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Updated
Mod «Legionary Equipment» for Rimworld (v1.4)
Crush your enemies in the brutal style of the Roman empire. This is an apparel mod recreating the apparel and armor of Imperial Rome.
+2
03.03.2023
10:38
2.89K
Den Martin
0
Updated
Mod «Medieval Times (Continued)» for Rimworld (v1.4)
Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armor and buildings.
+1
04.05.2023
00:06
2.35K
Den Martin
0
Mod «More Trade Ships (Continued)» for Rimworld (v1.4)
Increases the rate at which orbital trade ships appear.
0
07.01.2023
22:00
2.22K
Lucifer
0
Updated
Mod «Iron Rim (Continued)» for Rimworld (v1.3 - 1.4)
This mod does create a bunch of redundant apparel so as to color the various mooks correctly.
+3
05.08.2023
20:49
1.68K
Den Martin
0
Updated
Mod «Boats (Continued)» for Rimworld (v1.4)
It's a great honor to continue this mod; I have permission from Smash Phil to use the textures and re-create the mod using the Vehicle Framework.
+9
29.02.2024
13:30
1.64K
Den Martin
0
Mod «Enhanced Raiders (Continued)» for Rimworld (v1.3 - 1.4)
This mod improves the equipment of raiders and other NPCs by about 2 times, also adds more food to their inventory, increases the chance of having bio
0
18.10.2022
23:06
1.34K
NeoRider
0
Mod «Fallout New Vegas - Elite Riot Gear (Continued)» for Rimworld (v1.4)
This mod adds the Elite Riot Gear armor set from the Fallout: New Vegas Lonesome Road DLC in a near vanilla-like art style.
+1
05.05.2023
23:51
1.32K
Den Martin
0
Mod «WWII Soviet Faction (Continued)» for Rimworld (v1.3 - 1.4)
Mod for those who want to bring communism in the world. Mod adds clothing and armor of the Soviet army during the Great Patriotic War.
+2
05.08.2023
11:11
1.22K
Den Martin
0
Updated
Mod «VFE Tribals - Mod Patches» for Rimworld (v1.4)
This mod patches items from various mods so that they can't immediately be built by wild men, restricting items behind the various wild men research c
+16
09.03.2024
08:07
1.19K
AtmosCry
0
Mod «Fallen World (Continued)» for Rimworld (v1.3 - 1.4)
Sets all weapons and apparel on all Core/Royalty non-tribal pawnkinds to Neolithic/Medieval.
0
15.10.2022
00:01
1.05K
Den Martin
0
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