Mods "Factions" for Rimworld

Adds a playable naga race Naga are a technologically advanced race of snake-like individuals.
0
13:03
1.24K
0
Adds bird people   Might want to read the tips section at the bottomThe Harpies are a neolithic race that are limited in their technological adva
0
13:10
984
0
Real Faction Guest (Continued) Updated
In rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions.
+1
14:31
2.73K
0
Rim-Hivers! Updated
Rimhivers is a lightweight mod (no new apparel, no new weapons, no special race-oriented stuff, just happy little bug-men) that tries its best to blen
+3
09:42
2.43K
0
Rim-Skeletons Updated
Rim-Skeletons is a very lightweight mod that does its best to add a new race of robots seamlessly into the vanilla setting of Rimworld.
+3
23:41
2.26K
0
Rim-Shek is an incredibly lightweight mod that tries its best to blend a new race seamlessly into the vanilla setting, the only thing this mod adds is
+1
23:58
1.15K
0
This is a very straightforward mod that currently adds in 2 Xeno Races and 1 Faction. Requires: DLC Biotech
+1
16:23
1.64K
0
Rakkle (unofficial update) Updated
Rakkle is a new race that looks like a human and a wild reptile.
0
06:59
3.12K
0
Biotech xenotype expanded - Rotfish Updated
This mod adds a new xenotype, the Rotfish, a fae with fish and scavenger genes , adds many rot-related genes, some carrion related buildings, a new ca
+3
15:22
3.98K
0
This mod adds the Fenec xenotype species.
0
18:34
1.10K
0
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