Last update: 21.02.23.
Reason: Update mod to version: 21.02.23
Features
- More than 120 new genes. Some are very low impact, while some are truly game changing.
- 5 new xenotypes with wild mechanics.
- A new "Custom random" xenotype that allows you to make new player created xenotypes, and have them loaded into two new custom factions.
- Abandoned Biotech labs quests, similar to the ones in VE Genetics, that give access to all the new genes during play.
- Genetic tools that allow you to tweak your colonists' genes. Obtainable through lab quests or normal quest rewards.
Requires:
Version 03.02.23 for Rimworld (v1.4)
Version 07.01.23 for Rimworld (v1.4)
Version 02.01.23 for Rimworld (v1.4)
Version 24.12.22 for Rimworld (v1.4)
Version 21.12.22 for Rimworld (v1.4)
Version 19.12.22 for Rimworld (v1.4)
Version 13.12.22 for Rimworld (v1.4)
Version 07.12.22 for Rimworld (v1.4)
Version 30.11.22 for Rimworld (v1.4)
Version 24.11.22 for Rimworld (v1.4)
Version 22.11.22 for Rimworld (v1.4)
File info
Can anyone upload metabolic adjuster here for non steam
I don't know why, but animus xenotype and helixan xenotype don't have an head but… I don't know why :/ i got DLC biotech and Vanilla expanded framework can anyone help me ?