» for Stellaris (v2.6.0 - 2.6.1)
With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss.
0
19.03.2020
11:35
1.47K
TOP-Mods
0
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