Mods "Factions" for Rimworld

Half dragons (Continued) Updated
The Half-Dragons have been a space-faring race for quite a long time, contrary to popular belief these noble yet somewhat savage folk are not genetica
+15
23:46
2.27K
0
Obsidia Expansion Updated
The main innovation of the mod is the Obsidian Empire faction, from the planet Obsidia of the same name (the faction is initially hostile).
+13
19:25
6.29K
0
The Saiyans Updated
The Saiyans Saiyans have 2x the durability of a human pawn Saiyans do alot of unarmed damage and can increase this with Ki skill tree and transforming
+13
19:29
3.59K
0
Divine Order Updated
Adds a new medieval/fantasy faction to the game, along with a bunch of associated weapons, apparel, items, styles and more.
+13
18:24
7.86K
0
This mod aims to add a new faction from the world of Arknights with new weapons and equipment.
+13
16:17
1.10K
2
Android Tiers Reforged Updated
Android Tiers Reforged is a total rework of Atlas' and ARandomKiwi's works with the eventual goal to make mechanical colonists and animals as closely
+12
10:35
15.94K
2
Obsidia Expansion - Tortle Xenotype Updated
The main innovation of the mod is the Tortle Xenotype, from the planet Obsidia. Tortles are turtle-like xenoliths.
+12
04:44
1.57K
0
Warhammer 40.000 - Factions Updated
Most recent change: - Guardsmen remembered to bring their guns this time, so hopefully they can properly protect things now.
+12
08:37
2.28K
0
Vanilla Factions Expanded - Pirates Updated
One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
+11
00:10
22.39K
3
The Corporation - Mort's Factions Updated
Towering above the Urbworld megacities are the Executive Spires - lavish office superstructures where the rich and powerful of the corporate world whe
+11
14:02
4.02K
0