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Stellaris
2
Mods for Stellaris version 3.4.*
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Mod «Star Wars Rebel Ships» for Stellaris (v3.4.*)
The mod adds rebel ships from Star Wars.
0
15.07.2022
11:52
2.03K
Den Martin
0
Updated
Mod «Ancient Cache of Technologies» for Stellaris (v3.4.*)
Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came b
+3
15.07.2022
11:39
4.76K
Den Martin
1
Mod «Tuterian Shipset» for Stellaris (v3.4.*)
Star Trek: Tuterian Shipset This standalone shipset uses content from Star Trek: New Civilisations.
0
11.07.2022
20:15
1.04K
Den Martin
0
Updated
Mod «Kurogane Expanded» for Stellaris (v3.4.*)
A standalone expansion of the popular Kurogane shipset, adding all the ships shown above to the game in the form of the Kurogane shipstyle.
+1
11.07.2022
20:08
4.67K
Den Martin
0
Mod «Stellaris Killcounter» for Stellaris (v3.4.*)
This is a simple but effective killcounter for Stellaris.
0
11.07.2022
19:53
893
Den Martin
0
Mod «Animated Saurian Portraits» for Stellaris (v3.4.*)
Dinosaurs! This mod adds animated Saurian portraits and a few flag icons. Still quite WIP, I'm just getting started getting my head around modding.
+3
08.07.2022
19:34
1.89K
Den Martin
0
Mod «Savage Primitives» for Stellaris (v3.4.*)
Savage Primitives is a mod in Alpha State.
0
08.07.2022
19:21
847
Den Martin
0
Mod «KDC Story Pack» for Stellaris (v3.4.*)
Add-on for The Nanites Revolution mod Requires: The Nanites Revolution DLC Stellaris: Distant Stars Story Pack
0
08.07.2022
19:00
851
Den Martin
0
Mod «The Nanites Revolution» for Stellaris (v3.4.*)
This mod does not support ironman due to it is an submod of other mod What this mod now contains:· A set of handdrawed anime portrait in graygo
+1
08.07.2022
18:58
2.69K
Den Martin
0
Mod «Capture Ships» for Stellaris (v3.4.*)
This mod adds a mechanic by which warships can be disabled in combat rather than destroyed.How does this work?
0
05.07.2022
12:25
953
Den Martin
0
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