Mods "Factions" for Rimworld

Rimsenal - Spacer Faction Pack Updated
The Rimsenal - Spacers Faction Pack adds a new faction, the spacer colonists with their spacer-grade technology and equipment, mechanoids, buildings,
+16
14:32
2.36K
1
Half dragons (Continued) Updated
The Half-Dragons have been a space-faring race for quite a long time, contrary to popular belief these noble yet somewhat savage folk are not genetica
+15
23:46
2.78K
0
Obsidia Expansion Updated
The main innovation of the mod is the Obsidian Empire faction, from the planet Obsidia of the same name (the faction is initially hostile).
+14
18:47
8.45K
0
The Saiyans Updated
The Saiyans Saiyans have 2x the durability of a human pawn Saiyans do alot of unarmed damage and can increase this with Ki skill tree and transforming
+13
19:29
4.84K
0
This mod aims to add a new faction from the world of Arknights with new weapons and equipment.
+13
16:17
1.54K
2
Vanilla Factions Expanded - Pirates Updated
One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
+12
18:30
27.09K
4
Android Tiers Reforged Updated
Android Tiers Reforged is a total rework of Atlas' and ARandomKiwi's works with the eventual goal to make mechanical colonists and animals as closely
+12
10:35
17.97K
2
Yuran race Updated
Yuran is an Ain race with the appearance of a rabbit, and its origin is not known precisely.
+12
17:31
9.56K
1
Obsidia Expansion - Tortle Xenotype Updated
The main innovation of the mod is the Tortle Xenotype, from the planet Obsidia. Tortles are turtle-like xenoliths.
+12
04:44
2.25K
0
Warhammer 40.000 - Factions Updated
Most recent change: - Guardsmen remembered to bring their guns this time, so hopefully they can properly protect things now.
+12
08:37
3.33K
0