Mod «Obsidia Expansion» for Rimworld (v1.2 - 1.4)

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Obsidia Expansion

The main innovation of the mod is the Obsidian Empire faction, from the planet Obsidia of the same name (the faction is initially hostile). New research is being opened on Obsidian technologies, their equipment, weapons, etc. There is an opportunity to extract new resources.
The armament of the Obsidian Empire is divided into 4 main corps:

  • OMC - Obsidian Military Corps - Use weak but rapid-fire weapons. They are dressed in standard medium power armor.
  • OTC - Obsidia Technical Corps - Use energy weapons of toxic, cryo, EMP and fire elements. They are dressed in light power armor with good protection from harmful influence.
  • OCC - The Obsidian Crusader Corps- Use slow-moving weapons with explosive cartridges. They are dressed in perfectly protected heavy power armor.
  • OEC - Noble Obsidian Corps - Use universal armor-piercing weapons, small arms equipped with a blade for close combat. They are dressed in light power armor designed for psi casters.

The clans of the Wanderers of Obsidia (or simply ODC), who rejected the Empire of Obsidia. Divided into 3 main factions:

  • Obsidia Syndicate Clan - The changes are sudden, violent and necessary for the planet to return to a state of growth. The Obsidian Syndicate clan consider themselves to be just an instrument of this change. Their goal is to raid and loot their more productive neighbors.
  • The Obsidian Renegade Clan-They swore to protect what little was left of the free colonies. Their goal is to restore order by bringing prosperity and direction to a cruel world.
  • The Obsidian Pilgrim Clan - They represent the cold vacuum of space, heartless and eager to take away everything that was left unprotected. Driven by profit. Their goal is to enrich themselves through trade with high—tech neighbors.

And also, the ancient and dangerous Cult of the Scarlet Arachne!

In general, the mod adds:

  • Factions: 5
  • Power Armor: 64
  • Power Armor Helmet: 37
  • Weapons: 218
  • Synchro Weapons: 136
  • Equipment: 18
  • Flora: 9
  • Fauna: 8
  • Mechanoids: 9
  • Resources: 35
  • Drugs: 8
  • Scenarios: 3
  • Research tree, various buildings, workbenches, etc.

  • Royalty DLC
  • Ideology DLC
  • Biotech DLC
  • Vanilla Expanded Framework
  • Vanilla Armour Expanded
  • Vanilla Outposts Expanded
  • Vanilla Genetics Expanded
  • Save Our Ship 2
  • Mines
  • A Dog Said... Animal Prosthetics
  • SeedsPlease
  • Enable Oversized Weapons

Fixes:

  • Queen's Death Cry destroys corpses

24.10.23 (1.2-1.4)

New content:
-Cyberware(added to a body part, requires a special implant):

  • Cyberware - Obsidian-will

-Medical Operation:

  • Remove Death Acidifier


Fixes:

  • OCC Drone Mental Break Threshold stats
  • ODC range weapons translation
  • UA and RU translation

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13.10.23 (1.2-1.4)

Changes:

  • Some Obsidia Empire gear and weapon rebalance
  • Obsidia Colonial Gene Bank rebalance
  • Arachna Core max hit points increased
  • Turrets weapon stats rebalance


Fixes:

  • Obsidia Autodoor - power transmiting

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04.10.23 (1.2-1.4)

Protocol: Dogmas of Conquest
New content:
-Weapons:

  • 6 rare Trophy weapons

-Apparel:

  • Obsidia Military Boots
  • Obsidia Military Gloves
  • Obsidia Worker Boots
  • Obsidia Worker Gloves

-Recources:

  • Slime Heart(s)

-Fauna:

  • Waste Slime
  • Acid Demon Slime
  • Cryo Demon Slime
  • Fire Demon Slime
  • EMP Demon Slime
  • Toxic Demon Slime
  • Worker Companion Slime
  • Battle Companion Slime
  • Anima Companion Slime

-Settlements Layouts:

  • Obsidia Empire
  • Obsidia Drifter Clans

-New mod patches:

  • Vanilla Psycasts Expanded


Changes:

  • Pawns combat power rebalance
  • Ogren skin and Bruul skin display categorie
  • Drones apparel slot


Fixes:

  • Missing translations
  • Missing sound

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06.09.23 (1.2-1.4)

Protocol: Dogmas of Evolution
New content:
-Structures:

  • Obsidia Amalgam Vat
  • Obsidia Battlecraft Pump
  • Obsidia Perfectioning Pump
  • Mech Efficiency Obsidia Antenna
  • Mech Combat Obsidia Antenna
  • Mech Corrupter Obsidia Antenna
  • Obsidia Colonial Gene Bank
  • Obsidia Gen Grower

-Weapon:

  • Lymocyst - Knife
  • Devourer - Claws
  • Bonesword - Longsword
  • Batterbone - Big Hammer
  • Batterskull - Big Scythe
  • Carnifex - Scepter
  • Proboscis - Whip
  • Humunculus - Pistol
  • Corrupter - Shotgun
  • Toxocyst - SMG
  • Patagius - Sniper Rifle
  • Sporothrix - Grenade Launcher
  • Ulcerated - Rocket Launcher

-Recources:

  • EGO Seed
  • Slime Heart(s)

-Genes:

  • Microfibral Muscle
  • Armored Skeleton
  • Amalgam Temperature-Tolerant
  • Plating Skin
  • Shielded Skin
  • Healing Factor
  • Amalgam Psy-Sensitive
  • Mech Domination
  • Mech Exploiter
  • Hemogen Recovery
  • Amalgam Eyes
  • Amalgam Nervous System
  • Amalgam Fingers
  • Amalgam Tail
  • Amalgam Moth Wings
  • Amalgam Tortle Shell
  • Amalgam Legs Arachna

-Flora:

  • EGO Tree
  • EGO Pod
  • Syntherius Root

-Fauna:

  • Ancient Slime
  • Beer Slime
  • Jelly Slime
  • Chemfuel Slime
  • Hemogen Slime
  • Animal Hemogen Slime
  • Corpse Hemogen Slime
  • Sanguophage Hemogen Slime
  • Steel Slime
  • Silver Slime
  • Uranium Slime
  • Obsidian Slime
  • Platinum Slime
  • Gold Slime
  • Jade Slime
  • Mythril Slime
  • Syntherius Slime
  • Eltex Slime
  • Herbal Slime
  • Ambrosia Slime
  • Fungus Slime
  • Jumy Slime
  • Bone Slime

-New mod patches:

  • Vanilla Psycasts Expanded
  • Vanilla Races Expanded - Sanguophage


Changes:

  • OMC Armor & Helmets
  • Obsidia Broken Drill
  • Buildings power consumption
  • Armagon, Raptor, Tionants, Bruul become Pen animals


Fixes:

  • Techprints

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24.06.23 (1.2-1.4)

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18.06.23 (1.2-1.4)

  • Mod load orders
  • Traders (Traders....Traders always changes.)

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23.04.23 (1.2-1.4)

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20.04.23 (1.2-1.4)

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08.04.23 (1.2-1.4)

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15.02.23 (1.2-1.4)

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30.01.23 (1.2-1.4)

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31.10.22 (1.2-1.4)

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30.10.22 (1.2-1.4)

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File info

  • Added by: Den Martin
  • Author: Lored
  • Mod version: 05.02.24
  • File format: ZIP
  • File size: 110.8 mb
  • Source: Go to
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