Last update: 12.07.25.
Reason: Update mod to version: 12.07.2025
The mod will give your colonists (and others) the ability to carry multiple weapons with them. And when in close combat, automatically take out melee weapons.
To work mod requires:
30.03.24 (1.0-1.5)
13.03.24 (1.0-1.5)
03.02.24 (1.0-1.4)
21.06.23 (1.0-1.4)
20.06.23 (1.0-1.4)
* Integration with Tacticowl's DualWield
* Integration with VFE's (medieval style) shields
* Presets with weight limits now use relative weights instead of absolute
* Better handling of multiple weapons of the same type
* Brainscope dev gizmo is now controlled with a settings toggle or debug command, instead of godmode
* Changes to memorisation of weapons that should reduce pawns unintentionally memorising weapons
* Lots of internal code changes
23.05.23 (1.0-1.4)
25.02.23 (1.0-1.4)
19.11.22 (1.0-1.4)
06.10.22 (1.0-1.4)
04.10.22 (1.0-1.3)
21.12.21 (1.0-1.3)
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