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Updated
Mod «Planetary Diversity - Exotic Worlds» for Stellaris (v3.7.*)
This is not a stand-alone mod, it will not work without Planetary Diversity.
0
14.04.2023
13:55
1.86K
TOP-Mods
0
Mod «Carrying Capacity» for Stellaris (v3.7.*)
Realistic Growth UPDATE: This mod predates the Pdx population growth rework.
+1
14.04.2023
12:05
1.08K
TOP-Mods
0
Updated
Mod «Fleet Transfer Mod» for Stellaris (v3.7.*)
You have an outdated, extra fleet and you don’t know where to put it, and disband or modify is stingy?
0
14.04.2023
13:23
2.34K
TOP-Mods
0
Updated
Mod «Planetary Diversity - Unique Worlds» for Stellaris (v3.7.*)
This is not a stand-alone mod, it will not work without Planetary Diversity.
0
14.04.2023
13:16
2.22K
TOP-Mods
0
Mod «Star Wars Weapons and Ship Components» for Stellaris (v3.7.*)
Designed to be a spiritual successor to Star Wars Weapons Legacy, Star Wars Weapons and Ship Components is an entirely re-imagined version of that mod
0
01.05.2023
14:03
1.73K
TOP-Mods
0
Mod «More Standard Districts» for Stellaris (v3.3.0 - 3.3.4)
Would you like more basic districts for your colonies? Perhaps you're tired of being limited by building slots? Then this mods is for you!
0
23.03.2022
09:56
2.10K
TOP-Mods
0
Mod «Galactic Campaigns» for Stellaris (v3.7.*)
Adds new Galaxy Shapes, Sizes, Win Conditions, Sudden Death Mechanics and more!
0
19.04.2023
11:27
1.08K
TOP-Mods
0
Updated
Mod «Guilli's Planet Modifiers and Features» for Stellaris (v3.7.*)
What does this mod add?
0
11.04.2023
15:24
3.02K
TOP-Mods
0
Updated
Mod «Real Space» for Stellaris (v3.7.*)
This mod does not fundamentally change the game mechanics, creating the scenery for Stellaris more diverse and atmospheric.
+1
12.04.2023
16:50
4.23K
TOP-Mods
0
Mod «Government Variety Pack» for Stellaris (v3.3.0 - 3.3.4)
A grab bag of new civics, origins, and government types.
0
23.03.2022
10:04
1.57K
TOP-Mods
0
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