Mods "Factions" for Rimworld

Rimsenal Faction Pack - Spacer Updated
The Rimsenal - Spacers Faction Pack adds a new faction, the spacer colonists with their spacer-grade technology and equipment, mechanoids, buildings,
+16
06:06
4.51K
1
Vanilla Factions Expanded - Pirates Updated
One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
+15
06:42
35.02K
4
Half dragons (Continued) Updated
The Half-Dragons have been a space-faring race for quite a long time, contrary to popular belief these noble yet somewhat savage folk are not genetica
+15
23:46
3.41K
0
Obsidia Expansion Updated
The main innovation of the mod is the Obsidian Empire faction, from the planet Obsidia of the same name (the faction is initially hostile).
+14
12:04
11.29K
Luc
0
Yuran race Updated
Yuran is an Ain race with the appearance of a rabbit, and its origin is not known precisely.
+14
06:37
12.82K
1
The Saiyans Updated
The Saiyans Saiyans have 2x the durability of a human pawn Saiyans do alot of unarmed damage and can increase this with Ki skill tree and transforming
+14
19:29
6.19K
0
The Corporation - Mort's Factions Updated
Towering above the Urbworld megacities are the Executive Spires - lavish office superstructures where the rich and powerful of the corporate world whe
+14
12:57
7.79K
2
Warhammer 40.000 - Factions Updated
Most recent change: - Guardsmen remembered to bring their guns this time, so hopefully they can properly protect things now.
+13
17:17
6.66K
0
This mod aims to add a new faction from the world of Arknights with new weapons and equipment.
+13
16:17
2.12K
2
The Profaned Updated
Adds a new xenotype with their own hostile faction, undead creatures, weapons, apparel, items, structures and more.
+12
17:30
8.21K
0