Mods "Factions" for Rimworld

[RH2] Faction: Utilitarian Updated
Utilitarian. Titan Corp's Private Military and Security Company.
0
19:23
3.35K
0
Erin's Auronya Updated
An inevitable outcome when the magic of gene modding mixes with someone who has far more money than sense, the Auronya are a xenotype exhibiting plent
+2
07:03
2.94K
0
Nyaron race Updated
A new race of humanoid felines for the game Rimworld. They have high movement speed and good resistance to mental attacks.
+6
23:54
6.34K
0
[WH40K]Adeptus Xenobiologis: Aeldari Updated
Adds Warhammer 40k Eldar as playable Humanoid Alien Race.Includes native support for Combat Extended.
0
17:48
2.65K
0
[WH40K]Adeptus Xenobiologis: Orkoids Updated
Adds Warhammer 40k Orkz and Grotz as playable Humanoid Alien RacesIncludes native support for Combat Extended.
+8
18:11
2.83K
0
[WH40K]Adetpus Xenobiologis: Tau, Kroot, Vespid Updated
Adds Warhammer 40k Tau, Kroot and Vespid as playable Humanoid Alien Races.Includes native support for Combat Extended.
0
17:54
2.73K
0
Rim-Effect: Asari and Reapers Updated
Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld.
0
10:35
3.07K
0
Advanced Mechanoids:A Mechanoid interstellar marine with highly advanced technology.
0
16:15
1.14K
0
Add friendly and hostile medieval factions.(Hostile and Permanent Hostile factions must be added at world creation time.
+2
16:02
1.19K
0
This is a simple medieval scenario mod.If there is DLC, the initial equipment will be that of the DLC.
+1
16:10
1.02K
0
← Previous Next → 1 ... 16 17 18 ... 23
Items 161-170 of 226