Mods "Factions" for Rimworld

Vanilla Factions Expanded - Pirates Updated
One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
+15
06:42
35.02K
4
Vanilla Factions Expanded - Mechanoids Updated
One of the first mods I ever came up with, and one that took the longest to design, draw, code and deliver, Vanilla Factions Expanded - Mechanoids is
+20
19:45
28.65K
3
Vanilla Factions Expanded - Medieval Updated
The mod will add a new medieval faction, armor, weapons, shields, events, a new narrator and more to the game.
+6
22:45
24.68K
5
[RH2] Faction: V.O.I.D. Updated
Warning, contains mild flashing lights and hidden messages.Re-evaluate for a moment. Under what circumstances should you install this mod?
+6
11:30
23.75K
1
Anty the war ant race Updated
Anty, an ant-generated race that has invaded your planetary system.
+43
20:50
23.47K
2
Vanilla Factions Expanded - Classical Updated
Unite the broken Republics against the common enemy.
+4
18:48
23.02K
1
Vanilla Factions Expanded - Ancients Updated
One faction we have never really tinkered with before is the Ancients.
+32
20:58
20.83K
4
Android Tiers Reforged Updated
Android Tiers Reforged is a total rework of Atlas' and ARandomKiwi's works with the eventual goal to make mechanical colonists and animals as closely
+12
10:35
20.59K
2
Rim-Robots_ Updated
Do you want a robot race that is centered around being balanced, lightweight, & based on vanilla aesthetics?
+8
10:47
18.73K
Luc
3
Vanilla Factions Expanded - Settlers Updated
After the success of our Vanilla Factions Expanded - Medieval, which was a faction mod closing the gap between tribal faction and outlander faction, w
+9
10:48
17.65K
1
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