Rimworld mods

Ever wanted a simple method to accquire a stone-like material that didn't involve carving out every mountain and rock on your map?
+2
12:43
1.54K
0
Empire has attained interplanetary power through their access of advanced technology and psycast, but ironically only players are capable of casting p
+2
19:42
1.77K
0
RimFantasy: Medieval Overhaul Edition Updated
For the longest time, civilizations dismissed magic as wild fantasies and superstitious tribal beliefs.
+2
23:58
8.32K
0
This mod tweaks the Lifters added by Biology to let them haul any objects marked to haul urgently.
+2
23:03
2.13K
0
Grants control over the tech level of the factions that will raid you. Not every faction leader is Cortés. Compatible with existing saves.
+2
23:29
2.18K
0
Adds 10 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them.
+2
00:24
2.40K
0
Rebalances stone types and improves colors of granite and jade.
+2
13:19
1.47K
Luc
0
Allows you to mark any enclosed Gather Spot (table, sculpture, campfire, etc) as a prison commons area.
+2
13:44
2.29K
Luc
0
Warm fuzzy yttakin sweaters, scaly heat-resistant impid dusters, frilly purple highmate hats,all that plus more in Human Butchery 2.0!
+2
21:55
1.84K
0
Imprisonment On The Go! Updated
Allows the player to make pawns prisoners without beds, allowing for mass incarceration far from home.
+2
12:59
2.20K
Luc
0
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