Mods "Factions" for Rimworld

This mod adds the Midlander and Highlander Hyur races from Final Fantasy XIV to RimWorld!
0
17:17
2.22K
0
Skrix - An Insect-like Race Updated
This mod adds the Skrix, an Insect-like Humanoid race to the game. Any balance related feedback is appreciated. particularly about the race abilities.
+2
06:21
1.13K
0
Crystalloid Updated
Crystalloids are a xenohuman race known for their crystalline purple and blue hued skin and hair as well as their affinity for psychic phenomenon.
+1
23:12
2.23K
0
Skeletons, Skeletons, Skeletons! (SSS for short) is a mod that introduces a new race of skeletons!
+1
13:16
1.68K
0
Chaoura Race Updated
This mod adds a new race - Chaoura, exclusive equipment and permanently hostile factions.
+6
11:46
3.50K
Luc
0
Roo's Faun Xenotype Updated
Deep within the greenest and dreamiest groves of the Rim exist the Faun – a delicate and nimble relative of the deer, often compared to shooting
+5
18:50
8.11K
0
Roo's Satyr and Faun Xenotypes Expanded Updated
Out of the mysterious woodland of the Rim rises The Fae Tribe: a mysterious community of native xenotypes that strive to protect their land from
+2
18:53
4.76K
0
Rim-Shek - Biotech Updated
Adds a new xenotype, the shek - a race from the game Kenshi by Lowfi Studios.
+3
23:14
2.20K
0
Euglena Expanded - Euglena Xenotype Updated
A new race of pawns: Euglena.Pawns of this race can perform photosynthesis, converting sunlight into nutrients.
+3
13:47
3.24K
0
Outer Rim - Galactic Diversity Updated
Outer Rim standalone module adding a vast array of new races to the game through Biotech's xenotype system.
+1
12:59
3.17K
0
← Previous Next → 1 ... 18 19 20 ... 28
Items 181-190 of 274