Last update: 26.10.23.
Reason: Update mod to version: 26.10.23
- Guardsmen remembered to bring their guns this time, so hopefully they can properly protect things now.
- When using call aid, called pawns now have the correct xenotype.
- Pawn now receive space marine and primaris marine genes once the bestower has granted them their title. No more random buff once they reach the title threshold!
- Space Marine and other elite imperium and chaos pawns no longer shows up as slaves in vanilla slavers.
It introduces a new faction containing space marine, primaris marines and librarians.
There’s also a hidden chaos faction that raids you after 45 days.
Both of these factions employ Space marines, and the Imperium also employs Primaris Marines at times.
If you're using the Ideology DLC then the Imperium will have culture and memes.
If you're using the Royalty DLC then the Imperium will have an honour system, allowing you to gain rank within the Imperium and become a fully fledged Space Marine.
If GrimForge 40.000: Imperium Weaponry is installed, my faction will use their weapons.
If GrimWorld 40,000 - Angels of Death is installed, my faction will use their ultramarine armors.
If using Combat Extended then armors have been patched.
Thanks to Tynan for his amazing game!
Thanks to the Rimworld discord modding community for helping me understand certain things!
Thanks to everyone for giving me balancing suggestions and general suggestions!
Thanks to Spencer7w for allowing me to use his sprites in my mod and for inspiring me to start my own modding adventure!
Russian translation by Mewn Goddess
If you've made a translation for this mod, then let me know in my discord and i'll post it here!
Q1: CE?
A1: Yes
Q2: help with this ERROR *insertErrorHere*!
A2: Please join my discord and post it there, gives me a better overview of what needs fixing!
Mod requires:
19.10.23 (1.4)
09.10.23 (1.4)
07.10.23 (1.4)
28.09.23 (1.4)