Mods "Gameplay" for Rimworld

Alpha Genes Updated
Features - More than 120 new genes. Some are very low impact, while some are truly game changing.- 5 new xenotypes with wild mechanics.
+33
00:30
38.79K
3
Medieval Overhaul Updated
This mod is mainly inspired by Medieval Times, Battle Brothers, KeeperRL, Thea, and Crossroads Inn.
+12
23:53
38.33K
2
Allows your pawns to act smarter. The mod requires: Harmony.
+23
12:48
38.30K
4
Vanilla Ideology Expanded - Memes and Structures Updated
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
+44
17:52
37.52K
0
Adds 27 landforms to the game, which generate biome-independently.
+20
08:46
36.49K
3
Vanilla Factions Expanded - Empire Updated
One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC.
+43
18:59
35.72K
0
Zombieland Updated
Do you like The Walking Dead? Are you afraid of The Undead? Good. Because this mod will give you the Heebie-jeebies!
+50
00:27
31.59K
12
ReGrowth: Core Updated
ReGrowth: Core is both a content mod and a small framework, aiming to overhaul and improve on Rimworlds vanilla biomes, add new and unique featur
+28
17:57
31.29K
0
A RimWorld of Magic Updated
This mod adds classes with unique abilities.There are currently 12 magic classes and 6 fighter classes.
+15
22:30
29.05K
4
RunAndGun Updated
Your colonists can never be a true Rambo if they cannot gun while they are running.
+19
23:23
28.96K
3