Mod «Vanilla Weapons Expanded - Frontier» for Rimworld (v1.2 - 1.4)

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Vanilla Weapons Expanded - Frontier

One of the most commonly requested features for Vanilla Factions Expanded - Settlers was tech-locking their weapons. Sadly, vanilla game does not differentiate between ‘western-style’ weapons like revolvers and M14 assault rifles - for the game, it’s all industrial weapons. If we were to white list only ‘western-style’ weapons, it wouldn’t offer enough variety - you’d constantly see raiders with revolvers, bolt action rifles and pump shotguns. That’s it. Boring isn’t it?

Don’t worry fam, we got you. Hold our beer while we deliver a decent-sized weapon mod featuring vast amount of new western-style weapons with a new High roller mechanic, giving these guns a chance (10%) to deal double damage. This mod also includes a large number of conditional patches adding even more weapons - if you’re running Vanilla Weapons Expanded - Laser, you can expect some laser frontier weapons, with Heavy Weapons you can hold a gatling gun, with Coilguns you can have proper coilgun revolver and repeater, and with quickdraw you can wield a famous derringer!

Vanilla Weapons Expanded is part of a series of mods expanding on everyday life on the Rimworld. When paired together with a brand new Vanilla Apparel Expanded and Vanilla Armours Expanded, you can bring something to your game that will keep you interested in it for days.


Compatibility:


Contents:

 


FAQ:

Q: Does this work on RimWorld 1.1?
A: No, it requires the latest game version.

Q: Is this mod CE compatible?
A: Yes.

Q: Do these weapons spawn on enemies?
A: If Vanilla Factions Expanded - Settlers is found, the industrial-tech weapons from this mod will appear on Settlers faction pawns.

Q: Can I request a feature?
A: Yes, comment down below!

Q: Is this mod save game compatible?
A: Yes, you can add it whenever you like, however please remember removing a mod can cause issues.


Requirements:


 

 

20.10.22 (1.2-1.4)

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