Stellaris mods

Mod title
Mod author
Version game Stellaris
Publication date
from to
This mod adds 62 new weapons to extend the vanilla weapon tree, with the aim of doubling the number of weapons and technologies in a way that is vanil
+3
14:25
1.97K
0
Ancient Cache of Technologies Updated
Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came b
+3
11:39
4.77K
1
Dinosaurs! This mod adds animated Saurian portraits and a few flag icons. Still quite WIP, I'm just getting started getting my head around modding.
+3
19:34
1.90K
0
Includes 2 complete sets of Gnolam ships (covering all ship classes) and all stages and stations of the starbase except for megastructures.
+3
17:07
1.36K
0
This mod exists to enhance the Stellaris AI and make it smarter in general.
+2
18:00
2.47K
0
The "Plentiful Traditions" mod for the game "Stellaris" is actually more than just a mod about new traditions.
+2
18:37
3.15K
0
Mod "Guilli's Planet Modifiers" for Stellaris. What does this mod do? 300+ new Planet modifiers with unique icons and features.
+2
11:15
2.84K
0
Ever felt like the Nanites in Stellaris were pretty useless? I did, and I made this mod to correct that.
+2
11:20
1.77K
0
It improves the graphics of almost EVERY weapon in the game- adding lots of new custom effects (while staying true to vannilla intentions), improved s
+2
10:55
4.19K
0
Removes limits for amount of megastructures that can be built at once by an empire.
+1
11:00
2.08K
0
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