Mods "Factions" for Rimworld

Rim of Madness - Vampires Updated
Adds vampires to RimWorld Heavily inspired by Vampire the Masquerade, this mod introduces a disease known as vampirism.
0
13:26
5.64K
0
Androids Expanded Updated
Adds two additional droids craftable from the Droid Fabricator through spacer technology research.
+1
19:00
5.63K
0
Medieval Overhaul: Arcane Archaeologists Updated
This mod adds a variety of new magical weapons, including swords, staffs, spears, and handgonnes that will give you an edge in battle.
+1
18:42
5.38K
0
Biotech xenotype expanded - Rotfish Updated
This mod adds a new xenotype, the Rotfish, a fae with fish and scavenger genes , adds many rot-related genes, some carrion related buildings, a new ca
+3
14:49
5.23K
0
ↁ House Sanguin Updated
Adds a medieval faction House Sanguin to the game. Requires: DLC Biotech Medieval Overhaul RimFantasy - Medieval Overhaul Edition
+5
23:59
5.18K
0
[RH2] Faction: Gruppa Krovi Updated
Backed and funded by The FSSR (Federation of Soviet Socialist Republics), Gruppa Krovi is a notorious Soviet based PMC (Private Military Company) sent
+2
17:24
5.17K
0
[RH2] Faction: The Rangers Updated
In a cold and cruel world where there is no rule of law, a brave few stand in the way between the sheep and the wolves.
+1
22:02
5.12K
Luc
0
Dwarves of the Rim Updated
Adds a new xenotype and 2 new factions to world generation or an existing save. All DLC's requires.
+3
10:01
5.06K
2
Elves of the Rim Updated
Adds a new xenotype and 2 new factions to world generation or an existing save. Requires ALL DLC.
+7
19:30
5.02K
Luc
0
[WH40K]Adeptus Mechanicus: Magos Xenobiologis Updated
This mod Adds factions from the Warhammer 40k universe to the game using weapons from my Armoury mod.
0
17:44
4.99K
1