Rimworld mods

Vanilla Weapons Expanded - Coilguns Updated
Vanilla Weapons Expanded - Coilguns is an addition to one of the most popular mods of Vanilla Expanded collection - Vanilla Weapons Expanded, however
+3
22:49
9.83K
0
ModularWeapons Updated
Add modular weapons that you can replace parts.
+19
19:44
10.99K
0
TMC Armory are mods about weapons for industrial and (Soon...) spacer era with the focus on "tacticool-ness".
0
19:51
2.31K
0
Warhammer 40.000 - Genes Updated
Most recent change: - Nurgle mining aptitude replaced by cooking aptitude.
+8
16:54
6.67K
0
Vanilla Vehicles Expanded - Tier 3 Updated
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
+26
11:34
11.37K
0
Add firearms for recreation purpose....or to shoot at raiders and people who don`t want to eat with a table.
0
20:00
2.94K
0
Adds gradual decay to buildings (i.e. walls, furniture, machines, etc. - but not floors).
+1
05:24
567
0
Add some sharpsticks from the game Escape From Tarkov, all weapons should be craftable in the TMC Weapon workbence.
+2
20:04
1.73K
0
Leftovers Updated
Generate leftovers when pawn cannot finish a full meal, amount depends on nutrition left.
0
11:28
577
0
My first full-fledged mod for Rimworld - Medieval Madness: Tools of the Trade is a part of planned Medieval Madness modpack that adds over 50 melee a
0
23:26
4.15K
0
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