Mods "Weapon" for Rimworld

Simple sidearms Updated
The mod will give your colonists (and others) the ability to carry multiple weapons with them.
+31
00:14
36.35K
0
Holsters Updated
Ever wondered what happens to all equipment pawns use? I mean, sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes!
+59
22:04
16.08K
1
The "Vanilla Friendly Laser Guns" mod will add three laser weapons to the game: a pistol, a rifle, and a sniper rifle.
0
20:30
813
0
Vanilla Weapons Expanded - Frontier Updated
One of the most commonly requested features for Vanilla Factions Expanded - Settlers was tech-locking their weapons.
+5
23:53
7.85K
0
Vanilla Weapons Expanded - Makeshift Updated
Vanilla Weapons Expanded - Makeshift is a small module that fits perfectly with all the nutters playing Naked Brutality survival scenario, or rolepla
+7
23:47
6.80K
0
Vanilla Weapons Expanded - Coilguns Updated
Vanilla Weapons Expanded - Coilguns is an addition to one of the most popular mods of Vanilla Expanded collection - Vanilla Weapons Expanded, however
+3
18:43
9.04K
0
Vanilla Weapons Expanded - Heavy Weapons Updated
What I think this game was missing from the usual combat encounters is a punch, a smell of freshly fired bolters, the heat of an autocannon barrel and
+7
13:30
10.88K
0
Vanilla Weapons Expanded - Grenades Updated
With a brand new utility item code introduced in RimWorld 1.
+3
23:20
7.33K
0
Vanilla Weapons Expanded - Laser Updated
Vanilla Weapons Expanded - Laser is an addition to one of the most popular mods of Vanilla Expanded collection - Vanilla Weapons Expanded, however it
+4
23:47
13.13K
0
Vanilla Weapons Expanded - Quickdraw Updated
Vanilla Weapons Expanded - Quickdraw is an addition to a popular Vanilla Expanded mod series, adding four new quickdraw weapons.
+3
23:14
8.41K
0