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0
Mod «Amazing Space Battles» for Stellaris (v2.6.0 - 2.6.2)
It improves the graphics of almost EVERY weapon in the game- adding lots of new custom effects (while staying true to vannilla intentions), improved s
+2
28.03.2020
10:55
4.25K
TOP-Mods
0
Mod «Modifiers fix» for Stellaris (v2.6.0 - 2.6.1)
With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss.
0
19.03.2020
11:35
1.65K
TOP-Mods
0
Mod «UI Overhaul Dynamic - Extended Topbar» for Stellaris (v2.6.0 - 2.6.2)
A submod for UI Overhaul Dynamic that extends the resources displayed on the top toolbar.
0
28.03.2020
11:40
2.41K
TOP-Mods
0
Mod «Stellaris List EXtender - SLEX» for Stellaris (v2.6.0 - 2.6.3)
This mod is a utility mod. It adds functions to allow modders to use lists of variables or event_targets and to sort them.
0
10.05.2020
15:40
1.49K
Roman
0
Mod «Animated Furdrake Species» for Stellaris (v3.3.1)
The Furdrakes are small hairy reptilians/mammalian creatures that were born on a desert planet known in their native tongue as Iliad.
0
08.03.2022
23:32
852
Den Martin
0
Mod «Stellaris Killcounter» for Stellaris (v3.4.*)
This is a simple but effective killcounter for Stellaris.
0
11.07.2022
19:53
940
Den Martin
0
Mod «Animated Kriken Species» for Stellaris (v3.3.1)
The Kriken Empire is an advanced imperialistic civilization of the Kriken species.
0
08.03.2022
23:38
994
Den Martin
0
Mod «Planetary Diversity - Planet View» for Stellaris (v3.4.*)
This is an add-on for Planetary Diversity. This is a stand-alone mod, it will work without PD.
0
04.07.2022
13:45
1.01K
TOP-Mods
0
Mod «Planetary Diversity - Ringworlds» for Stellaris (v3.4.*)
Check out my main mod Planetary Diversity. This is a stand-alone mod, it does not need Planetary Diversity to work.
0
04.07.2022
14:20
1.11K
TOP-Mods
0
Mod «Animated Saurian Portraits» for Stellaris (v3.4.*)
Dinosaurs! This mod adds animated Saurian portraits and a few flag icons. Still quite WIP, I'm just getting started getting my head around modding.
+3
08.07.2022
19:34
1.94K
Den Martin
0
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