Mod title
Mod author
Publication date
from to
Arachne Race (Continued) Updated
Adds a playable Arachne race Centuries ago, alien spacecraft crashlanded on Arachne homeworld.
0
22:57
2.96K
Luc
0
Rimsential - Spaceports (Continued) Updated
Spaceports - a Rimsential mod "For I dipped into the future, far as human eye could see, Saw the Vision of the world, and all the wonder tha
0
13:19
2.89K
0
Your allies call upon you at long last. Finally you can raid enemy bases with some support and ambush enemies in the wilderness. Requires: Harmony
0
23:49
1.76K
0
More Archotech Garbage Updated
-Archotech Fragments - The main resource used to build and/or craft archotech devices.
+2
21:53
5.13K
1
Enhanced Raiders (Continued) Updated
This mod improves the equipment of raiders and other NPCs by about 2 times, also adds more food to their inventory, increases the chance of having bio
0
01:00
2.58K
0
Covetheus (Continued) Updated
This mod will add a selection of high detailed Apparels/Armors/Accessories and Weapons based from "Alien Covenant" and "Prometheus"!
0
11:39
1.63K
0
Music Expanded Framework Updated
This mod adds some extensions to how RimWorld's music works, with the goal of bringing theme support and making the game more immersive, as well as al
+3
23:38
4.25K
0
The "Vanilla Friendly Laser Guns" mod will add three laser weapons to the game: a pistol, a rifle, and a sniper rifle.
0
20:30
815
0
VFE Tribals - Mod Patches Updated
This mod patches items from various mods so that they can't immediately be built by wild men, restricting items behind the various wild men research c
+16
08:07
2.34K
0
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