Mod «Anthrosonae» for Rimworld (v1.4)


Anthrosonae are a category of xenotypes designed to resemble various anthropomorphized animals, ranging from foxes to dragons, cats to wolves, et cetera. While they look quite different, generally they are functionally identical to baseliner humans. Related xenogerms are commercially available among many spacer-tech and ultra-tech societies, often as part of an exotic fashion trend or to suit an individual's personal preferences. Contrary to popular belief, anthrosona genes are engineered without any splicing from their animal counterparts.

Anthrosonae is a successor to the Anthromorphs project. It is designed to blend in seamlessly with vanilla content. No unnecessary items, factions, or mechanics have been added. Patches for Vanilla Factions Expanded - Pirates and Vanilla Factions Expanded - Settlers have also been included.

Several toggleable options have been included, located under 'Vanilla Framework Expanded' in the mod options tab.

Enable inheritability: determines whether anthrosonae genes are endogenes that can be passed on, or xenogenes which cannot. Enabling requires either resetting pawns' genes via dev mode, or a fresh save.

Enable voices: determines whether anthrosonae xenotypes have voice genes or not. Currently only anthrocat, anthrodeer, anthrohyena (if Vanilla Animals Expanded is loaded), and anthrowolf xenotypes are supported. Enabling requires either resetting pawns' genes via dev mode, or a fresh save.

Enable debug pawns: determines whether anthrosonae pawn kinds exist or not, for debugging purposes. They can be spawned via dev mode.

Required: Vanilla Expanded Framework and DLC Biotech

18.12.22 (1.4)


File info

  • Added by: Den Martin
  • Author: Avery
  • Mod version: 01.02.23
  • File format: ZIP
  • File size: 17.0 mb
  • Source: Go to
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