Mod «Medieval Overhaul» for Rimworld (v1.3 - 1.5)

+9
23:52
24.67K
Medieval Overhaul

This mod is mainly inspired by Medieval Times, Battle Brothers, KeeperRL, Thea, and Crossroads Inn. It adds some features of each game/mod, catered to my preferences.

The main goal of this mod is to prolong and enhance the medieval and tribal experience of rimworld. Making it more enjoyable, especially for medieval peeps like me.

  • Unfertilized egg market values are nerfed to the point where they can actually make profit when making meals
  • Grass drops hay
  • Simple research bench retextured
  • Removed unused leathers
  • Removed steel, plasteel, and components mineable spawns
  • Steel is researched locked
  • Edited and moved Longblades, Plate armor, recurve bow, and Greatbow research to Medieval Tab

Requires

  • Vanilla Expanded Framework
  • Harmony
  • [SYR] Processor Framework

27.08.24 (1.3-1.5)

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13.08.24 (1.3-1.5)

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10.08.24 (1.3-1.5)

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28.05.24 (1.3-1.5)

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18.05.24 (1.3-1.5)

  • 1.5 unofficial update

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12.12.22 (1.3-1.4)

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07.12.22 (1.3-1.4)

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30.11.22 (1.3)

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27.05.22 (1.3)

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Version 26.05.22 for RimWorld (v1.2-1.3)

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File info

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RSS
20:45

game crashes when using this mod, i tested just this mod and the frameworks

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