Adds a new xenotype, the shek - a race from the game Kenshi by Lowfi Studios.
A much requested Biotech revamp of the legacy Rim-Shek mod that required HAR.
Adds the shek as a xenotype. They spawn in their own faction, with a tribal option for those low-tech playthroughs. Outside of that they have a small chance of spawning in outlander factions. They also carry over the custom shek names from the legacy mod.
Biotech DLC requires
Q - "What's the difference between the two mods?"
A - This one uses the xenogene system added by Biotech, the old one uses HAR.
Q - "Which one's better?"
A - Probably this one.
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