Last update: 11.04.23.
Reason: Update mod to version: 19.03.23
Planet Modifiers and Features (deposits)
Starting Menu
New policy: Surveying Policy
Events
Relics
Armies, Buildings, Components, Ships, Traits
Graphics
How it works:
At the start of the game, up to one planet of each planet type will be chosen as a wondrous planet. This planet will have unique planetary features on it that provide very large bonuses! Once you have surveyed and discovered a planet like this (or the AI has), the planet name will change to a different colour.
How it works:
When your science ships survey a planet and discover a special modifier on that planet an event will pop up telling you about it. This only happens the first time you discover this modifier. You will have the option to spend some influence to tell your scientist to take another look for extra rewards.
How it works:
Over 40 mini colony events have been added that can trigger after you have colonized a world with this mod's modifiers. Several capital event chains to do with your ethic choices have also been added.
How it works:
== General ==
== Buildings & Districts ==
== Modding ==
== Events ==
Version 01.03.22 for Stellaris (v3.3.*)