Mods "Factions" for Rimworld

Erin's Auronya Updated
An inevitable outcome when the magic of gene modding mixes with someone who has far more money than sense, the Auronya are a xenotype exhibiting plent
+2
07:03
3.32K
0
Nyaron race Updated
A new race of humanoid felines for the game Rimworld. They have high movement speed and good resistance to mental attacks.
+6
11:36
7.46K
Luc
0
[WH40K]Adeptus Xenobiologis: Aeldari Updated
Adds Warhammer 40k Eldar as playable Humanoid Alien Race.Includes native support for Combat Extended.
0
17:48
2.93K
0
[WH40K]Adeptus Xenobiologis: Orkoids Updated
Adds Warhammer 40k Orkz and Grotz as playable Humanoid Alien RacesIncludes native support for Combat Extended.
+8
18:11
3.24K
0
[WH40K]Adetpus Xenobiologis: Tau, Kroot, Vespid Updated
Adds Warhammer 40k Tau, Kroot and Vespid as playable Humanoid Alien Races.Includes native support for Combat Extended.
0
17:54
3.06K
0
Rim-Effect: Asari and Reapers Updated
Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld.
0
10:35
3.27K
0
Advanced Mechanoids:A Mechanoid interstellar marine with highly advanced technology.
0
16:15
1.28K
0
Add friendly and hostile medieval factions.(Hostile and Permanent Hostile factions must be added at world creation time.
+2
16:02
1.36K
0
This is a simple medieval scenario mod.If there is DLC, the initial equipment will be that of the DLC.
+1
16:10
1.18K
0
This mod adds the Raen and Xaela Au Ra races from Final Fantasy XIV to RimWorld! Mod Features Introduces the Raen and Xaela Au Ra from FFXIV.
0
22:17
2.43K
0
← Previous Next → 1 ... 17 18 19 ... 28
Items 171-180 of 274